"Mom, I want to buy a game console, the one with motion sensing." In the summer of my sophomore year, I got acquainted with the Wii and was deeply attracted by its pioneering somatosensory interaction. I couldn't wait to get my first game console.
I believe that everyone is no longer unfamiliar with Nintendo, the undoubted overlord in the field of handheld consoles. With the popularity of the game in the past two years, Nintendo has once again been promoted to the altar of handheld games after FC and GBA.
However, for many gamers, in addition to being immersed in the exclusivity of handheld consoles, they may also have difficulty letting go of the Wii that brought us the kind of fun gaming time that the whole family could enjoy.
Recently, when I was using the motion sensing function to play games, it reminded me of my first encounter with motion sensing games on Wii with my friends and the happy time I had immersed in motion sensing games.
Friends who are not familiar with Nintendo may ask what Wii is. Let me tell you about Nintendo's game console and my story with it.
Nintendo's ""
Everyone's earliest and more mature understanding of Nintendo should have started with game consoles (if FC can be counted as a game console), but since then Nintendo has shifted its research and development direction to the field of handheld consoles, thus achieving the world's today's most popular handheld devices. The position of overlord in the machine world.
But with the advent of the Sony PS in 1994, everything changed. Nintendo also saw the potential of the game console market and invested in it, but it did not expect that it would be brought into Sony's rhythm from the beginning, and the 10-year competition between Nintendo and Sony officially kicked off.
In fact, as early as 1996, Nintendo was not unaware of the lack of console game market. A year and a half after the launch of PS, they launched a processor that was comparable to high-end computers at the time, and its 3D animation processing capabilities were extremely powerful and even overwhelmed the PS. N64, but such high-performance hardware also raised the game design threshold for many game developers, and eventually became a barrier to the development of N64, leading to failure.
After this tragic failure, Nintendo conducted a thorough reflection and put forward the ideas of "mother supremacy" and "the important thing is not high technology but revolutionary new game experience". Finally in 2004, Nintendo ushered in "" , which will be known as Wii in the future.
The Wii's success was largely due to the philosophy of so-called "motherism." Because of the complete failure of the N64, the then president Satoru Iwata completely rejected the console design idea based on technological evolution, and instead focused more on the gaming experience and the joy that console games can bring to all family members.
In addition, as the main force in daily housework, mothers themselves are not interested in games. Game consoles will only add new troubles to them. Therefore, from the beginning of its birth, Wii has laid the foundation for reducing the burden of housework for mothers and for the whole family. The tone of shared joy helped Wii become another dazzling star in Nintendo's history of success, and also allowed me to own the first game console in my life.
Can the remote control also play games?
The first time I came into contact with the Wii was at a friend's house, during the summer vacation of my sophomore year. My friend is also a long-time Nintendo fan. He started playing handheld consoles from GB. We both experienced our high school days together on GBA, catching Pokémon together and constantly breaking the best results on the Marseille track.
However, after I came into contact with the Wii that summer, my concept of console gaming was refreshed, and it also made me put down the GBA and officially start my Nintendo console gaming time. The handle similar to a TV remote control, the first physical "electric shock" and the subsequent rich accessories are still fresh in my memory. I actually didn’t play many games at that time, but I had a friend who was a long-time Nintendo fan. “Thanks to him,” the games I played during that summer vacation were all considered classics on the Wii in the future. .
"will"
Some people say that "Super Mario Galaxy" is recognized as one of the best games on Wii, but I will always put "Wii" first in my heart. The reason is simple, body feeling!
"Wii", as the first game of Wii, is the pioneer of the somatosensory trend of console games. It was this game that let me know that console games can also be played by waving the controller, which completely broke my tradition of playing games with the controller on PS. cognition; and this game vividly expresses the concept of "bringing joy to family members", allowing many people to experience the fun of somatosensory games for the first time.
"Wii" contains five sports games, namely golf, tennis, baseball, bowling and boxing. Players only need to use the Wii controller to perform real sports actions such as swinging a golf club, throwing a bowling ball, etc. It can be regarded as the predecessor or originator of "Ring Fit Adventure", which is currently known as a financial product.
Moreover, each type of sports game has been modified in terms of gameplay, lowering the game threshold and making it easy for players to get started. Golf was also one of my most obsessed Wii games at the time. I played golf from morning to sunset every day, which made up for the regret that as a student I couldn't play golf in reality.
In addition, "Wii" also has a practice mode and a physical measurement mode that monitors the player's exercise progress. The functions are not too rich. No wonder mothers will also join in the game experience.
Super Mario Galaxy
The Super Mario series is the flagship of the franchise, and it is inevitable that there will be several classic games on the Wii. The success of "Super Mario Galaxy" is not surprising.
This series has launched a total of 2 works. Before the launch of Wii, Nintendo had released "Super Mario N64" and "Super Mario: Sunshine", so these two works can be regarded as the third and fourth official sequels of Mario 3D works. It also shouldered the important task of promoting Wii's sales. There is a saying in the gaming circle, "If you haven't played this game, then buying the Wii is for nothing." This refers to the two sequels on the Wii, which shows how successful the Mario Galaxy series is.
The background setting of the game is the vast universe, where Mario will embark on a strange adventure. Mario travels across various galaxies, exploring and collecting Power Stars. Different planets are very different, making the content available for exploration and adventure very rich. In addition, due to the introduction of somatosensory operations, many new gameplays have been added to Super Mario Galaxy. Therefore, the control in Mario games has also undergone revolutionary changes. If you are still interested, you might as well give it a try. Just play "space adventure".
