Blade & Soul (an Online Game Developed By NCSoft)

Q: Which profession in Sword Spirit has the highest DPS?

A: Human copy qigong is the king of output, no one else

However, its own survivability is weak, single brushing is very difficult, and dual brushing is also more difficult than other professions (except assassins)

Both the strongman and the swordsman are powerful professions in the dungeon, with multiple controls and extremely strong survivability. The latter has relatively higher operational requirements.

Swordsmen are the profession with the largest number of people in the national server, and items are 50% or more expensive than other professions.

The Spirit Sword is a combination of warrior, swordsman, and qigong, but in terms of status in the dungeon alone, it cannot compare with these three professions. It can't compete with Qigong in terms of output, it doesn't have the swordsman's counterattack skills, and it doesn't have the warrior's self-protection and recovery to withstand damage. The strength of the Spirit Sword is that it has no shortcomings. It is very good in all aspects and is relatively more suitable for pvp.

The boxer's presence in this version (2.0) is obviously weaker than before. The lack of explosive output makes it difficult to attract hatred. The comprehensive output is not as good as Qigong, and the interruption and counterattack is not as good as that of the swordsman. The operation requirements are also high. In short, it is suitable for children who like to challenge themselves and their own network providers.

Q: What profession should civilian players of Blade and Soul choose?

A: Blade and Soul’s unique weapon training system is destined to be the largest group of players—swordsmen’s related advanced weapons are the most expensive at the same level. But the Swordsman is relatively balanced, which means that no one aspect is very outstanding. It can be used alone (with heaven-defying blocking) or in a team (main T, which requires a lot of energy). The Swordsman has the largest player base and is easy to learn but difficult to master. . The boxer can best achieve the punch-to-flesh impact promoted by Sword and Spirit, but the weapons are not good-looking, and the skills are not very flashy compared to other professions. However, the boxer's impact is unmatched by any other profession. If your computer is not stuck, If the Internet speed is very good, Boxer is very enjoyable to play. The position of Boxer is relatively close to that of Swordsman, but Boxer is more inclined to single brush or main T (Boxer's blocking judgment is only about 0.5S).

Assassins are stronger than swordsmen and weaker than boxers. They are not very popular for hunting FB or forming a team, but they are good at PK in the wild and stealing people. In fact, assassins are PK-oriented. If LZ prefers PK and fighting instead of FB alone, assassins are also a good choice (Sword Spirit upgrades very quickly).

The Qigong moves are very gorgeous, equivalent to mages in other games, and the output is off the charts. PK is also good. This game has just been launched, and the professional balance is not very good. I have a natural advantage in long-range and melee combat. Of course, I am referring to situations where the skills are equivalent.

Summoning is said to be very powerful in PK. With the summoned beast, you can brush the strong one alone. But I don’t think there’s anything refreshing about playing summons, it’s neither painful nor itchy.

A strong man, a natural and pure man, a domineering real man, the first in team battles in the wild, and a big windmill that kills all things. FB's number one assistant, you read that right, this tall and thick man is really an assistant. Many people think that Lux is a T. In fact, this is not the case. Lux's control skills are more suitable for creating a perfect output environment for teammates. The Spirit Swordsman has high requirements for the output environment and is a good PK player. His own son doesn't say much.

In addition, this game can be played solo as long as the operation is not too bad. There are only a few players who need to form a team, so there is no need to hesitate too much between upgrading and passing FB. The only thing you need to consider is the direction of your game. Is it casual FB or PK field battle.

500 is almost enough. Let me give you a simple design. Sword Spirit membership (no need to queue, no explanation) is 100 yuan for one year.

It’s 12 yuan per week to open a backpack (free Hongmen Wuhun and a bunch of other odds and ends)

10 Shenlong industrial and commercial bags (mall props for opening backpacks) 25 yuan

I can't think of any other investments.

Q: How to match the sub-professions of Sword Spirit?

A: Blacksmith's workshop: repair tools, emergency repair tools, metal ingots, materials needed for the recycling of supreme-level weapons, weapons of various professions

Wanjintang: stones, fine craftsmanship, gemstones, rings, necklaces, earrings

Saint King’s Hall: mother-of-pearl, awakening talisman, escape talisman, city return talisman, unlocking talisman, resurrection talisman, demon-sealing talisman (special props)

Yakuoin: Mucus, recovery medicine, quick recovery medicine, secret medicine, antidote

Flavor Gate: Cured meat, food, sacrificial food (mission items)

Taishangmen: synthetic stone, Bagua tablet, synthetic Bagua tablet

Ceramics workshop: water bottles, pickaxes, utensils, medicine bottles, sophora japonica, refined materials (intermediate materials for other production professions) evil bells, magic sealing boxes (props for Qinggong missions)

Swordsman Love: Xie Yunchuan Is A Lonely Swordsman (who Insists On Himself And Is Unwilling To Compromise)

Swordsman Love: Xie Yun Chuan (Swordsman Love: Xie Yun Chuan character design)

Xie Yun is one of the most popular characters in the Swordsman Love series. He is a lonely and determined knight who insists on his beliefs and pursuits and never compromises. Next, let us have a deeper understanding of Xie Yun's character and charm.

Swordsman Love: Xie Liuyun Chuan bus stand-alone_Swordsman Love: Xie Liuyun Chuan download_Swordsman Love: Xie Liuyun Chuan is on the market

1. Xie Yun’s character image

Swordsman Love: Xie Liuyun Chuan bus stand-alone_Swordsman Love: Xie Liuyun Chuan is on the market_Swordsman Love: Xie Liuyun Chuan download

Xie Yun is a slender young knight with a handsome face, sharp eyebrows and starry eyes, and a heroic spirit. He wore a loose black robe and carried a finely crafted long sword on his back. The blade was sharp and the sword's intent was fierce. His swordsmanship is profound and he dominates the world. He never gives up easily, and no matter what difficulties and obstacles he encounters, he is always able to move forward.

Swordsman Love: Xie Liuyun Chuan is on the market_ Swordsman Love: Xie Liuyun Chuan download_Swordsman Love: Xie Liuyun Chuan stand-alone

2. The charm of Xie Yun

Swordsman Love: Xie Liuyun Chuan download_Swordsman Love: Xie Liuyun Chuan available_Swordsman Love: Xie Liuyun Chuan bus stand-alone

Xie Yun's charm mainly lies in his insistence on himself and his unwillingness to compromise. He has always insisted on his own understanding and values ​​of the world and will never change due to any external factors. His pursuit of truth, justice and fairness is also very tenacious. Although the world is full of deception and darkness, he has always maintained a bright heart. He has a strong sense of responsibility and mission, and is willing to risk his life to protect his family and friends, and to uphold justice and fairness. These qualities have won him the admiration and trust of many people in the world.

Swordsman Love: Xie Liuyun Chuan download_Swordsman Love: Xie Liuyun Chuan available_Swordsman Love: Xie Liuyun Chuan bus stand-alone

3. Xie Yun’s game settings and skills

In the game "Swordsman Love: The Legend of Xie Yun", Xie Yun is a melee physical output character. His skills are mainly based on swordsmanship, including sword energy, flowing clouds, sword holding techniques, etc. These skills have high damage and range advantages, and can cause fatal blows to enemies in battle. At the same time, he also has some auxiliary skills, such as wind and cloud cutting and whirling blade, which can improve the output and survivability of teammates in battle.

4. Conclusion

Xie Yun is a charismatic knight with an outstanding character and personality. In the game, he is a very powerful output character who can bring players the ultimate combat experience. If you also like this character, come and try "Swordsman Love: Xie Yun Chuan".

Memoirs Of The Classic Swordsman Love Series At The Beginning Of 2020

Twenty years of love in the world, a century of martial arts. From 1997 to 2017, Xishanju Games has grown from the original "Three Musketeers" to today's team of thousands of people. The Swordsman Love IP has also evolved from a stand-alone version with 25,000 sales to a series of games with tens of millions of players today. After three major eras of stand-alone, online games and mobile games, the Swordsman Love series has continuously introduced new ones and produced more than ten games. It is not only the martial arts benchmark in the gaming industry, but also the swordsman youth of every player.

