Difference Analysis Between Classical Ballet And Modern Dance.pdf

Luo Jianping (Department of Music, Gannan Normal University, Ganzhou, Jiangxi): Dance is an art with an ancient and long history. It reflects and expresses people’s social life, thoughts and emotions. Due to the differences in history, culture, and living habits of countries and regions around the world, The differences will inevitably produce many dances with different styles and characteristics. This article discusses the origin and formation, characteristics and characteristics of classical ballet and modern dance, as well as dance performances, so as to have a clearer understanding of classical ballet and modern dance. The key Words: Classical ballet; modern dance; dance CLC number: J705 Document identification code: Article number: 1004–0120-03 Dance is a plastic art that uses people's inner vitality to express the rhythmic movements and gestures of the human body. It It originated from the simulated reproduction of ancient human activities such as labor life and combat drills for survival, as well as the ritual activities of totem worship, religious witchcraft and the inner impulse to express one's own emotions and thoughts. It is generated in combination with music and poetry, and is used in dance In the development process, some of the practical functions have weakened or disappeared and evolved into entertainment content. Since dance reflects human social life, different social lives will produce different types of dance. The development of dance art to this day has been divided into refined and popular. There are classical and modern dances. Therefore, when learning classical ballet and modern dance, you must understand their style characteristics and grasp the differences between them, so as to achieve the purpose of better performance and appreciation. 1. Classical Ballet (1) The origin form of ballet is a transliteration of French. Classical dance dramas from various European countries are collectively called ballet. It is a dance variety that uses European classical dance as the main means of expression and integrates music, drama, stage art and other art forms.

Classical ballet is relative to modern ballet. It refers to a dance art form from the 14th century to the end of the 19th century. Ballet was originally a kind of mass self-entertainment or square performance dance in Europe. When it became a comprehensive stage art, it originated in Italy during the Renaissance in the 14th century. The ballet at that time was based on the folk dances of various European countries, taking the plastic arts of ancient Greece as its aesthetic style, absorbing dance materials processed from Asia and Africa, and integrating music, pantomime, and stage art to express a sequence. The dramatic art of plot or story was a popular art form in European countries at that time. Ballet was only formed in the French court in the 17th century. The world's first royal dance school founded by French King Louis XIV in Paris established the five basic foot positions and twelve hand positions of ballet (the five basic foot positions Still used today (the twelve hand positions are now simplified to seven hand positions), strict norms and structural forms have been formed in its development. Its most important feature is that the actress wears special shoes and dances on tiptoe. French court ballet combines dance, music, singing, recitation and drama. In the mid-18th century, Jeanya, the ballet master, first proposed the idea of ​​"plot ballet", which brought ballet to a new stage. Major changes have taken place in terms of subject matter, content, music, costumes, techniques, etc. Ballet has never been the same again. It is no longer bound by drama and becomes an independent art category. (2) Features and Characteristics) Opening: It refers to the extensor opening of ballet students from the five major joints such as shoulders, chest, hips, ankles, etc., in order to make the most scientific and optimal use of the huge movement potential contained in their bodies. Fully developed.

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Because only when the five joints such as shoulders, chest, hips, and ankles are partially "opened" can the body be more flexible, moldable, and stable, and can it be easier to change the direction of movements at any time, and can it better complete those graceful movements. , fascinating variety of changing skills on the ground and in the air. ) Stretching: It means that people who learn ballet need to "stretch" all parts of the lower limbs such as the hips, knees, ankles and insteps. Ballet is a linear art. Only when it is "stretched" can the original lines of the limbs be more effectively extended, making the dance postures and shapes more generous and stretched. Ballet is also an art with airborne activity. In order to make the body airborne and jump, the dancer must also rely on the power of "stretching" to quickly jump. Journal of Gannan Normal University 2003 Received date: 2002-11-18 About the author : Luo Jianping (1956—), male, from Ganzhou City, Jiangxi Province, lecturer in the Music Department of Gannan Normal University. The energy of tightening the muscles in various parts of the body is concentrated towards the center line of the human body, and then through the clever cooperation of the limbs, the vertical or front and back jumping movements and skills can be completed lightly. Only when the "tightening" is straightened, the dancing posture can be more upright and straight. moving. ) Straight: It means that people who learn ballet need to develop a straight and flexible back. Only with a straight and flexible back can you have an upright posture. With an upright posture, when practicing pointe, the toes can be completely upright. The toes support the entire center of gravity of the human body, causing the center of gravity of the entire body to converge and lift as much as possible. Try your best to launch energy into the air to give people a more prominent sense of space occupation. Ballet's rotations, jumps, and leg control postures are all perfect expressions of "straight" posture.

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) Lifting: refers to lifting every joint and muscle of the human body, as if the human body becomes lighter and lighter. "Standing" gradually forms a feeling of upward lifting with the cooperation of training muscle quality and ability, which helps to complete the jumping, rotating, and lifting movements, so that the dance has direction and spatial changes without being dull and lifeless. Open, stretched, straight and upright are the basic postures of classical ballet, reflecting the rigor and standardization of basic classical ballet training. Basic Characteristics Lightness is a fundamental characteristic of ballet. Lightness in ballet can help actors shape and visualize their roles (such as the elf and the happy princess in "The Sleeping Man"), and enable actors to jump and take off powerfully. Accompanied by lightness, their feet seem to be flying in the air. Desire to fly (eg: "Ancient Clarity" is another basic characteristic of ballet. Dance is an ephemeral, non-verbal art that expresses plots or stories through actors' performances and music, so clarity is indispensable. In classical In ballet, music and actors can reflect the character's personality and emotions. Therefore, the clarity of the mental outlook shows whether the actor can integrate the music style and dance breath, giving people a beautiful enjoyment, using dance to see through a culture and express a culture. Spirit. It can clearly show the unique palace temperament of classical ballet. The basic nature of classical ballet is its graceful and elegant nature. The graceful and elegant style makes the dance steps look effortless, fully showing the demeanor of the aristocratic gentleman of the court. Graceful and elegant The dance movements are run through with a rigorous and silkless stream, which is the highest form of expression unique to classical ballet. (3) Stage performance Classical ballet is a kind of court art, which plays an irreplaceable role in dance types.

