Question 2: The Swordsman’s Stamina Is Gone. Is There Anything That Can Increase His Stamina?

The following text information is collected and published by the editor of (New History Knowledge Network). Let us take a look at it quickly!

Question 1: How to restore the sword spirit's vitality value. Regarding the vitality value system, many players have different opinions. It is similar to the fatigue value in DNF. It limits the player's daily game time, but what is different from the fatigue value is that players are in the game. Vitality can be obtained, so what exactly does the vitality system do? The following is an official detailed explanation for players.

One sentence explanation:

There is an upper limit on the experience that can be obtained every day. Once it is consumed, no more experience can be obtained. The system will automatically issue vitality points every day.

Current vitality value rules:

>[Vitality value recovery] 'Vitality value' will be restored to 100% at 6 am every day.

>[Vitality consumption] When gaining experience points through tasks or killing monsters, the current vitality value will be consumed.

>[Vitality depleted state] When the current remaining vitality value is 0, you can no longer gain experience points through tasks or killing monsters.

>[Increase the upper limit of vitality value] According to the player level, the upper limit of 'vitality value' will be gradually increased every day.

Supplementary instructions for exhausted vitality:

> When fighting monsters in the wild/dungeon, you cannot gain experience points.

How to use the vitality of Sword Spirit_How to consume the vitality of Sword Spirit_Sword Spirit vitality system

> Earn game currency/props.

> Can carry out main line/side line/daily tasks.

> But cannot submit to complete the main/side quests.

(If the current remaining vitality value is less than the experience value given by the task, it cannot be completed either).

> The settlement of experience point rewards for almost all tasks is done in the last step.

> You can get props during the process (you can also get props when your vitality is exhausted).

>Daily tasks can be completed, but experience points cannot be gained.

(When the current remaining vitality value is less than the experience value given by the task, you can only gain part of the vitality value, and the rest will be lost).

> Hero card props and gold coins are obtained normally.

Question 2: The sword spirit has lost its vitality. Is there anything that can increase vitality? Are there any props worth it? If there is no vitality, you can continue to clear the dungeon. It only has no experience. It only affects the experience gain. The side mission has no vitality and cannot be handed in. . Can be delivered every day. It will not affect other harvests.

Question 3: Is there any way to increase the vitality value in Sword and Soul? There is no way…the vitality is enough to be used as the main line, so why don't you save it when you don't play anymore?

How to consume the vitality of Sword Spirit_Sword Spirit vitality system_How to use the vitality of Sword Spirit

Question 4: Interpretation of the Sword Spirit's Vitality Value. What can be done if the Vitality Point is gone? Although I don't know the answer to your question very well, I seem to have seen the answer in the Special Sword Spirit section, just over there in the game Q&A section. , check it out for yourself:

Question 5: What should I do if the sword spirit has no vitality value? If the sword spirit has no vitality value, it can only wait for the update at 6 o'clock the next day to replenish the vitality value. There is no other way to replenish the vitality value.

What is the vitality value:

The vitality value has an upper limit on the experience that can be obtained every day. Once it is consumed, no more experience can be obtained. The system updates the vitality value of the current level at 6 o'clock every morning.

Vitality value rules:

Vitality will be restored to 100% at 6 a.m. every day.

When gaining experience points through tasks or killing monsters, the current vitality value is consumed.

When the current remaining vitality value is 0, you can no longer gain experience points through tasks or killing monsters.

As the player level increases, the upper limit of daily vitality will gradually increase.

What to do if the swordsman's strength value is gone:

When fighting monsters in the wild/dungeon, you cannot gain experience points.

How to consume the vitality of Sword Spirit_Sword Spirit vitality system_How to use the vitality of Sword Spirit

You can get game currency and props. But the experience is fixed every day.

Main line/side line/daily tasks can be carried out. However, you cannot submit and complete the main/side quests.

(If the current remaining vitality value is less than the experience value given by the task, it cannot be completed either).

The settlement of experience point rewards for almost all tasks is submitted in the last step.

You can get props during the process (you can also get props when your vitality is exhausted, but you can't gain experience).

Daily tasks can be completed, but experience points are not gained.

(When the current remaining vitality value is less than the experience value given by the task, you can only gain part of the vitality value, and the rest will be lost).

Hero card props and gold coins are obtained normally.

The purpose and significance of vitality value:

Restrict cheating and studio score-earning behavior to a certain extent.

Protect casual players, balance and control the leveling speed gap between players, so that after subsequent large-scale updates, the overall game environment in the region is good and stable, and new and old users can continue to interact actively.

