What Kind Of Doll Should Be Used For DNF Wailing (how To Make A Three-piece Set Of DNF Wailing Jewelry)

DNF (Dungeon Fighter) is a role-playing game that is loved by players. The three-piece set of Lamenting Jewelry is one of the most important equipment for players in the game. This article will introduce the importance of the three-piece set of mourning jewelry in DNF and what kind of puppets to use to strengthen the equipment. The main text will be developed from several aspects: 1. The attributes and functions of the three-piece set of mourning jewelry; 2. Choosing a suitable doll; 3. The cultivation and strengthening of the doll; 4. The method of the three-piece set of mourning jewelry; 5. Combination The effect of the three-piece set of dolls and mourning jewelry. Through the explanation of this article, readers will be able to better understand how to use the three-piece set of mourning jewelry in DNF.

1. The attributes and functions of the three-piece set of mourning jewelry

The three-piece set of mourning jewelry is one of the very important equipment in DNF. It includes three parts: necklace, ring and bracelet. The attributes and functions of the three-piece set of mourning jewelry mainly include several aspects: increasing the character's attack power, defense power and health; increasing the character's skill damage and skill reduction time; increasing the character's speed and hit rate, etc. By wearing the three-piece set of mourning jewelry, players can greatly improve the character's combat capabilities, making the character more powerful and powerful.

2. Choose a suitable doll

In DNF, the puppet is a special prop that can enhance the character's abilities. Choosing the right figure is crucial to strengthening the Wail Jewelry Trio Set. First of all, you must consider the attributes and effects of the doll, and choose the appropriate doll according to your character type and needs. Pay attention to the quality and level of the dolls. Dolls with higher quality and higher levels can provide more powerful attribute bonuses. Finally, consider the puppet's skills and special effects. Choosing a puppet that can complement the character's skills can better unleash the character's potential.

3. Cultivation and strengthening of puppets

In order for the puppet to play its role, players need to train and strengthen the puppet. Through in-game tasks and activities, you can obtain the experience and materials of the doll and improve the level of the doll. Equip the doll with suitable accessories and props to improve the doll's attributes and abilities. You can also use special props to strengthen the doll and increase its skill effects and special effects. By continuously cultivating and strengthening the doll, it can complement the three-piece set of Lamenting Jewelry to provide more powerful combat capabilities.

4. How to make a three-piece set of mourning jewelry

In DNF, players can obtain the materials for the three-piece set of Lamenting Jewelry through in-game tasks and activities, and obtain this equipment. You need to collect enough materials, including gold, rare materials and special props. You need to find the NPC with the three-piece set of mourning jewelry and complete the related tasks and requirements. Finally, according to the requirements, choose the appropriate materials and props. After waiting for a period of time, you can get the three-piece set of mourning jewelry. During the process, you need to pay attention to the combination of materials and the success rate to ensure that you can successfully obtain the equipment.

5. The effect of combining the three-piece set of dolls and mourning jewelry

By choosing a suitable doll and a three-piece set of enhanced mourning jewelry, players can achieve better combat effects. The three-piece set of mourning jewelry can increase the character's attributes and abilities, and improve combat effectiveness. The dolls can further strengthen these attributes and abilities, making the character more powerful in battle. By combining the effects of the three-piece set of dolls and mourning jewelry, players can get a better gaming experience and sense of accomplishment in the game.

The three-piece set of mourning jewelry is one of the very important equipment in DNF. It can greatly improve the character's combat ability. Selecting a suitable doll and cultivating and strengthening it can further enhance the effect of the three-piece set of mourning jewelry. By combining the three-piece set of mourning jewelry and the power of the doll, players can show powerful combat power and skills in the world of DNF. I hope that the introduction in this article can help DNF players better use the three-piece set of mourning jewelry and enjoy the fun of the game.

Reflection On Teaching Game Activities In Small Classes In Kindergarten

Reflections on teaching game activities in small classes in kindergarten (12 general articles)

As a new teacher, one of our tasks is to teach. Writing teaching reflections can quickly improve our teaching abilities. What are the characteristics of excellent teaching reflections? Below is the reflection on the teaching of game activities in small kindergarten classes that the editor has compiled for you. I hope it can help you.

Reflection on Teaching Game Activities in Kindergarten Small Classes 1

1. The form of activities highlights the gameplay

According to the age characteristics of small class children, I first attract the children's attention through interesting multimedia animations and bring them into a vivid and interesting story situation. Secondly, I use open-ended questions, such as "Please help the little animals think of any good ways to move the house" to let the children imagine boldly and express their ideas in clearer language.

2. Musicality permeates the activity process

The activity started with a cheerful music melody, and the song "Car Wheel" was used as a carrier and appeared repeatedly in the activity to guide children to boldly imagine, compose and sing, and mobilize multiple senses to express various strange cars.

3. Expression reflects diversity

Because children in small classes have relatively poor expression methods, they need more hints and inspiration from teachers to encourage and guide children to boldly express and perform in their own favorite ways. During the activity, teachers provide a variety of operating materials to guide children to express different strange cars through painting, singing, language, etc., stimulating children's desire to express, helping children accumulate experience, and improving children's artistic expression.

Reflection on Teaching Game Activities in Kindergarten Small Classes 2

Today, I organized a small class music game activity "Looking for Kittens". Before the activity, I carefully studied the teaching materials, and then carefully designed the teaching links according to the age characteristics of the children in the small class, and made teaching aids and various preparations for the activity. Therefore, the activity went smoothly and achieved good teaching results. Now I will talk about my gains and feelings from this activity.

The first step is to take the children to listen to music and enter the venue in rhythm. In this link, I created a story situation for the children: Mother Cat takes her children to play games on the grass. In order to arouse the children's interest, I put on a kitten headdress for each baby to be a kitten, and I was the mother cat, because the headdress was very beautiful, and with the grass courseware I made, the children completely integrated themselves into everything. In the story role I played, when I said: "Children, follow your mother to the grass to play games." The children all said happily: "Okay." Then they followed "mother" to the rhythm of the kitten walking and entered the activity venue.

The second link is to learn the first lyrics and movements of "Looking for Kittens". This link is also the focus of the activity. I sing the song acapella and demonstrate the movements to familiarize the children with the melody. By asking: "Guess what mom is going to do with you today?" What game is this?" Let the children talk about the actions that "Mom" did just now, and then guide the children to practice together. The children quickly mastered the songs and actions.

The third link explains the rules of the game and learns to play the game completely. Because children in small classes have poor self-control ability, I think this is a difficulty in this activity. How to solve this difficulty? I caught the children in the small class who are active and like to play games, and told the children: "If you want to play games with your mother, you must listen clearly and remember the rules of the game." Under the guidance of the teacher, the children said it themselves After learning the rules of the game, he asked: "Can the kitten move if it is hidden?" The children all said: "No." "Why can't it move?" "If it moves, the mother will find it." In this way, the children are playing the game. You can consciously abide by the rules of the game.

The fourth link is to eat "fish" with "mom" amidst the music of "Looking for Kittens". The activity ends naturally. Because the children are still playing their roles, many children took the small plastic fish and went there. Deliver by mouth.

Through this activity, I feel that in order to have a good activity, preparation before the activity is very important. We should mobilize the enthusiasm of the children according to their age characteristics, create vivid and interesting story situations for the children, and let the children integrate into the story. Go, such activities will make children like it more and achieve good teaching results.

Reflection on Teaching Game Activities in Kindergarten Small Classes 3

Starting last week, the afternoon art activities in our kindergarten started again. This year I taught painting to the children in Primary 1. For me, the children in this class are very unfamiliar, so I must first get familiar with them, understand them, and establish a harmonious teacher-child relationship with them.

It was time for the first art activity in the afternoon. As soon as I walked into the primary 1 class, I saw these cute babies sitting upright and politely calling me loudly: "Hello, Teacher M!" I didn't expect it to be these babies. They took the initiative to get closer to me (this is inseparable from the class teacher’s pre-class education). It was really great, and all my worries were eliminated. The first class was carried out smoothly in the activity "I Love Painting", which stimulated the children's interest in painting by showing their brothers and sisters' paintings and chatting while watching them. Then learn about what the children like to draw, try to draw a picture, understand the painting habits of the children in the class, etc., and finally give a brief comment and summary. The first contact gave me a good impression of the children in the Primary 1 class: they are willing to express themselves and have good habits.

When I was painting with these children for the second time, I used a story "Little Fairy" to stimulate the children's desire to help and do things. Through tearing and pasting, I dressed the Apple babies in beautiful red clothes. I thought that this teaching design might be a little difficult, but I didn't expect that all the children were attentive and serious in tearing and pasting. No child said that I couldn't or wouldn't do it, and the routines were all done very well. I also saw a little watermark on a child's notebook. When I took a closer look, it turned out that the way of tearing and pasting was wrong. When I pulled the paper harder, my palms became sweaty. He was obviously not intimidated by the difficulty and was still seriously trying to think of a way to tear off the paper. So after I corrected his movements step by step, I saw a relaxed look on his face. There was another child. I found that he was very good at peeling and pasting, but there was a small gap, so I said to him: "The clothes you put on Baby Apple are really nice. It would be nice if I put a small piece here." . He immediately said: "There is no stickiness here." Hey, the children in the small class use words so well and understand why there are vacancies. So, I worked with him to fill in the vacancies… When the children put baby Apple in red clothes through their own operations and efforts, I heard many children couldn't help but say: "Apple The baby smiled", "Baby Apple stopped crying"… Yes, Baby Apple smiled, and so did our children. They experienced the joy of helping the little fairy complete the task.

