The Must-read Masterpiece "Social Dividends" To Play With Social Marketing

Tencent is China’s largest social platform operator, and Xu Zhibin is an expert within Tencent who specializes in community marketing.

Therefore, as soon as Xu Zhibin's masterpiece "Social Dividend" was released in 2013, it was jointly recommended by Internet celebrities such as Lei Jun, Kaifu Li, and Wei Ming (CEO of Youku), and became a super best-seller in the online marketing category!

Due to his busy schedule, Brother Wuji has never had the opportunity to read it. A few days ago, I learned that an upgraded version of this book was released, and I immediately ordered 3 copies from Dangdang.

After receiving it, I spent a whole day reading it, and the biggest feeling I felt was regret! Why not read this book as soon as possible, otherwise I might earn an extra 5 million!

This book is not easy to read because the author studies it from the perspective of an operator of a large social platform and mainly writes it for Internet practitioners.

In order to help the majority of “newbies” in social marketing better absorb it, Brother Wuji combined his own practical experience to share the essence of the book with you. The key points are:

1. Every enterprise must engage in social marketing

The past 10 years have been an era when search marketing is king. Regardless of Baidu, Alibaba, Tmall, or Taobao, the main marketing model is keyword search + product display.

Therefore, in the past, the e-commerce promotion model was relatively simple, with a large number of search ads, free search optimization, and fast-transaction websites, which could basically spread all over the world.

But now China has fully entered the mobile network era, and consumers’ cognitive channels for brands and products are becoming more and more “decentralized.”

It is not convenient to use search engines such as Baidu and Taobao on the small screen of mobile phones. People use social platforms such as WeChat, Weibo, and QQ groups more.

And social e-commerce shopping guide apps such as Meilishuo and Mogujie can obtain information such as product evaluations and recommendations from the sharing of their friends' "relationship chains".

Therefore, today’s e-commerce has entered a new era in which social marketing and search marketing are equally matched. Brother Wuji even asserted that in the next two to three years, the effect of social marketing will definitely surpass that of search marketing!

Many traditional business owners who have transformed into e-commerce have a love-hate relationship with social marketing:

The search marketing that I used to do in the past is becoming more and more expensive due to the participation of more and more competitors, and is ultimately unprofitable. Without innovation, most small and medium-sized players will face the exit!

However, there are also high risks in launching social marketing rashly: many companies have launched social marketing in a high-profile manner under the misleading of so-called "micro-marketing masters", and most of them have been disappointed!

The essential reason is based on the boss’s cognitive barriers: the marketing model based on search marketing and strong advertising is completely unable to adapt to the social marketing model centered on personal relationships and word-of-mouth communication.

To be successful in social marketing, you cannot just rely on low-level network marketers or agent operators. The boss must really pay attention to and learn it thoroughly. Marketing strategies, channels, and assessment indicators must all be completely changed!

Here is a very interesting case: Why did Jack Ma launch "Laihuang" with great fanfare, but couldn't defeat WeChat? He acquired 18% of Sina Weibo's shares, but still couldn't save Sina Weibo's decline?

The underlying reasons can be found from several details: Jack Ma himself does not pay much attention to and does not know how to use social platforms. His Weibo only updates 1 or 2 posts a year, and WeChat and QQ space are even more invisible.

The WeChat Pay launched by Tencent uses the social viral marketing model to develop a simple social game "Grab Red Envelopes".

During the Spring Festival of 2014 alone, in just over ten days, we reached the number of activations that Alipay had spent several years promoting. Jack Ma or Ma Huateng, who is the king of social marketing? Let’s decide!

Therefore, no matter how good you were in e-commerce or traditional business in the past, today we are facing the turning point of the social network era. Everyone must catch up and transform themselves.

Brother Wuji would also like to use Xiaobai's "return to zero" mentality to learn again and fight in the world again!

2. The core of social marketing is word-of-mouth communication from fans

In the past, online marketing was based on advertising display and product search; in the future, marketing will be based on interpersonal communication and influence. Everyone may be a huge communication node!

More and more people do not trust merchant advertisements when shopping, but rely more on word-of-mouth recommendations from good friends or evaluations from expert opinion leaders.

To trigger word-of-mouth communication, the most fundamental thing is based on products and services. Only by making every effort to create the ultimate hot product that exceeds customer expectations can a strong word-of-mouth be formed.

Various social marketing strategies and techniques only amplify the effect of communication and accelerate the speed of communication, but they cannot replace brand reputation itself. The aroma of wine naturally means you are not afraid of deep alleys!

For social marketing to be truly effective, the most critical point is how to get people to "share" your brand information in large numbers and continue to discuss your products.

Many bosses engage in WeChat and Weibo marketing, but why is it ineffective? Because he doesn’t understand the real key points of social marketing, he only focuses on assessment indicators such as the number of fans added and the number of views.

In fact, the number of “forwards” from fans is the most important!

A few days ago, Brother Wuji wrote an exclusive interview with social marketing expert Wu Ge: "You don’t need to learn from Jack Ma to succeed: Diaosi’s road to crowdfunding and entrepreneurship"

After writing it, I posted it in Moments. My personal WeChat ID only has 1,000 fans, and the number of views is generally between 1,000-2,000.

But only 2 days after this article was published, the number of views exceeded 10,000, 5 times more than usual. Why?

After background analysis of the public account, it was found that 1,050 people had forwarded this article, more than 900 more than usual, but the number of views soared by more than 8,000!

Why are there so many retweets? On the one hand, it is because the quality of the article is pretty good: the content is practical, the views are novel, and the title captures the hot topic of Jack Ma’s listing.

On the other hand, because of "hooking up" with Fifth Brother and the Internet Goddess, these two social marketing tycoons gave an order and called on their 100,000 fan groups to share in Moments.

Even if only 1% responded, there were nearly a thousand retweets, so the number of views quickly exceeded 10,000, and my WeChat followers suddenly increased by more than 500 people. This shows the power of "retweet"!

Don’t blindly pursue the number of fans. What’s more important is the quality of fans, especially the “big nodes” with strong forwarding power.

What is a big node? They are social experts with strong credibility, great influence, and a large number of WeChat friends. Most of them are big V accounts on Weibo and WeChat.

Many times a big node can just recommend it to you, which is enough to increase your number of fans and views by 10 times, while also quickly increasing your credibility!

Brother Wuji himself is also a high-quality node. Although he does not have many WeChat fans, most of them added me because they agree with Brother Wuji’s views and character. The quality of the relationship chain is relatively high.

Based on their trust in Brother Wuji, they believed in the products and projects I recommended. In just a few days, 7 or 8 fans had become Brother Wu’s dream sponsors.

3. How traditional enterprises can effectively carry out social marketing

It would be ideal if the boss could personally go into battle like Brother Wuji, Brother Wu, and the Goddess of the Internet, continue to write articles, and create self-media to promote the brand and gather fans.

But most bosses don’t have that much time or good writing skills to write. What should we do?