Consumed_Sword Spirit Vitality System_How to Use the Vitality of the Sword Spirit

Guide players to healthier gaming methods and reasonable time arrangements.

I hope players can experience more dungeons, bosses, and branch systems (such as production, etc.) of Blade and Soul instead of just being busy upgrading.

In fact, Blade and Soul is not a game that only pursues upgrades, and the vitality value uses some restrictions to make players aware of this. This will be deeply experienced by players in this version and future subsequent versions.

Save the remaining vitality points every day or during the period when you are unable to log in, and this part of experience will become double experience rewards the next day.

Question 6: What do you do when Sword Spirit has no vitality? What do Sword Spirit do when it runs out of vitality? Although I don’t know the answer to your question very well, but I seem to have seen the answer in the Sword Spirit area, just over there in the game Q&A section. Check it out for yourself:

Question 7: What’s going on with Sword Spirit’s current vitality value bns.qq/….shtml

The above is a description of the last update:

The vitality value will be automatically saved in the future, so you don’t need to click it to prevent you from forgetting.

If you have nothing to do, please check the announcement on the official website.

Question 8: How does the sword spirit’s vitality value be consumed? The vitality value is consumed… as follows

1Complete the main tasks, side tasks and daily tasks. After completion, you will gain a certain amount of experience and consume a certain amount of vitality. For example, if you gain 5,000 experience points after completing the main mission, your total vitality will be 60,000. Then 60,000 minus 5,000 equals the remaining vitality value, and the result is 55,000.

How to use the vitality of Sword Spirit_How to consume the vitality of Sword Spirit_Sword Spirit vitality system

2 fight monsters to gain very little experience. Very little experience also consumes very little vitality.

3. Reached the full level (level 50) and completed the limit-breaking mission, improving the level by 1 star. After playing to the full level, there is no need to consume vitality points.

Question 9: How much vitality can Sword Spirit store in a day? The upper limit of membership refers to the increase in the upper limit of double the total amount of vitality saved~

The energy we have every day is the same for everyone~

Levels 1-10 seem to have doubled full vitality survival to 11,000~

After the level is higher, it will be 13,000, 15,000 more…

It is deposited according to a certain proportion, not 100%. There is also a limit on the total amount deposited.

The total maximum number of members has increased~

Specifically, as an ordinary user, if you deposit double the amount for 5 days, the total amount will be full. If you deposit double the amount after that, it will not increase~

The larger the total number of members, the more you can deposit for 6 or 7 days before it is full~

As shown in the figure below, the increase in the upper limit means an increase in the total amount. It does not mean that the proportion of daily deposits increases, but it means that you can save for a few more days.

Question 10: How to calculate the vitality value of the sword spirit? The vitality value depends on the level. Gaining experience consumes vitality value, which is refreshed at 6 o'clock every day.

In fact, the vitality value is the most experience value you can get today. You can only get a certain amount of experience points every day, which is today's vitality. If you want to know how much experience (that is, vitality) you can get today, you just need to move the mouse to the end of the screen. On the line below, you can see what percentage of the level you can reach by gaining experience today.

Comparing Low And High Dharma Waves Under The Regulating Effect Of Heart-stimulating Waves

As a traditional HS, single-player tasks are really difficult, so I’d like to give you some thoughts on the output of magical pets.

We can find some interesting data.

High spell wave: Spell damage fluctuates between 50%-150%.

Magic Wave: Spell damage fluctuates between 80%-120%.

Heart-Destroying Wave: Level 5 increases the upper limit of spell fluctuation by 15%.

The above are all relatively recognized values, and it goes without saying that the above data were tested.

Then, let’s take a look at the effect of the heart wave:

High Dharma Wave + 5 layers of Heart-Destroying Wave = 65%-150%

Dharma Wave + 5 layers of Heart-Destroying Wave = 95%-120%

If there is no big discrepancy in the data, then the effect of Dharma Wave + 5 layers of Heart-Destroying Waves is actually better than the effect of High Dharma Wave + 5 layers of Heart-Destroying Waves. Isn’t this unscientific?

If 1% of the magic damage is simply broken down and calculated, then the high magic wave is 150%-65%=85, that is, the probability of each 1% appearing is about 1.18%.

Then, just from the perspective of probability, only when the upper limit of fluctuation is >120%, the effect of high method wave is greater than that of method wave, that is to say, 30*1.18%≈35%, which is very good when viewed this way, but the problem is that there is also 35% The probability is worse than French wave (95%-65%=30%), and the remaining 30% probability is tied.