It can be seen that children around 3 years old enter the symbolic stage of painting and begin to have the intention of expression. For children's painting, teachers need to carefully select materials, design teaching activities, etc., get closer to and understand children, and comply with their psychological development rules, so that children can enjoy the happiness brought by painting and make painting activities more playful and open-minded. So I fell in love with painting activities.

Reflection on Teaching Game Activities in Kindergarten Small Classes 4

In teaching, children are very interested in operations and exploration. Through operations-games, children can experience the process and happiness of inquiry. During the activity, while making, the children improved their observation and hands-on abilities and also improved their attention and hearing. They especially like playing games because they can learn while playing and learn without any pressure. For individual children with weak abilities, I use the form of collective and individual counseling, and provide them with opportunities in daily life, so that children with weak abilities will not be afraid of this; for young children's new perspectives and new discoveries, I Always encourage and respect young children's opinions and share them together. For example: Some children think that the baby can drink water after it is full. I affirmed the children's ideas and guided the children to listen to the sound of water in the baby's belly, which expanded the children's horizons and experience.

The shortcomings of this activity are: there is less interaction between teachers and children. Some interactions between children and teachers can be interspersed in the games during the activities, so that the effect will be better.

Reflection on Teaching Game Activities in Kindergarten Small Classes 5

The "Standards" emphasize that mathematics learning should be close to children's real life. This lesson uses game activities to guide students into learning, which not only helps to increase students' interest in learning mathematics, but also helps students experience the rationality of the possibilities.These games are completed through the exploration process of "guessing-practicing-verification", and the teaching is successful.

In this lesson, students will further learn about the possibility of things happening, based on a certain understanding of the certainty and uncertainty of things happening.

Regarding the understanding of the possibility of things happening, I must let students understand, experience, and understand through their own personal experiences in class. Based on this concept, I designed games one by one for students to practice.

First of all, I played a memory game to arouse students' old knowledge. Teachers and students played it together. The teacher demonstrated and asked the students to guess. The students were highly motivated. Because this is a game that students have played before, the teacher organized it faster and did not allow students to experiment in person.

Following the students' understanding of "things may happen this way or that way", I change the conditions and let the students guess, and then verify the guesses through game experiments. Through such a personal experience process of "guessing-experiment-verification", Students have a perceptual understanding of the possibility of things happening during game activities. The "Try It" game further allows students to realize what situations are more likely and what situations are less likely.

After class, I found that students discovered the possibility, but how to make the possibility larger or smaller was very unclear to them. This is also a reverse thinking. If such a link is designed again, students will have a firmer grasp.

Reflection on Teaching Game Activities in Kindergarten Small Classes 6

During the activity, I introduced it through sound to arouse the children's interest, but my PPT background used pictures of small animals, which distracted the children's attention. In fact, using a blank slide to play music can be full of mystery and arouse children's interest. When guiding the children to observe the pictures, I did not do enough. After the children answered my questions, I passed the page directly without further questioning and further analyzed the content of the pictures. When children can quickly answer the answers to questions, it shows that the children have strong abilities, can have a deeper understanding, and can ask questions appropriately. In addition, when the child could not speak, I did not provide sufficient guidance for the smooth progress of the session. Children should be given more opportunities to speak and let them express their thoughts freely.

Finally, I designed a language game. I put plants growing underground in a cardboard box, and used my little hands as little moles to find a plant in the cardboard box and tell me what it was. I hope that children can learn more about the plants growing underground while telling the story in the game. This game should be of interest to children, but in this activity, I did not mobilize the children's enthusiasm, and the interaction with the children was not enough. Although children are willing to participate in games, not every child can experience the games during the activities. You can change the small cardboard box into a large cardboard box, and ask each child to crawl in the big cardboard box to feel the sensation of digging in the earth, and also experience the feeling of bang, hitting something real. This not only allows every child to participate in the game, but also makes the game more interesting.

The selection of materials for this activity is relatively good, not only lively and interesting, but also in line with the age characteristics of children in small classes. During the activity, I also designed an independent reading session, which allowed the children to read the books themselves and experience the process of turning pages page by page. This not only enriched the children's reading experience but also gave them the opportunity to do it. It is not just a matter of practice. Sit and listen to stories and look at pictures. However, because my experience is not rich enough, I am not flexible enough in class, and I cannot interact flexibly with children well. My responses to children's answers during activities are not adequate, and I am not flexible enough for on-site teaching, copying lesson plans, etc. Therefore, I still need to continue to improve, presuppose more children's ideas, continue to improve, and strive for greater progress.

Reflection on Teaching Game Activities in Kindergarten Small Classes 7

Outdoor sports game "Tadpole Looking for Mom", before this activity started, I told the children the story "Tadpole Looking for Mom" ​​to let the children understand the plot of the story, and prepared a short belt for each child. Tail.

In the activity, according to the age characteristics and development level of the children, I first created a game environment for the children. According to the small class children's strong imitation, they like to do what others do and they follow suit, which is suitable for collective games. According to the children's This characteristic of teachers also plays the same role as children, leading children's activities as a role, influencing children's emotions with the emotions of the role, so that children naturally follow the activities, and the plot of the activities actively caters to children without losing sight of it. The teaching goal is that there is a certain amount of exercise in the activity, and the intensity is suitable for small classes. Throughout the activity, the children have maintained a good mood and participated in the game. The music in the game makes the children more engaged and adds an attraction to the game. The dialogue in the game not only exercises children's language but also cultivates children's good habit of consciously using polite language.

This game made me more convinced that creating a relaxed and enjoyable learning environment for children in the game can not only achieve the purpose of the activity, but also stimulate children's rich imagination, and also mobilize children to actively participate in the game.

Reflection on Teaching Game Activities in Kindergarten Small Classes 8

The "Outline" points out that "teachers should guide children to actively and proactively explore various things in a good environment, an educational activity that promotes the harmonious development of children's body and mind." Children in small classes have strong curiosity and are interested in new things. The desire to explore is strong. Therefore, based on the age characteristics of the children in my class, I designed the math activity "Feeding the Dolls" so that the children can boldly participate in the activities and actively engage in practice.

Children in small classes are younger and need to discover changes in things through operational exploration and personal experience. According to the age characteristics of the children in the small class and the actual situation of the class, goals in cognition, ability, and emotion are established, which include elements of independent expression and integration. The goals are threefold:

1. You can select the same object to feed the doll according to the mark.

2. Able to put objects into the doll's mouth with hand-eye coordination.

3. Have the emotion of loving and caring about dolls. I set the first goal as a key and difficult point, hoping to break through it as much as possible during the activity.

According to the goal, I focused the activity on being able to select the same physical objects according to the marks to feed the dolls. Through operational experiments, activities are deepened. The difficulty of the activity is to put the correct physical object into the doll's mouth with hand-eye coordination. Experience is gained mainly through exploratory operations and sorted out through collective evaluation. In short, I have established an integrated and scientific view of goals, making the activities interesting, comprehensive, and active, and integrating education into life situations and games.

I designed a total of three links for this activity. I believe that through this activity, children can also initially master the ability to select the same physical objects according to the marks to feed the dolls.

The first part is to stimulate children's interest and arouse their desire to care about the doll and feed it.

Part Two, Observing Food and Food Labeling. Know to feed your doll the food that matches the mark.

The third part, children's operation, teacher's guidance. Every child is not on the same development basis, so when operating, the teacher provides guidance according to the child's development.

The entire activity is carried out in the form of games, which is in line with the age characteristics of small class children. Throughout the activity, children are always immersed in the joy of games and have high interest. Young children also unknowingly learn to distinguish different marks and choose the same object to feed the doll according to the marks. The "Outline" points out that teachers should create a relaxed learning environment for children so that every child has the opportunity to participate in activities. Therefore, in this activity, I prepared a variety of rich and operable materials for children. The bottle baby’s head is also designed into square, triangular, or round shapes to attract the attention of young children. In the process of delivering cookies, the children's language ability has been developed. However, there were also many shortcomings in the entire activity. For example, because there were no prior requirements for children to operate the activity, children took many graphics during the operation.

Reflection on Teaching Game Activities in Kindergarten Small Classes 9

The lesson "Guessing Number Game" is based on students' understanding of the meaning of addition and subtraction and addition and subtraction within 5. During teaching, I first tell the students how many marbles I have in total, how many are in my left hand, and let the students guess how many are in my right hand. Repeat this several times, and the students will master the decomposition and composition of numbers through "guessing". As well as addition and subtraction, it deepens the understanding of numbers and lays the foundation for learning to use mathematics in the future.

During the class, I found that the students' foundations were uneven. Some students could blurt out verbal calculations within 10, and a few students had poor math scores and had to count their fingers to calculate each question. But most of them were active in thinking and There is a strong interest in learning mathematics; there are also a few students who have poor abilities, are easily distracted, and are easily disturbed by external factors, but they are lively and innocent, with strong curiosity and desire for knowledge; this class is based on children's love of fun According to age characteristics such as movement, create an activity of "guessing games" that students like, so that mathematical games can be implemented in the entire classroom teaching activities. It is like a powerful magnetic field, stimulating students' interest in learning to the maximum extent and attracting children to take the initiative. Participate in the activities to satisfy their curiosity, so that they can unknowingly understand and master the addition and subtraction of 6 and 7 in the process of guessing numbers.

The shortcomings of this class: Because the activities designed before class were a bit messy and the time was not grasped well, the exercises in the textbook could not be solved one by one with the students. In the future teaching, I cannot just memorize the teaching materials. I have to memorize the students more.

In this class, I mainly used games and storytelling to let students learn the addition and subtraction of numbers 6 and 7. Students learned easily in a lively and open atmosphere, and achieved good teaching results. The teaching goal of designing this lesson was achieved. "Interest is the best teacher." Only after students become interested in the knowledge they want to learn can they generate motivation to learn.