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Classical ballet is an aesthetic art, so the elegant dance postures and standardized straight legs, leg extensions, pointe dance skills, jumps, and whirls… all present a distinctive style, and the movements are perfectly smooth, delicate and complex in one go. The beauty. The high aristocratic demeanor, splayed shoulders, chest, hips, and feet, coupled with the graceful and luxurious clothing, plus the light and thin figures floating on the toes, are so ethereal and elegant, it will always make people crazy. fan. 2. Modern Dance (1) Origin and Formation Modern dance is a dance genre that emerged in Europe and the United States at the end of the 19th century and the beginning of the 20th century. Its main aesthetic point of view is to oppose the formalist tendency of classical ballet to be conservative, divorced from real life and purely pursuing skills; it advocates getting rid of the constraints of classical ballet's overly rigid movement programs, and using dance movements that conform to natural movement laws to freely express human reality. Emotion, emphasizing that dance art should reflect modern social life. By the 19th century, European classical ballet had shown a tendency to be rigid, stylized, and pursue one-sided techniques, and classical ballet began to decline. The end of the 19th century was the period when the bourgeoisie phase began to dominate. The social information of the era was complex. It affected artists from many aspects, thus forming their own artistic characteristics and theoretical schools. In terms of dance, at the beginning of the 20th century, the American Isadora Duncan challenged traditional ballet. She completely broke with classical ballet, advocated "returning to nature", fully used the human body as a means of expression, and bravely expressed her will. Let subjective emotions play a leading role in the art of dance. She dared to challenge traditional conservative ideas, and was therefore known as the "Father of Modern Dance." After analyzing the coordination of the brain, nerves and muscles, the Hungarian Rudolf Laban proposed a set of principles for expressing expressions and exploring human body movements. and the maximum limit of expression.

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He established the physical training method of modern dance with the purpose of enabling actors to use their own movements to fully express their inner motivations and feelings. Laban also created dance notation, and he is known as the "Father of Modern Dance Theory." Modern dance gradually took shape under the continuous creation and improvement of pioneers such as Duncan and Laban, but modern dance does not seek to create a fixed system, nor does it pursue eternity and immortality. It constantly denies others and constantly denies itself, so it is a "revolution" that is never completed and continues to move forward. (2) Characteristics and characteristics of basic postures The posture of modern dance is "returning to nature", but "returning to nature" is not an arbitrary natural movement, but a natural movement that conforms to objective laws. It is a contraction and relaxation technique based on breathing techniques and rhythm. It is based on the muscle and nerve responses generated by internal or external stimulation of the body, plus exaggerated, rough, and powerful rhythms to fully utilize the potential of the limbs. sports potential to reveal people’s inner world and convey various life experiences. Basic characteristics: Modern dance is an advanced thought and spirit. It is an art form that keeps pace with the times and transcends the times. Modern dance is opposed to traditional dance art. It reveals the mystery deep in the soul, that is, the spirit that transcends itself and develops infinitely. Under the guidance of this spirit, modern dance has both the originality and the classics of the times. It takes continuous innovation as its mainstream and continuously pushes the art of dance forward. The language of modern dance itself is characterized by ambiguity.

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However, the vague characteristics of language should not be the reason why the meaning of the work cannot be conveyed clearly. In other words, a specific dance movement of modern dance can be a "word" with multiple meanings, but the meaning of the work itself should be clear. What the choreographer hopes to convey to the audience should be clear, and it should be able to make the audience understand Somewhat understanding. In order to achieve this, choosing the most appropriate movements to express all the artistic connotations is the basic starting point of dance art creation, and it is also the most important point in artistic creation. The basic nature of modern dance breaks the old constraints of dance forms and the aesthetics of classical ballet, making full use of body language to express the inner spiritual world of the choreographer. Make dance not only an art for entertainment or appreciation, but also a noble art with profound content that can express human thoughts. (3) Stage performance Because modern dance uses movements that conform to natural movement laws as dance movements, it freely expresses people's sincere emotions and emphasizes the reflection of modern social life. Therefore, the stage art and lighting system called "freehand drama" in our country, as well as polymodal, atonal, and lack of melody music, appeared to serve modern dance performances. Under the changes of these factors, from the beginning to the end of modern dance, the movements cling to each other, depend on each other, and are indispensable. Therefore, many novel movements will appear during the performance, such as unique connections, transitional movements, and unique shapes. These are just to better and more uniquely reflect modern social life and the inner world of the author, so as to achieve the continuous innovation of modern dance. In summary, due to the social attributes of dance, it is not only for people’s entertainment and appreciation, but also It reflects different thoughts and life issues in different societies.

Classical ballet is a product of European classical dance and originated from the court. It is a kind of aestheticism that expresses perfect human nature and expresses the inseparability of human noble sentiments and will. It hides the pure inner emotions, this sincere emotion of the pursuit of a better life, which is the artistic charm of the fresh classical ballet genre. If today's classical ballet wants to be nationalized and mass-oriented, it is important to pay attention to the development of thinking, artistic conception, conception, vocabulary, music and other issues. Modern dance is a product of capitalist society after classical ballet and has a certain pioneering spirit. It is based on advanced ideas, pursues spiritual liberation, and uses its own body language to reflect society and one's own inner world. As modern science continues to penetrate into the field of art, modern dance is becoming more and more scientific. Therefore, it is necessary to create modern dance that is "contemporary" with a modern spirit and scientific attitude. The biggest difference between classical ballet and modern dance is that the former uses rigorous, standardized and perfect technical movements to restrain one's emotions, while the latter uses natural movement laws to reflect real life and express one's emotions, daring to innovate and make breakthroughs. The old model. Only by understanding and distinguishing them can we correctly grasp the style characteristics of the two and better perform and appreciate the two different styles of dance. Editor in charge: Han Shanshan-ping .. . Journal of Gannan Normal University 2003

Let’s Talk About The Artistic Expression Of Three Kingdoms-themed Strategy Games

introduction

Previously, when commenting on the film and television art of "Runaway Player", I mentioned the failure case of game film and television-the movie "Dynasty Warriors". In fact, its biggest problem is not the direct reference and imitation of the game plot, but the complete failure to understand the artistic core of the Three Kingdoms-themed game.

So today, we will talk about the classic type that cannot be avoided in Three Kingdoms-themed games – strategy simulation games. Like the 1994 version of the "Romance of the Three Kingdoms" TV series, they have laid the most deep-rooted Three Kingdoms for the generations from 70 to 90. aesthetic impression.

Among China's four major masterpieces, only "The Romance of the Three Kingdoms" has the best game development potential. Not only are there many forces on all sides, and it is difficult to distinguish between good and evil, but there are also many famous generals with different personalities. It is simply a treasure trove of free IP development.