I suggest that these companies’ social marketing should focus on serving their existing customer base first, and use WeChat, Weibo, and QQ to provide one-on-one professional services.

"Don't do sales but provide services", in order to enhance customers' trust in the brand and promote word-of-mouth communication.

On this basis, you can cooperate with big nodes (big V accounts) and large self-media to publish soft promotional articles, conduct joint brand marketing activities, and borrow ships to go overseas.

Pay more attention to Tencent's social advertising service – Guangdiantong, and Sina Weibo's advertising service. The effects are worth trying.

The boss must pay attention to himself and must be familiar with the social network platform personally, instead of just relying on promoters or agent operators. Before Lei Jun cooperated with WeChat, he spent three months on WeChat.

Don’t use trolls easily, as trolls often have the opposite effect, because in the era of social networks, information is very transparent and netizens are not stupid.

We should embrace the "new love" of social marketing, but don't dislike the "old love" of search marketing. The highest level of martial arts is not limited to one move or another. Wherever customers gather, our brand should appear there.

Brother Wuji believes that for traditional enterprises, the best business model is neither pure search marketing nor pure social marketing.

Rather, it is the organic integration of the three major marketing channels of search + social + ground stores, and the systematic construction of online stores + micro stores + ground stores.

This is the new entrepreneurial model "O2O Whole Network Micro Business Chain" pioneered by Brother Wuji. I will create a series of articles to further share with you.

Brother Wuji firmly believes that the network-wide micro-business chain model will gather the power of hundreds of millions of diaosi to challenge the oligarchs through democracy, which is enough to challenge Jack Ma's dominance!

This is my long-term research direction. If you are interested in studying together and collaborating, you can pay more attention to Brother Wuji! ! !

Youtube Celebrity

Brand new development experience, instant social networking with celebrities! The authentic IP of the Korean drama "My Love from the Star" is authorized. NetEase sincerely develops its own mobile game in 2015 – "Dream Star City: My Love from the Star Special Edition" (hereinafter referred to as "Dream Star City: My Love from the Star Special Edition"), which will be released on October 15 The Rijiuyou platform has launched an Android public beta. As the first urban-themed life simulation social mobile game, what unique social experiences does "Dream Star City: Star You Special Edition" have? Today the editor will reveal the secrets one by one for everyone.

gameplay video exposure

"Dream Star City: My Love from the Star Special Edition"

In the game, you not only have the opportunity to make friends from all over the country, but you can also participate in rich interactive activities such as classroom learning, pet competitions, carnival parties, draft campaigns, and even marriage and childbirth with them, step by step to realize your urban ideals. Reach the pinnacle of life.

Celebrity game rules_Celebrities love shooting games_Do celebrities love shooting games? Is it true that celebrities love shooting games_Celebrities love shooting games_Celebrity game rules

Classroom gameplay, get new skills every day

Want to relive your school days? Then come to Dream Star City to return to the classroom. You can learn a variety of courses such as cultivation, nursing, home economics, etc. with your friends here. The teacher will also ask questions to test the players. If you really don’t know the answer, then Just hug the top student’s thigh tightly! If you are lucky enough, you may even meet Professor Du to teach in person.

classroom learning

Is it true that celebrities love shooting games Is it true that celebrities love to shoot games? Celebrity game rules

Club party, party together and have fun together

In Star City, players who like to join a big family can also create or join a club with their friends to participate in rich and interesting daily activities. There will be a theme party every night in the club party scene. Not only can you invite your favorite girls/guys to dance together, but you can also steal the McHi song and amaze the whole audience!

club party

Is it true that celebrities love shooting games Is it true that celebrities love to shoot games? Celebrity game rules

Cute pet competition, who is the most poop-loving person?

Every Star City resident will have a cute pet. But how can you bear to keep it at home all day? Take it to participate in the pet competition! Take a look at what mythical beasts your friends have raised, share their poop scooping experiences, and see who is the most competent owner when pets compete for the title of Star City Alliance Leader.

drive pet

Is it true that celebrities love shooting games Is it true that celebrities love to shoot games? Celebrity game rules

Real-time voice, chat without limits

Refuse to be alone, you can interact with friends everywhere in Star City. Random encounters on walks, group chats in clubs, and shouting to the world. All players can use voice to communicate in real time in the chat channel, hear each other's voices, and the voices will be automatically translated into text. Isn't it very convenient?

voice chat

Is it true that celebrities love shooting games Is it true that celebrities love to shoot games? Celebrity game rules

Friend positioning, play with the circle of friends

Friends who are lonely and cold in real life, there is no need to worry about the dilemma of not having friends in Star City~~ There is the most advanced LBS positioning system here. Each player can check the attached players in the same city at any time, add friends with one click, and also It has real-person avatar certification to help you make friends while playing games, and say goodbye to dating apps.

Real person avatar authentication

So, what is the much-anticipated wedding gameplay like? Let’s give it a try first, the editor will reveal the news to you one after another! At present, the official public beta reservation website for "Dream Star City: Star You Special Edition" has been officially launched. Players can make a public beta reservation through the game’s official website and get a public beta reservation gift package! Follow the official WeChat account to learn about the latest game news and event information as soon as possible. The popular real-time social mobile game "Dream Star City: My Love from the Star Special Edition" will be officially launched in public beta in October. See you there!

About "Dream Star City: My Love from the Star Special Edition"

NetEase has been officially authorized by HB to adapt "My Love from the Star" and launch a new development experience, a celebrity instant social mobile game. In the game, you will become neighbors with Cheon Song Yi and Do Min Joon and continue their love story. You will also have the opportunity to meet friends from all over the country and experience the fun of home decoration with them. There are also ways to play such as clothing matching, pet raising, classroom learning, store management, draft competitions, parties, etc., allowing you to achieve your ideal life in the rich urban life.

NetEase E-Sports Platform

3. "Combat Westward Journey" The ultimate battle between e-sports champions takes place tonight

"Journey to the West" officially launched the public beta of the Android version today (November 4). Downloads from the official website are now open, and all major domestic Android channels will jointly launch the game. Since the game was launched on October 31st, its performance has been extremely eye-catching, ranking second on the game download list and seventh on the best-selling list, becoming the most popular action game among players in recent times! Pay close attention to tonight's extreme showdown of esports champions. We and Newby will fight to the death in the Wild West. At that time, NetEase CC and other e-sports-2/ will be broadcast live simultaneously! "Journey to the West" e-sports champion extreme confrontation official event [Revolutionary Action Mobile Game! The top-selling action mobile game] "Journey to the West" was launched on October 31. With its unique new MOBA RPG gameplay and the happy hits created by its self-developed engine NeoX, it is widely loved by players and has set off a wave of fighting craze in the handheld arena.