[The Swordsman’s Dream Begins – Stand-alone Era]

In the early years of the Southern Song Dynasty, the Song Dynasty and the Jin Dynasty were at war. The secret organization of the Jin Dynasty, the Five Color Sect, was wreaking havoc in the Central Plains. The protagonist Dugu Jian joined hands with Zhang Linxin, the daughter of his enemy, to make their way into the world. From then on, the story began, kicking off the Swordsman Love series. Xishanju released the stand-alone version of the turn-based martial arts RPG game "Swordsman Love" in 1997, opening the door to the martial arts era of domestic games. Three years later, "Swordsman Love II", also a stand-alone game, was launched, setting a sales miracle for domestic stand-alone games that year with 200,000 units. In 2001, the third part of the "Swordsman Love Stand-alone Trilogy" – "Swordsman Love Story – Legend of Moon Shadow" was officially released. The ancient-style graphics and novel twists and turns of the plot attracted thousands of players. With the end of the protagonist Yang Yingfeng's grievances, the era of domestic stand-alone games has also come to an end.

[The love of the world is not old yet – the age of online games]

"The hatred of the country, the hatred of the nation, the passionate swordsman's blood soars into the sky. The heroic dream, the love between children, and the chivalrous hero's chivalry." In 2003, "Swordsman Love Online Edition" was released to the public beta. This was Xishanju's first online game. It has become the banner of domestic martial arts online games. With strong local martial arts cultural characteristics, "Swordsman Love Online Edition" has successively landed in Taiwan, Malaysia, and Singapore, and has begun to set foot in regions outside the mainland, injecting a shot in the arm for domestic online games, and representing Chinese games going abroad to the world. In the same year, the project of "Swordsman Love Online Version 3" was launched.

"Swordsman Love Online Version 2" was launched in 2005. Popular singers such as Han Hong were invited to sing the theme song "Swordsman Love". It also used motion capture technology for the first time and invited a professional martial arts team as a guide. It continues the traditional Chinese style and pure martial arts culture, is committed to the development of PK system, and the real and passionate martial arts arena is popular all over the country.

"Swordsman World" was released in 2008 as a tribute to Jinshan's 20th anniversary. It inherited the exquisite graphics and special effects of the Swordsman Love series. Heroes from five countries, ten sects, and four forces all boarded the stage one by one in the late Song Dynasty. The stage of troubled times and the rich plot have attracted the attention of the majority of players. The number of people online at the same time exceeded 500,000, reaching the pinnacle of domestic 2D martial arts online games.

After six years of careful creation, the domestic online game masterpiece "Jian Xia Qing Yuan Online Version 3" shocked the public beta in 2009. Different from the previous games in the series, "Jian Xia Online 3" takes the Tang Dynasty as the beginning of the plot story and pioneers the Qing Gong mode to usher in the era of 3D martial arts Qing Gong. Scale promotes the creation of fan culture, thereby consolidating and deepening the development process of fan culture. In the same year, the "Dare to Pay" model was launched. The humane mechanism of refunding if you are not happy with the game made more players willing to choose fair time charges. Revenue has achieved 100% growth for two consecutive years, becoming a miracle in the PC game market. In September this year, the remake of "Jian Wang 3" entered the testing stage.

[The continuation of the martial arts relationship-the era of mobile games]

Inheriting the 20-year classic of the Swordsman Love series, it continues the swordsman feelings in the memories of old players. In 2016, the first mobile game in the Swordsman Love series, "Swordsman Love Mobile Edition", was officially launched. It was jointly launched by Xishanju and Tencent Interactive Entertainment, and is committed to creating a chivalrous world where players can travel anytime and anywhere.

In September of the same year, the Xishanju gold medal team worked together with Xiaomi to launch the public beta of "Jiangxia World Mobile Game", which used physical lighting, high physical normal technology and a variety of self-developed engine plug-ins to bring high-quality performance comparable to PC games. , presenting a magnificent and gorgeous fingertip martial arts world.

In October 2017, "New Swordsman Love Mobile Game" was newly released, giving millions of knights the most realistic martial arts arena.

In the future, multiple mobile games in the Swordsman Love series will be launched soon. "Jianxia World 2", the only self-developed swordsman IP mobile game in Xishanju, is newly launched. "Jianxia Love 2·Jiang Xing" continues the classic to create free martial arts. "Jianxia Wang 3·Fingertip Jianghu" will realize 3D on the mobile terminal. The world of Chinese style.

"Swordsman Love" has been around for 20 years, carrying the gaming memories of a generation. Xishanju has used the "Jianxia Love" IP to create a "martial arts ecosystem" for domestic games. In addition to games, it also covers history, novels, music, Cantonese opera, stage plays, costumes, online movies, online dramas, comics, and animations. , sand painting, photography and many other fields. Today, "Swordsman Love" represents not only the name of the game, but also a fan culture circle. It is also the swordsman dream, love in the world, and martial arts relationship of a generation of gamers. In the near future, the Swordsman Love series game front and more derivative cultures will be fully launched, so stay tuned!

Beginners Must Read Korean Sword And Spirit Swordsman Talents And Skills Guide

Sword Spirit Swordsman Talent Ranking

Sword Spirit Swordsman Talent Rank 2

Sword Spirit Swordsman Talent Rank 3

Sword Spirit Swordsman Talent Rank 4

First of all, let’s talk about it roughly. Sword Spirit Swordsman has no problem with the four major FBs at present. It can be used as a T, DPS, and hegemonic player. However, the DPS of Sword Spirit Swordsman is not the highest as a single target, but can only be considered as a group effect. The Overlord Body is also limited to weakness and stun, of which there are 3 weaknesses, so you are not afraid even if it misses once, and it is extremely fast and can defeat the Spider Queen's ultimate move alone. To stun, you need to draw the sword, so it will be slower.

It also applies to Sword Spirit Swordsman PK. At least this talent PK feels enough for now. Retains adequate control and maximizes instantaneous output.

The following is a detailed analysis of the Sword Spirit Swordsman skills.

The introduction is based on the talent levels of the Sword Spirit Swordsman. The ones that are not introduced are because they are not the final enhancement target.

The first row of talents of Sword Spirit Swordsman:

This move simultaneously strengthens the full moon and avoidance (the effect of rapid retreat)

First of all, the evasion skill distance is 8M and the CD is 8 seconds. After strengthening this skill, you can use SS to enter the drawing posture and gain 1 energy.

After using Full Moon Slash, it will unconditionally enter the sword-drawing posture. (Man Yue Zhan will elaborate on this later)

This move has been modified and strengthened after August 8th, but it is not really a big enhancement. It can be used in the state of Qinggong. There is no need to jump up. Of course, jumping up is suitable for sneak attacks, and rushing directly is suitable for chasing and fighting. FB.

2020 Sword Spirit Swordsman plus points_Sword Spirit Human Swordsman and Heavenly Swordsman_Sword Spirit Heavenly Swordsman pk plus points

The skill CD is 6 seconds and can ignore underground skills. The stun probability is 30% at a distance of 16M and a range of 3M, but only the first target will be stunned.

After attacking, it will automatically go behind the opponent. This move can even be used against attacks. As long as the range is 16M, it can be used. It can even be used against enemies on high slopes during PK. Some PK resurrection points are at high places, and those are not counted. You can use this trick to sneak up on places that are too high. It can be said to be a very applicable skill.

After this move is strengthened, it can cause extra damage to the knocked down target, and the growth rate is very high. If the opponent is full of energy after finishing the move (these are all things mentioned in Chinese…I will stop talking nonsense) I do not recommend strengthening this move to 2, although it is strengthened. After 2, the attack power is increased, and it does not rely on the additional effect of knocking down, but it becomes a single target, and the total damage is much less than the additional effect of knocking down, and after becoming a single target, it must be targeted to release, and it can be predicted in groups. Positional release can be used to escape, chase, kill invisible units, etc. If there is a boxer in the team, the effect of this move is simply overwhelming (a boxer can suppress the opponent for a long time, and the suppression counts as a knockout). This varies from person to person.

Rising Dragon Slash is the swordsman's first floating skill. Only units that are stunned and weak can float into the air. The CD is not bad. The judgment of Rising Dragon Slash is relatively slow. Even though he seems to be slashing very quickly. Pick up, in fact, if you have a network card, if you have a network card, if you cut it with two knives and then rise to the dragon, nine out of ten people will not float… So I advise those who have a network card to chop it with 1 knife and they can float~

Xiang Zhan's move has no CD at all. Although the attack is not high, it is better than nothing. Of course, when I say that the attack is not high, it is compared with other skills of the swordsman… Xiang Zhan is a completely directional skill. As long as it is used, it will hit (it cannot be avoided in the air, cannot block, and cannot use skills. If Xiang Zhan is used, it will hit 100% without any damage). Worry about mission issues, stable.)