In the era before high-end computers and mobile phones, the ones that stick in my mind include "Swallowing the World II: The Legend of Zhuge Kongming" in "Little Overlord", "Swallowing the World II: Battle of Red Cliff" and "Three Kingdoms" in the arcade. . Although some works look like mosaics, the identity of the generals can still be distinguished from the refined pixel style elements.

Later, my family bought a computer, I remember it was a "Shida" brand, but few people have heard of it now. The PC game interfaces I came into contact with at that time had a strong 98 flavor, such as "The Legend of Cao Cao" and "The Legend of Zhao Yun", among which the most impressive ones were "The Heroes of the Three Kingdoms" and "Fantasy Three Kingdoms" by Yu Jun Aoting. Among them, "Heroes of the Three Kingdoms" is the one I have played for the longest time. It not only retains the strategic nature of the glorious "Three Kingdoms" series, but also incorporates the "mowing feeling" of "Dynasty Warriors".

So from a general perspective, the art performance of the Three Kingdoms games during these periods was more improved in terms of performance and graphics display. In the case of insufficient performance and resources, iconic abstract expressions (such as an avatar representing an army) , or stylized environment simplification (such as ink-style landscape background) to create grand war scenes and complex human society.

From the perspective of film and television, the simulation and realism of strategy games can give players a more sense of immersion, but games are usually give-and-take games. Putting in more realistic battlefield performance and physical interaction will greatly increase the number of players. The difficulty of players' overall observation and control (such as "Total War: Three Kingdoms"), and the overly detailed depiction and display of military commanders may fall into the "involution" of a pure card game, reducing the core strategy. (Look at those Three Kingdoms skin-changing games that are rampant now ~ Dog Head)

As a player who first considers aesthetics when playing games, the expression of the historical charm and artistic conception of the Three Kingdoms and the beauty of the overall visual interface are my main considerations. After 2010, as the Internet wave continued to heat up, Three Kingdoms-themed stand-alone strategy games gradually declined on the PC side, but web games and mobile games began to occupy the SLG stage.

In terms of game aesthetics, we often talk about the "browser game feel". This feeling is often caused by the lack of overall light, shadow and tone control in artistic expression, and the over-emphasis on texture and glow. In addition, disorganized page UI buttons and uncontrolled display of text information are common problems of web SLG.

Especially in the field that pays more attention to strategic game play and numerical logic, more improvements in the art of the Three Kingdoms theme are only placed on the vertical paintings of generals. Compared with the high-quality art optimization of mobile games of the same generation, it is obviously somewhat outdated.

In 2015, NetEase launched the landmark mobile sandbox strategy game "The Coast of the Land", which combined the fine traditions of the previous SLG and built an online game framework that allowed countless players to "play to the end". Game play ecology.

NetEase has always maintained very high requirements and standards in the art of games. I just recently received an invitation from NetEase to experience the visual optimization of the 6th Anniversary Exploration Edition of "Land of the Land", so next, I will "The Coast of the Land" is an example. Let's talk about the art details and some processing methods of the Three Kingdoms SLG game in detail.

As a game that focuses on occupying territory and developing and expanding, the artistic expression of the large map, or sandbox, is the most important. At this point, Sutu has done a very good job in balancing the realism and stylization of elements such as mountains, rivers, trees, towns, and camps. It also allows players to zoom in to observe 3D details and experience the changes in seasons and climate. However, in the previous version, most of the shadows were solved with textures, which lacked dynamics and real-time changes. In particular, mountains and rivers lacked self-shadowing, and even some cities seemed to be floating on the ground, which seemed quite inconsistent. In the new version, scene exposure has been controlled, dynamic shadows have been enabled, and animation effects have been added to trees.

▲Comparison between the old version and the new version in sandbox and UI

In addition, Sandbox War has very high requirements for the realistic restoration of the terrain. Previous games often used grids with no shape difference to tile the world, but Sutu re-planned the shape distribution of the chessboard according to the ups and downs of the terrain, especially It is a new version that achieves very high quality in terms of the concave-convex feeling and terrain material transition processing of mountains and plains.

Mountains and water bodies serve as the main barriers to players' territory and strategic topographic factors. They are the basis for players to use their intelligence to differentiate their play styles according to the environment. The new version of Luteu boldly uses a more realistic terrain representation model, breaking the visual limitations and inherent impressions of war chess games. Even the heights and transitions of rivers are directly processed using real model geometry.

Another thing that has been done well in art is the simplification of the UI interface and the overall control of the visual theme. This is more reflected in the new version of the update. For example, the theme color is unified. It can be roughly seen that "war red" is used to match the classic black and white color scheme, and some redundant decorative textures are removed, making the overall look more concise and comfortable. Among them, I prefer the use of black and white memorial-style patterns to replace the original traditional decorative border buttons. The ink-colored vertical painted icon is very in line with the modern young aesthetic.

The right side of the interface also uses a red and white recruitment button for the finale, highlighting the entrance and game attributes of card drawing. In addition, the interfaces of the internal affairs system and general system also use a flat, graphical design concept, and maintain a consistent dark tone in the background tone.

Don't underestimate the changes in these details. This is the key to removing the "browser game feel". I remember that in order to adapt to the trend of tablet PCs, "Romance of the Three Kingdoms 12" optimized the UI and operation layout, but it did not simplify the player's control feeling too much, and instead made new players suspect that it was a web game.

Of course, Suitu still has shortcomings. For example, from a local battlefield perspective, the ground texture still appears to be of insufficient resolution and lacks texture; the character avatar painting style is too large and has too many saturated colors, resulting in a cheap and cluttered feeling. However, this The character's full-body portrait is well controlled.

Returning to the previous topic, we can summarize the main artistic characteristics of the Three Kingdoms-themed strategy game. First, it is a good abstraction and summary of the real landform environment and historical architectural structure layout, and it combines the characteristics of the sand table to coordinate the geographical distribution of the level design. sex, game fairness, strategic competitiveness, and the second is to capture the aesthetic tendencies of the Three Kingdoms film and television dramas and game culture that the post-70s to 90s generation continue to receive, and do not make excessive fantasy-style transformations of classic characters (this is different from MOBA) , nor should we stick to the rules or lead with partiality, causing the design to be separated from the players' expectations (such as some characters in "Total War: Three Kingdoms").

Of course, it is relatively unfair to directly analyze mobile games from the perspective of film and television. I believe that the Lute team is also limited by the performance or gameplay limitations of the mobile terminal. Although it cannot go from macro to micro like "Total War: Three Kingdoms" They all maintain high-realistic art expressions, but have restored the sandbox battlefield style as realistically as possible.