4. Which live broadcast platform is easy to use in 2021?

How about NetEase e-sports platform_NetEase e-sports platform v1._NetEase e-sports game

The top ten free live broadcast software are as follows: 1. Huya Live Huya Live is a live broadcast app launched by Guangzhou Huya Information Technology Co., Ltd. in 2014. It is also one of the most popular game live broadcast platforms in China. 2. Douyu Douyu is a barrage live broadcast sharing subsidiary of Wuhan Douyu Network Technology Platform. It is the first domestic online live broadcast platform to enter the D round. 3. Aauto Aauto is a short video app launched by Beijing a auto Technology Co., Ltd. in 2011. It is also one of the top ten short video platforms in 2021.

5. , referred to as Bilibili, is currently one of the most popular video software in China, covering many functions besides video, such as games, live broadcasts, and communities. 6. Penguin Esports Penguin Esports is a subsidiary of Tencent. Mainly provides live broadcasts in the gaming field. 7. CC Live CC Live is NetEase’s large-scale live broadcast focusing on gaming and entertainment. It has a rich variety of popular NetEase series games and has more than 280 million registered users. 8. YYYY Voice is a social entertainment live broadcast app launched by Guangzhou Jinhong Network Media Co., Ltd. in 2005.

5. Blizzard has ended its cooperation with NetEase. Will there be any changes in NetEase's stock price? Who will take over?

NetEase e-sports game_How about NetEase e-sports platform_Netease e-sports platform v1.

This operation affects both parties. Although NetEase's stock price will fall, it will definitely be small. If someone takes over in the future, the most likely candidate will be Tencent, because it not only has money but also mature experience in operating online games. In addition to operating the third game, NetEase also has many self-developed games, such as Fantasy Westward Journey 2 and Westward Journey 2, which currently have strong ability to attract money. In addition, in terms of game innovation, NetEase has also continued to work hard and launched many high-quality stand-alone games, such as "Never Rob", which has been a great success.

Multi-dimensional development has allowed NetEase to make a lot of money in the composition of game revenue. The latest financial report shows that Blizzard's revenue from operating these IPs only accounts for 7% of the company's total revenue, so even if the cooperation is terminated, it will not have a big impact on NetEase's stock price. Even if the stock price falls, it will certainly not be significant. As for Blizzard, it originally expected NetEase to accept its "overlord clause", including but not limited to increasing the game commission by 50% on the original basis, allowing NetEase to be responsible for the adaptation of mobile game IP and enjoy its own overseas income. Even in order to take care of their own financial statements, the other party has to pay a high deposit. Isn't this obviously "killing the goose to obtain the egg"?

6. Where is the base of NetEase mobile games?

How is the NetEase e-sports platform

Shanghai and Guangzhou. NetEase was founded in Guangzhou in 1997 by founder and CEO Mr. Ding Lei. It was listed on the Nasdaq Stock Exchange in the United States in 2000. It is China's leading Internet technology company. NetEase Mobile Game Base refers to NetEase's e-sports production base. According to a query on NetEase's official website, NetEase's mobile game bases are located in Shanghai and Guangzhou, and are used as e-sports bases for professional competitions.

NetEase Mobile Game Base refers to NetEase’s e-sports production base. 6. Penguin Esports Penguin Esports is a subsidiary of Tencent, which mainly provides live broadcasts in the gaming field. NetEase Black Pig Esports Smart Professional Edition (Game Social) gathers many game masters and beauties, esports experts, and a comprehensive social platform to provide Interesting content, according to the official website of NetEase, NetEase mobile game bases are located in Shanghai and Guangzhou, and are used as e-sports bases for professional competitions.

1. Offline companionship software app

How is the NetEase e-sports platform v1._How is the NetEase e-sports platform_NetEase e-sports games

Offline playback software app: 1. Equipped with an app, there is a mobile gameplay application, online live face-to-face game teaching, providing users with professional gameplay and skills. Help players achieve easy scoring and bring a happy gaming experience. 2. Hunting, traveling, playing apps, management, helping many game players and ordinary players play the game happily together on the platform. Fully explore and enjoy the endless fun of the game! Interested game lovers, please download this hunting app now to experience it!

NetEase Black Pig E-Sports Smart Professional Edition (Game Social) gathers many game masters and beauties, e-Sports experts, and a comprehensive social platform to provide interesting content. 4. Miyu app online group, e-sports masters will take you flying, and people will accompany you to play mobile games. The latest official version of the Miyu app for Android (game play) makes friends and chats online, and the game makes friends correctly. Once you enter this platform, you can take orders and start playing. 5. Baofengji e-sports app The latest Android version of Baofengji e-sports app can quickly create a companion order for users who provide services online, and quickly publish it on the platform, waiting for selection, allowing the banking industry to easily choose the services they need. , experience a more enjoyable gaming experience.

How is the NetEase e-sports platform v1._How is the NetEase e-sports platform_NetEase e-sports games

2. The old interstellar boy joins hands with HOJO to complete the live broadcast. Is e-sports social media going to face another change?

On June 17, SCBOY, led by Huang Xudong, Sun Yifeng and others, officially entered the e-sports platform Horn HOJO and launched the "National Poisonous Milk" on the HOJO platform. HOJO is also the official forum of the World Series (WTL). In the alliance live broadcast room, SCBOY will start a new "black and white" journey with Zhu Shijie, founder of Mai HOJO and former -1 e-sports leader, at 20:00 on June 24.

Zhu Shijie, the founder of HOJO, is also a former star professional player. He once served as the head of -1 e-sports and the event manager of Tencent League of Legends. As veterans in the e-sports industry, he and HOJO also have a more unique understanding of games and social interaction. In the moment of IM social abuse, HOJO will sound the rally call for e-sports people, integrating the information transmission logic of EM and IM social, making social interaction in the game space more efficient and accurate; making the game more interesting and fun.

National Game—Lianliankan

Lianliankan is a PC puzzle game created by Huang Xingwu.

"Lianliankan" can be eliminated by connecting two identical cards together with less than three straight lines. The rules are simple and easy to use. The game is fast-paced, the graphics are clear and cute, and it is suitable for careful players. The addition of rich props and public modes enhances the competitiveness of the game. Various types of maps allow players to find challenging goals at all game levels, keeping the game fresh for a long time.

Speaking of mini games, we have to mention "Lian Lian Kan". This casual mini game was once popular all over the country. According to statistics, it now has a total of 500 million players. It is not an exaggeration to call it a "national game".

As the name suggests, "Lianliankan" is to find related things. It is basically used in mini-games. It means to find two identical things, which can be treated as related within certain rules. Its development is divided into three stages: Tabletop games, online games, social games.

The desktop game "Lian Lian Kan", which originated in Taiwan, has become very popular since it was introduced to the mainland. It has also attracted many programmers to develop multiple versions of "Lian Lian Kan".

Later, due to the popularity of Flash applications, various online Flash versions of "Lianliankan" appeared on the Internet. Such as "Crystal Lianliankan", "Fruit and Vegetable Lianliankan", etc. The popular "Crystal Lianliankan" has attracted a large number of female players with its gorgeous interface.