Strengthening the third blow of the flat cut. This move is exclusive to FB and has excellent effect. It can be said that the FB swordsman's main T can be used for output or output. This is the most critical skill, which can reduce the BOSS's blood recovery (some BOSS's blood recovery speed , 1~2 people can't be beaten to death at all, and you can't beat him to recover his health quickly, but with this move, without time limit and external harassment, you can make any BOSS unable to recover his health, even if it's only the swordsman. 1 person is outputting.)

But the disadvantage is that originally this move can restore 2 Qi without strengthening, strengthening 1 can restore 3 Qi (that is, the above level of strengthening), but after learning bleeding, it can only restore 1 Qi. Moreover, you must waste 2 skill points to use this trick, but it can be said to be a must in PVE, and basically no one does not learn it.

Sword Spirit Heavenly Swordsman pk plus points_Sword Spirit Human Swordsman and Heavenly Swordsman_2020 Sword Spirit Swordsman plus points

This move is what I just learned today. It is mainly for single-target output. Especially after the warrior lifts a certain unit, the swordsman can use this move to cause continuous high damage. However, it is also a single-target output skill. This move is better than Ba The sword's 2-strengthened single target attack is actually weaker. Although the data is strong, the speed difference is nearly 1 times, and the critical hit damage is also 50% less, and the critical hit rate is 5~15% less. The 30-second stun effect written below this skill can be ignored by everyone. It is just a decoration… It is used to fight monsters, which is equivalent to helping the monsters recover blood. If you use it in PK, it will give you a hit…

The single target of drawing the sword is strengthened by 1, which can stun the opponent. Each time the CD is 45 seconds, the drawing of the sword in the CD state will become unstrengthened (group attack, attack 234~296)

This is the move~Quick Sword, but when you move the mouse over it will display the explanation of drawing the sword~and after using the stun effect, this mark will appear on the screen

That is, the CD representation of drawing a sword (SS, Q, E, Full Moon Slash, etc. all have this effect, so I won’t introduce it again below)

Many people don’t learn this move to escape, but I have a lot of skills~ so I learned a little bit. This move requires extremely high network requirements and people’s reaction speed. The text expression is not clear. The actual effect is that you will be beaten by a qigong warrior. After special control such as Boxer, you can knock down the opponent by using this skill at the moment the opponent uses the next skill.

For example, if he grasps Qigong and runs for a while, he wants to throw me out. After he clicks on the throwing skill, there will be an action. Before the action ends (that is, before the throwing effect is triggered), I have to hit this disengagement so I can counter the chi and knock him down. Generally speaking, the speed of reaction depends on the skills. For example, Rikishi's headbutt basically has 1 second for you to react, while Rikishi's shield gives you 0.1 seconds to react, etc. It is different.

To put it simply, using it well is a magical skill, but using it poorly is a complete waste of skill points (don’t use network cards and children’s shoes with slow responses~it’s useless)

Sword Spirit Swordsman Talent Ranking

Sword Spirit Swordsman Talent Rank 2

Sword Spirit Swordsman Talent Rank 3

Sword Spirit Swordsman Talent Rank 4

Sword Spirit Heavenly Swordsman pk plus points_2020 Sword Spirit Swordsman plus points_Sword Spirit Human Swordsman and Heavenly Swordsman

The second row of talents of Sword Spirit Swordsman:

The second row of skills focuses on this skill. It is the MVP skill of Sword Spirit Swordsman. It is also the core of PK and the strongest output skill of FB. This skill is currently the skill with the highest actual damage in Sword Spirit. The triggering conditions for damage recovery are weakness and stun. The attack speed of this move is extremely fast, and the judgment is also extremely fast, but it comes and goes quickly. The judgment is triggered in an instant of 0.1~0.2, but it disappears so quickly, so this move of the network card's children's shoes can easily slip into the air… Or escape from the opponent's counterattack. Since the judgment time is very short, do not use 95% MISS on moving targets, especially targets moving diagonally and laterally.

If used well, you can kill everyone in all directions~kill anyone you want to kill instantly with a sneak attack. Moreover, it is a group attack, which is extremely lethal to monsters and people (I currently use a 181 weapon with a scum attribute, 0 penetration and 180 explosion damage + in the drawing posture, it can explode 9000~1W damage, the picture looks beautiful… One vote hurts a lot).

Sword Spirit Swordsman Talent Ranking

Sword Spirit Swordsman Talent Rank 2

Sword Spirit Swordsman Talent Rank 3

Sword Spirit Swordsman Talent Rank 4

The third row of talents of Sword Spirit Swordsman:

The initial skill of the third row can be said to be very bad. Although the attack power is good, the damage is actually divided into 2 attacks. The first attack is low, the second attack is high, and even critical hits can be blocked and avoided. It's judged separately, that is to say, your first hit will hit and then hit a critical hit, but the second hit may miss or be blocked… It's not a very useful skill for fighting monsters anyway. The biggest disadvantage is that the movement is extremely slow (at least 1.5 seconds of movement)… and the CD is still long. At least for me personally, I may not use this skill even when the CD reaches it. Moreover, this deceptive skill seems to want to attack in a group, but the result is very poor. It will get stuck when the network is stuck… But the most deceiving thing is that this skill is still a must-have skill (initial skill)…

The revised magic skill Full Moon is fast, with weakness. The first attack is low, but with weakness. It is instantaneous (0.2 seconds instantaneous judgment, about the same speed as Lightning Slash), and comes with 2 energy back (but only if you use this skill. You must have at least 2 qi in your body to move), or attack in a group, chase and escape, attack with group control and break the hegemonic body. It can be said to be very awesome. The CD of each full moon's weakening effect is 36 seconds, and the CD is the ordinary full moon effect (the attack is very high and consumes 2 qi. The same group attack is instantaneous and high-speed judgment, but the SS in the first row and the full moon enhancement must be strengthened. Only after that skill can be used)

Sword Spirit Heavenly Swordsman pk plus points_Sword Spirit Human Swordsman and Heavenly Swordsman_2020 Sword Spirit Swordsman plus points

Ascension Strike, a relatively high-injury high-damage skill, can cause the floating unit to attack additionally after Soaring Slash or Sky Dance Slash (must be done after Soaring Slash). In other words, this move is Rising Dragon Slash, Soaring Slash (or Sky Dance Slash). ) plus oneself consume a total of 6 gas. It is suitable for PK and solo use, but it is not easy to use in team FB, because it will make the target invincible after being hit by the Ascension Strike, which will affect the team's output.

The skill of knocking down is a group attack. It has the same usage conditions as the ascending strike. It can only be used after flying slash or sky dancing slash. It can be used as a body-breaking attack (using the lower slash after knocking down can control the BOSS once)

I just missed mentioning the stance of drawing the sword.

The swordsman has a total of 2 special postures. There are 3 types of acceleration for drawing swords and swords, and 2 types of Qigong are ice and fire, which are somewhat similar.

In the sword-drawing posture, the same block will become 0. Unless you use diamond, the block will be 0 no matter what equipment you use. However, in the sword-drawing posture, the evasion rate is +20% (not the evasion value, but the evasion rate, which is not the case at all. A concept… 45 and 20% evasion is not an ordinary trouble~ And if the swordsman's own evasion is 20%, after drawing the sword, it will be 40%. This 40% evasion will be very difficult for assassins and Qigong to achieve. Trouble, it gets harder the further you go.)

But these are not the point. The point is that after drawing the sword, the swordsman's critical hit damage is +50% and the critical hit chance is +5%. This is not an ordinary high-damage BUFF. The 50% effect is very scary, especially in the later stage.

Therefore, the critical hit damage is actually the highest among all Sword Spirits when the swordsman is in the drawing posture, not the assassin and Qigong. In terms of critical hit probability, the swordsman's posture after passing the level +5% and the skill critical hit can add an additional 10%. The probability of maintaining the BUFF for 3 seconds is higher than that of Assassin and Qigong in the later stage. Of course, the prerequisite must be to enter the sword-drawing posture. ,

Shoulder Bump is a necessary skill for level 35 swordsmen. The effect can restore 5% of the maximum health (the old version is 10%, but the CD is 45 seconds). In other words, if you hit 1W health, you will recover 500 health. The more health, the better. High, it has the same effect as restoring 10% of the maximum health after the sword is strengthened. These two skills are my current main health recovery skills, and the CD of shoulder collision is only 30 seconds. After level 41, the weakening effect can be strengthened (the effect in the picture is 41 The 2 seconds of weakness in the future can break the hegemonic body, float in the air, and cooperate with lightning slashes. Moreover, this skill is a group attack, and the duration is also good. The range is also good, and it can also be released by movement.