At the beginning of the class, I imitated the wise old man to create a situation and introduce the game. The students found it very interesting and the atmosphere was quite lively, so that the students could focus their attention and play the following games. In the third question of the final "Practice", I used a metaphor, comparing the calculation question to the enemy and the pencil to a weapon. Through some vivid language, I aroused a strong interest in the students, so that Received the effect of getting twice the result with half the effort. At the same time, I also realized that not only should students be interested in learning, but they should also try to maintain their interest in learning. They should not just stay on the surface, but should stimulate students' learning potential, so that every student can learn on the basis of their original skills. obtain varying degrees of development. During the teaching process, the students also came up with many answers that I had not thought of when preparing the lessons. They showed their rich imagination and were able to give reasonable explanations. For such students, I also gave them timely recognition. and encouragement. This also fully illustrates the necessity of the country’s new curriculum reform. The old indoctrination-style and rigid teaching philosophy is a restriction and restraint on students. Today’s students have rich imagination, quick thinking, and always have their own unique way of seeing problems. perspective, if we blindly pursue a unified answer, it will only stifle students' rich imagination. Two of the questions in this class are open-ended, and the answers are not unique. As long as students can give reasonable explanations, students should be affirmed and encouraged to give different answers. Only in this way can we fully let go of students, truly make students the main body, and make the classroom truly a stage for students to let their minds fly.

Of course, nothing is perfect, and a class always has its shortcomings. This class has a lot of content, including games, stories, and exercises, so we must grasp the time issues in each part. The results are not very good. Some parts should be longer and some should be shorter, so you need to put more thought and careful consideration into how to deal with class time. Overall, this class was relatively successful.

Reflection on Teaching Game Activities in Kindergarten Small Classes 10

This activity is closely related to the actual life of children, and the material selection comes from life. Newspapers are something that children are exposed to on a daily basis and are familiar things. However, this activity used ordinary newspapers to play games with children and created various different way of playing, so the newspaper took on a new meaning. If it is just playing with newspapers, the children will definitely not be particularly interested, so I grasped the age characteristics of the children in the small class and used the character of the little frog throughout the activity to make the whole activity lively and interesting, and to capture the children's points of interest. And based on the specific image characteristics of children's thinking, I gave each child a headdress, which they rarely wear. They were even more involved in this activity. Some children even called me frog mother directly, which shows that They have an immersive feeling. However, there are still many shortcomings in this activity, and many areas need to be improved.

1. The key point of this activity is to explore the various ways to play newspapers and stimulate children's desire to explore. I have not highlighted this point here. Exploration activities are relatively difficult for children in small classes, and their experience is not rich enough. Therefore, I should guide the children more when exploring new ways to play with newspapers, especially the jumping movements, so that they can be compared with the little frog jumping on the lotus leaf. Get in touch to pave the way for subsequent activities.

2. Because it is an open day for parents, children will behave differently when they see their parents coming. Some children will become more withdrawn and unwilling to express themselves, while some children will be particularly excited and even unable to control themselves. When I was trying to teach in the primary 1 class, it would be relatively routine. I would not just run out and be eager to try without obeying the instructions. Instead, I will wait patiently for the teacher to finish explaining and play games. I feel like I lack the ability to adapt to situations like this.

3. Most children can actively participate in activities with the teacher, but some children only play by themselves. Yicheng is a child with a strong personality. He is very happy when the teacher puts a frog headdress on the children, but he is the only one who is unwilling to wear it. He said, "I want to be a policeman, not a frog." Even though I tried to persuade him several times, it was of no use. When this kind of phenomenon occurs, I can only take care of the overall situation first and cannot take care of everything. I thought there might be a better way to get him to like this game, so I felt like I still had a lot to learn.

Overall, this activity was carried out smoothly and the children had a great time. Each link was clear and the connection was natural. However, there are still many problems. In the future, I will continue to reflect and consult with teachers to make my teaching activities more reasonable and scientific.

Reflection on Teaching Game Activities in Kindergarten Small Classes 11

In this activity, young children can participate very actively. Since the different objects are their favorite animals, the children are very interested. The sense of success caused by finding the differences makes the children very excited, which also cultivates The development of children's mathematical abilities and observation skills. Through this form, children's thinking and observation abilities are developed, allowing children to understand things in more detail, thereby developing children's mathematics field.

For children in small classes, "finding differences" is something we are new to, and it is also quite difficult. Because the child's ability to observe carefully is not yet fully developed. So for some details and small differences, children need to be guided. Due to their weak observation ability, some children have a slow discovery process, their thinking is not active enough, and they cannot experience the joy of success, so they are not very focused. Some simply do not pay attention to observation and wait for other people's results. We should pay more attention to this in the future. .

In the next stage, I plan to continue to increase the difficulty of the game appropriately based on this activity. For example, the differences can be reduced to 2-3, and they cannot be seen at a glance. It requires careful observation of the children to find them, or they can be found. The pictures should be made into materials that children can operate by hand, so that it is easier to stimulate children's interest in participating in activities. They should be oriented to all children as much as possible, so that the intelligence of the whole class can be effectively developed.

Reflection on Teaching Game Activities in Kindergarten Small Classes 12

Regarding the performance game – "Little Rabbit Pulling Carrots" carried out by the Primary 5 class, after the activity, I conducted a self-reflection on this activity.

Here are some of my reflections after the event:

In today's activity, I was observing the children's game as a bystander. In the game, most of the children were able to grasp the rules and gameplay between the various characters. The dialogue was also great, and the children participating in the performance were also able to actively participate. Go into the game and play your role. However, through observation, I still have many shortcomings:

1. The order of appearance of children’s roles needs to be emphasized again.

2. The location of individual children’s venues is unclear

3. Children’s language expression ability needs further guidance and strengthening. The language is not rich enough, the knowledge is only half-sentenced, and the meaning of the character cannot be expressed.

Judging from the observation of this afternoon's activities, the performance games of our Primary 5 class have still made progress, but the routine aspects of activities should still be strengthened, such as the collection and release of materials, etc. need to be further strengthened and consolidated.

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LOL Doll Bluntly Said: Live Streaming Is Not E-sports. Most Female Commentators Leave To Make Money!

Wawa must be a commentator that every LOL player is familiar with. As one of the earliest commentators, his humorous style and the "playing treasure" style with his partner Miller have always been talked about by the audience.

Even though he had been affected by some divorces and other rhythms, now this humorous and straightforward person finally opened his heart to the media:

LPL income is too low

Regarding the LPL, Wawa believes that it has developed very well now and is basically the top league in the world. At the same time, Wawa also expressed what he thought was the shortcomings of the LPL: "The bonuses of the LPL need to be increased! Because the current income of the bonus players of the LPL, especially those of the more famous players, is relative to their income. , the bonus seems a bit insignificant, and I don’t think this is good.”

Best Partner Doll+Miller

When I think of dolls, I can't help but think of Miller, another League of Legends commentator. Because they often appear on the commentary stage together, the two tease each other and work together perfectly. "Miller is a very obsessive person. He is relatively introverted with people he doesn't know very well, but he is also very open and able to express his thoughts when explaining."

Explaining how difficult it is to train new people

Commentators such as Bella, Xiaolou, and Xiaomi were all official commentators of the LPL. But things have changed, and now Su Xiaoyan is the only female commentator left on the LPL commentary stage. When asked about the reason, Wawa revealed the reasons: First, live broadcasts in the e-sports circle are the most profitable now, and the other is that there are very few women who have e-sports dreams or think they just want to shine in event commentary. These two reasons not only make there fewer and fewer female commentators nowadays, but also make it difficult for new commentators to get on stage. Wawa also bluntly revealed the inside story of the commentary: "If you have some ability, you can commentate for a few days or a season. If you feel that the commentary is tiring and unprofitable, then you will start a live broadcast to make money after becoming popular. This is the fact now. And Most event commentators and guests come here because they want to attract a wave of fans, so that their live broadcasts or other aspects of their work can go more smoothly."

I can't help but admire Su Xiaoyan here. As one of the editor's favorite commentators, I always feel that she does a lot of homework every time she explains. Although she doesn't have a strong style like other commentators, I believe that one day Xiaoyan can become One of the top commentators!

Your Childhood Happiness Was All Contracted By It

City Reading Studio

(ID:)

In a shopping mall, which is the most popular place?

The sound value in the dining area is intermittent, but the sound value in the amusement area is almost at the same level.

Whether it's something to try your luck like a claw machine or a blind box machine, or something to show off your skills like a shooting machine or a dancing machine, people come to play one after another, and the sound from these game machines is almost non-stop:

Young girls are on the dance machine, dancing to the right beat to express their youth; boys are accelerating and braking hard in the VR racing car, chasing the F1 dream; children learning to talk are humming along with educational children's songs on the rocking car; and passers-by are staring at the cabinets. There are cute and cute dolls in it, trying to challenge the unknown luck.

There are so many types of games that can be played, satisfying all the fantasies of men, women, old and young about games. Regardless of your age, once you step into these play areas, it will take at least half a day.

The mysterious power that both adults and children cannot resist may come from one place: Panyu, Guangdong.

The most fun place in China,

it's here

Panyu Longmei and Caisan Village are animation and game industry bases.

Both sides of the street are dotted with shops bearing the name "Animation Technology Company". Their main business is a variety of game equipment, including almost all the game consoles found in game arcades in the 1980s.

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Most of the factories and shops in Cai Sancun are rented for the game console industry. Source: Photographed by Times Weekly reporter

In 1971, the world's first arcade machine (a commercial dedicated game machine for public entertainment venues) was born in a computer laboratory in the United States, and subsequently became popular all over the world. In the late 1980s, arcade machines were introduced to the mainland via Hong Kong and quickly became popular.