In 2008, with the popularity of social networks and the rise of open platforms, "Lianliankan" was introduced into social networks. "Lianliankan" was combined with personal space and quickly spread, becoming a popular social game. Including Kaixinxiaoxiaole, which became popular in the past few years, it cannot escape the category of Lianliankan.

What Are The Characteristics Of Scheming People? What Are The Characteristics Of Scheming People?

Appearance characteristics

Scheming people often have delicate facial features and exquisite images. They pay great attention to their own image and dress up, and habitually package themselves into a mysterious image. In most cases, they will carefully dress up to look noble and elegant, but when necessary, they can also disguise themselves as ordinary people and let themselves penetrate into the core of public opinion. They are good at using makeup and clothing to change their appearance in order to confuse others. In addition, the expression of a scheming person is also an important sign. Even if the expression is not sincere, it can still reflect their true feelings through extremely subtle changes in details.

Moreover, scheming people also have very strong emotional intelligence and observation skills. They are very good at observing other people's emotional changes through their expressions, voices, postures and other detailed characteristics, and when necessary, change their own way of expression to improve their performance. Achieve spiritual communication with others.

language expression

Scheming people are very good at using words to control situations. They tend to use "verbal masking" techniques to hide their true thoughts and intentions. They usually speak slowly and gently, giving people an impression of affability and goodwill. However, when they express their opinions, they often use indirect expressions to let others misunderstand their true intentions and achieve their own goals. In addition, they can also influence other people's thinking and decision-making through sarcasm, ridicule, ridicule, etc.

At the same time, scheming people are also very good at interpreting the words and deeds of others, deeply analyzing and understanding every word and action, and can accurately respond to other people's emotions and emotional changes when necessary.

communicative skills

Scheming people are very good at using various social relationships to achieve their own interests. They are good at attracting useful people around them and establishing long-term and stable relationships with them. You can often find social partners that suit you on different occasions, and gather together to control their behavior and thoughts. They are also very good at using their advantages to reward those around them in order to maintain their connections and improve their social status.

In addition, scheming people can also interpret various invisible signals and use their words and actions to influence other people's thinking and decision-making when necessary. They are very flexible, alert, and easy to observe and study others, fully understanding their needs and expected behaviors.

social skills

Social skills are an area that scheming people are very good at. In most cases, they will not directly attack the weaknesses of others. Instead, they will first perceive the needs and desires of others, and then use their own strengths to gain the trust and trust of others. support. They are also good at showing a generous and open-minded image in social situations to gain respect and recognition. In addition, they are also very good at proving their worth in social situations, thereby attracting more people to pay attention to and get close to them.

At the same time, in the process of communication, thoughtful people will pay special attention to details and etiquette to further deepen others' impression and trust of them. These details and etiquette include: responding in subtle ways, mastering good posture, speech and behavior, and creating an atmosphere of stability, trust and appreciation.

mental activity

Scheming people display very delicate and complex mental activities. They often think and make decisions in extremely wonderful ways, are extremely meticulous and contemplative, and are good at concealing their inner world and making unexpected decisions. Not only that, scheming people also have a very unique way of understanding their own inner experiences, and can think about their feelings and emotions from various perspectives to achieve ultimate guidance.

In addition, scheming people are also very good at using their own mental activities to manipulate the wishes of others. They will combine their own ideological activities with the needs of others to achieve the purpose of controlling other people's thoughts.

Behavior

Scheming people exhibit a complex and contradictory set of behavioral traits. Not only are their behaviors inconsistent with typical personality traits, but they can easily be interpreted by others as mysterious and elusive. Still, scheming people usually maintain enough self-control to behave in a way that doesn't scare anyone.

In addition, scheming people are also good at using body language to convey their intentions. They will use various body language cues to hint at other people's wishes and further control other people's thoughts and actions. These behaviors include: posture, tone of voice, expression, movements, etc.

Ouran High School Male Public Relations Department

This is the mobile game app of Ouran High School Male Public Relations Department, which will take you into a sweet campus love story! Through the unique plot, rich highlights and diverse gameplay, you can enjoy the fun of developing love in the game. Come download and experience it! This game is adapted from the popular anime, but the plot is more independent, giving you a different love experience. If you like it, download it now.

【Game Features】

Dream Campus Festival_Dream Campus Download and Install_Dream Campus Where to Play

1. [Dream Campus]: An immersive campus plot that takes you to experience the wonderful life of Ouran High School! Grow up together with charming boys and create your own love legend!

2. [Multiple Plot Lines]: Each male protagonist has an independent story. Different plot directions will develop according to your choices, unlock new love lines, and meet various surprises and challenges!

3. [True Confession]: Through game interaction, choose the right time to confess your love to the boy you like and feel the heart-pounding moment! For true love, work hard to improve your personal charm!

Dream Campus Download and Install_Dream Campus Festival_Dream Campus Where to Play

【Game Highlights】

1. [High degree of freedom in customization]: Rich character modeling system, freely match clothing, hairstyle and makeup to create a unique you! Perfectly express your fashion sense and attract the attention of boys!

Dream Campus Where to Play_Dream Campus Festival_Dream Campus Download and Install

2. [Love Test]: The mission mode increases the fun, complete various mission tests, and challenge your limits! It not only exercises your practical skills, but also helps you better understand the inner world of the male protagonists.

3. [Social interaction]: Make friends with other players, meet like-minded friends in the game, share game and love experiences together, and talk about every bit of campus life!

Dream Campus Festival_Dream Campus Download and Install_Dream Campus Where to Play

【Gameplay】

1. [Daily Date]: Participate in a variety of activities with the male protagonists and spend sweet time together. Savor delicious food, watch performances, and experience romantic moments together.

2. [Love Challenge]: Through various dialogue interactions and task completion, gradually increase the goodwill with the male protagonist. While overcoming various love difficulties, you can also find a closer relationship with each other.

Dream Campus Festival_Dream Campus Download and Install_Dream Campus Where to Play

3. [Communication and socializing]: Participate in social occasions such as campus parties, club activities and competitions, and get to know more classmates and their friends with similar interests. Show your charm and attract more boys' attention!

【Game Summary】

The classic anime adaptation allows you to experience a different romantic plot. You can make your choices in the game. Each choice will affect the ending of the plot. If you like it, come and download it and give it a try.

Game Companion App Development

With the continuous development of modern technology, people's entertainment methods are also constantly changing. As a new virtual social platform, the Game Companion APP provides online companionship services to game enthusiasts and has become a part of modern people's entertainment life. This article will focus on the development of game companion APP and explore its potential value and challenges to users and developers. 1. Definition and functions of game companion APP Game companion APP refers to an online platform,

With the continuous development of modern technology, people's entertainment methods are also constantly changing. As a new virtual social platform, the Game Companion APP provides online companionship services to game enthusiasts and has become a part of modern people's entertainment life. This article will focus on the development of game companion APP and explore its potential value and challenges to users and developers.

