For a game, the overall rating on authoritative websites is very important.
Recently, the remake of a well-known IP in the gaming industry, "Warcraft 3" (War3 for short), has suffered a setback in terms of user reputation.
As of now, the rating of the War3 remake on the well-known rating website has dropped to 0.5 points (on a 10-point scale).
What is the concept of 0.5 points? This is not only the lowest rating among all games produced by Blizzard Entertainment, the creator of the "Warcraft" series IP, but also the lowest rating among all games on the Internet.
You must know that "Warcraft 3: Reign of Chaos" and "Warcraft 3: The Frozen Throne" both scored 9.2 points on the above, which shows that players are disappointed with "Warcraft 3 Remastered".
Players say that this so-called "remastered version" is not a remake at all, it is just a "reskinned game".
Many people complain that even the "Warcraft 3 Remastered Edition" made by die-hard players using the Unreal Engine 4 is much better than Blizzard's!
It can be said that "Warcraft 3: Reforged" shattered the feelings of all players who had expectations for Blizzard.
In 2002, Blizzard Entertainment released "Warcraft III: Reign of Chaos", which sold more than one million copies in the first month, and in 2003 released its expansion pack "Warcraft III: The Frozen Throne" .
"Warcraft 3" is an RTS game, which is a real-time strategy game. Games such as "Red Alert" and "StarCraft" are all RTS games.
In the game, players need to build buildings, produce their own troops, and finally manipulate their own troops to defeat the opponent's troops and destroy the opponent's buildings to win. Therefore, the RTS gameplay of "Warcraft 3" is also called "building a house."
Since there are various arms in the game and there are obvious restraints between them, the game is very strategic.
At the same time, each individual minion can be operated, and the minion also has its own special skills. If used well, it can determine success or failure at critical moments. It also tests the player's skills and is also outstanding in competitiveness and viewing.
In the picture, the blue square blows the green square troops into the sky.
The green side uses skills to remove its effect▼
Just like when everyone plays "Honor of Kings" now, they only control one character, but in "Warcraft 3", players are controlling more than ten characters at the same time.
In that era, "Warcraft 3" was the protagonist of e-sports.
Speaking of "Warcraft 3" (English abbreviation War3), many elderly friends will definitely have unique memories of it in their minds.
Some people may think of their youth when they diligently practiced multi-line operation skills and constantly studied building placement and military unit matching. They may have thought of how they grew from a novice who was abused by others to an invincible master who defeated all the Internet cafes. the process of.
That kind of diligence and hard work, I am afraid I will never get it back again.
Some people may think of the professional players who fought hard on the stage back then, how they cheered and roared for the players while watching the competition, and how Sky walked onto the podium wearing the national flag in Singapore and won the first place for China. The excitement of becoming a WCG (World Electronic Sports Competition) world champion.
Now some of these professional players have started their own businesses, some have switched to other games, and some have started live broadcasting careers. Such exciting games back then will no longer be seen.
The charm of War3 goes far beyond that. In addition to its own "building a house" gameplay, it also provides all players with a possibility: if you feel that the gameplay of the game itself is too difficult, then you can make a simpler game yourself. !
In War3, there is something called the "Map Editor" that allows players to design their own maps, which is the so-called "custom map". This is the reason why most ordinary players like War3.
This thing is also available in "StarCraft", but it is far inferior to the map editor of War3 in terms of functionality and ease of operation.
The power of the War3 map editor is that as long as the player is creative enough, he can use it to make anything, even if he wants to play CS in it.
War3 has been pushed to the "altar", largely due to the custom maps created and designed by the players themselves.
At that time, a large number of classic custom maps were born, which embodies the love and creativity of players, turning War3 into a game that includes tower defense, role-playing, real-time strategy, multiplayer online competition and other game elements. collective.
For example, there is a map called "Guarding Athena", which requires players to repel waves of incoming monsters and protect the goddess in the center.
I would like to ask the passionate young people of that era who have watched "Saint Seiya", which one would be able to resist these five words "Guarding Athena"?
There is also a map called "Guarding the Sword Pavilion", in which players play the role of a Shu general at the end of the Three Kingdoms, guarding the last land of Shu. During this period, they constantly fight monsters, upgrade, complete missions and exploding equipment. They can play for several hours.
Some maps are so competitive that they have even developed special competitions, such as Chenghai 3C and Dynasty Warriors.
The most famous among them is Dota, which later became popular all over the world. It created a new game type – MOBA (Multiplayer Online Battle Arena).
How popular Dota was at that time, you just have to imagine going to an Internet cafe now and replacing all the players' screens with Dota screens from War3.
Dota later became an independent competition and was added to WCG. The number of people watching Dota games later even surpassed the number of people watching War3 games.