Shuangfeiyan, this move can be learned or not. The range is 4X16. It is the move with the largest attack range for the swordsman. The attack power is also very strong, but consuming two swords at one time is a bit unaffordable. It is suitable for grabbing monsters and instantaneous output.

For example, I am a swordsman who is out of health when fighting against a BOSS. After the BOSS attacks me (the main blocker), I immediately activate Sword Spell to absorb 10% of my blood, and then immediately use Shuang Feiyan to block (the Sword Spell is automatically canceled after blocking). Stance) comes with a bleeding effect ~ it can also give the BOSS status at critical moments.

Sword Spirit Human Swordsman and Heavenly Swordsman_2020 Sword Spirit Swordsman bonus points_Sword Spirit Heavenly Swordsman pk bonus points

The magical skill Ao Zhan, this move is one of the skills with the best control performance in Sword Spirit. Qigong has ghost hands, warriors have capture, summons have cats, boxers have knockdowns, assassins have switching positions, and swordsmen have this move of arrogance. Cut~ is a powerful skill to control the first mover.

In a 1 on 1 situation, if you are hit by Ao Zhan for the first time, you will be floating in the air afterwards, and you will not be able to use any counterattack skills at all. Even if you have a teammate, you may still be in the air or weak after using up your counterattack skills. ~~There are 5 attack judgments in total. If the target is already floating or dead, it will stop automatically. During the use of Ao Zhan, you are invincible and immune to any attack~(You can often see in videos, swordsmen use this move to dodge. BOSS's ultimate move), although this move literally requires weakening or stunning the unit, each blow of this move brings its own weakness… (But it cannot break the hegemonic body with one move~ Otherwise it will be too BUG, ​​Sword Spirit has not yet 1 It is a skill that can break the hegemonic body with one move, so when you fight the BOSS with this move, you need to have a full moon before you can float in the air.) The only disadvantage of this move is that the opponent will be in the air after 2 attacks, and the next 3 swords cannot be used, so the above 1421's attack is actually only 2/5 powerful, of course it is 100% effective against overlord units.

Sword Spirit Swordsman Talent Ranking

Sword Spirit Swordsman Talent Rank 2

Sword Spirit Swordsman Talent Rank 3

Sword Spirit Swordsman Talent Rank 4

The fourth row of talents of Sword Spirit Swordsman:

This move is a must-learn skill at level 40. After using it, you will enter the drawing posture, but the movement is a little slow and there will be a POSS. Of course, most of the Sword Spirit's skills are used while moving, so it doesn't matter. Then the effect of this pulling is a bit like the ghost hand of Qigong. Of course, it is ineffective against the BOSS, and naturally it cannot trigger the stun, and the 4X8 range is quite large. The PK value is also good.

The biggest advantage of this sword-controlling skill, Blood Pillar, is that the animation effects are extremely slow (a flying sword cuts the neck in a gorgeous 360°~ It looks very painful, and it has the same special effect as an assassin's neck wipe). The swordsman can walk towards the target without being affected by the special effects. Then, after the special effects are over, the weakening effect is triggered, and he can directly kill with lightning in seconds… It is a very sinister move~~ However, the disadvantage is that it first consumes 1 qi for consecutive cuts, and then 10,000 seconds. Once blocked or avoided by the opponent, the blood column cannot be triggered directly. The blood column itself can also be blocked or avoided, and it also consumes 2 swords.

I missed mentioning a skill from level 31 and above just now, Mark, which can add additional control time to an opponent who has been knocked down and stunned in the air. This skill is generally used more for knockdowns, but it does not have 4 seconds for floating units. It is long, and there is no point in floating for too long. The air-facing skills in Sword Spirit are limited, otherwise it would be too Yinba, because floating is the strongest control effect of Sword Spirit. The additional 4 seconds of stun is almost never encountered, only knockdown is more common~

Tips: When the enemy is close, the swordsman immediately uses Sword Spell, which will have a blowing effect and a 2-second knockdown effect. If the opponent does not get up, or is about to get up, you can use the mark again to break the up effect. For units that have not gotten up, you can use it 0.5 seconds before the end of the final control, so that the knockdown effect can be controlled for more than 6 seconds.

The skill acquired after level 41, Tianwu Slash, is a single-shot, PK skill. The anti-air skill with the highest attack power among all Sword Spirits, and also has group attacks. The action is an upgraded version of Tianxiang, super cool and cool~ My current attack is about 7500 HP damage… This is not comparable to Tianxiang (usually 2500 damage to death) ~ Tianwu + Shengtian If all the hits explode, it will be 7500+4200. This set can cripple a group of people~ However, Tianwu's critical hit judgment is separate, and it depends entirely on RP if he hits 5 times.

The disadvantage of this move is that it conflicts with many floating skills, which will cause the opponent to be invulnerable, such as the warrior's hell and the swordsman's ascending strike (all skills conflict with the ascending strike, except that another swordsman also uses the ascending strike). Press down, the swordsman strikes down, and the assassin's meal just falls.

It can be said that the ones that do not cause conflict are the swordsman's Tianxiang, the boxer's aerial kick (lion combo?), and the assassin's aerial clone attack.

Players' Analysis Of Each Profession And Their Desire For Revision After The Blade And Soul Update

Recently, players have welcomed the update of Sword and Soul, and the functional attributes, weapons and equipment, dungeons, etc. of various professions have been updated accordingly. Players have mixed opinions on related content, of course because each player has his or her own unique view on every detail in the game. So today the editor will share with you a player’s analysis of the updated profession and his desire for its revision.

1. Swordsman

The current version of Swordsman, PVE Fire Sword, Fire Dragon Fire Dragon, PVP still seems to be Fire Dragon Fire Dragon. The Thunder Swordsman is currently in a downturn, and its damage is indeed much lower than that of the Fire Sword. But after graduation, he is not weak. Thunder Swordsman's PVP, especially after becoming Ying Long, was very rogue, and Z4 took him away with one strike. Generally speaking, the current version of Swordsman is a relatively strong profession. I hope that the damage of the thunder system in the mid-term can be balanced in the future. Now the Thunder Swordsman is very weak until the late stage.

2. Summoning

The base of summoning players is very large, including Earth Summoning and Wind Summoning. Among them, the right-click coefficient of the current version of Feng Zhao has just been adjusted, and the previous Feng Zhao is no longer there. Summoning is a profession that is easy to get started with, but it is not easy to play at the high end. If you want to play well, you must first ensure that your cat is controlled. When the cat is controlled or dies, it will lead to cheating teammates. In addition, the third Black Wind Witch is not friendly to the single-target Wind Summon, while the Earth Summon is very popular. In terms of PVP, Earth Call is suitable for group fights, while Wind Call is a one-on-one style that can sneak up on people in seconds. In the later stage, the Black Wind Bagua Legend Secret Skill has low returns, so there is no need to change. The current version is the most cost-effective occupation.I hope that the later stages of summoning can be strengthened in the future, such as adding right-click damage to Black Wind Bagua or something like that.

3. Spirit Sword

The skill design of the Spirit Sword is truly worthy of being a son’s profession. The total skill CD is very short, and it has control, output, group protection, and can also snatch. In terms of pvp, there is no swordsman like a swordsman, but a flash of sky is no joke. Of course, compared to the Thunder Spirit Sword, which has a gap in the sky and a flash of thunder flames, the position of the Wind Spirit Sword is very awkward, so few people play it. The main output of the Wind Spirit Sword is the Typhoon Slash of Cutting Water. It is at a disadvantage compared to Lei in combat, but it is much more convenient for grouping monsters. The initial burst is good, but the overall output is much worse than the Thunder Spirit Sword. Therefore, I hope that the lower wind spirit sword can be strengthened in the future.

