DNF’s new profession Awakening and Second Awakening are both full-screen BOOM BOOM BOOM, which has caused strong dissatisfaction among old players. We often hear old players say that the current new professions have no characteristics and are the same as before. Today’s topic is about awakening skills. Let’s hear what the players really say about those things.
Player: Will all awakenings and second awakenings in DNF change in the future? The animations are different, the damage is different, anyway, it’s just a full screen fight! Could it be a little bit functional? The lower limit was really set by the dragon knight's second awakening!
Players: It’s all full screen BOOM BOOM BOOM!
Player: If the screen is not full screen, someone will cry out. Why am I empty again these two nights? I want to go to full screen for two nights.
Player: I think the two aspects of Sword Soul are the most successful. They have output and control, and they have to take control by force, eh. What? Is there anything better? It's none of my business, I only play Soul Calibur.
Player: The new professions are basically large-scale brainless boom boom boom.
Player: The second awakening is still more interesting than Sword Soul Devil May Cry. The second awakening where the whole screen explodes is really silly!
Player: I, the Summoner, am not convinced!
Player: I still have fun with nothing. Although the damage done to the four brothers is the last, it is very playable, with various genres and various operations.
Player: I am not convinced by the old manhole cover, but I am professionally controlled by Erjue.
Player: Isn’t it that Erjue is passive? All professions are the same, either adding skill attack power or additional damage.
Players: I complain every day that the skill mode is not good enough and cannot hit monsters, it is too ink, and the damage is low. Please strengthen it… Give it a wide range and it is still chattering. Is it going to be changed to a black-bone kick again?
Player: I don’t want to talk as the main player of Sword Sect. When playing other professions, I have to consider the awakening range. It’s hard to get used to it.
Player: How to play the Abyss without going full screen? One skill will kill you in seconds.
Player: The most fun thing in my second experience is the old version of Devil May Cry, which works well with each other. Unfortunately, it changed as soon as I got familiar with the operation.
Player: I remember when Sword Soul said every day that his second awakening had the lowest damage among all professions. To tell a joke, Sword Soul’s second awakening dealt the most damage.
Player: Speaking of the second sleep, we have to mention the parrot. . . Forget it, no one knows this profession anyway.
Player: Speaking of second sleep, I just want to talk about the male Street Fighter.
Player: My big eel is the most handsome!
Player: In the past, the profession focused on playability. The current profession focuses on damage and explosion. Professional set→Alien set→Epic set. Now all professions wear the same equipment, and the planners are trying to find ways to unify the roles and eliminate the cult. In the past, there were four schools of sword sect, but now only the giant sword is left. In a few years, you will find that the skills of most professions are almost the same.
Player: Dragon Knight Erjue is so great. The animation is long. Monkey Erjue can be changed into different costumes. The damage is off the charts.
Player: Actually, I like the first and second awakenings of Jian Zong very much. I liked the feeling of the whole screen being broken when it first came out, and the smooth mechanism is also very good. The four attribute swords are also quite interesting, and the second awakening is also clean. A sharp knife cuts off the soul. Everyone has their own love for carrots and vegetables. All the professions that were released later exploded on the screen. I was also drunk…
Player: This is just a high-damage AOE for all professions. What’s wrong with that? Anyway, I think it's pretty good.
Player: Maybe you don’t know what Poison King Erjue is. Stop talking, Poison King: I don’t have the second awakening. That’s not the second awakening. You’ve seen it wrong. Every assassin has a final blow, mine is just a buff.
Player: I am a big eel, and I can fly around the whole map blindly. It took me a while to practice to understand.
Player: Without a lighting engineer, how can I illuminate your beauty?
Player: If the Dragon Knight's second sleep was like that of the nanny, it would be pretty good if it was released to control the monsters. But now this skill is really useless. Dragoons don't have much control to begin with, but now that the situation is 2, you have to find a profession that can help you control it for 4 seconds to help you control it so you can hit it.
Player: It seems that you have never seen my ninja Aman Congyun falling from the sky.
Player: What should I do if my female gun is not full screen and cannot control the output time or ink marks?
Player: Unifying skills, equipment attributes and gameplay is a major trend, and CH has exhausted its talents.
Player: I, Paladin, can absorb monsters from all over the screen and kill abyss monsters instantly. I am the fastest.
Player: But most people still like this invincible + full screen + BOOM mode, and will pay for it. Sentiment has no value in the face of profit. The most exciting alien version is also because the original developer NE only considered gameplay and playability, ignoring market interests and business models. When it couldn't run, it was given to NX, and the current fast food DNF was born. However, I have to say that this is how DNF has survived to this day. Now that NE has regained the operating rights, since Arad's return, we have seen that the missing gameplay is slowly being made up bit by bit. Let's wait and see the development.
