New Ideas For Fatigued Dark Priest Decks To Help You Reach Legend

After Fatigue Druid and Fatigue Mage, another set of Fatigue Priest appeared in the American server. The author used this set of Fatigue Priest to become legendary. What’s even more interesting is that this is an out-and-out Shadow Priest, with two shadow forms. . I hope this set of fatigue shadow animal husbandry can bring new ideas to everyone.

A deck of cards

Two construction ideas

1 single-target clearing card (8 cards)

The author brought a total of 6 single-target removal cards, namely: one Holy Smite, two Pain, two Destruction, one Ace Hunter, and two Holy Fire. Punishment is used to eliminate 32 or 42 size creatures in the early stage. In the later stage, it can be combined with Wojin to kill large creatures. It will definitely come in handy for Ace Hunter to bring one, and even if he doesn't break the big screw, he will knock out a Dr. Boom. There are very few combinations of two pains and two destructions, but the author found that the effect is pretty good in actual combat. In addition, the author's idea is fatigue, so he highly recommends this one-for-one card. In addition to clearing out creatures with a size similar to 45, Holy Fire can also restore blood, which is of great help to Shadow Priests.

2 multi-body clearing cards (7 pieces)

The author brought 7 multi-body clearance cards, namely: two Doomsayers, one Shadow Frenzy, two Holy Novas, and two Holy Light Bombs. The author has compiled AOE in order to maximize the chance of earning cards and create opportunities for the opponent to become tired. Doomsayer and Shadow Frenzy should not be considered AOE, but they also have multi-body clearing capabilities. In the early stage, you can use Doomsday Prophet to support the rhythm, and in the middle and late stages, you can use Holy Nova and Holy Light Bomb to earn cards. A Shadow Frenzy will not be stuck in your hand. Sometimes it can not only be exchanged for two, but also get the deathrattle effect.

3 defensive followers (8 photos)

Defensive minions include healing minions and taunt minions. Because this set of priests is a shadow priest, blood replenishment is a big problem. The author brought two old-fashioned healing robots, which can make up for the weakness of blood replenishment and better delay the opponent's late stage. The author brought six mocking followers, namely: two Death Lords, two Killing Dogs, and two Master Dongs. Needless to say, Master Dong is currently the strongest defensive card in Hearthstone and is suitable for any non-aggro deck. Killing two Dingoos is a helpless move, because there are really not many good taunts with high-quality figures. Killing Dingoos will at least have a slight advantage when dealing with the 43 logging robot. Death Lord has two functions in this deck, one is to taunt, and the other is to accelerate the opponent's fatigue.

4 Shadow Form (2 photos)

The author brought two shadow forms in order to transform earlier and control the scene. Many shadow priests only bring one copy of Shadow Form, and Shadow Form is just the icing on the cake. But this set of Shadow Priest is different. Shadow Form occupies a very important position. It has two functions that cannot be replaced by other cards. One is to clear, and the other is to last. Especially for the latter, the two AOEs of the priest are not very thorough, and often leave some creatures with residual health. At this time, a single smite is not enough, and shadow form is needed to cooperate.

5 other followers (3 photos)

One Wojin, two Bai Fumei. Wo'jin is for clearing. This set of priests is a shadow pastor. There is no orange card more suitable for shadow pastor than Wo'jin. The two Bai Fumei are used to make card difference. The idea of ​​​​this set of priests is fatigue, and the card drawing may be defective, so there are no guns or cannons and the enemy can only make them for us.

6 other spells (2 pieces)

One piece is Thought Steal, and the other is Weilun Favor. Thoughtsteal is the only card draw in this deck. Fortunately, this is a fatigue priest and doesn't pursue card draw very much. Weilun's favor can help with follower exchange and can also improve AOE capabilities.

Three matchup ideas

1 Overall idea

Try to transform as early as possible to complete the control of the scene. Exchange single-target clearing cards with the opponent. Use the Doomsday Prophet to taunt the followers and deal with the opponent, looking for opportunities to use AOE to earn cards. With two divine fires and two veterans, you can have up to 56 health points on the priest. Your opponent will definitely draw cards faster than us. Therefore, your strongest weapon is not your cards, but your opponent's fatigue.

2 fast attack profession

Fast attack professions include mage, hunter, zoo, etc. If you encounter an aggro career in the early stage, it will be no problem as long as you hold off. Two doomsday prophets, four sets of AOE, and six taunting minions will make them cry without tears.

3 slow career

Slow professions include warriors, priests, kings, druids, etc. To deal with slow professions, our most powerful weapons are two pieces of destruction and two pieces of Holy Light Bomb. Basically, the effect of the Light Bomb determines the outcome of the game.

4 business career

This deck is full of four sets of Priest's AOE, which is a great career, come on!

5 slap in the face career

Occupations include face-fighting, face-hunting, thief, etc. With two divine fires and two veteran players, the maximum number of priests we can have is 56 health. If we control the situation, our opponents will have no chance. In the early stage, we have Smite, Pain, and Doomsayer. Our taunt minions will make it difficult for them in the mid game. Don't rush to transform, just wait for the opportunity.

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