Guangzhou game accompaniment service website_Guangzhou accompaniment studio recruitment_Guangzhou accompaniment part-time job

1. Definition and functions of game companion APP Game companion APP refers to a mobile application that provides game companion services through an online platform and enables interactive communication with users. It is not only a tool for playing games, but also a virtual social platform that promotes interaction and communication between users during the process of playing games. In addition to the common companion functions, the game companion APP can also provide other value-added services, such as technical guidance, game communication, game information, etc., to meet the diverse needs of users.

2. Advantages and value of the Game Companion APP 1. Provides a convenient way to play companions: Through the Game Companion APP, users can find like-minded companions anytime, anywhere and enjoy the fun of the game through the online platform, avoiding the need for traditional offline companionship. time and space limitations.

Guangzhou game accompaniment service website_Guangzhou accompaniment part-time job_Guangzhou accompaniment studio recruitment

Build a virtual social platform: The Game Play APP provides users with a platform for social communication. Users can meet people from different backgrounds in the game, form teams together, challenge games, and strengthen social relationships.

Open up business and employment opportunities: With the rapid development of the game industry, more and more people are willing to spend a certain amount of money to find excellent game companions. This provides business and employment opportunities for game players and creates economic value.

Guangzhou accompaniment part-time job_Guangzhou accompaniment studio recruitment_ Guangzhou Game Accompanying Service Website

3. Development Challenges of Game Accompanying APP 1. Accumulate user base: Game Accompanying APP needs to attract enough user groups to form an active social platform. Therefore, developers need to attract users' attention and participation through advertising, high-quality services and other means.

Guarantee the companionship experience: The core of the game companionship APP is to provide high-quality companionship services. Developers need to set up a strict user evaluation mechanism to screen out high-quality companionship players to ensure that users get a good companionship experience.

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Good technical support and updates: Game companion apps need stable servers and smooth networks to provide uninterrupted game companion services. Developers also need to continue to follow up on game updates and user needs, and make timely adjustments and improvements.

4. Future development trends of Game Play APP 1. Diversified services: Game Play APP can meet the diverse needs of users and create a richer virtual social experience by expanding services and adding more game types and interaction methods.

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Introducing virtual reality technology: The development of virtual reality (VR) technology has brought new opportunities to game companion apps. Users can interact with players through VR equipment to obtain a more immersive and realistic gaming experience.

Intelligent play assistant: With the continuous development of artificial intelligence technology, in the future, game play assistants can provide more personalized and intelligent services through intelligent play assistants to meet users' different needs for gaming experience.

Conclusion: As a new virtual social platform, the Game Accompanying APP has huge potential value. By providing convenient ways to play with others and building a virtual social platform, the Game Play APP can meet users’ entertainment needs and create economic value. However, developers face challenges such as accumulating a user base and ensuring a playing experience. In the future, the development of game companion apps can leverage trends such as diversified services, virtual reality technology, and intelligent companion assistants to bring users a richer and smarter gaming experience.

Article keywords: Game companion APP development

Chen Yizhou Sold Renren After Drinking: He Was Most Afraid That Renren Would Be Abandoned After The Remaining Value Was Used Up.

Wang Le (left) and Jiang Nan (right), founders of Duoniu Media.

After nearly a year, Duoniu Media’s redesigned “Renren” application has been officially put into public beta. At the end of 2019, one day after it went online, the app broke into the Apple App Store social free app rankings. After Duoniu Media acquired Renren, it inherited related assets and users and began to adjust it. The new Renren continued the previous positioning of Renren as a social network focusing on campus relationships.

On December 31, 2019, regarding the details behind this transaction and the future development of Renren products, Duoniu Media Chairman Wang Le and CEO Jiang Nan accepted an exclusive interview with a reporter from the Beijing News in their office.

Chen Yizhou spoke the truth after drinking and could not accept buyers squeezing everyone's value

Beijing News: What has Duoniu done since taking over in the past year?

Jiang Nan: Renren is an old product. It was once the core product of one of the top three or four companies on the Internet, and it has accumulated huge data of 240 million real-name registered users. We spent nearly 9 months sorting out all the data and interfaces in its backend, and even today there are still many problems.

There are billions of photos and tens of billions of updates. I don’t think they will be completely sorted out by today in 2020. We need a lot of storage space. At that time, we only saw a huge amount of wealth placed there, but it was placed in many boxes and grids, and it was not uniform.

It has taken so long to integrate new apps and select new functions. Our team conducted several rounds of discussions, including surveys with the company’s senior management, industry insiders, and former Renren colleagues, and we finally determined which features should be retained. Regarding the live broadcast that users complained about, we separated it into two applications (referring to Renren and Renren Live), which also took a long time.

Beijing News: Why did you want to acquire Renren in the first place?

Jiang Nan: We have seen such a large scale and user base, covering a high proportion of real classmate relationships in China from the post-85s to the pre-95s in the past 10 years. This is the first foundation. The second one is Renren’s brand, a business merger that took the entire Internet by storm. At that time, it even surpassed the scandal between Ashin and Jolin Tsai in the hot searches. Third, we also considered whether assets can be activated. The public beta that started on December 30th answered this question. Many people chose to come back and take a look, because this platform recorded all his youth. We also calculate whether it is cost-effective to wake up this product based on our own capabilities.

We can do the math, there are more than 200 million users, there are at least 150 million net users, and then wake up 10% of them, which is 15 million, and the average wake-up price for each user in the market is 10 to 15 yuan, that is to say Our wake-up cost is 200 million, but if you want to make social products in the market now, if you spend 200 million, you are guaranteed to see nothing, and it will be a waste.

Beijing News: Is Chen Yizhou looking for a successor as outsiders say? How did you talk to Chen Yizhou?

Jiang Nan: To this day, we are still discussing whether this acquisition is correct. In fact, judging from Chen Yizhou's company assets, he does not necessarily need to sell Renren, and he is indeed our shareholder. He has a better understanding of the character of our founders, management and the capabilities of the company.

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It should be said that there are many people looking for Chen Yizhou, including some big brands. These people may have better bids than us, but the final outcome may be to use up the last residual value of Renren and close it down. This is emotionally unacceptable to Chen Yizhou.

Wang Le: Around 2017, when the weather was very cold, we met Chen Yizhou once in Japan. We are all old users of Renren, so we naturally talked about products.

Jiang Nan: I have a deep impression. We drank wine that day and had an in-depth communication in an informal state. We talked a lot about our views on the future of the Internet, including discussions on various products, including how to view Renren. Then we complained about him, saying that you would commit suicide by bundling the live broadcasts together. We expressed straightforwardly that if you are still interested and think this matter can be done, we think we can do it, and you trust us.

Beijing News: When did Chen Yizhou finally make the decision to sell Renren?

Jiang Nan: Chen Yizhou said that we would talk with each other when we return to Beijing. In fact, he began to have an idea in his mind. Of course, someone also gave him a quotation. It seems that the final decision will be made in the summer, right?