Arcade machines were introduced to the whole of China from here.

For many people born in the 80s and 90s, arcades are the collective memory of their generation.

Take the "King of Fighters 97" series as an example. After the characters in the game duel, after the winner stands in victory, KO "tear" the screen (KO is the abbreviation of knock out in English, meaning knock down).

These two English letters became a campus buzzword at that time. The boys clamored to "KO" each other whenever they disagreed. It doesn't matter whether it will be realized or not. Anyway, you must bring these two letters when arguing to appear powerful.

There were also "Dinosaur Fight" and "Three Kingdoms"… At that time, whoever could pass the game with "one life" would definitely be the "great god" among the boys.

The game that makes girls stop in their tracks – the claw machine, is also inextricably related to Panyu.

According to Jiemian News data, as of the end of 2018, there were at least 2,000 claw machine manufacturers in Panyu, accounting for more than 90% of the world's output.

Brother Ming, who has been in the industry for more than ten years, told a reporter from Time Weekly: "In 2017, the popularity of claw machines was very strong. If a store is opened in a good location and the business philosophy is not bad, it can be restored in as soon as three months. Book."

Panyu not only has traditional entertainment equipment, but also more advanced VR equipment.

Different from people’s impression of VR companies with a strong “high-tech flavor”, VR companies here are quite “down-to-earth” – they are not hidden in science parks, but opened directly on both sides of the street.

The “VR International Town” next to Yingxing Middle Road in Panyu. Source: Photo by Times Weekly reporter

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From arcade machines to claw machines and VR, whatever game consoles are fun and popular are produced in Panyu. This place has become synonymous with "happiness".

Netizen @多多 said that if you live in Guangzhou and don’t know where to go on weekends, you might as well invite friends to Panyu.

Source of happiness: Xiaohongshu APP

There are boxing champions and crossfire in the battle area; racing and basketball in the competitive area; fishing in the parent-child area… No matter what, you can also play with dolls. Regardless of men, women, old or young, there is always a game suitable for them.

Panyu Game Machine from 0 to 1

In the 1980s and 1990s, China opened the door to reform and opening up. Overseas commodities entering the country reacted chemically with the local market, and unique industries were formed in many places, such as Yiwu's small commodities, Quanzhou's shoemaking industry, and of course There is the game industry in Panyu.

What many people don’t know is that game consoles have undergone two huge changes in the land of Panyu.

The first time was a wild downward growth.

There were mainly two types of game machines in early game halls. One was equipment with entertainment functions, such as fighting machines and racing gun machines, and the other was equipment with obvious gambling properties, such as slot machines.

When the latter became another synonym for game arcade in the public mind, it became a place where parents were worried that their children would appear – if a child was found in the game arcade, he would inevitably be beaten after being dragged out.

This situation changed by the turn of the millennium.

On June 12, 2000, the "Notice on the Opinions on Carrying out Special Management of Electronic Game Business Venues" was released. It mentioned that there are too many electronic game business premises, inadequate supervision and management in some places, and a large number of illegal and illegal operations, which seriously endanger the healthy growth of young people and disrupt social order.

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The above-mentioned notice was strongly worded, bluntly stating that this phenomenon "has become a major public nuisance to society and has reached a point where it must be thoroughly cured."

From the date of issuance, localities will immediately stop approving new electronic game business premises, and are not allowed to approve existing electronic game business premises to add or update any type of electronic game equipment.

This is called the "China Game Console Ban" in the industry.

The game console industry, which is at the upper reaches of the industry, has exposed many problems. Small workshops lacking operating licenses and barbaric and unstandardized production processes have kept the entire industry in a relatively closed state for a long time. It is unwilling to connect with other industries and is even more afraid of being The outside world noticed.

After experiencing various doubts about the industry from all walks of life, Panyu chose to take the initiative to make a second change.

This time it’s swimming against the current of positive sunshine.

Whether to give up or stick to this industry was once a difficult problem facing Panyu.

"This industrial park, which covers an area of ​​more than 100,000 square meters, was almost abandoned at the beginning." Ming Ge recalled, "At that time, we didn't want to be an animation and game industrial park, but maybe some auto parts."

Xingli Animation Industrial Park Picture Source: Photo by Times Weekly reporter

Fortunately, Panyu did not give up and kept it as a characteristic industry of Panyu.

In 2007, under the guidance of the Panyu District Government and the Animation and Game Industry Association, relevant policies were formulated, including the production and sales of game consoles and the management of venues.

The Xingli Animation Industrial Park, established the following year, not only established the future direction of Sunshine Entertainment, but also provided a trading platform for buyers and sellers, enabling the entire industry to move towards the healthy development of industrialization.

After more than ten years of development, the game console industry with Xingli Animation Industrial Park as the core has taken root here, covering Longmei, Caisan, Caibian, Dongsha, Xinshuikeng, Jiushuikeng, Baishuikeng, and Zhangbian Village More than a dozen villages have provided jobs for thousands of people.

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Xingli Animation Industrial Park, which was selected into the list of "Top 10 Most Valuable Cultural Industrial Parks in Guangzhou in 2021", is the only pilot for issuance of "Animation Industrial and Commercial License" in Guangzhou, and is also the first animation park to be subsidized by national special funds to enterprises.

Source of the large Transformers statue next to Xingli Animation Industrial Park: Photo by Times Weekly reporter

"We have a very complete supply chain here." Brother Ming's eyes were full of pride: "Fiberglass, sheet metal factories, wire rods, lights, these can be purchased in the next street."

It is reported that Panyu has gathered thousands of companies that produce animation and game-related equipment. Its status in the game console industry is like Yiwu's status in the field of small commodities.

Panyu game machine,

Can carry unlimited joy

Foot traffic is a key indicator of a thriving entertainment area.

In the past two years, due to the epidemic, various industries have been affected, and Animation City is no exception. "Similar to movie theaters, they can't open, and our animation city can't open either. Basically all of them are closed." Brother Ming said.

In 2019, there were more than 200 companies in this industrial park, including many companies related to the production of electronic game equipment from Japan, South Korea and other foreign countries; by the end of 2020, more than 50 companies will have left.

The closed game console store is waiting for the next tenant. Source: Photo by Times Weekly reporter

Some people left sadly, while others set sail.

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On June 17, 2021, Holley Technology, the big brother in Panyu's animation and game industry, landed on the GEM. Its opening stock price rose rapidly, triggering circuit breakers multiple times, closing up 333% on the first day, becoming the "No. 1 commercial game console stock."

Holley Technology has long-term cooperation with famous foreign game companies such as Namco, Sega, and Konami, becoming the exclusive distribution platform for offline games of global mainstream animation IPs. Such as Pokémon, Initial D, Transformers, Tomb Raider, Ultraman and other blockbuster IPs.

When sprinting for IPO, Holley Technology proposed that the commercial game and entertainment industry will move towards the era of copyright operation, which will give "big IP" more diversified development space and promote the application of new technologies such as AI, VR, AR, 5G, and big data. Create intelligent game and entertainment equipment and implement the vision of "global leader in happy culture".

"There are currently two main forms of animation cities. One is for teenagers, such as dancing machines, VR racing, bowling, shooting, etc., and the other is for parents and children, such as rocking cars, where parents bring their children to play."

From a game arcade with a low reputation to the current animation city, VR experience center, parent-child paradise, etc., from the former "game console industry" to the current "animation and entertainment industry", after 20 or 30 years, this industry is still The memory carrier of youth and family for most people.

This is also Panyu’s happy industry.

"The annual output value of our industry is only about 20 billion yuan. For the entire Panyu, the output value is actually very small, but this (animation and entertainment) is a special industry here." Ming Ge told a reporter from Times Weekly.

A reporter from Times Weekly found that the total production and sales value of Panyu Economic and Technological Development Zone (Panyu Auto City) alone in 2021 exceeded 120 billion yuan; and Panyu’s jewelry industry, according to statistics from Panyu Customs, a subsidiary of Guangzhou Customs, the total import and export of jewelry goods in 2021 Valued at 46.58 billion yuan.

In comparison, Panyu’s animation and entertainment industry is indeed small in scale.

Perhaps the animation and entertainment industry is not the one with the highest output value among the industries in Panyu, nor is it the most famous, but it is the most indispensable industry.

Because it can bring infinite happiness to people.

Small Class Science Game Lesson Plan "Singing Plastic Bag"

Try using a variety of methods to make the plastic bags make sounds, such as rubbing, kneading, throwing, slapping, pinching, etc. The following is a small class scientific game lesson plan "Singing Plastic Bag" compiled by the editor of Study Abroad.com. You are welcome to read it. For more exciting content, please pay attention to Study Abroad.com.

【Activity goal】

1. Try to use a variety of methods to make the plastic bag make sounds, such as rubbing, kneading, throwing, shooting, pinching, etc.

2. Generate interest in exploring plastic bags.

【Event Preparation】

Dolls made of plastic bags, background music, entrance music, and accompaniment music.

【activity procedure】

1. Stimulate interest in exploration.

Children, there are many cute plastic bag dolls in the Plastic Bag Kingdom. Let’s go and take a look, shall we? (Enter by car)

2. Play games with plastic bag dolls freely.

Ah, the plastic bag kingdom has arrived. There are so many cute and interesting dolls waiting for our children. Do you want to play with them? Wait a moment and ask each child to find a plastic bag doll and take care of them while playing. , play gently and think about how you can play with it? (Play background music, children can explore freely, teacher guides)

Question: How did you play with the doll just now?