"The Legend of Sedar"
It's Zelda moment again. Nintendo's handheld consoles or consoles are constantly being updated, but the Legend of Zelda series will never be absent. In the blink of an eye, Zelda has arrived at the 13th sequel "The Legend of Zelda Twilight Princess". The game story is set after "Ocarina of Time" and continues the world after the ending of the Young Link version.
However, what is different from the past is that this game boldly uses a different realistic painting style, and the style has also changed from the funny and lively style of the previous works, returning to the serious plot design of the Ocarina of Time period. In terms of storyline, it still revolves around the protagonist, Link, who has not aged, and ultimately prevents the continent of Hyrule from being swallowed up by an evil parallel universe called the "Twilight Realm".
"The Legend of Zelda: Skyward Sword" is a commemorative work for the 25th anniversary of the Zelda series. It continues the image of young Link in "Twilight Princess". The game method has also changed, adding dungeon exploration, making this generation The playability of the sequel is greatly enhanced. As someone who has never resisted puzzle games, Maze Reveal undoubtedly made me immersed in it and unable to extricate myself.
In terms of control methods, the newly developed "plus" motion controller for Wii has been successfully used. Players can swing the sword as much as they want, and the player's real-life movements are fed back into the game, giving a strong sense of substitution. Different from the previous games, the focus of battle is no longer just to grasp the timing of attack, but also to grasp more characteristics of the target enemy and the direction of attack, etc., which made me, an "athlete" who only knew how to swing a golf ball before, "Transforming into a "hero" who saves the world, the immersion in this role undoubtedly satisfied the heroic complex that I, a young man in his early 20s, could not let go of.
"Super Mario Bros."
In addition to the "old man" Link, there are of course our Mario brothers in various generations of Nintendo products. This is the first sequel in the "Super Mario" series to allow multiplayer play.
The gameplay of the game is basically based on the traditional 2D style, but with innovations and breakthroughs. Although it is based on 2D, it is not limited to 2D. Most of the characters and objects in the game are 3D multi-sided rendering, and the cartoon style can also give people a two-dimensional and three-dimensional visual effect.
In multiplayer mode, you can choose one of four characters: Mario, Luigi, and yellow/blue Tonobio to play. If you also like the Mario series and multiplayer games, you can’t miss the Wii version of Mario Brothers.
"Mario Kart"
How can family fun be complete without "Mario Kart"? Marseille is a classic, needless to say. The rich game tracks and few but refined game modes are enough to bring us more joy.
I personally think that Marseille will have real local multiplayer battles on the console platform, which also makes the game full of more laughter.
"Blow him up", "speed up" and other shouts are filled every time in Marseille's multiplayer battles. If the Games and Mario Brothers bring a better multiplayer game experience, then Marseille can really collide with us. The common joy of boys.
"Just Dance"
"Are you embarrassed today?" Did you feel a little "embarrassed" immediately when you saw this familiar picture? Yes, it's him, "Just Dance", the most successful third-party series on Wii, the true imprint of Ubisoft Banknote machine works.
In this series of works, from the pictures to the body movements, the feeling of awkward dancing is everywhere. The games change from generation to generation, and the awkward dancing in "Just Dance" continues year after year. The magical dance steps and music make us "disdain", and it is this kind of awkward dance that brings us more joy, allowing people to enjoy the rare happy sports moment at home.
However, it is such a work that endures for a long time. With the release of the last 2020 version of "Just Dance", Wii also ushered in the final end of the game change.
Although the game change has come to an end, the highlight moments belonging to Wii will still last forever. In addition to games, the most surprising thing is actually the various accessories of Wii, such as wii controller, fit, dance mat, taiko drum, wii classic controller, NGC controller, GC controller memory card, steering wheel, gun Trust, etc., the rich accessories also provide players with more possibilities when playing games, enhancing the fun of the game.
What Nintendo brings to us through Wii is far more than the game itself, but a better and more enjoyable gaming experience. Creativity has become Nintendo's gene, which will also bring more surprises to people's gaming lives.
Those happy days when mother came first
For a console that was launched in 2006 and stopped with game updates in 2020, its 14-year lifespan is an unprecedented achievement.
Similarly, the joy and gaming experience that Wii has brought us over the past 14 years are also unparalleled by "machine". That summer more than ten years ago, I was lucky enough to get to know Wii in the world of games. This summer more than ten years later, although I was not able to experience the full 14 years of glory with Wii, I am still very excited to witness the success of Wii. I am glad that the era has come to an end.
I still remember the scene after I tried the Wii at a friend’s house, and when I returned home, I begged my mother to let me have my own game console. Although it was immature, it was still warm; I also vaguely remember that I also loved playing games and brought FC into my life. Dad, accompany me and my mother to share the joy of Wii. Although my console no longer belongs to me, the happy family time of "mother comes first" will always be unforgettable.
In 2018, I thought over and over again and decided to buy it again and got my other Nintendo handheld/console–. The moment I turned it on, I immediately felt that it was still the same Nintendo I remembered.
My mother is currently living together temporarily to take care of my next generation. I occasionally see my mother and my wife playing "Mario Tennis". This warm and happy scene reminds me again of Nintendo's "mother supremacy" and "for everyone". I can't help but admire the concept of "family members bring joy".
Although Wii has ended its historical mission, the birth of Wii has given people a new dawn. Let us wait and see whether it can bear the banner of Wii, continue the glory of Nintendo game consoles, and bring more happy times to players.
I am Ziye Leo, and this is my happy time with Wii. If you think the content is good, you might as well click "Watching". If you also have stories with Wii that you want to share, please leave a message below.