Wang Le: When it comes to negotiating the business terms, the terms have already been decided.

Beijing News: Have your quotations changed during this period?

Jiang Nan: The price has not changed much because Chen Yizhou himself is also a shareholder of Duoniu.

Wang Le: Renren is a listed company, and shareholders such as the Audit Committee, the U.S. Securities and Exchange Commission and SoftBank are all reviewing it, so it is impossible for Chen Yizhou to sell at a low price. Our shareholders also include Shenzhen Venture Capital, Haier, and Perfect World, so it is impossible to deviate from its value.

In 8 years, there is no longer a leader in campus social networking in the Chinese market

"Beijing News": What is the value of Renren today?

Jiang Nan: In the history of China’s Internet, there are many products with more than 200 million registered users, but there are too few products with real names and strong social relationships. It was once Chinese, there is no doubt about it.

More than 200 million real-name registered users. I know who you are, who are your classmates? Or even who are your classmates’ classmates? If you want to socialize on the Internet in China, the scene is more important than the social interaction itself. Renren used to be the top spot on Chinese campuses. It has been 8 years since it went on the market and there is still no other Renren.

"Beijing News": Has the social demand behind this been generalized and no longer requires a specific application?

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Jiang Nan: Games, videos, and live broadcasts are all light social activities, and they are all typical products in which entertainment accounts for more than 60%. Campus is a special scene, and it is about socializing with acquaintances. Renren is an ecology of acquaintances and a scene with clear needs. It does not mean that users are distracted by other social activities. The biggest regret about Renren's product is that it didn't stick to this issue.

"Beijing News": What problems has Renren encountered?

Jiang Nan: When the company went public, it faced a lot of pressure, especially profitability. He made a lot of products at that time, but he did not continue to make efforts in social networking. what is the problem? It’s too expensive and can’t make any money. But if you look back in hindsight, today, the monetization efficiency on the mobile Internet is dozens of times that on the PC. It did not persist until the market had better monetization returns for it.

"Beijing News": Why didn't Chen Yizhou seize the mobile Internet?

Wang Le: Renren has four major concepts on the market. Renren.com corresponds to China, 56.com corresponds to China, Nuomi corresponds to China, and Renren Games corresponds to Zynga. Therefore, after the listing, the market value also became the top three Internet companies in China. , second only to Tencent and Baidu.

Then there are two problems. First, you are losing so much money every day, so you are forced to do something; second, you have already achieved a market value of tens of billions (at that time, Renren's stock price was less than ten billion at its peak) , then we have to achieve 100 billion, so at that time we made a lot of layouts and made a lot of attempts. And it is difficult for us to look at these things from the perspective of hindsight.

At that time, Renren had discussed the merger with China Mobile's Fetion. If it can really be done at that time, then today's mobile social landscape may have a different look.

Jiang Nan: Let’s take a look at what we have experienced. We have also experienced the rise of other products overseas, but why is it still so popular today? Just keep doing it.

Wang Le: At least I didn’t give up completely. I started working on the VR line and the AI ​​artificial intelligence line. Before these new layouts come into play, it’s right to stick to social networking. When a company moves towards a new stage, it is common for it to be confused at one stage, which is nothing more than diversification and internationalization. The problems that everyone encounters are not unique.

The new version was tested by Renren, and the large influx of users once caused the system to crash.

Beijing News: What did Duoniu inherit from Renren?

Jiang Nan: The team is mainly composed of newcomers, and there are also some engineers from Renren. For products, we can only say that we should take over and inherit them first, and development will take time. Duoniu itself has a variety of products and its business is healthy. We will not pursue everyone's returns in the short term.

Chen Yizhou helped me prove how correct I was in choosing this path. The scene on campus was real. Doing things on the Chinese Internet and finding the right path will cost you a lot. Secondly, with such huge user assets and scale, we have a good customer acquisition base and scenario. Third, we own the Renren brand and trademark.

We re-made the app, but it contains a lot of interfaces for old products, and I still need to make stable iterations on these.

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"Beijing News": After the acquisition, how did Renren arrange the team to take over? How to manage?

Jiang Nan: In internal management, it is an independent business team, and it is currently in the process of recruiting employees. If you look at it individually, Renren should be the one who currently invests the most troops in our team. From the business reporting line, we also have a partner with a technical background who comes and takes charge of more daily work.

Wang Le: In this Renren project, we actually need the support of everyone in the entire company.

"Beijing News": How is the product operating at present?

Jiang Nan: We did a small test version in October. We didn’t expect such a large number of users to come in, which put us under a lot of pressure. I can't reveal the exact numbers, but it's in the millions. We were seriously underprepared at the time. Calling from bandwidth and user data interfaces took up too many resources, causing many users to experience system crashes during use. After the public beta, we temporarily increased the bandwidth, and the peak value did not drop until 1:40 a.m. the next day.

"Beijing News": What innovations have been made in the products since taking over?

Jiang Nan: We have also thought about this issue before, asking whether users are tourists after coming here? We have developed a recommendation mechanism, using the technology of thousands of people to recommend users to browse relevant content of their friends. In addition to nearby people, some new features such as exercise recording have also been added. It is currently only a public beta version and there is still a lot of room for improvement.

Wang Le: Technology has been developing continuously in recent years, and there have been many innovations in social gameplay. Renren needs to make up a lot of lessons in social networking. Of course, there are also many innovation points, and we will continue to invest in this direction.

Jiang Nan: As long as there is something new online, we will try it.

"Beijing News": Do you think real relationships are one of the values ​​of Renren, so are people still willing to socialize under real names nowadays? Especially when encountering those dark histories.

Jiang Nan: The state stipulates that social products must have real names. If you do not use real names, you cannot register. Mobile phone number binding has been added to the product. As for the so-called "black history", we feel that this matter is actually a friendly joke, and people mostly laugh at it. From the data we have seen, the proportion of users themselves deleting their accounts and protecting the privacy of their accounts is very low. Black history is more of a joke, not a real fear of this thing.

"Beijing News" Will Renren encounter the same user privacy protection issues?

Jiang Nan: First of all, we try our best to protect all users' privacy as completely as possible. We even have very strict privacy requirements during the entire transaction process. Secondly, we have set privacy permissions so you can choose who is visible. Adding new features to old products is a huge headache for us. We still have to debug various interfaces compulsorily because we hope that users will have their own choices after they come on board.

Wang Le: It must be complete during the transfer process so that it has no copies and is unique.

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Jiang Nan: During the acquisition, we spent at least four and a half months to check the integrity of all data, make relevant data confidentiality agreements and privacy policy agreements, and design a migration plan. The migration of Renren directly physically moved the servers and handed over thousands of servers.

Forget about nostalgia, social networking is still the best way to reach over 100 million users

"Beijing News": Are you worried about users returning from Renren to WeChat, which has strong connections?