4. Dark Forces

At present, most players are in the mid-term equipment. In the mid-term, the output of the dark warrior is one of the best. However, the pvp dark warrior is very embarrassing. The skill backswing is long, and the opponent runs away after using half of the skill. The output of earth warriors is much lower than that of dark warriors, but PVP is much better than that of dark warriors, especially the earth warriors who are Yinglong. They are simply gangsters. There are three warriors who will kill you if you can't hand over the tab. For control skills, if there is a spiritual core, one x will be placed on you. If there is no spiritual core, one x will still have residual health. In addition, there is almost no room for growth of dark warriors, and the output of dark warriors will not reach the top in the later stage. It is visually predicted that dark warriors will still focus on the earth in the later stage. In addition, Rikishi's double knockdown, one can kick the boss far away, and the other has a long CD. I hope it can give Rikishi a decent knockout in the future and the follow-up of Dark Rikishi in the later stage.

5. Boxer

Boxers, there are Wind Fist and Fire Fist, the conventional output is and output respectively, and there is also Yinglong Boxer, um, it uses 4 output, commonly known as Boxing Millions. For boxers who normally use Kunlun Zhuomo to output, the Wind Fist stuck with the sword is more tiring, and the damage is not proportional to the difficulty of the sword stuck. Therefore, every Wind Fist is a national treasure. Few people play. Fire Fist is relatively simple, just hold down 2 and do an F damage. Yinglong Boxer's punch? The copy can open 2 million if the frequency of the fixed team is high. Group fights are also about players fighting in a group. They can resist for a long time and use skills to add status to themselves. Boxer is really not a weak profession at the moment, but the boxer's double stun is particularly uncomfortable. Waiting for your Panlong Mountain to collapse, I will finish a cup of tea. I hope that in the future I can give the boxer a decent double stun, and then strengthen the wind fist.

6. Qigong

Fire Qigong is the profession with the highest output in this version, bar none. The Mad Dog Flame Dragon does incredible damage, and with the Super God, it can do anything in seconds. But you have to keep an eye on the burns, so it’s not that easy to get started with. A good Qigong is very valuable. Ice Qigong is relatively simple with multiple z2222 outputs. But the forward swing is long, so you need to stop early when you need to stop. In the PVP of Ice Qigong, one-on-one combat is quite frustrating, but group fights are very awkward. Compared to Fire Qigong, where the mad dog Yanlong knocks down everyone, it is indeed much worse. Moreover, the total CD of all Qigong skills is very long. Therefore, Qigong is a well-deserved artillery profession. I hope that in the future, the skill CD of Qigong can be reduced and the PVP ability of Ice Qigong can be strengthened.

7. Spells

Curse, commonly known as Curse, is a must-have profession for large-scale dungeons. Whether it is ice or darkness, the output is very high. In fights, it's always a matter of disagreement. The ice spell has a low attack frequency, so the weapon buff comes slowly. Blood recovery is slow. Therefore, magic spells are currently the mainstream. To use spells to stun and control, you need to summon the baby in advance. Therefore, to stun, you need to prepare in advance. I hope that the attack frequency of Ice Curse can be increased in the future. After all, Ying Long is very handsome.

8. Assassin

Assassin is the profession with the most gameplay, divided into three types: dark, thunder, and fire. Dark thunder can be divided into two schools, Brahma and Yama. Except for fire assassins, the output of dark thunder assassins is very high. The Dark Assassin's main output is visible, while the Thunder Assassin's main output is invisible. Among them, the Thunder Assassin's burst is relatively high, and the Dark Assassin's continuous output ability is strong. Therefore, the output environment of Thunder Assassin is very poor, and there is no output without stealth. In terms of pvp, the Fire Assassin is the Yinglong Assassin, who uses lightning to kill enemies, but thick-skinned opponents must float in the air to kill them. Compared to the swordsman and warrior Yinglong, he is not that simple and crude. The group fighting capabilities of Thunder Thorn and Dark Thorn are much different. In addition, the assassin's stun control must be invisible to give, and the knockdown must be triggered with 2 or ssf, so quick eyes and quick hands are a must to play as an assassin. Assassin is also the profession with the most bugs in Blade Spirit currently. If you want to play it, you must have a big heart.

9. Airbender

Airbending, although few people play it, is really a super powerful profession in my eyes. First of all, Airbender has two q, two e, two ss plus one c, which is 7 resistance skills. In terms of dungeon output, the output of ice airbenders is not low. Earth airbenders are rare and have never been seen, but they should be lower than ice. The restrictions of pvp earth airbender, ice airbender's freezing, and earth airbender's remaining blood counter-killing punch are better than the continuous damage of ice airbender's cold storm. But in a group fight, the Ice Sect's cold air storm would really kill everyone. Generally speaking, ice is used for dungeons, the earth for competitions, and ice for group fights. In addition, Airbender is a nanny profession, and in combination with summoning, one can continuously restore blood, and the other can increase the upper limit of blood volume, which is a perfect match. But when I play airbender fighting, I'm afraid of summons, and I don't know if it's because of my handicap. The Airbender's Block 1 skill has a backswing, and when it's backswinging, it can be caught by the cat rider and the strongman. It makes me almost afraid to use it in fights. I hope that in the future, the airbender's inner block in pvp will be half as useful as the boxer's inner block.

Fight, Sword Spirit White Mist Hero Level Level 6 Pass Lineup Recommendation

The hero level in the sixth level of White Mist Forest is much more difficult than the ordinary levels. The number of gunners in the second wave increased, requiring higher defensive capabilities at position 4. The third wave also has summoners who can increase the overall shield. If you want to successfully pass the level within the specified time, the requirements for damage and defense have increased.

White Mist Forest Hero Level Sixth Level

Level Overview: This is Red Snake Hall’s territory, please pay attention to their finishing moves.

Recommended level: level 80

Reward for clearing the level: Chapter 8 of External Kung Fu Shenfa, Card Experience Value +180, Gold Coin*500

Dungeon BOSS: Summoner of the Angular Regiment

Blade and Soul Assassin's combo moves in the air_Sword and Soul Assassin's combo moves in the sky video tutorial_Assassin's combo moves in the Sky and how to hit them

Dungeon monsters: Gunslinger of the Kokoku Regiment [Red Snake Hall], Swordsman of the Kokaku Regiment [Red Snake Hall], Assassin of the Kokaku Regiment [Red Snake Hall]

Lineup analysis:

Positions 1 and 4 in this level will face greater threats. Position 1 must resist combo damage and try to use the seven-star Qinglongtang card. Position 4 will have to face attacks from multiple gunmen and assassins, and a boxer who can dodge is most suitable. The relatively safe ones are positions 3 and 5, where gunners and summoners can be placed safely.

Lineup selection:

Video tutorial of the Blade and Soul Assassin's combo moves in the sky_Sword and Soul Assassin's combo moves in the sky and how to hit them Fight

1. System recommended lineup:

[Front row] Hercules God Fighter King Kong Arhat + Assassin Zijun + Gunner Chen Suer

[Back row] Boxer Hong Xuangong + Qigong master Zhuge Shan

The God Warrior King Kong Arhat is not only very strong, but also has an overall shield that can protect the safety of all teammates. Boxer Hong Xuangong's dodge ability can help him face the challenges of many gunmen and assassins in this level. Gunner Chen Suer was able to silence the back row, which reduced a lot of pressure on the 4th position. Zhuge Shan and Zijun supplement the output.

2. Player-chosen lineup:

How to fight Assassin's combo moves in the air with Sword Spirit_Sword Spirit Assassin's combo moves_Sword Spirit Assassin's combo video tutorial

Position 1 recommends swordsmen with counterattack capabilities. Commonly used ones include Feiyue and Shuiyaksha. Deal more damage by counterattacking. In heroic difficulty, if Feiyue can withstand the damage, the effect will be better. Because in this level, defense alone is not enough, you must use combos to kill your opponent quickly. When Shui Yaksha reaches Seven Stars, he will have no problem passing this level.

Position 2 recommends Qin Yijue, the extinguishing spirit fire, which is the best choice to protect the front row.

Position 3 is recommended as a gunner. You can choose the engine Honglian who is in the reduced or floating state; you can also choose Chen Suer who is silent in the back row or Cannon Lan who is dissatisfied with his body.

Position 4 recommends a boxer, preferably one with dodge skills. The most commonly used one is Hong Xuangong, if there is someone who trains Dong Tianba, that’s fine too. If neither is available, Dao Tianfeng can be used instead.

It is recommended to use a summoner at position 5, either Amaterasu or Kan can be used to further ensure the survivability of the lineup.

Video tutorial of Sword Spirit Assassin's combo moves_How to fight Assassin's combo moves in Sword Spirit_Sword Spirit Assassin's float Air Combo

Playing details:

The first wave is mainly during the skill CD period to ensure that position 1 can withstand damage. If you can't bear it a few more times, as long as Feiyue's probability of counterattack is weakened and you can kill the swordsman in seconds, the first wave will be fine.