With the new round of game craze inspired by the "Metaverse", perhaps with the upgrade of computer performance and interactive equipment in the future, Three Kingdoms-themed games will no longer be restricted by type, and players will be able to truly experience the magnificent world of disputes. .

That’s it for now, see you next time~

-END-

Author/Little Drawings of Destroyed Boys

Chapter 7: Summary Of Semester Work Of The Dance Club

Summary of the first semester of the 2012-2013 academic year

Time flies so fast, and the tense and busy semester is coming to an end. Looking back on the past period, there are always many successes and shortcomings. The work of the dance interest group is summarized as follows:

This semester, I continue to work as a dance interest group. Faced with 20 lively and lovely children, during class, I check the results of the students' previews, and promptly encourage students to boldly show their movements and fully affirm those who take the initiative to perform movements. Classmates, increase your self-confidence and overcome shyness. After the students perform the actions, I am not in a hurry to correct or summarize, leaving a certain amount of space for students to analyze, evaluate, and discuss with each other. Continuously improve the combined movements. At this time, based on the students' understanding, I will inspire and guide, explain the difficulties and key points of the movements, as well as the connecting parts and the purpose and requirements of this combination training, so that students can get the benefits of learning from it. Method, summarize the problems, gains and losses in your own learning process, improve the efficiency of learning, so as to correctly understand and evaluate the training purpose of dance combinations, as well as the editor's creative intention. In the teaching process, I pay attention to the development of students' subjectivity, in order to maximize students' potential and cultivate students' interest in learning dance. I demonstrate and only teach the front movements, allowing students to voluntarily form groups, and then analyze, study, and experience together, use collective wisdom to transfer the front movements to the back for practice, and then ask other group members to reproduce their joint summary The actions that came out were analyzed, corrected, and improved by everyone in the end. Through this process of active participation, students not only mastered the movements, but also developed a strong desire to create new dance vocabulary, enriched their imagination and creativity, and formed their own unique aesthetic taste. This kind of classroom atmosphere is very Active, it is also conducive to cultivating students' self-motivation, sense of responsibility, collective sense of honor and collective concept.

The acceptance level of each student in a class and a group is different. As a teacher, I believe that we should set different goals for students to move forward. The goals set for students who are slow to adopt should be slightly simpler, so that they can approach the goals step by step and build self-confidence. The goals set for students who are quick to accept are more complex, allowing them to increase their self-confidence through challenges.

As a dance teacher, although I am not a professional dancer, I have a passion for dance.

Enthusiasm for teaching and enthusiasm for educating students. Cultivate students' interest in dance as children, adjust their bodies, and exercise their body coordination abilities. In the future teaching, I will continue to teach seriously, cultivate more students with special skills, and never give up interested students. We can rehearse more high-quality programs and let the students' light posture become a beautiful scenery of our school!

………… The rest of the text

The Temptation Of The Goddess Fun Friends APP Goddess Activity Debut

Funyou APP held a week-long goddess event, which caused a lot of splash among the gamers. Goddess from all walks of life came out to compete for the qualification of the goddess in the first week. They all took out the beautiful photos at the bottom of the box to compete. After another week, After a popular vote, the first goddess of Funyou APP finally made her debut.

Playmate’s Dream Journey

This girl is a goddess

After a week of popularity competition among the goddesses who participated in the first week, Wenwen from Xiangxi Tujia and Miao Autonomous Prefecture became the first playmate goddess. It doesn’t matter if she is good-looking, she is still engaged in art work. Who says that beauty and talent cannot have both. Especially after I learned during the interview that Wenwen is still a girl who loves e-sports. Behind her seemingly quiet appearance, there is actually a fierce and competitive heart. She is not afraid that the goddess can draw, but is afraid that the goddess can kill five. Isn’t this the type of goddess that boys dream of? No wonder Wenwen attracted much attention in the first goddess event. Have you got the goddess standard in the new era?

Since she is the first playmate goddess, of course she should conduct a good interview and take a look at the interesting life of this goddess. First-hand information from the front line of the interview.

1. Do you like to go out and play in your spare time?

I don’t go out much to play, I’m more of a homebody, I like to keep cats at home, and play nine games!

2. Do you like playing games? What type do you play?

Super 9you games! All kinds of PC games, mobile games, and competitive games are all on 9you. I will try games with good graphics.

3. What about boys who like to play games? What should you do if a boy ignores you while playing games?

I think the situation will be me playing games and ignoring my boyfriend, hahaha.

4. Why did you choose art as a career?

Because I have loved painting since I was a child, and I feel a sense of accomplishment after putting in the effort to complete the painting ~ hahaha.

5. Do you have a boyfriend? What kind of boys do you like?

Not yet, I like boys who are good at playing games and have good looks haha ​​2333~

6.What kind of boys do you hate?

I hate boys who have poor gaming skills and scold others in the game to create negative energy. There are also boys who are petty and fussy about everything!

If the reprint involves copyright and other issues, please contact the author and we will delete it or pay the royalties as soon as possible.

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5 Types Of Painting That Newbies Must Know About Painting

There are many people who want to learn painting, but have no idea where to start. Here is a brief introduction to several common paintings for everyone to choose from.

01Simple strokes

Features of simple drawings:

A simple drawing is a kind of drawing that uses simple symbols such as points, lines, and surfaces to express the basic characteristics of objects. It is characterized by simplicity and intuitiveness. It only requires similarity in shape and does not pursue details.

It is simple, practical and easy to learn. Drawing simple drawings does not require advanced painting skills and can be mastered with just a little practice. And it is very convenient to use and you can draw anytime and anywhere.

Its writing style is simple and elegant, showing the characteristics of being both general and recognisable.

Painting Tools and Location:

No special tools or locations are required, it is easy to operate and can be painted anytime and anywhere.

Simple strokes for:

After learning how to draw simple figures, we can use them in mind maps and notebooks to add some color and elements to our notes, making them more vivid.

02 Sketch

Features of Sketch:

Sketching is a formal artistic creation and a relatively simple form of painting. Many beginners start with sketching. People with an art major have basically learned sketching.

The sketches are mostly drawn with 2H, HB, 2B, 3B, 4B, 5B, 6B and 8B pencils. It does not pay attention to the overall structure and color like other paintings, but focuses on structure and form.

Sketching is the basis for other arts, especially watercolor, oil painting, printmaking, sculpture (relief). In addition, for graphic design, it is also the necessary basis for sketching. Sketching is the basis of all ornamental art.