Jiang Nan: Actually this is a prejudice. Everyone has a prejudice against WeChat itself. WeChat is obviously a communication tool with social attributes, and everything will come back to WeChat. But, as a user, where do you post what content? Where are you talking about? Who to talk to? It's all the user's choice, and everyone needs different scenarios.

Regarding Renren's return, everyone showed their nostalgia for their youth in this matter. We have released an H5 page that can display how many days and how many updates you have posted on Renren. We see that many people are forwarding it to Moments.

Wang Le: We have a user who logs in to the website to check in every day for more than 4,500 consecutive days.

Beijing News: How long do you think this nostalgia can last?

Jiang Nan: Do we really post a lot of things in WeChat Moments? With all due respect, my life and my work are all tied together. There is nothing real about our circle of friends.

Why can we use the word "bet" on this transaction? Why do we bet on its assets, its brand, and its user behavior? It's because the scene where we bet is a real social scene. You and I are classmates. I'm going to complain about a certain thing. I want to tell the truth. Will you amplify it? Won't. Chinese people attach great importance to friendship between classmates and comrades-in-arms.

Wang Le: What we are most concerned about recently is whether old users can return smoothly, because after they graduate from college, some of them have changed their email addresses and mobile phones. Can their accounts from back then be successfully retrieved? Can the past photo history be saved smoothly and safely? Users can use Renren to connect with many friends who have lost contact. This is the first step. Only after the first step is completed can the following actions be taken.

Jiang Nan: We believe that many people come, but they may leave again, or delete things they don’t want to see, or even set them to close. But what we can see is that most users have still settled down and have in-depth exchanges with their friends, classmates and good friends like them. At present, these users are very stable.

"Beijing News": Who are your competitors on the campus track currently?

Jiang Nan: When we first came out for testing, someone said that a product called Friends was also coming back to the market (Friends is a product of Tencent). I said that it had nothing to do with us. We didn't set up an imaginary opponent for ourselves. In other words, my biggest competitor is Renren in 2011.

Wang Le: Times have changed, and it is no longer possible to attract users by signing up for free chicken legs, stealing food, or grabbing parking spaces. Researching new user needs and satisfying them well is far more interesting than saying what opponent I am looking for.

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"Beijing News": Why does the entire industry attach great importance to social products in 2019?

Wang Le: Today, whether you are doing games, e-commerce, or anything else, the threshold is very high. If you invest hundreds of millions, it is very likely that there will be no sound. However, is there no opportunity in this industry to use small things to make big gains? With a team of 40 or 50 people, you can create a product with hundreds of millions of users. I'm afraid social networking is one of the few tracks in this. Socializing with clear scenarios is worth investing in, and it is better than spending time on other things.

"Beijing News": Are there any plans related to financing and listing?

Jiang Nan: We have some plans and ideas, and many investors have communicated with us. We are not particularly urgent. At that time, acquiring Renren's listed companies was indeed an option, but we did not do that.

Wang Le: We chose to buy assets, which is simpler, because we don’t want to engage in listed capital operations, we just want to socialize on campus.

Biography of Renren.com

The predecessor of Renren is Xiaonei.com, which was founded in 2005 by Wang Xing, the founder of Meituan. He was obsessed with the "six degrees of connections" theory and expected to make a social product. Initially, Xiaonei.com was aimed at the United States, requiring users to register using an email address ending in edu, and the users were limited to university students. By offering "chicken legs" for registration, we began to promote users in universities in Beijing and other places.

In 2006, Chen Yizhou, who had founded the 5Q campus network, acquired the school network from Wang Xing and formed Renren. This year and the popularity of Twitter, entrepreneurship in the social field has started a climax and entered the Web 2.0 era. In 2010, Renren merged with its rival Kaixin.com.

In May 2011, Renren was built as the "Chinese version" and listed on the New York Stock Exchange. At that time, the opening price increased 39.28% from the issue price. The market value of US$7.483 billion surpassed many established Chinese Internet companies in one fell swoop, and once reached as high as Ranked second in Chinese concept stocks in the United States, it later became the third largest market value of listed Internet companies in China after Tencent and Baidu.

However, with the rise of other social platforms, the arrival of mobile Internet, and students starting to enter the workplace, Renren began to fall behind. From 2011 to 2015, although Renren made a lot of attempts, including launching Nuomi.com, Jingwei.com, etc., and acquiring the video website 56.com, its business involves group buying, videos, games, etc. But at this time, senior executives resigned, quarterly revenue and net profit fell sharply, and the company experienced large-scale layoffs.

Regarding Renren, in 2016, Chen Yizhou said in an interview that Renren was already an Internet financial company, and the social networking team only had about 200 people left. In the same year, Chen Yizhou vigorously promoted Renren Live Broadcast, and links to Renren.com automatically redirected traffic, which attracted a lot of doubts from users. The live broadcast business has plummeted to less than 200,000 in early 2018.

In 2018, Chen Yizhou announced the blockchain project "Renrenfang" and the token "". He hoped to apply it in multiple business scenarios. However, he soon encountered an interview with the regulatory authorities and had to withdraw the coins. In August 2018, Chen Yizhou lamented in a long article, "I no longer know how to socialize."

On November 14, Renren announced that the assets related to Renren’s social platform business were sold to Duoniu Media for US$20 million in cash, while Renren received US$40 million in shares issued by Duoniu Media Cayman Company. Duoniu Media was once owned by Renren, and Chen Yizhou is still on its board of directors.

On the same day, Chen Yizhou issued an article stating that a large number of external teams and companies had contacted him, and he chose Duoniu Media because the latter was “developing rapidly and has a good business model.” Founders Wang Lehe Dianzi (real name “Jiang Nan”) I like to research products, "Their company's market is big enough and they have enough strength to take over Renren."

Beijing News reporter Liang Chen, editor Xu Chao, Wang Jinyu, proofreader Li Xiangling

Do You Still Remember Renren, Which Was Popular On Campus? Now It Has Become Like This…

How many people’s social media nowadays is dominated by Weibo and WeChat? I have almost never visited Renren again, the message reminder has been turned off, the Renren client has long been uninstalled, and the name of Renren has almost never been mentioned again.

Until a netizen exposed a verification of adding a WeChat friend, this familiar yet unfamiliar name came back to my sight again:

(Picture from North American International Students Daily)

Whether it was a whim or a memory, I downloaded the Renren client to see what it looks like today. It is completely different from the page that popped up first before. What pops up is not the dynamic updates of friends, but the anchors who are live broadcasting. Users can watch the live broadcast without even logging in. But in the past, everyone had “real-name authentication and real social interaction”!

Can you still remember what Renren’s home page looked like before?

Let’s take a look at Renren’s current positioning: a high-profile live broadcast social platform. The Renren website that "finds old classmates, makes new friends, and learns about new campus news" has now become like this.