Dota competitions are also being held around the world, and the teams representing China have achieved good results one after another, making all Chinese Dota players proud.
At that time, the classmates in the class would play customized maps together, and would also study strategies, how to match equipment, and assign tasks to each other. They would chat for hours without feeling tired. The teenagers were always interested in the things they loved. There will be endless energy.
Sometimes there would be disputes over mistakes in the game, but within a few days a few people would get together again and go to the Internet cafe to play all night.
If you happen to have outstanding skills, there will definitely be a group of onlookers behind you when you play in an Internet cafe. For those teenagers in the second grade of middle school, is there any better way to affirm it than this?
If you have never played "Warcraft 3", let me describe it to you like this:
Everyone should have had more than one favorite toy when they were children, right? Most children put these toys in a box.
This treasure box may eat dust when you grow up, but when you take it out to look at it, you will always be reminded of the joy you had at that time. "Warcraft 3" is such a box.
Even today, more than ten years later, the former boy may have already married and started a business, but occasionally he will still sneak into the Internet cafe to play with his favorite custom maps.
The difference from back then is probably that there are no brothers on the sofa beside me who used to stay up all night in the Internet cafe.
It is no exaggeration to say that "Warcraft 3" is not a simple game, but the youth of a generation of Chinese netizens. It represents a kind of sentiment.
So when the news of "Warcraft 3: Reforged" was officially announced at BlizzCon 2018, all players were excited.
Officials said that this time "Warcraft 3: Reforged" will redo the UI interface, redo the old campaign (the campaign is a single-player mode game that introduces the game plot and background settings), add new campaigns, and redo the dubbing. Wait, it will be released by the end of 2019 at the latest.
what does that mean?
Blizzard plans to dig out the treasure chest we put under the bed, wipe it clean, and refurbish the toys inside.
The WCG Warcraft 3 battle we watched when we were kids can be reset in high definition;
Along with the map editor, Chenghai, Athena, Guarding Sword Pavilion, Evolution Island, and Ninja Village battle. . . It can also be reset to HD;
Our childhood can be reset in high definition.
Players shouted in unison: "Blizzard NB! Blizzard Dad!"
So a lot of players paid to pre-order the game before it came out, waiting for the game to be officially released.
As a result, at the end of 2019, what players were waiting for was a beta version that did not meet expectations at all, and the news that the game would be delayed by one month.
"Warcraft 3: Reforged"
Release will be postponed to 2020▼
Okay, if you postpone it, postpone it. After all, this is to make the game better. Players still understand this behavior very well. After all, "a product produced by Blizzard must be a high-quality product."
Finally, on January 28, the "Warcraft 3: Reforged Edition" that players have been waiting for was officially released.
As a result, most players discovered that the treasure chest they had when they were young was really just dusted off.
After entering the game, the first thing you see is a UI interface that is almost the same as the original War3, but the UI screen originally demonstrated in 2018 is not like this.
UI during demonstration▼
Actual UI▼
The modeling of game characters has indeed been upgraded, but I feel that the details of the screen and the texture of the materials are not even as good as before. . .
War3 in 2003▼
War3 in 2020▼
The dubbing has indeed been redone. At least this time the remake of War3 has Chinese dubbing, and the lines have not changed from before. After all, after listening to the previous English dubbing for so many years, I already know what it means.
So what happens to the campaign part?
I played the game's campaign for a while and found that the plot basically remained the same, including the plot trigger locations and processes.
The difference between the remake and the original version is probably that there are more CG images, and some of the battle maps are newly made. And to be honest, the CG this time is not even as good as "Wrath of the Lich King" more than ten years ago. . . .
What makes players most angry is that the cutscenes of the actual battle are completely different from the effects of Blizzard’s official demonstration in 2018.
Screenshot source IGN▼
As for the new battle mentioned before? Gone! Cinematic cutscene? Gone! New plot? Gone! Complete! without! Got it!
There is another thing that has not changed, that is, in the custom game options, you can already see that many people have created rooms, and there are a variety of RPG maps to choose from.
It is still the original classic maps, but the models have been replaced with new models in the remake. It is not awkward at all to play, it is very smooth.
Blizzard's most outrageous operation is here. In fact, the entire game engine has not been changed at all. This is to make the new version of the game compatible with the old version of the custom map. After all, it takes a lot of time to make a new custom map, and it is directly compatible with the old version. It’s much simpler and easier to integrate the custom game ecology.
Customized maps are not only the reason why many users are still playing War3, but also one of the sources of income for map creators.
For example, on the official Warcraft battle platform, most popular custom maps will have a mall, which will sell some items that change the appearance and even attributes of the characters in the game, often selling for hundreds of yuan (1 yuan = 100 cattle coins).