Teacher’s summary after individual children narrated: Just now, the children used various methods to play games with the dolls. Some children said that they played singing games with the dolls! We asked him to tell us how to play. ? (Individual narration by children)

3. Try to use different sounds to make the plastic bag make sounds.

Yeah, he talks so well. Can you make a doll sing like him? Is there any other way to make a plastic bag sing? Think about it and see who has the most ways to make a plastic bag doll sing. (Encourage young children to try independently or cooperate with peers to discover their new ways of playing in a timely manner.)

Children share ways to make plastic bags sing.

What method did you use to make the plastic bag doll sing?

(Encourage children to introduce their own actions and guide children to learn from each other.)

The children have come up with many ways to let the dolls sing. Now let’s let the plastic bag dolls listen to music and sing nice songs together, shall we? (Listen to the music and use the plastic bag dolls to accompany the music)

4. End the activity.

Children, we are very tired after playing with the plastic bag dolls for so long today. Let’s let them rest for a while. It’s getting late, we have to go back, let’s say goodbye to the plastic bag dolls! (Listen to music and go home)

3D Ragdoll Sandbox Playground Chinese Version

Get rewards without watching ads and unlock all items.

The Chinese version of 3D Ragdoll Sandbox Playground is a version of the game whose text has been Chineseized. Here everyone can better experience all the game content. Chinese is more suitable for the experience of domestic players. Interesting games will be updated every once in a while. Elements are waiting for everyone to come and experience them.

Introduction to the Chinese version of 3D Ragdoll Sandbox Playground

The Chinese version of 3D Ragdoll Sandbox Playground is an addictive game with many cartoon adventure scenes. It also has very free gameplay and a wonderful sandbox adventure world. Players will control what they like. The stickmen engage in various battles in the game, and there are also many adventurous and challenging levels to experience. Players can also interact with different characters and complete various levels in the game.

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Is the Chinese version of 3D Ragdoll Sandbox Playground fun?

1. You can use sharp objects to stab people and other soft objects to complete challenges and mission requirements.

2. Use various strange methods to achieve the final goal, which method you choose is also up to you.

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3. Since the game uses a physics engine, you can also use your creativity to make various machinery to help you complete it.

How to play the Chinese version of 3D Ragdoll Sandbox Playground

1. Make friends with players in the MC world, go on adventures together, get more fun, and experience a wonderful adventure journey.

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2. The creative map gameplay brings you wonderful interactions, and there are more gameplay options in terms of challenge methods.

3. More modes can bring new surprises to players, experience more fun maps, and bring wonderful interactions.

Guide to the Chinese version of 3D Ragdoll Sandbox Playground

1. All you have to do is resist waves of zombies. You can go to some amazing places and use various equipment.

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2. Whether you can get health, bullets, or even money from fighting zombies all depends on you.

3. During the adventure, players can choose weapons and items at will. When encountering various opponents, they can also choose weapons to compete with them.

4. You can constantly use your creativity. You can build anything you want, including model watermelons and characters.

Review of the Chinese version of 3D Ragdoll Sandbox Playground

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1. Use your strategies to build your own paradise, in which you can also bring some special game modules.

2. You can freely choose weapons and props to take risks, and you can choose weapons to fight against different enemies.

3. Every player can easily get started, and the casual gameplay content gives you perfect game enjoyment.

4. Randomly generated levels make the game more interesting, and some random elements provide a better experience.

5. The gameplay of this game is relatively casual. You can complete a game in a few minutes, so you can take more risks.

Ragdoll Adventure Game

Ragdoll Adventure is a casual puzzle-type mobile game for Android. In this game, players can go on various adventures in a sandbox game environment. In the game, players can build their own houses, and then go on adventures. To complete the tasks in the game, the player's degree of freedom in the game is very high. Interested players can download this Ragdoll Adventure Android version v0.1.0 game on the website to play!

Game features

1. But in 2D style, this game becomes easier and simpler.

2. The degree of freedom is very high. The construction of the house is entirely up to the player, and the appearance of the interior is entirely up to you.

3. Exploring 2D images is also very fun, and more importantly, you don’t have to worry about getting lost.

4. Accept tasks and complete tasks of villagers to obtain important accessories or furniture for decorating the house.

Game Highlights

1. Adventure collection, the materials you need are scattered throughout the game world, continue the adventure, there may be some unexpected surprises.

2. When making weapons, adventure cannot rely on blood, you must also make high-quality weapons to go further.

3.2D Pixel Style: But in 2D style, the game becomes easier and simpler.

4. Adventure exploration: Adventure in 2D pictures is also very interesting, and more importantly, you don’t have to worry about getting lost.

Game Advantage

1. Management and construction: The degree of freedom is very high. The construction of the house is completely decided by the player, and the internal shape is decided by you.

2. Undertake tasks, complete various tasks recognized by the platform, and obtain important internal accessories or furniture.

3. The materials you need to play the game around the world. Let's take risks. There may be unexpected surprises.

4. Make weapons and take risks without relying on blood, it is also necessary to make weapons go further.

Block Ragdoll Fight Chinese Version (Block Ragdoll Fight) V0.0.1

Neighborhood Ragdoll Battle Game is an action battle game with a very cute cartoon style. The characters in the game are all made of ragdolls. The game has many different characters for you to choose from, and each character has different skills and characteristics. In addition, the game also provides a variety of different game modes, including single-player mode and multi-player mode. Players can choose different modes according to their own preferences.

Game Features:

1. Cartoon and cute picture style, the picture is brightly colored, and it has a very good soothing effect on players;

2. The characters in the game seem simple and the setting method is simple, but in the actual operation process, there are very rich strategies;

3. The game has rich gameplay modes, allowing players to freely choose the way they want to play and experience different happiness in the game;

Game Highlights:

1. The game provides many personalized character settings. Players can choose their favorite characters according to their own interests and create a unique team;

2. There are many powerful skills for you to use, and you can gain advantages during the battle by using skills;

3. The game places great emphasis on competition and provides competitive elements such as online multiplayer and rankings, allowing players to better make friends and interact through the game;

Game review:

1. The game has a variety of scenes, cartoons, and happy music to match the scenes, making players feel the fun of fighting;

2. The sound effects of each character and skill in the game are very shocking, giving people a strong sense of immersion;

3. The game operation is simple and easy to use, which is very suitable for players who are just starting out;

Barbie Doll: From "Perfect" To "Imperfect"

Although a fictional character, Barbie is a realistic, successful and controversial name in American culture and society. From the classic proportional figure that was adhered to in the first 56 years with a probability of only one in 100,000 in reality, now it has included petite, plump and tall figures. What does it mean behind the change?

11.5 inches fashion icon

Speaking of Barbie, everyone knows that she is a blond, slender but plump white-skinned girl doll. But what not everyone knows is that even though she is only 11.5 inches (29.21 cm) tall, she has the largest wardrobe in the world. Among the more than 130 professions she has engaged in, the first one was modeling. The bikini that refreshed the standard at that time was designed by Louis Reard. The next year, she tied her hair into a ponytail and donned a sparkling black strapless evening gown. Later, Christian Dior also created a New Look look for Barbie.

Christian Dior also created a New Look look for Barbie

From 1959 to the present, more than 70 top designers have designed clothes for her, including , Versace, and Yves Saint Laurent. According to statistics from "Vogue", she has worn 1 billion pairs of shoes alone. Like real-life characters, Mattel designed her friends Mickey and Twiggy, her cousin Francine, and her boyfriend Kenny, all of which made Barbie more personified. She even likes to sit in a Ferrari, and her “go-to” brand for cosmetics is MAC.

Stylish looks by designers for Barbie

Barbie's new looks every year follow the evolution of women of the times, such as the female astronaut Barbie in the 1960s, the hippie Barbie wearing an anti-war headscarf in the 1970s, and the aerobic dance instructor Barbie later. No wonder MG. Lord, the author of "Interpreting Barbie: Barbie's Impact on Women's Self-Shaping" once said: "Barbie is a direct reflection of the cultural impulses we accept. It is no exaggeration to say that she is us."

Although her appearance has not changed, is Barbie, whose actual age is 57, still not outdated in the fashion industry? the answer is negative. Patricia Field, the fashion godmother who became famous for "Sex and the City", launched Barbie's new women's clothing specially designed for Barbie a few years ago; at the Dolce& spring and summer fashion show, the models appeared carrying The rectangular suitcase contains mini Barbie dolls that are exactly the same as herself from shape to detail.

Recently, young designer Li Wei added traces of Chinese designers to this brief history of fashion spanning more than 50 years. On the opening day of Beijing's Guomao Mall's "Renewal of Classic Style Must Go On", the "X" theme show showcased more than 130 Barbie-inspired looks. Not only that, in conjunction with Paris Fashion Week, the Museum of Decorative Arts in Paris held an exhibition to pay tribute to Barbie in March this year. The exhibition displays more than 700 Barbie images, equivalent to a complete history of social, cultural and fashion evolution.

A limited edition Barbie doll in the "Renewal of Classic Style Must Go On" exhibition at China World Mall in Beijing

Barbie is also active in the online world. Since the Barbie Style account was opened in August last year, a large number of "fans" have witnessed her officially becoming an Internet celebrity. In a behind-the-scenes special planned by the fashion website for this purpose, there were conversations such as "Does she need a makeup brush?" "Sunscreen, where is her sunscreen?"

This is the preparation for a shoot with the most enviable girl in the world. Barbie, who traveled to Paris Fashion Week and Art Basel, shot one designer after another. The three-person styling team skillfully displayed accessories and cosmetics as still lifes. Except that Barbie is not a real person, the posture, process and complexity of the shooting can definitely deceive anyone who is paying attention. After all, Barbie had more than 760,000 "fans" at that time.