When people paint, they often draw an outline in advance as a draft, and then render it with color. When the artwork is completed, the sketch is often covered up or destroyed. Some people say that sketching is just a technical preparation. But now, sketching has become an independent art.

Sketch drawing site tools:

If you want to learn sketching seriously, you still need some specific tools, such as pencils with different hardnesses, sketching papers with different thicknesses and fineness, plastic erasers… You can get information by just looking up online.

03 Zentangle

Zentangle is a new art form that uses lines to create beautiful works. In recent years, it has become popular in the United Kingdom and the United States, and is also popular in Taiwan, Hong Kong and other places.

This art form was founded in 2005 by husband and wife duo Rick Roberts and Maria Thomas. Rick has had a variety of careers, such as taxi driver, high-tech product sales, financial analyst, investor, American flute designer, author, recording engineer, and he even spent many years as a monk. Maria is a renowned typeface designer and entrepreneur who founded Chief Printing, a company dedicated to custom stationery and design.

Zentangle combines Maria's artistic creation with Rick's rich experience. One day, Rick was observing Maria at work, and he noticed that Maria's state of concentration allowed him to concentrate fully on her creation.

Through discussion, they realized that what Maria was experiencing while creating was exactly what Rick was experiencing when he was meditating. Together, they created a series of methods and steps that allow anyone to enjoy peace of mind when creating beautiful images using repeating patterns.

With a repeating pattern of delicate lines, you can focus on each stroke—call it a meditative art form.

Many artists and athletes describe what Rick and Maria call this meditative art form as "breath-holding." Zentangle is not only an artistic method, it can also help us relieve stress and release our body and mind.

Research shows that this type of activity can help people better maintain energy, improve mood, help maintain calm during stressful situations, and is a form of public art with therapeutic properties. For individuals who need to process complex information, practicing Zentangle can also reboot the brain—just like you take a nap and wake up refreshed and refreshed. Zentangle allows you to gain confidence by creating dotted lines, design patterns and hand drawings, and continue to stimulate your potential artistic energy.

Tools and venue for Zentangle:

Zentangle painting does not require many tools, nor does it require advanced painting skills, but if you want to draw more beautiful and delicate paintings, you can buy a set of Zentangle special pens.

04 watercolor painting

Watercolor painting features:

Watercolor is a painting method that uses water to mix transparent pigments. It is called watercolor for short. Its colors are transparent. Covering one layer of color with another can produce special effects. However, mixing too many colors or covering too much will make the colors look dark. Watercolors are complex and dry quickly, so watercolors are not suitable for large-scale works, but are suitable for small, fresh and bright paintings such as landscapes.

Watercolor painting scenes and tools:

Compared with other paintings, watercolor painting pays more attention to expression techniques. It requires paint, water, brushes, thicker paper, and relatively certain site and tool limitations.

05 colored lead painting

Colored lead painting is a form of painting between sketching and color. Its uniqueness lies in its rich and delicate colors, which can show a lighter and more transparent texture.

This cannot be achieved with other tools and materials. Many people start with colored pencils when they first learn to draw. However, it is recommended that you practice sketching first, so that you can become comfortable with colored pencils.

Colored lead painting venues and tools:

There are no big restrictions on the venue. The work is divided into water-soluble colored pencils and oil-based colored pencils. The dragon fruit in the picture is painted with oil-based colored pencils, the cat is painted with water-soluble colored pencils, and the water-soluble colored pencils are used to draw animals. The effect is better on fur.

The above are several common painting methods, we can choose according to our own interests.

2018 Beijing Film Academy Artistic Creation Overview Postgraduate Entrance Examination Notes [Beijing Yan Education]

1The meaning of artistic creation

Explanation 1: Artistic creation refers to the artist’s artistic initiative. The act of artistic creation refers to the necessary and critical stage in which an artist can actively display or materialize his or her unique artistic talent, artistic understanding, thoughts and emotions, life connotation, life insights, etc. into a certain specific artistic behavior process or artistic entity form.

Explanation 2: The so-called artistic creation activity means that the artist uses the artistic creation skills he has mastered (mainly reflected in the already formed artistic psychological mindset and creative talents) to use the materials obtained in life ——— –Many representations are used as materials, and artistic thinking (especially image thinking) is carried out around a certain theme and tendency, thereby forming a relatively complete artistic fetus in the mind————-artistic imagery , and then use artistic language and various expression methods to materialize it into an artistic image for people to appreciate, and remember the entire creative process of the book work.

The different artistic methods adopted by an artist have an important impact on the success of his artistic creation. Artistic method, also known as artistic creation method, refers to the basic rules, principles and means of artistic creation that artists follow when creating.

Outstanding features of artistic creation:

First of all, artistic creation is a spiritual act. It is the behavioral process of active activities such as consciousness, thinking and psychology unique to the artist. This is also its outstanding feature.

Secondly, artistic creation has strong practical characteristics.

Third, artistic creation is the artist’s first act.

Fourth, artistic creation has diverse characteristics. As the saying goes, "There is no fixed method for good painting, so it is not suitable to learn it; it is better to borrow the same method for painting and get started as soon as you learn it."

Fifth, artistic creation has a national character.

2 Theoretical views of artistic creation and types of artistic creation

Different theoretical concepts of artistic creation guide artists to create different artistic forms.

(1) The natural theory of artistic creation and its natural artistic form. "Zhuangzi – Equality of Things" says: "Heaven and earth are one with me, and all things exist with me." This view of the unity of all things is the theoretical view of nature in artistic creation. The so-called natural theory of artistic creation refers to a theoretical system that takes the integration of pure objective nature and human beings as the purpose of artistic creation. Such as land art, etc.

(2) The theory of representation in artistic creation and its representational art form. Also known as "imitation theory", the so-called representation theory refers to the theory and system in which artists rely on external objective objects to express subjective ideas and emotions in artistic creation. On the one hand, the objectively existing objects move the creator; on the other hand, the creator's emotions must be externalized and he must choose suitable external objects as the carrier of communication. Representation theory or imitation theory is the tradition of Western classical aesthetics. Such as Socrates, Aristotle, Plato, and Leonardo da Vinci.

(3) The expression of artistic creation discusses expressive art forms. It refers to the theory and system that artists who want to express objective external objects must rely on the organic function of the artist's inner mind to create art. Emphasis on subjective feelings. Such as ancient Chinese traditional painting.

(4) Theory of transformation in artistic creation and transformational art forms. It refers to the expression of the artist's subjective thoughts and emotions, and is the theory and system of artistic creation based on the emotional carrier materialized by his fantasy imagination. It is mainly manifested in postmodernism.