The difference between the second wave and the previous levels is that the number of gunmen has increased significantly. After entering the second wave, use Hong Xuangong's skills first, and pay attention to the health of position 4.

The third wave of opponents has swordsmen, assassins, and summoners in the front row, and assassins and gunners in the back row. The key is to get rid of the opponent's swordsman first. After entering, use Hong Xuangong's skills first. As long as the opponent's swordsman is controlled by Hong Xuangong's dizziness or the weakness of the extinguishing spirit fire, he will be easily killed.

After the swordsman is killed, the opponent's summoner will place an overall shield. At this time, the shield and Hong Xuangong's skills are also used to ensure survivability. The summoner's skills are on standby. Don't use the skills for now, and save your internal strength until the opponent's shield time is up.

How to fight Assassin's combo moves in the air with Sword Spirit_Sword Spirit Assassin's combo moves_Sword Spirit Assassin's combo video tutorial

The above are the three-star clearance skills and lineup recommendations for the sixth level of the White Mist Forest Hero Mode adventure copy of "Fight Sword and Spirit". They are for reference only. I hope it will be helpful to everyone!

Fight, Blade and Soul player discussion group:. For more exciting information and strategies, please pay attention to the Sword and Spirit section of the 97973 Mobile Game Network Battle Bar.

Download address of National Mobile Game Guide for Fighting Sword and Soul: >>>

Scan the QR code to download the National Mobile Game Guide

National mobile game guide WeChat official account QR code:

Sword Spirit Swordsman Skill Points Chart 2020

1. Sword Spirit Swordsman Skill Points Chart 2020

1 First of all, novices should pay attention to the Falling Sword Style to cause bleeding when completing the dungeon for the first time, because many bosses have the ability to restore blood, and bleeding can weaken the boss's recovery ability.

2. For the Spirit Sword's water-cutting skill, you need to pay attention to the thunder cutter. This is one of your main output skills, especially when you are in a group of monsters, it really makes you unable to stop.

3. The Spirit Swordsman's Flowing Wind Slash skill is one of the skills often used by the Spirit Sword in brushing the map. It is an offensive and defensive skill. Personally, I recommend that you try to use 400% defense in the dungeon of a group of monsters to enhance your survivability.

4. Another of the strongest output skills of the 4 Spirit Swordsman when fighting against the boss is to draw the sword. I recommend using the sword drawing skill to accelerate bleeding, so that the boss's blood recovery ability can be completely suppressed.

5. For the Spirit Swordsman’s Wind Chasing Sword, I suggest you use it to restore your internal energy. After all, the Spirit Swordsman is a profession that consumes a lot of internal energy. This will provide a guarantee for your skill combos.

6. I recommend using the blood-sucking effect of the 6-Spirit Swordsman's Moon Slash. This skill itself has an invincible effect and can often bring you back to life when your health is endangered.

2. Sword Spirit Swordsman Equipment Guide 2020

If you are not short of money, you must be the ultimate evil girl!

There are two sets of Bagua in Shuiyue Plains! A set of fights, all combined to pierce! One set of playbooks, fully synthesized critical hits!

Weapons are all hexagonal stones!

Hexagonal amethyst (increases blood recovery from critical hits), hexagonal diamonds (increases attack), hexagonal rubies (stuns the opponent), hexagonal beryl (immunizes against all abnormal conditions for 3 seconds and increases critical hits by 150 points within 30 seconds)

jewelry:

3. What system does Sword Spirit Swordsman follow?

Sword Spirit Spirit Swordsman can take many types of classes. Because in the Blade and Soul game, different types of skills and gameplay have their own advantages and disadvantages, and are suitable for different players, and the Spirit Swordsman is a profession that can be converted into different types. The departments in Sword Spirit include: power system, sensitivity system, wisdom system, element system, etc. The force system is suitable for melee output, the sensitivity system is suitable for high-speed movement and causing damage, the intelligence system is suitable for long-range output and assistance, and the element system is suitable for control and AoE attacks. Therefore, the Spirit Swordsman can choose different departments according to his own preferences and game needs to display his professional characteristics.

4. Sword Spirit Swordsman Skills

This question is difficult to say because your favorite game characters are very personal. But in general, as a tens of billions-level IP, Blade and Soul's different character designs are still very good. If you want to choose one of them, you can choose according to your own gaming style and habits. Spirit Swordsman Fengyun is better at melee output and has a high explosive ability in PVP, while Flash is relatively more flexible, has stronger control, and has more strategic choices in PVE. However, no matter which one you choose, it will take a certain amount of time and energy to master the skills and tactics.

5. 2021 Sword Spirit Swordsman Output Techniques

The sword spirit can change the swordsman into a spirit swordsman by using the race and gender change roll.

The Blade and Soul Career Conversion Coupon is an item that allows players to change careers in the game.

2 Players can change the currently selected profession by using career conversion coupons, which allows players to better adapt to various challenges in the game and gain more gaming fun.

6. How to increase the output of Sword Spirit Swordsman?

In Immortals 3 and Blade & Soul, each companion has its own unique characteristics and skills. Here are some of the best possible combinations:

1. Xuan Xiao: Xuan Xiao is a healing partner who can provide healing and buffing effects to team members. Used in conjunction with other partners, the team's survivability can be improved.

2. Fox Demon: Fox Demon is a damage-type partner that can cause high damage and has control skills. Used in conjunction with other output partners, the enemy can be eliminated quickly.

3. Red Sleeve: Red Sleeve is an auxiliary partner who can provide debuff effects and control skills to team members. Used in conjunction with other auxiliary partners, it can effectively disrupt enemies and defenses.

4. Jiuyou: Jiuyou is a tank-type companion who can absorb a lot of damage and has control skills. Use in conjunction with other tank companions to draw enemy fire and protect team members.

Overall, the best match depends on the player's play style and needs. You can choose different types of partners according to your preferences and needs to achieve the best results.

7. Sword Spirit Swordsman Guide

When the sun rises, the flowers on the river are as red as fire, and when spring comes, the river is as green as blue.

There are close friends in the sea, and there are neighbors in the world.

When I want to chase Qingqi away, the heavy snow covers my bow and sword.

The light of the lake and the moon are harmonious, and there is no windshield on the surface of the pool that has not been polished.

I never get tired of seeing each other, only Jingting Mountain.

The bright moon of the Qin Dynasty was at the Pass of the Han Dynasty, and the people who had marched thousands of miles away had not yet returned.

Whoever speaks of an inch of grass will be rewarded with three rays of spring light.

Chaimen hears the barking of dogs, and returns home on a snowy night.

8. How does the Sword Spirit Swordsman fight the Spirit Sword?

To start summoning the summoned beast, just press the v key

9. Sword Spirit Spirit Swordsman combo tutorial

The recommended points to add are: 31131/31231. For PVE, the undisputed ones are 2-1, 4-3, 5-1. If the control skills require quick double knockdown/double stun, you need to point 3-2. During the release of the flying saucer cat posture Will lose damage. Double stun: CC.

Double knockdown: VV in the flying saucer cat posture (you need to aim the cat at the BOSS, otherwise it will roll sideways).

Sword Spirit Summoner's third series of skill points

If you don’t need fast dual control, point 3-1 is recommended. Single control will not affect the output.

2020 Sword And Soul Swordsman Skill Points Chart (Sword And Soul Swordsman Points Bonus Guide 2020)

2022 Sword Spirit Latest Edition Swordsman Qi Sword Plus Points

1. Draw the sword: 4 stages and 4 stages.

2. Five consecutive cuts: 2 stages and 2 stages.

3. Sword Stance: 2 stages and 1 stage.

4. Sword Qi: 4 stages and 4 stages.

5. Flash: 3 stages and 3 stages. The bonus points for the Sword Spirit Sword in the 2022 Blade & Soul game have not changed much from those in 2021. The above are the bonus points for the latest version of the Sword Spirit Sword in the 2022 Blade & Soul game.

Sword and Soul Mobile Game: Revolutionary Swordsman’s Internal Strength Increases

Recommendations for adding points to the internal strength of the Sword and Soul mobile game Revolutionary Swordsman are:

1. PVP skills and techniques: Weak Flame Dragon Roar (2 points, not added when fighting assassins) Fireball and Ice Ball Instant (2+2 points), Ice Dragon two points. 2. PVE copy point addition and output techniques: Weak Flame Dragon Roar (2 points, 2 sections and 2 sections) + Prairie Fire (4 points, 4 sections and 1 section), Ice Dragon's Song (4 points, 4 sections and 1 section) + Ice Breaking (2 points) Section 2, paragraph 1) + vacuum breaking.