Barbie opens an account to show off her beautiful photos

Barbie Style’s account is completely different from Mattel’s main account. "It is completely voiced from the perspective of a contemporary girl with ideals." The person in charge of the account claimed, "This beautiful, art-oriented account is not set up for children or parents, but for those 20 years old who have an attitude towards life. Young people next year, they haven’t touched Barbie in a while.”

Although every piece of clothing that appears on the account is specially made for this purpose, it can all find its counterpart in reality, such as Chanel or bags. Since the first status was posted, Barbie's standard features include full-body photos, detailed photos, and various scenarios that can be imagined: sometimes she is with her friends, sometimes with her boyfriend, sometimes with her dog Together, but mostly alone, Barbie can even be seen taking selfies.

In Barbie fashion, Barbie appears with her boyfriend

What needs to be emphasized is that she brings her entire wardrobe and thousands of pieces of jewelry with her on every trip, matching them on the spot. Whether they are at the music festival or under the Eiffel Tower, they are all shot in real time, and they are shot with professional photography equipment rather than mobile phones. Many celebrities have appeared on her blog, such as Karl Lagerfeld, Rachel Zoe and fashion blogger Gala Ferragni. Barbie has been a princess, a mermaid or any other identity in her virtual world, but this time she has become a fashion icon rooted in reality.

Controversy and change

Like many real-life icons, Barbie is also controversial. In 1958, Mattel mainly produced motor toys for boys, and Ruth Handler saw the demand for the other half of the blue ocean market. She designed Barbie based on the figure of the "Lilli" doll given out as a prank gift at a bachelor party in Germany. When Barbie was introduced at the New York Toy Fair, she was ridiculed by Ruth's male competitors, who believed that no one would want to play with a doll with a bumpy figure.

By 1963, women also began to protest Barbie's figure. That year, Mattel sold Barbie dolls with a book called "How to Lose Weight," which bluntly advised "Don't eat." Critics also claim Barbie promotes unrealistic standards of beauty. The book "Ken and Barbie at Life Size" points out that only one in 100,000 women has the classic Barbie figure. If you have a 36-inch (91.44 cm) bust to 18-inch (45.72 cm) waist like Barbie, you are missing 17% of fat to protect your menstrual cycle.

In fact, this image does have an impact on girls' perceptions. One of the most convincing studies was published in 2006 in Developmental Psychology. Research shows that girls who are exposed to Barbie at a young age are more concerned about being slim than those who are exposed to other dolls. In addition, the Barbie doll with a pre-installed voice program complained that "math class is so difficult." In response, the Barbie Liberation Organization ( ) accused Barbie of instilling in girls the idea that beauty is more important than intelligence.

Mattel responded by saying that the criticism was untrue: Barbie's image was a female entrepreneur in 1963 and a female surgeon in 1973. At that time, the proportion of female doctors was only 9%. "Our brand embodies the increase in female empowerment, which is the power to choose." Richard Dixon, Mattel's president and chief operating officer, told Time magazine, "In a world where women are only around the stove. Barbie has had multiple careers since then. Ironically, the people criticizing us are the same people who should be championing us."

Dixon didn't realize the seriousness of the problem until market numbers began to warn. At the beginning of the 21st century, Barbie, which had dominated the toy doll market for many years, faced its first challenge. With the wide-eyed Bates dolls attracting older customers, and the Disney princesses eyeing younger customers, he recognized that Barbie was suffering from an identity crisis.

Although she remains strong in the fashion industry, Barbie's status in the toy industry has been seriously shaken. Since 2012, Barbie's annual sales have shown a clear and continuous downward trend. The decline was 3% in 2012, 6% in 2013, and as high as 16% in the second half of 2014. A survey in the same year showed that Elsa and Anna in Disney's "Frozen" replaced Barbie and became the most popular toys for American girls. . Elsa may have the same blond hair and slim waist as Barbie, but behind her is a story of strength and sisterhood.

In this way, Barbie's image changed, adding 7 new skin colors, 18 eye colors and 24 hairstyles. Some even changed the facial proportions and were included in the series. In addition to the classic standard body shape, Barbie dolls have three new body types: petite, plump and tall.

In 2016, new images of Barbie dolls were added. Not only the skin color and hair color changed, but also petite, plump and tall shapes were added.

This is the first time since the launch of Barbie in 1959 that she has a figure similar to that of ordinary people, which means that Barbie does not have to be tall and still has a small belly and thick calves. She also has a more natural look, and the articulated joints allow her to wear both flats and heels. "I think Barbie today, more than ever, represents the world that little girls should see," Dixon said.

Plump Barbie

Jim (Jim), editor of toy review website TTPM, believes that this is an approach to bring back people who have stayed away from Barbie for many years. But some industry experts and scholars still question whether such changes in makeup, race and even body shape can effectively allow Barbie to regain market share. After all, today's children's habits and parents' perspectives have changed.

On the one hand, many parents are getting rid of the inherent ideas in education, such as letting boys play with racing car models and girls playing with princess dolls. They are more inclined to toys without gender attributes. This has also pushed sellers into a more "neutral" position. They have banned the suggestion of "suitable for boys" or "suitable for girls" on toy labels, and have chosen to include "suitable for children" together. On the other hand, she has to fight not only traditional toy companies, but also emerging electronic toys and games. Companies like this are launching career-oriented toys, and even Lego is adjusting its strategy and launching designs that help children enhance their learning abilities.

Dixon prefers to highlight Barbie's careerism in marketing ads rather than Barbie's image. For example, in the new ad "Imagine the Possibilities" (the), little girls envision themselves becoming teachers, coaches and other careers. Last year Mattel also launched an unprecedented advertisement featuring boys playing with dolls.

Oppenheimer analyst Sean McGowan agrees that people have been stuck with a single iconic image for too long. But the method of changing the image created a new problem: when people around the world closed their eyes and imagined Barbie, a specific image would appear in their minds. Now Mattel has eliminated all characteristics of this symbol. So is she still the same Barbie?

value tendencies in culture

In 1959, the theme song "Barbie You Are" propelled the 11.5-inch doll into American life. Is that all "Barbie you're beautiful"? To truly understand Barbie, do as Fitzgerald once said, "The highest form of wisdom is the ability to function despite contradiction."

The exhibition "Barbie, Icon" was held at the Mudec Museum in Milan last year. Curator Anne Monnier (Anne Monier) said: "Barbie has successfully crossed the barriers of language, culture and sociology." This is Barbie from the toy exhibition It is the first step to turn to art exhibitions and gradually be recognized by other museums as popular culture. In order to attract visitors of different generations, the museum not only designed a pink playroom for children, but also included Barbie-inspired "adult" art works, including a 1986 painting of a blonde Barbie by Andy Warhol.

"A toy is no less important than a painting," says Anne. "That's why we wanted the Barbie exhibit to demonstrate the same scientific rigor and research as any other themed exhibit." Remember the late 1990s? During this period, Barbie lived on American radios almost every day, and the person who sang "Barbie" was a Danish singing group. She is a symbol of American women in the 20th century. Even colleges that pride themselves on being serious have to offer courses to study the "Barbie phenomenon."

Barbie-inspired fashion show

In Western culture, the earliest affirmation of a woman comes from her attraction to men. In modern Western society, American writer Naomi Wolf believes that something important is in danger, which is related to women's liberation and women's liberation. beauty of. Mattel marketed Barbie as a feminist, but her figure always overshadowed her professional image.

As psychologist Rita Friedman has argued: Women's efforts to change their image are seen as entangled with their efforts to change the world. The fact that female beauty is so quickly rewarded connects it to other motivations—the search for control, the search for security, the search for respect. They need love and work at the same time, which makes beauty and achievement become two sides of a seesaw. Once one side is high, they are evaluated by the other side's standards.

"Barbie has taken on all the burdens, and her identity as a strong woman has been lost." Jess Weiner, a brand consultant who creates inspirational products for women, believes. She is a form, not a character, and should not be the canvas society uses to express its body image anxieties.

At the same time, American aesthetics are also changing: on one side, voluptuous figures like Kardashian (Kim West), Beyoncé (é), and Christina Hendricks ( ) are still envied; on the other side, people like Lena Dunham's deliberate anti-traditional approach also gave birth to a revolution in body aesthetics.

"I think it's time for a change as a woman, and as a doctor, I strongly support this change." Kelli Harding, assistant professor of psychiatry at Columbia University Medical Center, said, "For a little girl to "Cognitive diversity is important when playing." Many parents and health experts complain that too many dolls, models and even clothing companies promote body shapes that are extremely thin and may even lead to anorexia. They are all eager to provide a social atmosphere where children can be more confident in their bodies and give them more image choices.

Victoria's Secret has also been widely criticized for its "Body" advertising, and brands focusing on women's products such as Dove and Aerie are promoting "naturalness is beauty." Yes, the social environment more than 50 years ago required a solid image that was higher than perfection to tell little girls that "you can be anyone in your dreams." But now what is even more needed is for them to accept diverse values ​​and be themselves happily.

(This article refers to relevant reports from Time Magazine and The New York Times)

2. Lesson Plan For Game Activities In Middle Class: Guess Who I Am Lesson Plan (with Teaching Reflection)

1. Reflection on the lesson plan of middle class mathematics I guess I guess I guess

Scope of application:

(1) Guess the letters by looking at the mouth shape.

(2) Guess new words, words, idioms, etc. by looking at the movements.

(3) Listen to riddles and guess new words, words or something, etc.

Activity goals:

1. Dare to guess and imagine, and value experimentation and verification.

2. Preliminarily understand the scientific inquiry process and methods of raising questions—bold conjectures—and verifying them.

3. Understand the difference between conjecture and fact.

4. Cultivate children to be polite and labor-loving.

Game preparation:

Related cards, riddles, etc.