(5) Evaluation of artistic creation and evaluative art forms. It refers to the theory and system in which artists use individual theoretical thinking and value judgment to express the internal and external world and create art. Such as comics, etc.

(6) Pluralism in artistic creation and experimental art forms. It refers to the theory and system in which artists create with multiple possibilities based on the original consciousness obtained by subjective effects on objectivity. Such as performance art, etc.

2. Conditions for artistic creation

Conditions refer to the factors that restrict the existence, development and change of things.

1 Objective conditions for artistic creation

The objective conditions of artistic creation refer to the external conditions that affect artists' artistic creation. It can be summarized in the following aspects:

(1) The influence of national history and cultural background on artists’ creative activities

First of all, the main psychological activities and personality characteristics of different ethnic groups are their obvious and unique signs.

Secondly, artists who live and work in communities with different historical development origins are also unable to escape the influence and influence of their inherent potential.

Thirdly, the inherent cultural and spiritual system of a certain community or country also has a profound impact on artists.

Finally, the influence of human unique religious culture on artists' artistic creation cannot be underestimated.

(2) The impact of social era background on artists’ creative activities

(3) The influence of art existence background on artists’ creative activities

First of all, in terms of artistic ideas, specific artistic concepts always directly or indirectly influence and restrict the artistic words and deeds of artists.

Secondly, various artistic trends or trends also have an important role and influence on artists’ creative behavior.

2 Subjective conditions for artistic creation

The subjective factors of individual artists have a direct, real and magical profound influence and restriction on their own artistic creation activities.

(1) The impact of the artist’s physical and mental health on artistic creation. Including physical and psychological qualities.

(2) The impact of the artist’s pre-existing talents on artistic creation.

(3) The impact of the artist’s artistic accomplishment on artistic creation. Artistic accomplishment refers to the level of artistic level and perfection shown by an artist in his or her own art major after long-term training and cultivation.

(4) The impact of the artist’s originality on artistic creation. The first is the consciousness of originality, the second is original exploration, and the third is the display and extension of the artist's artistic journey.

(5) The impact of the artist’s diligence on artistic creation.

Three artistic creation processes

The process of artistic creation is essentially the process of aesthetic understanding of reality and the expression of aesthetic understanding. It is a process of artistic conception and image materialization based on life experience.

1 life experience

Life experience is when an artist is moved by life after observing life or coming into contact with life, resulting in deep feelings full of emotions and unforgettable memories and thoughts.

2 Artistic conception and creative imagination

Works of art are spiritual products created by artists sincerely and passionately. No matter what form of artistic creation it is, the conceptual conception and creative imagination of the artist's subjective mind are indispensable.

(1) Ideation: The so-called ideation refers to the wonderful idea about the specific art creation that the artist repeatedly brews in his mind on the basis of obtaining artistic inspiration, unique aesthetic or anti-aesthetic feelings and artistic understanding. It can also be said that artistic conception is guided by the artist's pre-established artistic psychological mindset and creative purpose, and revolves around the theme intention initially formed from the hints of life, using related life materials to conduct artistic thinking, and then gestating it in the mind. It becomes a brand new artistic fetus, a complete artistic image. The essence of the artistic conception process is a typification process, with the purpose of creating a highly idealized artistic image. Typical image: refers to a very successful artistic image. It not only has distinctive, unique and full personality characteristics, but also has profound universal representation and generality.

(2) Creative imagination. It refers to the process by which artists create specific new images in their minds based on existing creative ideas, which is creative imagination. In the process of creative imagination, artists should comprehensively analyze, think and design the expression and display of artistic creation. First, we should pay full attention to the effectiveness of the emotional communication carrier. Secondly, we should pay full attention to the materialized effectiveness of our talents and creative abilities. Third, the best materialization or display method should be fully considered. Search for "meaningful form". Fourth, we should pay full attention to the effectiveness of establishing images to express our thoughts. Fifth, we should strive to pursue the ideal state of artistic creation where the painting is intended. Zhang Yanyuan of the Tang Dynasty in China said that "the intention lies in the pen first, and the intention lies in the painting". Use less but more refined artistic language to express more artistic conception and artistic charm.

3. Artistic communication and work production (image materialization):

The ultimate goal of artistic creation is always to produce works of art for people to appreciate that contain the artist's aesthetic or anti-aesthetic understanding and emotional expression of reality, that is to say, the materialization of artistic imagery. It can be seen that image materialization is crucial.

(1) Image materialization: that is, the artist turns the artistic image formed in his heart during the artistic conception stage into a materialized and perceptible artistic image (art work).

(2) Artistic language

Both the conception of artistic images and the materialization of images require the use of a certain artistic language. The so-called artistic language refers to the materials and means of artistic expression that include literary language, all artistic imagination, and various artistic media.

(3) The rules of application of artistic language symbols

The first specific artistic language and specific art categories mutually control each other.That is, specific artistic language symbols stipulate corresponding specific art categories.

The second law of mutual reinforcement between artistic language and artistic thinking. Artistic thinking is about content, while artistic language is the form that expresses the content of thinking. The content of anything always determines the form. In turn, the accuracy, distinctiveness, implication and vividness of artistic language directly affect the effect of artistic works.

The third law of transformation between internal artistic language and external artistic language. The so-called internal artistic language refers to the various artistic language symbols used in the author's mind when thinking. It is transformed from the external artistic language.

The fourth is the identity between the conscious use of artistic language and the unconscious use of artistic language. Conscious use of artistic language: It is the conscious use of artistic language with purpose. The so-called unconscious use of artistic language symbols mainly refers to various artistic thinking patterns formed by artists in the process of long-term art study and art practice, resulting in various artistic language symbols used unconsciously in professional habits.

The fifth is the law of delivery and application of various artistic languages.

4. Psychological and thinking activities in artistic creation

The aforementioned artistic intuition, artistic representation, artistic memory, artistic imagination, artistic personality, artistic emotion and artistic psychological set-up, etc., belong to some basic categories in art psychology.

1 Image thinking and artistic thinking

Image thinking is relative to abstract thinking, and is a simplified term for "using images to show thinking." Compared with scientific thinking, artistic thinking aims to conceive artistic images, so image thinking has a relative advantage.

2 Characteristics of image thinking and its logical rules

The thinking activity of artistic creation mainly studies the characteristics of image thinking, the logic of image thinking and the special contradictory movement laws of artistic thinking.