And this time for the remake of War3, Blizzard has also specially added a new user policy.
A simple summary is that no matter what kind of custom map it is, as long as it is made in War3 Remastered Edition, it is equivalent to the author automatically giving the copyright to Blizzard, and it is exclusive, permanent, global, unconditional, and royalty-free. , irrevocable permission.
The worst thing is that after this whole paragraph, I don’t see Blizzard’s intention to distribute the income that these custom maps may generate with the authors.
Why was this paragraph suddenly added? It goes without saying that Blizzard definitely doesn't want to make the same mistake again as what happened with Dota 2 back then.
The author of the Dota map once wanted to discuss with Blizzard to make Dota an independent game and share the profits between the two parties. Blizzard rejected him because they simply could not imagine how to make money from an RPG map.
Then Valve collaborated with it to develop Dota2 and made a lot of money.
An angry Blizzard finally had no choice but to force Valve to change some hero models in Dota 2 as retaliation on the grounds of model infringement, but it was a pity.
That’s about it for the content in the game. Let’s talk about the evaluation of the War3 remake by players outside the game.
I downloaded the remastered version of War3 on February 2. It is said that Blizzard has been frantically patching the game to fix bugs in the past few days, such as the subtitle bug that many players have encountered before.
Some subtitles overlap directly due to resolution. Can you believe it? This is a game from 2020, not 2002!
And this translation. . . The filial son Alsace changed his name to "Mu'er Guosi".
Some Chinese players are disappointed with the content of the game itself, but feel that these translation errors are the greatest fun of the game.
There are also many players who have encountered bugs such as being unable to connect to the server and often being disconnected.
However, I haven't encountered any of these problems. It should be urgently fixed by Blizzard in the past two days.
But those who excitedly played the game as soon as it was released were angered by these bugs and Blizzard's "lies".
So the lowest-rated game in gaming history appeared.
Although "Warcraft 3: Reforged" was rated only 0.5 points, this score was mainly due to the large gap between the actual situation and players' expectations, and it contained very strong subjective emotions.
Personally, I feel that its actual score should be similar to those games that are rated around 7 points (leaving aside the bugs).
And why do players have such strong resistance? It's simple, because Blizzard takes advantage of players' emotions.
Over the past ten years, some players still play War3 in their spare time. Some players also open RPG maps and play them all night long. Some players still hope that their favorite characters will be in the game. Can have a good ending. . .
However, Blizzard has been silent about "Warcraft 4" and has stopped updating "Warcraft 3" for a long time.
Those players who have been playing "Warcraft 3" for more than ten years can feel that the vitality of this old friend "Warcraft 3" is passing away with time every moment.
Just when everyone was feeling desperate, Blizzard suddenly said, "Hey, dear players and friends, we are going to make "Warcraft 3: Reforged Edition" and will add a new campaign and a new UI…" How could this not happen? Surprising?
But in the end Blizzard disappointed players.
Players are looking forward to high-quality remakes like "Resident Evil 2: Remake" or "Age of Empires 2: Definitive Edition."
Also "bounced" and postponed sales
"Age of Empires 2: Definitive Edition" has 89% positive reviews▼
As a result, Blizzard's feedback to players was a half-finished product, a product that changed the model of the original game and cut off all promises and abandoned it in order to make money.
This gap is like when the audience was looking forward to the news of "Diablo 4", Blizzard threw a "Diablo Mobile" mobile game in the face of the audience, and innocently asked the silent audience " Don’t you have mobile phones?” Same thing.
Oh, I almost forgot, this actually happened at BlizzCon 2018.
The current price of "Warcraft 3: Reforged Edition" is 168 yuan. You can scan the code to purchase it by going to Blizzard Battle Online.
To be honest, I knew before I bought it that the reviews weren't very good, but I bought it anyway and didn't plan on refunding it.
Because when I played War3, I basically played pirated copies. If I wanted to buy the genuine version, I didn’t know where to buy it. Now that I finally have a chance, I thought of it as a replacement ticket.
When I bought it, I felt that I owed something to Blizzard, which was able to make the best games in the world. I was grateful for the joy that War 3 brought to my childhood. No amount of money would be enough for these memories.
2003's "Warcraft 3" is a great game, so even if there is a lot of criticism on the Internet, it still does not prevent the remake from being a great game. After that, we may still see a group of Chenghai 3C anchors return, and even Rekindle the craze for Warcraft 3 Remastered competition.
But this greatness belongs to Warcraft 3 and has nothing to do with the words "Remastered Edition".
References:
PC Game, owns your 3: games
, "3: 2018 vs. 2020"
, "3, DO NOT BUY! – Angry Rant!"
Baidu Post Bar
Zhihu, how do you evaluate "Warcraft 3" (Remastered Edition)?