Operation process:

1. Teacher: Make a request, such as: Look at my mouth shape, guess what sound I pronounce? (b) The teacher can ask a student to guess, or ask the whole class to raise the corresponding words in their hands. card and say: I guess, I guess, I guess guess…

2. Teacher: Look at my movements, guess which word I am performing? (Running, jumping)

3. Teacher: Children, do you like to guess riddles? I have a riddle here. Please guess which word we have learned? (People are walking on the clouds)

Activity reflection:

It should be said that I am quite a reflective person. During the period when more than 10 students were sent to their senior year of high school, I would sometimes make a summary of the Chinese language teaching situation and the management situation of the class teacher after class, after the exam, and after the college entrance examination, analyze the gains and losses, summarize experiences and lessons, and apply them to the new students. , the education and teaching gradually improved in the summary, and gradually formed its own unique characteristics of Chinese teaching and class management, and achieved some results. Now, the new method of class management – star-level management, is proposed by me after a relatively comprehensive reflection on the deeply confused class management work, drawing on advanced education and teaching concepts, and has received obvious practical effects; a new method of Chinese teaching ——The five-step and three-stage Chinese teaching method is gradually formed by constantly reflecting on the success and failure of Chinese teaching, thinking in confusion, and refining in excitement. With the help of comrades such as Li Yuzhong and Zhang Jingjun of the Dezhou City Teaching and Research Office, A set of independent Chinese learning models should be said to have played a due role in improving students' self-learning ability and Chinese literacy. It should be said that this benefits from teaching reflection. Reflection refines the essence of yesterday; reflection prompts the excitement of today; reflection plants the seeds of hope for tomorrow.

However, I personally feel that there is a big problem with my reflection. Most of these reflections remain in the mind, and not many are written down. Teaching notes are not often written, and systematic organization and research are not carried out. Writing educational essays is not made a normal part of educational life, but is reflected in the uncertainty of reflection. Worked and lived in China for several years. Therefore, although education and teaching have made progress from time to time, the extent of progress is not very great. There are still too few things that have been completed. There are tens of millions of ideas, but very few have been put into practice. If you can always reflect, you can make progress all the time. Then progress may not be measured in years, but in days. If so, how much progress would there be?

2. Lesson plan for game activities in middle class: Guess who I am lesson plan (with teaching reflection)

Activity goals:

1. Try to identify and guess animals based on sounds, movements, and local features.

2. Observation, comparison, guessing and other abilities are developed in the process of guessing.

3. Experience the fun of guessing activities.

4. During the activities, let the children experience the joy of playing with their peers and be willing to play with their peers.

5. Children learn the game through activities and experience the fun of the game.

Event preparation:

java guessing number game experiment report_guessing number game experiment reportjava_guessing number game experimentjava

1. Experience preparation: Have a preliminary understanding of the sounds, appearance, diet, etc. of common animals.

2. Material preparation: Teaching PPT "Guess Who I Am" and guessing design table.

activity procedure:

1. Talk and act about animals to arouse interest in animals.

1. Tell me about your favorite animal

Teacher: Do you like animals? What animal do you like?

2. Act out the animals you have seen

Teacher: Who can act out your favorite animal using expressions and movements? Let everyone guess.

Summary: Children know so many animals. Just now we used performances to guess small animals, can you use sounds?

2. Guess the animal based on the sound and initially experience the fun of guessing.

1. Use sounds to guess the animals

(1) Teacher (play the kitten and lamb one by one): Listen, who is it?

(The first two are relatively simple, and children can guess what they are, so it is up to the children to guess directly. The teacher will show the animals to verify and praise them. If they are middle class children who can listen, they can guess them in one go.)

Summary: Each small animal may have a different sound, and you can guess who it is by the sound.

(2) Teacher: (Playing the sounds of dogs and roosters at the same time): Who else is there?

(In this link, children will say the name of the animal when they hear an animal cry. The teacher can ask the children to wait while listening or directly tell them that they have made a mistake. There is more than one animal. After forming a strong contrast, they can play the picture to verify)

Summary: It seems that it is important to be patient and listen carefully.

2. Guess the animal with the help of sounds and characteristics

Teacher (plays rabbit noises): Listen to another one.

(It is difficult for children to hear based on the sound. If they guess different answers, the teacher will show the rabbit ears as a prompt. After the children guess correctly, the picture will be verified)

Summary: Sometimes you not only need to listen, but also see with the help of your eyes.

3. Guess the animal based on local characteristics and experience the fun of guessing

1. Guess based on simple local features

(1) Teacher (showing the elephant trunk and giraffe neck): Look, what kind of animal could it be? How did you know?

(The characteristics are obvious and relatively simple, and children can guess them. Teachers should ask about the guessing process.)

Summary: You can guess who each animal is based on its special features.

java guessing number game experiment report_guessing number game experimentjava_guessing number game experiment reportjava

(2) Teacher (showing butterfly pattern, zebra pattern and tiger pattern): There is another one, who is it?

(The characteristics are similar but not obvious. Children are prone to confusion or mistakes during the guessing process. Ask other peers to explain and interact between resources.)

2. Guess based on local similar features

Teacher (showing chicken fluff): Who is this?

(Children have different answers, such as guessing a chicken or a duck. The teacher counts the children’s answers and asks the children for the reasons for their guesses. Then they show their paws and heads for prompts, and finally use songs to verify: fluffy, chubby, jijijijiji. Sing jijijijiji. Verify the children’s guesses, and try to arouse the children’s interest in participating in the process.)

Summary: Sometimes we can’t guess based on one characteristic, and we need to understand the small animals more comprehensively.

4. Try to design animal puzzles to further experience the fun of guessing.

1. Understand the design table and clarify the operation requirements

Teacher (show the guessing design sheet): Just now you played the animal guessing game by acting, listening and looking. Can you play the guessing game by drawing a picture?

The teacher demonstrates the design and asks the children to guess.

2. Hands-on operation

Teacher: Everyone has their own favorite animal. Write down the characteristics of the animal you like in the blank space on this paper.

Toddlers design by drawing the animal's features.

3. Play guessing games

Teacher: Children, let’s go out and play a guessing game with the animal riddles you designed.

Activity reflection:

"Guess Who I Am" starts with familiar animals that young children like and launches activities in the form of guessing. It is indeed loved by middle-school children. Strong interest and high participation. What is more important is to allow children to identify animals through various methods during the guessing process, and to inquire about their thinking paths during the guessing process. Children's observation, comparison, guessing and other abilities will be improved accordingly. The mobilization of the interest point of this activity also lies in the teacher's use of on-site language, such as the use of words such as "It's a bit difficult, do you still dare to challenge?"

3. Reflection on the middle class mathematics guessing lesson plan

Activity goal: Be willing to observe, memorize pictures and find patterns.

Activity Design: Game "Guess"

Event preparation:

1. 32 pieces of cardboard, one pair of each size (circle, triangle, square, rectangle) and one pair of animal pictures.

2. There are 16 pieces of jammed paper, 6 pieces of red paper, 5 pieces of yellow and green paper. (2 copies)

activity procedure:

(1) Introduction to game rules and gameplay:

(Divide the children into two teams and place the 16 cards in order of 4 horizontally and 4 vertically. The pictures are facing down)

java guessing number game experiment report_guessing number game experimentjava_guessing number game experiment reportjava

Let's play a "guess" game. How to play? I have some shapes of different sizes and shapes here. I turn them over in turn. For example: the first picture I turn over is an apple. Remember that there is an apple at this position. Then I Turn it off and continue flipping. If you see a card that you have seen before, you can stand up and tell me "It has friends" and find its friends. If you find the right one, give the team a reward. , and in the end, whoever gets more rewards from the two teams will win. (The teacher turns over the cards one by one)

(2) Playing games

1. Fruits

2. Animals

3. Graphics

(3) Experience color rules

1. Put 16 colored cards into the following format:

red yellow green red

yellow green red yellow

green red yellow green

red yellow green red

Just now I turned over one card and you remembered one. This time I am going to show you all the cards and ask you to find the easiest way to remember them. In fact, there are many ways. You can read and memorize them one by one, or you can see and remember them all at once.

(The children memorize it for a while, then cover the 16 cards. The teacher points to one card and asks "What color is this?" until the children can stand up and answer.)

2. Finally, ask the children to talk about memory methods, and the teacher will summarize.

(4) Ending activities

Activity reflection:

Through this teaching activity, I learned that children are very weak in mathematics. In order to make them interested in mathematics, I plan to add more games to future mathematics activities to achieve the purpose of allowing children to have fun and learn through play. . Truly let children become the masters of learning and continuously improve their independent inquiry abilities.

4. Reflection on the Guess Who Am Lesson Plan for Middle Class Mathematics

1. Teaching objectives:

1. Enhance the ability to recognize graphics.

2. Understand the concept of and.

3. Understand the simple characteristics and habits of some animals.

4. Initial cultivation of observation, comparison and reaction abilities.

5. Guide children to become interested in numbers.

2. Teaching preparation:

Teaching aids picture cards, early childhood learning aids cards, operation manuals, music "My Body"

Guess the number game experiment java_java Guess the number game experiment report_Guess the number game experiment report java

3. Teaching process (1) Motivation Children, today the teacher has prepared a magic show. Are the children ready? (Ready) Little eyes, look carefully, little ears, listen carefully: Magic changes! Guess Guess what happened? (Apples, pears, oranges) When playing this game, the teacher blocks half of the real objects and asks the children to guess them all.) (2) Scenario poster discussion 1. There are many small animals here! Where are they? (Wildlife Zoo) )Where else have you seen these animals? (Parks, zoos) Do you know what animals like to eat?