(1) Characteristics of image thinking

Image thinking refers to the thinking process of using representation as material in the process of artistic conception, sublimating the representation through artistic imagination, or decomposing, reorganizing, connecting, etc. the representation into artistic images. Image thinking has the following five main characteristics:

First, image: Image thinking is never separated from the representational materials of life, and the results of thinking are expressed in artistic images.

Second, imagination: it is not only a basic means of image thinking, but also an important basis for artistic fiction.

Third, emotionality: every link in image thinking is accompanied by strong emotional activities.

Fourth, artistic personality: refers to the unique characteristics and characteristics of the artist in artistic psychological set-up, artistic imagination, artistic imagery, etc. It is the result of a high degree of unity of unique artistic experience and unique artistic skills.

Fifth, aesthetics: works of art are for people to appreciate and appreciate.

(2) The logic of image thinking

First, the thinking form of image thinking logic, the following are its four forms:

Base image: The complete image is composed of base image parts. Such as human hair, clothes, etc.

Gestalt image: A complete image composed of two or more basic images.

Group image: multiple image pictures composed of two or more Gestalt images.

Gestalt image: refers to the development (mutation) of another Gestalt image or group image with the development of the conception process, following the previous Gestalt image or group image.

Second, the logical rules of image thinking:

The law of harmony: The law of harmony means that all parts of the artistic image to be conceived must be harmonious and unified. This is the most basic law of thinking that must be followed first in the logic of image thinking.

The law of fusion: The law of fusion refers to the relationship between objective concrete things and subjective thoughts and feelings. Image thinking in any kind of artistic creation is a high degree of integration of objective and real life representations and subjective and sincere thoughts and emotions.

Ideal law: Ideal law means that in the process of image thinking, thinking activities should be carried out in accordance with the author's aesthetic ideals.

3 Consciousness and unconsciousness

Instinctive unconsciousness precedes consciousness.

(1) Consciousness: refers to a kind of psychological activity with consciousness, purpose and initiative in reality when a person is awake. It is when a person is clearly aware of the reflected object and aware of what he is doing and how he is doing it. The conscious psychology of doing something to achieve a certain goal.

(2) Unconscious: Unconscious and potential psychological activities, that is, an inner psychological activity carried out unconsciously. The unconscious can be roughly divided into six types with different properties and different functions.

First, unconscious errors: refers to errors that should not occur in speech and actions but occur unconsciously.

Second, patients are unconscious: it includes patients with high fever, lovesickness patients, and various mental patients.

Third, dream unconsciousness: Dreaming is also a psychological manifestation of unconsciousness. It includes inner dreams, absurd dreams, and mixed dreams.

Fourth, instinctive unconsciousness: It is an instinctive and unconscious psychological phenomenon that people are born with. It includes two types: one is internal instinctive unconscious perception (such as internal perception of hunger, thirst, etc.); the other is external instinctive unconscious perception (such as external perception of hot and cold, etc.). They are all psychological reflections of the most basic and basic physiological instincts of human beings.

Fifth, habitual unconsciousness: It refers to the state of unconscious performance of a certain psychological activity or action that is highly skilled and automated after strict regulation and long-term repeated practice under the drive and guidance of consciousness.

Sixth, collective unconsciousness: refers to the potential common psychology accumulated psychologically by a nation (or country, group, or human being) in its physiological evolution and cultural and historical development.

4 Artistic inspiration and artistic feelings

Artistic inspiration: It is the nerve cells in the excitement center of the cerebral cortex. After a long period of highly conscious and extremely intense meditation in search of urgently needed information materials, it mobilizes the alertness of all brain cells, especially the habitual unconsciousness and The enthusiasm of instinctive unconscious mental activities, so in the habitual unconscious and instinctive unconscious (sometimes dream unconscious) mental activities, the urgently needed information is suddenly discovered and an epiphany occurs.

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Tianxia Peace Art Museum Grandly Launches The "World Children's Drawings Of Peace" Art Exhibition

The Tianxia Peace Art Museum is the only art museum in the world named after the word "peace". In order to welcome the International Children's Day on June 1, the Tianxia Peace Art Museum solemnly launches "World Children's Drawings of Peace – June 1 International Children's Day Art Works Exhibition".

The activity aims to allow children to sow the seeds of peace in their young hearts through the exquisite paintings about peace they draw with their own hands, and also to convey our opposition to war and desire for peace to the world. good wishes.

Curator Chen Qianfeng said with emotion: "Only peace in the world is beautiful! The meaning of this exhibition is to use children's innocence, pure eyes, innocent prophecies, cherishing life, genius graffiti, and unlimited imagination to recolor us Earth, our world, our country, our lives. Use exquisite paintings to tell the world that there is only one Earth."

Dr. Chen Dongliang, a famous collector and honorary director of Tianxia Peace Art Museum, said: "We are looking for the children's Picasso of today's era."

Honorary curator Yu Yuanbao said: "Children's painting language is the most authentic and valuable."

Colonel Ma Guoguo, chief creative artist and member of the Chinese Artists Association, said that the collection of the "World Children's Paintings for Peace" art exhibition is intended to educate and warn: What is the first priority of mankind? It must be to maintain and cherish peace. Children from all over the world are welcome to actively participate in this major "World Children's Drawings for Peace – International Children's Day Art Works Exhibition".

International Children’s Day Art Works Exhibition

The deadline for collecting world children's peace paintings is May 25, 2023

"Castle In The Sky" Art Director Pang Zhe Talks About The Differences In Graphics Between Chinese And Korean Online Games

Game news on February 17 (intern reporter Tan Yue) Pang Zhe, the art director of Aurora Interactive's "Castle in the Sky", accepted an exclusive interview with a reporter from the Game Channel on the afternoon of the 16th and introduced the technical characteristics and features of the game screen of the new game "Castle in the Sky". The difference between the graphics of Korean online games.

Pang Zhe

Pang Zhe introduced that "Castle in the Sky" will continue to use the traditional open source Orge engine, but at a technical level it will be far different from other online games of the same type. During the development process, the technical characteristics of next-generation games have been fully utilized, and the sense of light and shadow and the texture of objects have been fully utilized. The performance has been greatly improved, giving players a real sense of entry. He said that the specific production method is different from the current mainstream research and development technology. Without technical support, the artistic effects cannot be presented in front of players. They will use a moist and silent picture processing method to allow players to experience unprecedented picture realism.