In addition, due to the low volatility of spell wave, 95%-120%, there is only a difference of 25. When converted into a probability, 4% of each 1% fluctuation occurs. In other words, 20% of spell damage is lower than the average. , 80% of the time, it is a gain skill.

Even when there is a 20% difference, Fabo's magic damage is completely acceptable (the lowest is -5% magic damage)

As for Gaofabo, compared to the figures of 20% and 80% for Fabo, they are 41% and 59% respectively.

If magic damage below 90% is unacceptable, then the probability is about 30%, and the probability of high magic heart being hit in vain is about 18%.

Of course, high magic wave is indeed powerful at certain times (mainly counting the maximum output, not counting the superposition probability), but considering the average, the effect has a 35% chance > high magic heart, and a 41% chance > high magic explosion (this is separate data, 35 is included in 41, so please don’t do 35+41, thank you), the High Law Company is too troublesome to ignore. The French Polynesia are 4% and 20% respectively.

Summarize:

If you are not a wealthy person who pursues perfection or those flash-in-the-pan dazzling numbers, then you might as well put an extra book in the book–the spell fluctuates, and if you can't beat it away, it doesn't necessarily have to be a high one. A blessing in disguise is a blessing in disguise.

Finally, the data is not rigorous, it is just a rough calculation, and there is not enough practice. I hope you will not try the law by yourself, thank you.

Age Of Empires: Rome Resurrected Simplified Chinese Hard Drive Version

The Chinese version of Age of Empires: Rome Revival is a very classic and interesting real-time strategy game developed by Microsoft. The game integrates the historical development of various nations. In the game "Rome Revival", players control not only an army, but also the rise and fall of a nation. You need to use your intelligence and courage to revive the power of the Roman Empire and bravely defeat the vassal states that challenge you. Huajun Software Park provides you with free download of the Chinese version of Roman Renaissance in Age of Empires!

Introduction to the Chinese version of Age of Empires Rome Revival

"Age of Empires: Rome Revival" is a real-time strategy game developed by Full Effect Studio and released by Microsoft in 1997. The game fully absorbs the advantages of "StarCraft" and "Civilization II". The game graphics are very detailed and the tones are very special. It's bright, not as dark as "Warcraft", and even the shadows of people in the sun are clearly visible.

The Chinese version of Age of Empires: Rome Renaissance is a very unique real-time strategy game. It integrates the history of various nations into it in the form of games, greatly improving the historical simulation of battles. It makes players unconsciously think that I am not only controlling an army, but also the rise and fall of a nation! In the Chinese version of the Age of Empires Rome Revival game, you can use your strategic command to revive the power of the Roman Empire!

Age of Empires Rome Revival Chinese version game features

1. Four different single-player modes. The campaign mode () consists of the plots of four civilizations, namely ancient Egyptian civilization, ancient Greek civilization, Babylonian civilization and Yamato civilization. These four plots are connected through a series of plots. .

2. Scene mode () is a relatively free game mode. Players can choose 24 preset maps to start the game; and maps designed by players through the scene editor are also played in this mode.

3. Deathmatch mode. In this mode, players have a large amount of resources at the beginning of the game (20,000 units of wood, 20,000 units of food, 10,000 units of gold, and 5,000 units of stone), so this mode is different from the random map mode.

4. Random map mode (map). The player specifies parameters such as terrain, map size, victory method, resource abundance, and starting era, and the game will generate a brand new map accordingly.

How to use the Chinese version of Age of Empires Rome Revival

1. After downloading, click "Click here to install the game"

2. Follow the prompts to install

3. Click to start the game

Age of Empires Rome Revival Chinese version game cheats

= The mechanical beast can fire lasers

THIS! = A monk who can bring down punishment from heaven

BIG MOMMA = Get a white car with a rocket launcher system

POW = Baby riding a tricycle that shoots cannonballs

KING = A flying bird turns into a flying dragon

= animals become stronger

= kill all opponents

E=MC2 = Super Armored Soldier

= give up

MAP = show all maps

PIZZA = food 1000

= gold 1000

= wood 1000

= Stone 1000

MAN = space age man with laser gun

GAIA = Control Animals (your minions will lose control)

HARI KARI = suicide

Introduction to the Roman Renaissance forces in the Imperial Age

Egypt: Gold mining ability +30%, chariot troop HP +33%, priest recruitment range +3