2. Huh? There is a small animal hiding behind this tree. Please guess who it is? (Lion) What characteristics does the lion have? (Simple description: The lion has a long hair) What animal is on the tree? (Monkey) –The monkey has a long tail, a round head and a pair of big ears; the squirrel–the squirrel has a small body, a big tail, and loves to eat pine cones.) There are also a few naughty little animals hiding Children, watch carefully where they are hiding? (The little rabbit is hiding behind the house – the little rabbit has a pair of long ears and loves to eat carrots; there is a little pig hiding behind the stone – it has a chubby body, There are two big nostrils; the math dragon baby and a sika deer are hiding in the grass – the math dragon baby has a pair of short horns on its head, while the sika deer's horns are as long as branches, and there are many plum blossom-like ones on its body. little bit).

3. There are birds flying around in the sky. Can you count how many there are? Let’s count them (there are 3 birds in total). Besides birds, what other animals are flying in the sky? (Bees, butterflies) , dragonfly) 4. What animals live in the water? (Fish, without legs, swim in the water with its fins and tail) Summary: Do you like small animals? Who can imitate your favorite animal? Educate young children not to harm small animals.

(3) Operations for children:

1. The teacher displays the multimedia "Part and All" operation questions, and the children observe and answer the questions. "Two beautiful photos, but part of them was accidentally lost. Let's observe and guess who these are? (The elephant has big ears, a long nose, and thick legs; the rabbit has double long legs.) The long ears are so cute) Ask the children to take out the picture cards and fill in the missing parts.

2. Operation question 2: Which of the following two picture cards can be combined to form a complete graphic? Connect them.

Summary: Today we learned about part and whole. By observing part of the body of many small animals, we can guess who it is and what its whole body looks like. Today, some small animals had parts of their bodies missing, but with the help of the children, all the missing parts were found. Everyone was very cool. No part of our bodies can be missing, so we must protect our bodies from harm and be careful not to harm others!

(4) To the rhythmic music "My Body", the children will do aerobics together. We must train our bodies to be great. The activity is over.

Teaching reflection

1. Can guess the name of the animal based on the prompts.

2. Be able to name the characteristics of two animals and connect the names and characteristics of the animals with each other.

5. Reflection on the Guess Who Am Lesson Plan for Middle Class Mathematics Open Class

plan for design:

Games are the form of activity that children are most interested in. Children’s games contain development needs and educational opportunities. The new "Outline" points out that kindergarten education should "use games as basic activities". Based on this concept, I define guessing games as This is the main game form of this lesson plan. At the same time, children in middle classes have a short attention span. If the object of attention is monotonous and unchanged and does not meet the children's interests, the stability of their attention will be small. In order to allow children to "review numbers within 10", an abstract mathematical concept, I set up In the form of guessing games, I also set up contextualization and used common things in children's lives such as fruit dolls to attract children's attention. From guessing the numbers of the fruit dolls, sorting the numbers of the fruit dolls, combining points to spell the fruits, and transporting the fruits, children can explore and review numbers within 10 in a relaxing game of guessing, thinking, looking, and counting. . Develop children's observation skills and increase their interest in mathematical activities.

Activity goals:

1. Review numbers within 10 in games of guessing, thinking, looking, and counting, and experience the relationship between two adjacent numbers.

2. Be willing to listen to what teachers and peers say, and be able to carry out operational activities as required.

3. Cultivate children’s good operating habits of cooperating with each other and operating in an orderly manner.

4. Cultivate children’s interest in calculation and the accuracy and agility of their thinking through various sensory training.

Event preparation:

Teaching aids: whiteboard; learning aids: four kinds of fruits (watermelon, orange, peach, mango). There are dots and numbers on the back of the fruits.

activity procedure:

I will complete this activity in four steps.

The first is situation introduction.

Show fruit dolls to arouse interest. "Today, Little Bear's fruit shop is open. Let's take a look at what fruits are there?" (Apples, pears, strawberries, bananas, cherries, pineapples) Let's count. How many kinds of fruit dolls are there? 6 kinds.

Next is the fruit game in the review session.

Guess the number game experiment report java_Guess the number game experiment java_java Guess the number game experiment report

The first step is to guess the number behind the fruit. 1. These fruit dolls are meant to be played with children in a guessing game. There is a number hidden behind each fruit doll. Do you want to know what the number is? A. The pear doll said "I am 1 more than 5". Who knows this? What is the number? 6 B. The banana doll said "I am 1 more than 7", what is it? 8 C. The strawberry doll said "I am 1 less than 8", what is the number? 7 D. The apple doll said "I am 1 less than 8" Is it the smallest number between 5 and 10? What is it? 5 E. "Look at what two numbers are left in the numbers 5-10? 9 and 10, who is the cherry doll or the pineapple doll?" "Who is 9 and who is 10?" Cherry doll said: "My number is bigger than the pineapple doll. Who can tell everyone what number it is? 9, what number is the pineapple doll? 10 2. Now, teacher, let's see if you remember it. Teacher Identify each fruit doll and let the child tell the number behind it. 3. Guess which number is missing? Now the teacher takes away a piece of fruit at will, asks how many are missing, what kind of fruit it is, and repeatedly identifies the fruit and number. The main purpose is to let children understand the relationship between numbers and then consolidate their memory.

The second step is to line up the fruit. 1. The numbers behind the fruit doll are all out. Now the fruit doll wants to test everyone. I want you to line up according to the numbers on the fruit doll. Who is willing to line up? 2. Children come up and line up the numbers. Tell me in what order you line up? 3. This child lines up in the order of youngest and oldest, so do you want to see how the fruits at the back are lined up?

Next is fruit collage, which is actually an operation for children to practice counting and matching.

The first step is for the teacher to explain the assignment. There are not a lot of fruits in the Little Bear fruit shop. How about we prepare some for him? The teacher has a card with dots here. Count how many dots there are on it. Then what number should he find as a friend? In addition to looking In addition to the numbers, you also need to look at the colors of the cards. Now you are right. Guess what fruit it will be? The second step is for the children to put together the fruits. Now ask the children to take a card with dots, count how many dots there are, and then find the other half of it to see if the color is correct? The other half is a fruit. Don’t tell me. I will guess it later. Okay? The third step is for the teacher to evaluate the assignment. Have you all finished the puzzle? Who wants me to guess what your fruit is? When the teacher guesses the child's fruit, ask the child to send the fruit to which truck, and repeat the game several times.

Teaching reflection:

1. I will let them have more say in class, try to let them talk to teachers and children as much as possible, and exercise children's oral expression ability.

2. When everyone is playing games together, I will let them observe the children and let them demonstrate the actions with the teacher, so that they can feel that they are all good babies of the teacher. Children's education is not only education in kindergarten, but family education is also very important. The affinity between children and their families is relatively strong and they are easy to communicate with. I will communicate with parents when school is over and let parents talk to their children. Regarding the kindergarten, I will ask them about their relationship with other children and their trivial matters. Let them like to talk and be good at communication.

3. Interactions between children have become increasingly frequent. We must make full use of the opportunities for children to help and learn from each other, guide children to be willing to interact, be able to interact, and promote children's social development.

6. Reflection on the lesson plan of middle class mathematics I guess I guess I guess

Scope of application:

(1) Guess the letters by looking at the mouth shape.

(2) Guess new words, words, idioms, etc. by looking at the movements.

(3) Listen to riddles and guess new words, words or something, etc.

Activity goals:

1. Dare to guess and imagine, and value experimentation and verification.

2. Preliminarily understand the scientific inquiry process and methods of raising questions—bold conjectures—and verifying them.

3. Understand the difference between conjecture and fact.

4. Cultivate children to be polite and labor-loving.

Game preparation:

Related cards, riddles, etc.

Operation process:

1. Teacher: Make a request, such as: Look at my mouth shape, guess what sound I pronounce? (b) The teacher can ask a student to guess, or ask the whole class to raise the corresponding words in their hands. card and say: I guess, I guess, I guess guess…

2. Teacher: Look at my movements, guess which word I am performing? (Running, jumping)

3. Teacher: Children, do you like to guess riddles? I have a riddle here. Please guess which word we have learned? (People are walking on the clouds)

Activity reflection:

It should be said that I am quite a reflective person. During the period when more than 10 students were sent to their senior year of high school, I would sometimes make a summary of the Chinese language teaching situation and the management situation of the class teacher after class, after the exam, and after the college entrance examination, analyze the gains and losses, summarize experiences and lessons, and apply them to the new students. , the education and teaching gradually improved in the summary, and gradually formed its own unique characteristics of Chinese teaching and class management, and achieved some results. Now, the new method of class management – star-level management, is proposed by me after a relatively comprehensive reflection on the deeply confused class management work, drawing on advanced education and teaching concepts, and has received obvious practical effects; a new method of Chinese teaching ——The five-step and three-stage Chinese teaching method is gradually formed by constantly reflecting on the success and failure of Chinese teaching, thinking in confusion, and refining in excitement. With the help of comrades such as Li Yuzhong and Zhang Jingjun of the Dezhou City Teaching and Research Office, A set of independent Chinese learning models should be said to have played a due role in improving students' self-learning ability and Chinese literacy. It should be said that this benefits from teaching reflection. Reflection refines the essence of yesterday; reflection prompts the excitement of today; reflection plants the seeds of hope for tomorrow.

However, I personally feel that there is a big problem with my reflection. Most of these reflections remain in the mind, and not many are written down. Teaching notes are not often written, and systematic organization and research are not carried out. Writing educational essays is not made a normal part of educational life, but is reflected in the uncertainty of reflection. Worked and lived in China for several years. Therefore, although education and teaching have made progress from time to time, the extent of progress is not very great. There are still too few things that have been completed. There are tens of millions of ideas, but very few have been put into practice. If you can always reflect, you can make progress all the time. Then progress may not be measured in years, but in days. If so, how much progress would there be?