Player: To be honest, there are no hardcore players in DNF now. Do you think it’s interesting? How many people play the very professional Blue Fist Assassin Elf? I always ask if I am good at playing tricks, if I am good at joining a group, and what is my professional personality?
Player: There is a new profession. Are the old professions so superior? There is no full-screen attack in the old profession? Elf Knight, Blue Fist, and Dimension Walker are easy to use, right? How many people are playing them? If we change it and the later professions are released first, then now we have to spray various types of enemies with a small range and unable to hit.
Player: Just like the legend, there is a single profession. The current profession is really boring. It is designed purely for the convenience of painting. It would be better to create a big-eyed guy and what kind of career would it be?
Player: No one said anything about Zhao Yun. The first and second skills can be output and controlled, and the second passive is also very cool. There is no full-screen explosion, and Xingyun can turn most of his skills into free-hand skills.
Player: 24 times in 2 months, 456 teammates of Anton have only seen 2 blue fists, 1 shadow dance, 4 assassins, 1 Zhao Yun and 1 elf. Is it because the new profession is not playable or because some players are lazy? Are you unwilling to accept a new career?
Player: Because the atmosphere of the times has changed, it used to be an era where you could slowly explore and explore. Now the social atmosphere is pursuing quick success and quick benefits. Most people who don’t see short-term results don’t choose it. Just like the real-time strategy games that were very popular among us born in the 90s. Nowadays, few people play it, because it requires a lot of time and energy to practice to be effective. Modern people live at a fast pace and don’t have time to do this.
Player: It’s more and more like playing a browser game, and all the skills are full-screen boom.
Player: In my opinion, only Haomei's Erjue is the most suitable for farming the abyss, because she will yell: Flash it when she hits the last blow!
Player: Some people say that Poison King is the bottom profession in the national server. I'm not convinced!
Player: How come Poison King is at the bottom of the national server? 4200,18 Courage Milk, Devil May Cry, Demonic Way, break the defense of a wave of damage, I forgot to use magic energy. I don’t believe that this can be considered the bottom profession in the national server.
Player: It can only be said that times have changed. The Shura skill in the 1960s version was "wave". Can it be related to Thor (light attribute) at that time? The original setting of Blind Man was a Ghost Swordsman with fluctuating sword energy, but later he became a God of Thunder for some unknown reason… and due to age issues, the skills and settings of the old professions are relatively clear, such as the passive skills of Sword Soul's Second Awakening. Characteristics, etc., but compared to now, almost all the second awakening passives have XX skill attack power plus XX%…
Player: The old professions are very playable and I don’t see you playing them. Parrots are very unique, and elves are very unique. If this is not considered an old profession, then Blue Boxing is very unique, and Judo is very unique. Roaming is very unique, but why don’t I see you guys? Play, if you like playing or not, just ignore it.
Players: The so-called old players who play professions recognized as brainless and handicapped in version 60 are now pretending to be 13 in front of new professions every day.
Player: It’s mainly caused by SS. There are too many C pillars now. In the past, poor people used SS to decompose and sell tickets. Now, if it’s not cost-effective to exchange tickets and sell them, they all use SS. So they are all set by SS, and entertainment is only SS.
Player: Since the introduction of the male method, there has been a trend of full-screen boom. In the past few years, I think the most successful profession is the elf knight. Unfortunately, almost no one plays it.
Player: The playability of Red God can be said to be in the bottom three of all professions. Generally speaking, not many people play the game with high playability. Sword Soul is actually like that. It is difficult to hang it up and operate it after two sleeps. Try assassins, dancing knights.
Player: I think the saddest thing is that there are no genres of gameplay. Pay tribute to the Fire Warrior, Nine Eggs, Fire Ninja, Thunder Warrior, Ice Flower Warrior, Ice Arrow Warrior, Roaring Ghost, and Fuhu Warrior.
Player: The skill damage is high and the range is large, but it is not playable. The skill damage is low and the range is small, which is the sewer. Large range, low damage, easy to use. Small range, high damage, salty fish number.
Player: The trend can’t be helped because it’s the simplest way to do it and the data will be the same. No special details are needed. Just make the animation. Although the original passive awakening has some powerful ones, some are useless, but the purpose of the design is to better highlight the characteristics of the profession. Like now, simple violence and damage have no so-called professional characteristics.
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