Kindergarten Small Class Game Lesson Plan: Whack-a-mole

Kindergarten small class game lesson plan: whack-a-mole

As an outstanding teacher, you often need to prepare lesson plans, which help to carry out teaching activities smoothly and effectively. How to write a lesson plan? The following is a kindergarten game lesson plan compiled by the editor for you: Whack-a-Mole. I hope it can help you.

Kindergarten small class game lesson plan: Whack-a-Mole 1

Topic: Whac-a-Mole

Teaching content: Games-playing

Gophers

Teaching objectives:

1. Learn mouse clicks through this game

2. Train students to master the use of the mouse

3. Cultivate students’ spirit of exploration and awareness of crop protection.

Teaching ideas:

1. Understand the left and right buttons of the mouse and how to use the mouse correctly.

2. Discuss how to hold the mouse correctly and the division of labor between the index finger, middle finger and other fingers.

3. Learn how to use the mouse and understand the standard mouse pointer.

4. Introduce game rules and usage methods.

5. Students practice using the mouse to click.

6. Learn how to open the small software of "Whack-a-Mole": double-click

7. Learn how to use click the button go in the menu

8. Move the mouse and point the hammer at the target and click the mouse to hit the mole.

9. After entering, you will have 10 chances to gain 1 point for each gopher hit.

10. When entering the difficulty increasing stage, learn to observe the points and timing. After entering, the 15-second timing time will continue to decrease to 0, and the total number of ten hit opportunities will continue to decrease to 0. There will be a negative number before concentration.

11. Within the specified time, see who can hit the most gophers. The whole class plays together.

12. Use the remaining time to introduce a tooth-protecting game to everyone, and ask students to research it on their own to see if they can play it, and then go home to look up information about tooth-protecting.

Kindergarten small class game lesson plan: Whack-a-Mole 2

Activity goal

1. Know and abide by the rules of the whack-a-mole game and experience the joy of whack-a-mole.

2. Able to quickly detect gophers and go to beat them nimbly.

3. Be able to actively participate in game activities and learn to protect yourself.

4. Willing to interact with peers and teachers, and like to express their own ideas.

Event preparation:

Some tires and pillows

activity procedure

1. Warm-up exercise

The teacher leads the children to do hamster imitation exercises to stretch their muscles and bones.

Teacher: Today we are going to play the game of whack-a-mole. Have you ever played it? Do you know how a mole walks? Let’s imitate the walking of a mole.

2. Basic part

1. Introduce the rules of the game.

Stack three tires on top of each other to form multiple gopher holes. Invite some children to stand in the tires as gophers, and the other children to be whack-a-mole players. Use pillows to whack the gophers, and the whacked gophers will Squat down, and then stand up again (remind children not to squat in the tire all the time), repeat this cycle, and see who has the fastest reaction and hits the most gophers. The teacher exchanges the game roles according to the children's game situation.

2. Children try games.

Children play games, and teachers observe children's games.

3. The teacher emphasizes the rules of the game again.

The teacher makes comments based on the children’s game and emphasizes the rules of the game again

3. Children exchange game roles and play again.

Invite young children who play the roles of a mole and whack-a-mole to switch roles.

3. Ending part

1. Teacher summary

Teacher: Are you happy playing whack-a-mole today? How many moles did you hit? Some children performed very well. Let’s play again next time, okay? Come on, let’s take the hamsters home now.

2. The teacher leads the children to sit on the tires and do relaxing activities such as beating their backs and kicking their legs.

3. The teacher organizes the children to collect tires.

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Kindergarten Small Class Physical Education "Whacking A Mole" Lesson Plan

Kindergarten small class physical education "Whacking a Mole" lesson plan

Activity goal

1. Know and abide by the rules of the whack-a-mole game and experience the joy of whack-a-mole.

2. Able to quickly detect gophers and go to beat them nimbly.

3. Be able to actively participate in game activities and learn to protect yourself.

4. Willing to interact with peers and teachers, and like to express their own ideas.

Event preparation:

Some tires and pillows

activity procedure

1. Warm-up exercise

The teacher leads the children to do hamster imitation exercises to stretch their muscles and bones.

Teacher: Today we are going to play whack-a-mole. Have you ever played it? So do you know how gophers walk? Let's imitate the walking of a gopher.

2. Basic part

1. Introduce the rules of the game.

Stack three tires together to form multiple gopher holes. Invite some children to stand in the tires as gophers, and the other children to be whack-a-mole players. Use pillows to hit the gophers, and the hit gophers will Squat down, and then stand up again (remind children not to squat in the tire all the time), repeat this cycle, and see who has the fastest reaction and hits the most gophers. The teacher exchanges the game roles according to the children's game situation.

2. Children try games.

Children play games, and teachers observe children's games.

3. The teacher emphasizes the rules of the game again.

The teacher makes comments based on the children’s game and emphasizes the rules of the game again

3. Children exchange game roles and play again.

Invite young children who play the roles of a mole and whack-a-mole to switch roles.

3. Ending part

1. Teacher summary

Teacher: Are you happy playing whack-a-mole today? How many gophers did you hit? Some children performed very well. Let’s play again next time, okay? Come on, let's take the gopher home now.

2. The teacher leads the children to sit on the tires and do relaxing activities such as beating their backs and kicking their legs.

3. The teacher organizes the children to collect tires.

Small encyclopedia: Gophers are diurnal and nocturnal animals. They are usually most active between 8 and 11 o'clock at night. They land on their abdomens when moving and are not agile. They build nests with skillful hands. Their teeth are very hard and can bite through thin wires. They have strong storage capacity. Food habits, strong metallic sound when excited.

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[Kiraki’s Wonderful Country] Episode 10: Dune Baby

Episode ten.