Sword Spirit, fast swordsman output skills, swordsman bonus points

Nowadays, swordsmen are explosive, and their continuous output can only rely on stabbing swords and life-threatening swords. Drawing swords can no longer support the output of a main T.

The first move: Heavenly Sword + Heavenly Thunder + Heavenly Gap Streamer + Flash + Return to Heaven + Card Knife = 1 set of output.

The second move: After blocking, trigger the hot wheel + stabbing sword or card knife (main T's regular output)

The third move: After catching the strongman and the spirit sword, the sword will be stuck directly (each attack will return 2 points of internal energy, so, drawing the sword will return 1 point, and the life-threatening sword will consume 1 point, which just forms a stuck sword that does not require internal energy)

How to add illustrations to the skills of the Spirit Swordsman in the Blade and Soul game

The following is the point I added through the skill simulation point adder (the damage value is not correct, the effect is the same. (Added points for level 45)/a This is not controversial. When facing a group of monsters, beating them back a lot of time, bleeding is used against BOSS. The BOSS bleeding is superimposed by cutting off the water flow. /a The attack is fast and the attack power is high. It only consumes one internal energy. It is a very powerful skill. /a The critical hit rate is above 40%. Use Thunder Cut instead of fixed damage bleeding. , BOSS also uses bleeding. /a Additional damage when falling to the ground (coupled with sky streamer, burst damage) /a This is not controversial, the defense is 400%, and it is also very useful for rushing (under special edition such as: Red Lotus, click on counterattack )/aRestore a little more internal energy/aHit the enemy from behind. If it is a critical hit, it will directly restore 10 internal energy/aReduce the internal energy consumption by one/aThis does not need to be explained. Teammates need to click next to them to resist damage to their teammates/a My understanding is this. Since the guardian spirit clicks on the blood recovery, there are 3 blood recovery skills./aThere is nothing to say about this. The skill of the Spirit Sword and the second monster with super high attack power/aInvincible 3 times + blood recovery, a magical survival skill , swipe the map to crush the team hero version or the top version next to the gathering monsters. Don’t use three points in one flash. Remove one point from the Wind Chasing Sword / within a round. The defense reduction is more powerful than Lux’s forehead roar!!!

Sword Spirit Swordsman Skill Points, urgently requested

Draw the sword to activate the 4-stage and 4-stage acceleration of sword-drawing and bleeding effects. When fighting the BOSS, a single target will continuously output the highest skills; the five-consecutive slash point will activate the 2-stage and 2-stage invincibility effect to avoid some key skills; the first stage and stage 1 of Going Against the Wind is a sword. It is a magical skill of the warrior. After clicking it, you can switch to the state of drawing the sword by using the windward movement.

The breaking move triggers a 3-stage and 2-stage counterattack effect. You can use Hot Wheels when counterattacking; the stabbing move activates 2 points first to activate the subsequent acceleration effect of the stabbing.

Stabbing Sword Stage 4 and Stage 2 and Hot Wheels Stage 3 and Stage 2 have the effect of increasing hatred. If the copy cannot hold the BOSS's hatred, it is strongly recommended to click here; Hot Wheels Stage 3 and Stage 2 has an invincible effect, and Stabbing Sword Stage 4 and Stage 2 has the effect of increasing hatred. Blood-sucking effect.

When the sword is unsheathed, it activates the 2nd stage and 2-stage Diamond Order, which can resist long-range attacks and is a copy-assisted skill; when the falling sword is activated, it activates the 3rd stage and 2-stage range attack, which makes it faster to defeat monsters and return home.

The Falling Sword Style taps out the 4th stage and 3rd stage blood-sucking effect and the internal increase effect, which is a must for group monsters; the Sky Gap Streamer is an explosive skill. After tapping the 4th stage 2nd stage, you can use the Skygap Streamer to directly enter the sword-drawing posture.

Once the flash point is activated, the 3rd stage and 3rd stage will be used to increase the single target damage; if the broken heart kick is used, the 2nd stage and 1st stage will be knocked down, and combined with the lower stage slash, you can knock down the BOSS by yourself.

Extended information:

Advantages of Spirit Swordsman:

1. Comprehensive capabilities, good AOE, and amazing single output;

2. There are many control skills, and the only two skills that can capture the boss (Qigong Tears, Wei Mao Shanzhai's Great Movement are better than the original version);

3. Excellent survivability, three invincible skills, Guardian Spirit, Five-stage Slash, and Wind and Moon Slash, tab 0.5 second counterattack, 1 second CD or 400% defense plus 25% first damage reduction. As a melee, survivability is still Very good;

4. Good maneuverability, 80% acceleration of tab, 80% acceleration of sprint with 9 seconds CD, QE with 8 seconds CD, five-stage slash with 36 seconds CD, SS with 12 seconds CD;

5. Provides bleeding (is it an advantage? Qigong and Hercules Tears);

6. Stable and terrifying explosion, great movement – absorb stars – Ling Yun picks up the sword – Feilong seizes the moon – Violent sword – Sword binding spirit – Feiyan sword – Feilong in the sky – F after landing – Broken golden feet – Flowing light – Draw the sword – In a flash, the characteristic of this set of skills is that it is very stable, and the explosion is completely irrespective of the face (the streamer will explode when he falls to the ground), which is comparable to the set of Lux.

Spirit Swordsman Disadvantages:

1. There is a lack of permanent blood recovery (the blood recovery of 10% water flow and 5% LB are both embarrassing, the five-level blood-sucking skill is also useless, and the CD of the big blood-sucking skill Fengyue Slash is too long), so the blood line of the Spirit Sword is often awkward;

2. There is a lack of internal energy, very lacking, so the spirit sword must ensure that level 10 of the weapon provides enough internal energy;

3. There is no permanent block. In fact, the only permanent ones are swordsmen and boxers;

4. The control is unstable (more on this later), and the cost of dual stun talents is too high;

5. The tanking ability is awkward and relies on teammates. Of course, the Spirit Sword itself is also considered a powerful profession;

6. The skill vacuum period is very awkward, and the CDs of key skills are slightly longer.

How to add points to swordsman skills in Sword and Soul

Nowadays, there are more and more players of Blade and Soul. Blade and Soul is an online game masterpiece with a cross-generational innovative spirit. So how do you add points to the Sword Spirit Swordsman skills? The following is how to add points to the Sword Spirit Swordsman skills that I have collected for everyone. It is for reference only. You are welcome to read it.

Breaking move 4 stages 2

The second stage of the fourth stage is to counter the stun. After countering the stun, there is a gap in the sky, and it also saves the Qiao Jin Chong and the fifth stage slash.

Draw the sword 3 stages 3

Stage 3 and Stage 3 is a draw sword that restores 20% of blood, and has high basic damage. It is an important talent for swordsmen to gain points in a single brush. Talents that can cast a fast sword and have a wide attack range are also talents that can speed up the cast and put the enemy into a bleeding state. When we fight mobs, we can use talents that can use fast swords and have a wide attack range. When we fight BOSS, we can also use talents that can make the enemy enter a bleeding state like falling sword style. I won’t go into details about the reasons. got it.

Sword Stance 4 Stage 2

As a swordsman, outputting hatred is your fundamental purpose. Don't blindly rely on hatred skills, unless you need to use hatred stabbing in the early stages of some important dungeons, such as the level 50 ultimate dungeon Snow Palace when clearing wasteland. Because it is a single brush, there is no need for hatred as long as the output is enough, so the 4 points of the bayonet style are focused on increasing the damage. When fighting the BOSS, you can cast it immediately after successfully blocking, and the current version of the weapon has a chance to recover 70 when it is fully leveled. % internal energy return attribute, so if the RP is good, it will be used many times, and the cast speed is fast and the attack power is not weak.

LB: Hot Wheels 2 Stage 2

Special mention is made of Hot Wheels. 0.5 seconds before the monster hits you, after you block it, you will be prompted to counterattack. This counterattack will trigger Hot Wheels. Hot Wheels is the left button. Press the left button and Hot Wheels will be released. This It is an important skill for swordsmen to maintain high output.

King Kong Order 2 Stage 2

It can resist some of the skills of the first BOSS in Red Lotus Cemetery and the last skill of Yanhuang's continuous fireball.