Regarding the differences in the graphics of online games between China and South Korea, Pang Zhe believes that Korean online game developers work hard, but focus too much on game graphics and strive to conform to Asian aesthetics, resulting in high initial investment costs and ignoring the core player experience. This is Korean 3D online games have beautiful graphics, but they are not recognized by players in China. Although domestic online games are not refined enough in terms of picture quality, they have a strong overall sense and can give players an immersive experience. He expressed strong confidence in the graphics of domestic online games surpassing foreign works. He said: "The graphics and research and development technology of domestic online games have become increasingly mature. They are not much worse than foreign teams, and are even better than them. Therefore, I firmly believe that there will be outstanding players in the near future." Domestic works come out.”

Pang Zhe graduated from Tianjin Academy of Fine Arts in 2004 and has been in the industry for 8 years. He has worked at KOEI Beijing Branch and Beijing R&D Center. He has participated in major projects: "Aion", "Guild Wars 2", etc. He is mainly responsible for the research and development management of some art aspects in China. He is currently the art director of the "Castle in the Sky" project. "Castle in the Sky" is a 3D adventure online game independently developed by Aurora Interactive. It is expected to be released in 2012, but the specific time has not yet been announced. (over)

Northern Renaissance – Jan Van Eyck And Huberth Van Eyck: Ghent Altarpiece

The Altarpiece of the Lamb in St. Bavo's Cathedral in Ghent is one of the greatest masterpieces of early Dutch art and one of the greatest mysteries.

The painted inscription states that the creators were brothers Hubet and Jan van Eyck (1395-1441), but we know nothing about the famous Jan’s brother, nor do we know which parts of the altarpiece belong to him Painted before his death in 1426. The figures and spatial depictions on the various panels of this polyptych are so different that it is unclear whether they were intended to be together and hastily assembled from other commissions. The figures on the interior panels are of different sizes and there is a lack of connection between the figures, so some people believe that this altarpiece was made from panels that Hubbert left in his workshop after his death. For example, the musical angel may have originally been the organ's opener and closer. Whether this is indeed the case, we have no way of knowing. We also don't know which parts were completed by Hubert, since no other works by him are known to have survived. The lifelike portraits of Adam and Eve, the musical angel, and the donor elder appear to be consistent with the work attested to be by Young.

The inner paintings seen when you open the altar

The inner fan consists of several parts. In the middle of the upper floor is the "Prayer Group", which consists of three panels: Christ is flanked by the Virgin Mary and St. John the Baptist. They mediate between all mankind and God. These figures are the most solemn and traditional, similar to Byzantine icons and contemporary European icons. Similar in painting, well handled.

However, the pictures on either side of "Prayer" are extremely original. Next to the Virgin and St. John are two groups of musical angels in gorgeous attire. The angels and musical instruments are drawn with great accuracy. Some scholars even say that even the difference in voice quality can be seen. It is said that the three angels in the left foreground of the left panel sing the bass, with their mouths and cheeks drawn down. The two angels on the right panel sing high notes, with slightly nervous expressions and raised facial muscles. The next three performers were probably singing alto at the time. On the right panel, an angel plays the organ, an instrument commonly used to accompany church choirs. Two others were playing the fiddle and harp. Together, these paintings illustrate Psalm 150: “Praise God in his sanctuary, praise him under the firmament of his power… Praise him with the trumpet, praise him with the lyre and harp…

The outer painting when the altar is closed

The angels flanking Adam and Eve are also unexpected: they are the earliest nude figures in Northern Renaissance art, painted as if they were real people. The skin of Adam's hands and face was tanned, and it seemed that only these exposed parts had hitherto been exposed to the sun. Eve had smaller breasts and a bulging belly, reflecting the ideals of female beauty at the time. The slender hair falls irregularly on the shoulders, which is quite realistic.

The lower level is a lush Garden of Eden with many plants from the Mediterranean region. Jan van Eyck must have seen these plants during his diplomatic trip to Iberia. Saints, masters, disciples, martyrs, bishops and other holy figures came from all directions to worship the Lamb of God. This animal symbolizes Christ. It stood on the altar, with blood flowing from the wound into the chalice. Below is the octagonal font. The worship of the Lamb on Halloween is expressed in the Book of Revelation and is a common theme.

The upper layer of the outer leaf of the altarpiece is painted with the Annunciation. There are also donors Jodox Vigit and his wife Elisabeth Porut, who are praying in front of the lifelike statues of St. John the Baptist and St. John the Evangelist. The entire work is an awe-inspiring statement of faith and a stunning example of Dutch painting. At the time and for centuries to come, the altarpiece was regarded as one of the wonders of the world.

Do You Know How Much An Original Artist's Salary Is?

Game Art Quotes Online

Mainland China really started to develop games after 1995, and games were really popularized in China in 2001. At present, my country's game market is in a stage of rapid development. The development of the game market also requires a large number of game designers. So the job prospects for game designers are promising!

Average salary of game original painters_Game original painters' treatment_Game company original painters recruitment scam

Mainland China really started to develop games after 1995, and games were really popularized in China in 2001. At present, my country's game market is in a stage of rapid development. The development of the game market also requires a large number of game designers.So game designers have good job prospects

Game original painters' treatment_Average game original painters salary_Game company original painters recruitment scam

Judging from the current market demand, the game industry is most lacking in game designers, game developers and programmers. The monthly salary of such personnel is generally more than 10,000 yuan.In addition, game planners, artists, etc. are also hot-selling positions. The maximum salary of senior game planners can reach 20,000 to 30,000 yuan/month, while the salary of ordinary game planners remains at 4,000 to 5,000 yuan/month.

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The salary of game development engineers has also skyrocketed! In 2014, the salary of a slightly mature U3D development engineer was basically above 1.5W!

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What is a game art designer? What do you mainly do?

Average salary of game original painters_Game original painters' treatment_Game company original painters recruitment scam

Game art designers include game original paintings CG illustrations, game UI interface design, game models, game special effects, game animations, etc. Game art designers are a general professional category with different job divisions. It can be roughly divided into original painting design, character design, and scene design. At present, most game development in China is still outsourced. In comparison, there is a greater demand for character designers and scene designers. The main job of character design is to use 3D design software to create characters in the game based on the original painting settings. In addition to very high painting skills, it also requires very good control of the human body structure, so the requirements for practitioners are relatively high. High, at least 3-5 years of industry experience is required. Game scene design is responsible for the production of the entire game including props, places, etc. It is usually the link in game development that involves the most designers, and is very suitable for newcomers entering the industry. At present, most games have shifted to the development of next-generation game platforms, which require higher production requirements for scenes, props, etc., and require a greater workload. Therefore, game scene designers have become the most in-demand position in most game companies.

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