World of Warcraft turtle server hardcore mode thieves upgrade sword and hammer weapon selection, talents and new skills introduction
It’s the familiar Orgrimmar every time
Let’s talk about leveling talents first. Regular leveling of thieves is all about combat sword thieves. Because there are a series of mission rewards and world drops, you can change weapons frequently. There are suitable weapons at each level, allowing you to fight monsters and upgrade without any hassle. You will feel tired, but in the hardcore mode, you cannot use the auction house, the hardcore player base, and the restrictions that can only be traded in the hardcore mode and within level 5 make the thieves in the hardcore mode have options to upgrade talents and weapons. A big change.
Adhering to the principle of using it for what it is, in fact, the talent schools can be converted to each other. If you are a combat sword, but you get a heartbreaker at level 42, it is not impossible to try the joy of upgrading the dagger. That’s it. So much, let’s introduce the changes to the thieves’ talents and skills in the turtle server.
Throwing Weapons Specialization
There is a new throwing weapon specialization, which is in the fifth row of the combat page. It seems to be of little use at the moment, but some people may like to use it in conjunction with the new thieves' skills. Removed the fifth row's glove specialization and merged its effects into the fourth row's dagger specialization.
New skills
New skill: Boom (Excitement?) finishing move 20 energy
Increases chance of blocking by 20%
1 combo point: 3 seconds
2 combo points: 4 seconds
3 combo points: 5 seconds
4 combo points: 6 seconds
5 combo points: 7 seconds
New skill: Fatal Throw finishing move 30 energy
1 combo point: 132-228 damage
2 combo points: 216-312 damage
3 combo points: 300-396 damage
4 combo points: 384-480 damage
5 combo points: 468-564 damage
The two new skills are not eye-catching. Some people will say that excitement is very useful. Together with counterattack ghosts, you can single-handedly challenge elites of the same level. This will be discussed later.
In terms of weapon selection, because the hardcore mode will be more conservative and secure, the dungeon mission rewards and the time to obtain dungeon equipment generally need to be at the same level as the tail king before everyone can form a team to fight. For example: the Wailing Cave at level 22, Shadowfang Castle at level 27, Princess Maraudon at level 50, etc. The blue and purple weapons dropped from the world and dropped from dungeons have a lower probability of being equipped and are hard to come by, so the weapon selection will be written with these two points in mind.
Weapon of choice: Sword and hammer
LM: What are the uses of the level 0-10 novice village tasks? BL: Me too!
LM: Level 10-20 high-precision reputation weapon BL: Maltooth Troll reputation weapon
To obtain the prestige weapons of the two races, you can search for posts on site b. I am really too lazy to write. . .
LM: Level 20 Gardener’s Shovel BL: Me too!
Friends who don’t understand the gardener’s shovel task in Turtle Server can read my previous article.
Now the tribe can go directly to the Hinterlands to collect seeds from the newly added goblin port in Durotar. All I can say is: very comfortable!
However, many guilds and world channels now have people giving or selling seeds. Friends who don’t want to go, dig into your pockets and remember to plan how to use your gold coins. There is a seed in the level 20 gardener’s shovel task that needs to be purchased from an NPC. It requires 2.5G. When it's not Children's Week, this expense is not something that ordinary professions can earn.
LM: Level 22 Wailing Cave Viper Hammer BL: Me too!Plus the wing blade given by the mission
If you don’t have money to buy the Gardener’s Shovel quest, you can also consider the Wailing Dungeon. Now LM also has the Wailing Cave quest, which is very considerate.
LM: Level 26 Death Mine Cruel Barb BL: Me too!
The tribe now also has quests in the Dead Mines, as well as quests that can be teleported to the Western Wilds, which is very thoughtful.
LM: No BL at level 27: Finally, the exclusive fugitive scimitar is available.
The Fugitive Scimitar needs to kill the level 28 water elemental boos in the Dark Abyss to drop the mission item. The water element can be killed by two level 27 thieves working together in a stealth dungeon, but there is a certain risk. You need to prepare underwater breathing medicine, or fight while fighting. When retreating, the boss will use Ice Arrow and Frost Nova. It's easy to kill, but don't be drowned.
Level 28 water elemental boost Baron Aquinis
LM: Level 35 Theramore Murloc Quest Hammer BL: Try to do the Dustwallow Marsh Black Shield questline
The mission posted by Sergeant Teresa next to Theramore Bird Point is to accept the level 35 task. You need to kill the level 40 murloc Magrum Blood Eye. You can wait here for a good brother passing by and ask for help, or find two levels. The same thief tried to kill by force.
Mission reward Murloc Hammer
Level 40 Murloc Magrum Blood Eye
Both LM and BL can try to do the Black Shield follow-up mission line. This is the follow-up mission that the turtle server has perfected. The difficulty of the mission is that you need to kill level 43 elite bosses. The level of the mission is very low, but the mission is difficult. The BL side will reward a one-handed hammer with good attributes.
Level 43 Elite Selik Voss
award
Horde Black Shield follow-up rewards
Alliance Black Shield follow-up rewards
LM: Level 36 Swamp of Sorrows quest line reward milk hammer BL: Use your fugitive scimitar to survive
It can only be said that the LM side's mission sword and hammer is much more comfortable than the BL side. New quest line in Swamp of Sorrows, pick up from the new LM camp, watch Paladin Janathos from the NPC past the suspension bridge to pick up the quest, the quest line is a bit long, it requires you to find the lost book, run errands to Stormwind Cathedral, and then reply to the letter. You can take on the mission, it just takes some time.
Swamp of Sorrows LM new camp
New camp entrance
The Orb of Karados Quest
Alliance new camp Scarlet Cathedral quest rewards
All I can say is that alliance missions are so awesome!