Falling Sword Pose 5 stages 3

There are two point methods, one is to attack the enemy to restore blood, and the other is to attack the enemy to put the enemy into a bleeding state. The monsters in the dungeon are also composed of two parts. One is what we commonly call mobs that the poster hates, and the other is what we commonly call BOSS. So when we enter the dungeon, we need to focus on the talent of falling sword style to restore blood. The falling sword style of blood recovery has a wider attack range and combined with the critical hit blood sucking of amethyst, it will always maintain our blood volume, thus saving us civilians. For the cost of taking medicine, when we fight the BOSS, we have to replace the falling sword-style blood recovery talent with the falling sword-style bleeding talent, because as we all know, the BOSS's blood recovery speed is a very scary speed, and the bleeding state will reduce the BOSS's health. Their blood recovery speed, so we don’t have to worry about the BOSS’s blood recovery.

That’s it for the introduction of the 2020 Sword and Soul Swordsman Skill Point Chart. Thank you for taking the time to read the content of this site. For more information about the Sword and Soul Swordsman Skill Point Chart 2020 and the 2020 Sword and Soul Swordsman Skill Point Chart, don’t forget to check out Search this site.

In-depth Restoration Of The Mission System Of "The Legend Of Shushan Swordsman" To Revisit The Original Work

In-depth restoration of the mission system of "The Legend of Shushan Swordsman" to revisit the original work

Whether it is the masterpiece written by the master of Huanzhu Tower or other popular fairy tales, the Eastern fairy culture has always been well-known for its exciting storylines. "The Legend of Shushan Swordsman" is a 3D side-scrolling Xianxia fighting game. It also perfectly integrates the Xianxia stories in the original work into various missions of the game, allowing players to experience the smooth fighting while reliving many exciting stories in the original work. Allusions to subduing demons.

The Legend of the Swordsman of Shushan area The Legend of the Swordsman of Shushan download

"The Legend of Shushan Swordsman" logo QR code

The demon-killing monk in the great evil temple

In the original novel "The Legend of Shushan Swordsman", almost all the stories revolve around the battle between good and evil, and the "Battle of Ciyun Temple" is the first battle between good and evil swordsmen in the novel. In order to truly reproduce the twists and turns and bizarre storyline in the original work, "The Legend of Shushan Swordsman" also embeds the exciting Battle of Ciyun Temple into the game as the main mission.

Screenshot of "The Legend of Shushan Swordsman"

In order to allow players to better integrate into the plot of "The Legend of Shushan Swordsman", the plot of "Battle of Ciyun Temple" does not appear in the form of a single plot. From the first time the player enters the game, the first plot mission taken in Ma Xiang, a novice village, has already laid the groundwork for the "Battle of Ciyun Temple". Whether it is the evil rosary obtained from Cuizhu Temple or the flower-picking thief Zhang Liang in Shijia Lane, they are all related to Ciyun Temple on the outskirts of Chengdu. Players will follow the progression of the plot and gradually uncover the secrets of "Ciyun Temple" true colors.

Screenshot of "The Legend of Shushan Swordsman"

In the plot of "Battle of Ciyun Temple", players can not only get repeated guidance from the original classic character "Drunken Taoist", but also personally rescue Zhou Yuncong in "Three Heroes and Two Clouds". In the end, under the pursuit of the player, the abbot of Ciyun Temple, the demon monk Zhitong, will be killed in the hands of the player. With the fall of Zhitong's boss, the plot of "Battle of Ciyun Temple" came to an end. At the same time, because Zhitong successfully summoned the evil demon Gu Chen before his death, a more exciting story opened up for the players.

Screenshot of "The Legend of Shushan Swordsman"

Article navigation

Killing evil spirits in ancient tombs

Killing evil spirits in ancient tombs

After the "Battle of Ciyun Temple", the player has gained a lot of experience, and has also interacted with many decent swordsmen in Shushan City. Although the evil spirit was greatly defeated in the previous battle, it still failed to prevent the rebirth of the evil spirit Gu Chen. In order to avoid the destruction of human beings, they need to be killed as soon as possible, and this important task once again falls on the players.

Screenshot of "The Legend of Shushan Swordsman"

After the evil demon Gu Chen appeared in the world, he hid in the foothills of the Mang Cang Mountain to accumulate evil power. Through the guidance of the sword fairies in Shu Mountain, the player learned that only the purple and green swords could successfully kill him. After exploring the Wanxiao Forest and Zangjian Valley, the player finally gathered the purple and green swords and went to the Ancient Sword Tomb deep in the vast wilderness to find traces of Gu Chen. After successfully killing the evil demon Gu Chen, the consequences of the "Battle of Ciyun Temple" were truly resolved.

Screenshot of "The Legend of Shushan Swordsman"

Fighting the Eight Demons on Qingfeng in the Snowy Land

After many trials, the player has become a well-known rookie cultivator in Shushan City. On this day, I heard a summons from "Qi Lingyun", the head of the Shushan Sect, and learned that the fellow swordsman who was practicing in the Xuanbing Valley seemed to have encountered something unexpected, and the player was required to go to the Xuanbing Valley in the Qingluo Snow Region to find out. After the player's visit, it was discovered that the Green Snail Snow Region has become the world of Venerable Poison Dragon. The Eight Green Snail Demons under his command have occupied various areas of the Green Snail Snow Region. They also plan to trigger the Poison Dragon Demonic Array to harm all living beings in the world. In order to completely break Venerable Poison Dragon's plot, players not only need to eradicate the eight demon bosses under his command, but also need to find a way to break his magic array, so as to greatly weaken Venerable Poison Dragon's combat effectiveness and kill him smoothly.

Screenshot of "The Legend of Shushan Swordsman"

In addition to the story line with clear distinction between good and evil, players will also encounter a bizarre but tender family-seeking episode in the plot of Qingluo Snow Land. The young girl Ling'er will ask the player to explore the Qingluo Snow Region again and again in order to find her parents who have not seen her for many days. However, the player finally learns from her master that Ling'er's parents have passed away long ago and turned into souls because they did not want to leave her daughter. Around him, as Ling'er grew up, his heavenly eyes had quietly closed, preventing him from seeing his parents again.

Screenshot of "The Legend of Shushan Swordsman"

In addition to the wonderful main plot, "The Legend of Shushan Swordsman" also opens many side tasks, cycle tasks and challenge tasks, so that players can experience more bizarre and twists and turns of the fairy story when completing the dungeon! Ancient Yun Xian Xia, exciting fighting, is in "The Legend of Shushan Swordsman"!

Sword And Soul Swordsman Bagua Card Selection Guide [What Attributes Should Sword And Soul Swordsman Bagua Cards Play In 2020]

This article mainly talks about the Sword and Soul Swordsman Bagua card selection strategy. I believe many friends have a lot of things that they don’t understand about the Sword and Soul Swordsman Bagua card selection strategy, Sword and Soul Swordsman Bagua card selection strategy, Sword and Soul Swordsman Bagua card selection 2021 and other issues. , today the editor will talk about the Sword and Soul Swordsman Bagua card selection strategy [What attributes should Sword and Soul Swordsman Bagua cards play in 2020].

As one of the powerful professional types in Sword Spirit Assassin – Swordsman, the use of Bagua cards is one of its characteristics. The correct use of Bagua cards can greatly increase the damage output of the swordsman. The following are some strategies for choosing Bagua cards.

Sword Spirit Assassin Swordsman Bagua card selection guide:

1. Concentrated selection: Choosing Bagua cards with centralized attributes can more easily hit the enemy's weak points and increase burst damage. You can choose one or more of the four attributes of thunder, wind, ice, and fire.

2. Set selection: Bagua cards also have set attributes. The combination of Bagua cards in the same set can bring diversified practical effects, such as increasing critical damage, critical damage and other attributes.

3. Style selection: Choose according to personal attack style. For example, a burst swordsman can choose Bagua cards with concentrated attributes, and an output swordsman can choose Bagua cards with relatively balanced attributes.

4. Skill selection: Choose based on your common skill attributes. If your skills include ice attribute damage, you can choose ice attribute Bagua cards.

5. PVE/PVP selection: PVE and PVP have different needs for Bagua cards, and they must be chosen based on different issues. For example, in PVE, you can choose more export-type Bagua cards, and in PVP, you can choose more manipulative Bagua cards. , such as Tieyizhan, Gangfengya, Jingyueling, etc.