Greece: Phalanx troop movement speed +30%, battleship movement speed +50%

Babylon: Stone mining ability +30%, HP of towers and walls +100%, Priest recovery speed +30%

Assyria: Archer unit attack speed +33%, villagers movement speed +30%

Mino: Farmland output +25%, Archer attack range +2, Ship price -25%

Hitti: Archer unit attack power +1, Catapult unit HP +100%, Battleship attack range +4

Phoenicia: wood cutting ability +30%, sling warship attack speed +65%, war elephant troop price -25%

Sumei: Villagers HP +60%, farmland output +100%, catapult unit attack speed +50%

Age of Empires Rome Revival Chinese Version Guide

In the Age of Empires Rome Revival game, your task is to use these manpower and the limited resources obtained in advance to develop into a prosperous and powerful ancient civilization. How to make good use of manpower and material resources, but it is absolutely necessary to seize the time to develop yourself and confuse the enemy. , here are some effective techniques.

1. Customized action route

First select a moving unit, then hold down the SHIFT key, then use the mouse keys to click where you want to pass, and then right-click the last landmark point. I believe this will save you valuable time.

2. Rapid construction

Before selecting a building, it is better to hold down the SHIFT key and then select the building. This will allow villagers to automatically build the same building in multiple different locations. Using this method, you will soon build your own Great Wall. .

3. Use diplomatic means

There is a supply option in the Age of Empires Rome Revival game. Select the resources you intend to donate in the menu at the top of the game (the minimum unit is 100). You can use the supply method to bribe the enemy when you are still young to prevent potential Attacks can also provoke them to kill each other. Of course, it can also make your allies take further steps.

4. Build the city wall violently

The thickness of the city wall should be considered a BUG, ​​especially in the Iron Age, when the HP of the upgraded city wall was as high as 800 points. It turned out that the city wall was so effective in ancient times, and I couldn't help but admire the wise decision of my ancestors.

Age of Empires Rome Revival Chinese Version Frequently Asked Questions

Age of Empires Rome Revival "cannot join the game"?

When we play Age of Empires, when joining an online game, especially when running the game on the Haofang Battle Platform, the error "cannot join the game" often occurs. Usually it is because of the installed version, because when loading a dll, the current directory where the exe is located is always searched first, so try copying the .dll of DX8 to the directory where the empire's running file is located.

You can search and download the DX8 installation file, such as .exe, and then do not run it, but use /unlock to find this file.

How to change the population limit in the Renaissance of Rome in the Age of Empire?

1. Open Age of Empires 1: Rome Revival, click on the single-player game, and click on the random map in the single-player game menu that opens.

2. In the upper population limit below, you can see the number 50. Click the settings button above. In the settings menu, there is no option to adjust the upper population limit.

3. Exit to the game start screen and select multiplayer game.

4. Give the network a random name, select the last connection category TCP/IP connection, and click OK.

5. Click Create Game, give a game name, and confirm.

6. The upper population limit below is 50, click the setting button above.

7. There is an option for population limit in the settings menu. The default is 50.

8. Click the small triangle on the right and see the minimum 25 and maximum 200 numbers in the drop-down list. Select 200 and confirm.

Age of Empires: Rome Resurrected update log:

Developer GG said there are really no bugs this time~

Huajun editor recommends:

Age of Empires: Rome Revival is a very classic and distinctive real-time strategy game. In the game, you can experience leading an army to occupy other territories. Come download and experience it. Of course, this website has also carefully prepared for you the PC version of Crocodile Little Naughty Loves Bathing 2, Defending Carrot 2 PC version, Golden Beetle Zuma, Exquisite Stone Lianliankan, Super Sketchpad and other games. Welcome to download.

"World Of Warcraft" PTR: The Dynamic Level Cap Of The Initial Area Is Adjusted To Level 60

In version 7.3.5, the initial areas of each race have been changed from the original levels 1-12 to levels 1-20 (dynamic level).

In the upcoming 8.2.5 version, the dynamic level caps of the following eight initial areas have been adjusted to level 60: Elwynn Forest (humans), Dun Morogh (dwarves, gnomes), Teldrassil (night elves) , Bluemyst Island (Delaenei), Durotar (orcs, trolls), Tirisfal Glades (forsaken), Mulgore (tauren), Eversong Forest (blood elves).

(Picture: Teldrassil has been adjusted to levels 1-60)

(Picture: A level 42 character accepts a mission in Emmen Valley, Mysterious Blue Island)

mission rewards

In these 8 initial areas, except for the novice village and other tasks, the experience, gold coins, and equipment rewarded will be adjusted according to the character level.