This hammer, compared horizontally with the Hand of Justice and the Sword of the Conqueror, is simply explosive. The difficulty of the task can be regarded as approximately equal to 0. The first method is to sneak into the level 38 three thieves. In the hut on the left side of the dog man and woman, go in and kill a few monsters in the hut directly, and you can pick up the task items. The second method is to squat in a copy that the bosses have finished, and get a copy CD to go in and pick it up directly. However, due to the team restrictions in the hardcore mode, you generally need to be 33 or above to reach the team level to clear the church.
LM: Level 40 classic Scarlet quest pieces and Razor Highland quest pieces BL: I can do the same again!
Forming a team is not easy, but you really have to choose.
LM: Level 44 Forged Weapon Phantom Blade BL: I can still do the same!
Forged Weapon Phantom Blade
Among the collected materials, the breath of wind can be dropped by hitting Natalis's whirlpool. Secondary invisibility potions, true silver ingots, and mithril ingots all need to be traded with the elder brother. There is really no choice, hardcore mode weapons are too difficult to modify. . .
LM: Level 50 Marathon Mission Thrashing Blade BL: I can still do the same!
There are corresponding NPCs for LM and BL to receive rewards from the Marathon dungeon mission in the Desolate Land. The pollution mission rewards of the land. Due to the restriction of the dungeon in the hardcore mode, you have to be level 50+ to have a team that can defeat the princess. There are a lot of points to destroy the group, so be careful and careful. Thrashing Blade can basically be used up to full level.
Optional mission rewards
LM: Level 55 Felwood quest Dark Wind Sword is received at level 47 BL: I can still do the same!
Neremius Darkwind Location
Find the NPC Neremius Darkwind in Felwood to accept the quest, and accept the level 47, bilateral quest. Briefly write down the task process.
There are many steps in the task:
1. Kill the demons in Felwood and obtain 60 quest items.
2. Kill a level 54 ordinary demon in Felwood.
3. Kill a level 57 common monster in Felwood.
4. Go to the Sunken Temple copy and kill a level 53 boost green dragon Hazas.
5. Wait for the Dark Wind Sword to be completed.
The task process is quite long and requires a high level. The final boost requires a copy of the Temple of Silence, which can be completed in one trip with professional tasks.
Silent Temple boosts level 53 elite dragon Hazas attributes
Dark wind sword attributes
The properties of the Dark Wind Sword are average. If you don’t have the Thrash Blade, you can use it. If you have the Thrash Blade, you can just use it as an off-hand general. However, the attack speed is too slow and the probability of being poisoned as a off-hand weapon is low. It can only be said that it is for 12 power 3. Min has to make a choice.
That’s it for weapon selection. It can be seen that in the hardcore mode, there are very few weapons that can be used regardless of the equipment and equipment dropped in the world. The remaining ones are also difficult to obtain. You need to download the game or fight high-level elites.
Finally, there is the talent selection for upgrading the combat sword and hammer.
1. Conventional combat sword and hammer
Combat Sword Thief Talent
Many of these points are optional. Sword and hammer specializations all depend on your weapon selection, or you can choose sword specialization in one step.
Strengthen evil attack → dodge → parry or hit → fight back → off-hand mastery → blade flurry → sword expert or hammer expert → weapon expert → aggression (can be full or not) → impulsive
Enhanced Evisceration → Malice → Enhanced Cutting → Ruthless (this point or point of aggression) → Fatal Sneak Attack → Ruthless Strike
2. Alternative Sword and Hammer Talent 1
Alternative combat thief talents
Many of these points are optional. Sword and hammer specializations all depend on your weapon selection, or you can choose sword specialization in one step.
The main idea is to dodge & parry & fight back & ghostly fight back & get excited about new skills.
Exciting with new skills can increase the parry rate by 20. The thief himself has a high dodge rate. Coupled with the ghost attack, most of the damage can be reduced. This is the capital for single-handedly challenging elite monsters of the same level. (Only valid for melee combat, of course)
Rogue dodge chance
5% of the character's own parry + 5% of talent parry + 20% of excitement skill parry + 15% of ghost attack dodge + 20% of the character's own dodge = 55% probability of not being harmed
Coupled with the 6-second disarm after counterattack, it is very comfortable to fight melee monsters, but the shortcomings are obvious, the damage is not enough, and the combo points must be maintained to be exciting.
2. Alternative Sword and Hammer Talent 2
Alternative Sword and Hammer Talent 2
Or with some talent like this, the battle is full, but there is no waiting for opportunities. It depends on personal preference.
In short, the main idea is to focus on counterattack and ghost attack. You can also focus on other talent points as you wish.
3. Forgot to update the bleeding talent (suitable for level 56+) for entertainment purposes
Because thieves will learn level 8 Eviscerate at level 56, it is difficult to update weapons in hardcore mode, and Crow's Blade is even more difficult to buy with money, so he uses Bleeding, relies on a high combo point cycle, and uses Eviscerate multiple times. Bones come to fight the damage.
Bleeding talent
This set of talents can also be used in conjunction with counterattack + ghost attack. Despicableness reduces energy consumption, bleeding to save combo points, and ruthless and ruthless strikes to waste combo points for energy circulation. The bleeding talent is best used by thieves with weapon specialization, such as humans and goblins. After all, hitting is also a big problem in leveling for thieves.
The leveling damage of the bleeding talent will be much lower in comparison, but depending on local conditions, in the special environment of hardcore mode, this talent is still capable of fighting.
That’s the main content. The dagger upgrade talent points and weapon selection will be updated later. Let’s see when I fill in the gaps. . .