Kiraki's dream of a beautiful country makes people happy, but it is filled with greedy Pokémon and countless greedy humans. Despite the danger, I decided to venture in because it contained not only delicacies but also the wonderful energy of Kiraki.

After I entered the sand dune Loulan, I found many gold beads. When I was about to look for some good things, I suddenly saw a red shovel next to me, but I did not act rashly, but carefully took out a handful of sand next to it. Unexpectedly, this thing turned out to be a sandhill baby. As soon as I touched it, it started meowing. Unfortunately, I was still a step too slow.

Now the Dune Baby has turned into quicksand and rolled me up. I was attacked by that person, and Meow Meow became angry and started grabbing at the other person crazily. Sandhill Baby just stood there stiffly, letting Meow Meow's claws pierce it directly. The next second, Dune Baby turned into a pile of sand. However, the sand turned into a person again. This sneaky Dune kid is really annoying.

Stean's horizontal version of the game_ipad has a little green monster walking and moving stones to pass the game_green monster eats candy game

Seeing that the other party was using Quicksand Hell to trap Meow Meow, I got up and quickly slapped it with water. Quicksand turns to mud when it meets water, and Meow Meow will be fine. Give the red shovel a water wave attack. Although Red Shovel is not the true form of Dune Baby, its true form is definitely nearby. Yes, I heard a cry of pain and a mound-like elf emerged from the ground. However, instead of running away after being injured, this guy used Quicksand Hell on me.

When I was attacked again, Meow continued to attack with its claws, slapped the opponent with water, and continued to attack. After about half a minute, I breathed a sigh of relief. I guess Meow Meow won. Fortunately, I had prepared Magikarp's scales and Heracross's leather before and pieced together a piece of equipment with good defense, otherwise I would have been doomed. I touched all the treasures on the Sandhill baby in that place, and only the golden pig was of some value, which made me very angry.

Stean's horizontal version of the game_ipad has a little green monster walking and moving stones to pass the game_green monster eats candy game

Loulan map fragments record the structure of the dune Loulan. The Loulan map fragment has the structure of Loulan in the dunes written on it. I thought this map fragment could help me find the direction, but there was only a small fragment and nothing could be seen at all, so I could only continue to explore carefully with Meow Meow.

After walking for a few minutes, I saw a group of random guys. Fortunately, they were just hanging around and didn't know about our presence. Then, I secretly released three bees and paralyzed them all with scent. Then, I took off the sunglasses of these guys and found a fragment of the Loulan map. These sunglasses are really powerful. They not only make evil-type moves more powerful, but also scare those chirping bugs. Originally, I was going to run away when I met the Ultrasonic Larva, but when I saw us wearing sunglasses, the other party was trembling with fear. I successfully stole the fragment of his Loulan map.

A side-scrolling game on stean_A game where green monsters eat candy_A game on ipad where a little green monster walks and moves stones

Finally, three map fragments were collected. Now I can see something from above, the castle is divided into several areas, each area is inhabited by different Pokémon. In addition, there are only two exits in Dune Loulan, one is underground where you first enter, and the other is at the top of the building. The core of Kiraqi's prayer power is there, and it is the most precious thing in Dune Loulan. In order to get this power, I took Miaomiao and continued to climb up. The next place we go to is a hippopotamus and a homeromon, they are napping just like the bastard crocodile. Those colorful sands were so attractive, I secretly took a handful. Unexpectedly, these are all broken stones. Collecting blue broken glass can make a whistle that can help you sleep. Collect yellow broken glass to make a whistle that can resolve chaos, and collect green glass fragments to make a whistle that can unlock people from hypnosis.

While the hippopotamus was sleeping soundly, I brought Meow Meow back to get a bag of sand, and used Meow Meow's flame teeth to burn the sorted things, and finally watered them to cool them down. Three whistles were quickly made, and these three items are permanent props. It was great to come this time.

A game on ipad where a little green monster walks and moves stones_On Stean Horizontal version of the game_Green monster eating candy game

Finally we climbed to the top of Loulan Castle. Miaomiao and I looked at the empty room. Miaomiao wanted to go in and explore, but I immediately blocked him. There is only a dinosaur mural in this room and nothing else, so be careful. This situation is so weird.

Just when I was thinking this, I suddenly heard a thumping sound in the basement. As soon as I said hello to Meow Meow, a group of gophers appeared and walked towards the mural without looking back. . But they were not moved by the mural. Instead, they walked directly through the mural and disappeared, and it would be over in half a minute. The dinosaur mural on the wall started to peel off, turning into a bunch of little black things holding the mural. These murals turned out to be cool masks, and judging by the fact that the gopher was missing just now.

There is a little green monster walking and moving rocks on the ipad game_Green monster eating candy game_Stean on the horizontal version of the game

There is also their upgraded version of the Death Edition, because swallowing other Pokémon into the murals and eating them is the Death Edition's unique hobby. Thinking of this, I was about to run away, and then I did it. I heard another sound behind me, so I stopped. This time, three gophers appeared. Although they also noticed me and Meow Meow, they completely ignored our plans and didn't even say hello. I simply rushed over to look at the mural.

Seeing the conflict between these two groups, I originally thought that the three gophers were the God of Death's version of takeaway. Who would have thought that that awesome mask is actually trying to avoid them like crazy now. Just as the three gophers were chasing each other, all the dinosaur murals fell down, and then they turned into a super large death board. As soon as I saw this guy, Meow Meow and I were so frightened that we started to tremble. This guy was simply too tall, several times taller than the normal Grim Reaper, and his whole body exuded a feeling similar to that fat bee.

This Death version turns out to be a very powerful Pokémon.