The decline of Renren is mostly due to itself

In 2009, the school network was renamed Renren, which means that it has gone beyond the scope of the campus and allows everyone in the society to come here. Since then, it has also experienced a glorious period: excellent products such as "Kaixin.com", "Nuomi.com" and "Renren Games" were developed; it was listed on the New York Stock Exchange in 2011, and once became a concept stock second only to Baidu. However, the shortage of funds forced Renren's "Stealing Food" game to be offline, Nuomi.com was sold to Baidu, and 56 Video was acquired by Sohu at a low price.

In 2013, Renren, which had suffered heavy losses, released a new version of its mobile client in order to "return to campus socializing." However, Renren, which has lost a large number of users, has almost faded out of people's sight.

As for the decline of Renren, Chen Yizhou has repeatedly said that it "comes down to external competitive factors" – the rapid rise of Weibo and WeChat. But is it really so?

In fact, the real disintegration mostly started from within. In 2012, Renren decided to focus its transformation on Internet finance, mainly targeting the college student market. Little did they know that once they entered finance, they were as deep as the sea, and from then on socializing was just a passer-by. Coupled with the missed important opportunities on the mobile side (including Kaixin.com, Tianya Community, Tieba, etc.), the lack of personalized original content and real-time information, and the handling of vulgar content is far less than that of competitors, etc., users of Renren.com The amount of data has become increasingly ugly.

Get a share of Internet finance?Dreams are beautiful, reality is skinny

Renren began its transformation in 2012, neither early nor late. However, Renren does not have the financial advantage and huge traffic advantage of the giants, and its subdivided areas are also affected by competitors (Ant Financial, Baidu Wallet, JD Finance, Qu Installment, installment music, etc.), the situation is not very optimistic.

In addition, the current legal support for Internet finance is incomplete, and Internet financial crimes occur frequently, endangering consumers' financial security and personal information security. Small and medium-sized enterprises like Renren do not have the risk resistance capabilities of other large enterprises. Internet finance is not something you can do whatever you want.

Will live streaming become a new traffic portal for everyone?

Renren, which has suffered serious user losses, is trying to catch up with the "national live broadcast" craze, but whether live broadcast can take on this important task remains to be tested.

Compared with Momo

The hot live broadcast market has become an area dominated by giants, leaving few opportunities for newcomers. Of course, there are exceptions. It can be said that live broadcast saved Momo. From Momo, we can see that the ability of live broadcast to attract money is so strong. It is also a social network. Can anyone who started late on the platform achieve the same results as Momo in live streaming?

Momo itself is positioned to socialize with strangers based on LBS. Momo Vice President Jia Wei said: "When I look at the anchors nearby, in fact, for the people nearby, the anchor is in an open state, you talk to her You will receive a reply, and the efficiency of communication and communication has improved a lot.”

In addition, there are also big differences in the live broadcast user base. Data disclosed by Renren shows that currently most of the users of Renren Live are school students. The characteristics of this group of users are relatively weak spending power and low willingness to consume. This is a big disadvantage compared to the "hormone economy" captured by Momo Live.

Compared with other live streaming platforms

Renren’s featured “classmate reunion” live streaming is nothing new. Douyu Live, Panda Live, and Inke Live are all involved in related segments. What's more, these live broadcast platforms have more types of live content for users to choose from. How easy is it to attract new traffic?

write at the end

If everyone focuses on mobile live broadcasting, its brand influence will still exist after all, and whether it can activate former users is still unknown.

But if everyone has never regarded social interaction as their essential mission, then it’s really hard to say. From campus to society and back to campus to Internet finance and mobile live broadcast, everyone always lacks a core product. It is neither a pure Internet financial company, nor a pure live broadcast platform, nor a pure social platform. Anti-canine.

It's surprising that Renren is still "alive", but it's also a pity. What will be the fate of Renren, which carries the Chinese version of the dream in the hearts of those born in the 80s and 90s?

The administrator’s message when logging in to Renren for the first time

In 2015, the last on-site letter sent by Renren

Perhaps returning to campus and doing a good job in real social interaction among college students is the outcome everyone hopes for. There is a sentence that makes me sigh with emotion: As a period of youth where I laughed, cried, made mistakes and talked nonsense, it only happens once in a lifetime and cannot be undone by anything.

Why Can "Honor Of Kings" Create A Myth In The History Of Mobile Games?Social Elements In The Game Play An Important Role

In the past 2017, the two keywords that dominated the gaming field were undoubtedly “Chicken Eating” and “Glory of Kings”. The former has topped the Steam weekly sales rankings for 53 consecutive weeks, while the latter has created the myth of over 3 billion in sales in a single month. At the same time, more than 200 million registered users have made "Honor of Kings" a huge social platform. It has been jokingly said that the two largest social platforms in China are WeChat and QQ, and the third one is "Honor of Kings".

The popularity of "Honor of Kings" can be said to be inseparable from the natural social nature of the game. In an era when the Internet was not yet popular, from the scene of several friends gathered around a Bully to the showdown between friends in Street Fighter King in the arcade, games became one of our few in an era when entertainment was scarce. Lots of talking points. With the advent of the mobile Internet era, the social experience of "Want to play black? Take me with you" has triggered the huge demand for social interaction among players nowadays.

At the same time, with the continuous development of technology, the social system in the game is also constantly evolving to meet the social needs of players in the new era. From socializing with acquaintances that originally relied on the game itself, to "Honor of Kings" relying on QQ and WeChat to form teams to compete. Then to the dual functions of "adding game friends + voice friends" in "Happy Werewolf", and now, the same-city social gameplay based on location service LBS has become the mainstream of current game social interaction.

For example, the second-anniversary version of the mobile game "Wen Dao" will be launched on April 27. As a mobile game that has inherited 12 years of classic IP, the game uses the original classic five-element combat method, cultivation, path-breaking and other unique gameplay features. On the basis of , a new city-wide social function has been added to connect the social interaction in the game with real life, so that communication between players is no longer out of reach.

Players only need to open the nearby people in the game, and then they can discover the masters in the same city through the ranking function in the same city social network. Not only are the character information such as division, level, path, physical damage, magic damage, speed, defense, etc. available at a glance, you can even know the distance between players in real life. As for friends on the social interface in the same city, these friends can be added across servers. Even if you are not on the same server, you can communicate without barriers through this function, which brings a different feeling from ordinary friendships.

The friends who used to fight monsters together seemed like a world away, but now they are right in front of us. Add interested fellow Taoists as friends in the game, and compete with them on the battlefield to fight bosses. Outside the game, you can eat, drink, and watch movies with fellow Taoists from the same city, and become close friends in the true sense! The "Wen Dao" mobile game's intra-city social gameplay allows predestined Taoists to transcend the limitations of their mobile phones, advance and retreat together online and offline, and travel together in the "Wen Dao" world!

Having said so much about social networking in games, although social networking in games is certainly important, in the final analysis, the most basic criterion for judging whether a game is good or bad is still "whether it is fun or not." Although the game itself can be said to have its own social elements, the most essential core of the game is that it brings us a unique experience. Allowing players to embark on adventures unimaginable in reality in one gorgeous world after another is the greatest meaning of the game to players.