It should be noted that although the rewarded equipment is in line with the character level, the mission rewards in the initial area are mainly white equipment and green equipment without enhanced attributes, which are still worse than those in other areas.

In the 10 novice villages (North County, Coldridge Valley, Shadow Valley, New Craftsman Town, Emmen Valley, Trial Valley, Deathstroke Town, Red Cloud Terrace, Echo Islands, and Sun Chaser Island), the experience and gold coins rewarded by the tasks vary with the character. Level adjustment, but the equipment is still level 1-5 equipment.

(Picture: The mission equipment rewarded in Coldridge Valley, the equipment level is only 4)

Gilneas (worgen) and the Lost Isles (goblins)

There are no changes to Gilneas and the Lost Isles, they are still level 1-20.

(Picture: The quests accepted by level 21 werewolves in Gilneas are still level 20 and turn green.)

The significance of this adjustment

Combining the conditions of [Squad Synchronization] and the initial areas of werewolves and goblins, we can reasonably speculate that this adjustment is to adapt to the "Squad Synchronization" function.

When a high-level character teams up with a character below level 60 and turns on team synchronization, the high-level character will be adjusted to level 60. When you recruit your friends and take them on a journey to Azeroth, you want to experience an unforgettable adventure together, rather than having your friends follow you behind and watch you." Every second, every second, every second, every second, the air passes.” (Of course, if you really want to do this, that's okay – just don't turn on "Squad Sync".) After the initial regional level limit is adjusted to level 60, you will face evenly matched opponents, fight hand in hand, and explore the world. Some appearance.

As for the initial areas of werewolves and goblins, because high-level characters cannot return to Gilneas and the Lost Islands, no adjustments have been made. (If your friend likes werewolves and goblins, you might as well create a new character and experience a wonderful adventure with him/her!)

Feasibility of leveling up in the initial area

Since the initial regional level limit has been adjusted to 60, characters below level 60 can naturally choose these regions for leveling.

Since you will rarely encounter characters from the enemy camp in the initial area, you can safely turn on the war mode and get an experience bonus of 10% or more.

The character of this test, Goldrinn's Minion-, after completing the "Battle of Gilneas" mission, copied it to the PTR server, turned on the war mode (the experience bonus is 10%), and continued to complete the missions of each initial map of the alliance. The following grade data are available for reference:

If you add the experience of random dungeons, werewolves, goblins, and pandas can easily reach level 60 through the tasks of each initial map; if the queue time in the dungeon is not too long, other races can also reach level 60 in this way.

A Complete Collection Of Low-level Rune Words In Diablo 2 (if You Fall Into The Trap Again In Diablo 2)

Many people still don’t know about the complete collection of low-level rune words in Diablo 2. Today, the editor has compiled relevant content for you. I hope it will be helpful to you:

Without further ado, the Rune Language in Diablo 2 is a reliable way for players to obtain powerful equipment through their own efforts. In addition to gaining high-level rare runes through luck, the runes can also be continuously synthesized and upgraded through the box formula. Obtained, and the last boss of the Forgotten Tower in the Black Wasteland in the first act – the Countess, is different from other similar dark gold monsters. In addition to the usual equipment drops, she also drops additional runes, so as long as there is Perseverance, even if the African Chief player has been unable to produce high-level runes, he can still slowly make up the required high-level runes through continuous synthesis of low-level runes.Next, let’s talk specifically about you who fell into the trap again in Diablo 2.

An overview of the table of contents in this article. Be sure to keep these low-level runes in Diablo 2 as they will be of great use later.

In the world of Diablo 2, the drop probability of small runes is significantly higher than that of large runes. In the later stage, the character brushing is efficient enough and it is easy to accumulate half a warehouse of small runes. In addition to using runes as inlays and making rune words, some low-level runes have other uses.

For example, it is used to make orange-quality handmade equipment that is necessary for some gameplays. The quality of orange equipment attributes is very important. Usually a satisfactory orange equipment often represents the consumption of a lot of materials. If you don’t pay attention to accumulating a few more Certain low-level runes are not enough until you actually use them! Let’s take a brief look at which runes are used to make common orange-quality equipment.

The item level of the blue equipment base material used to make orange-quality equipment must be high, and the character level must also be high, otherwise many attributes will not appear! Orange-quality equipment with a specific formula usually has 3 fixed attributes and up to 4 affix attributes, which can be 1 in front and 3 in back, 2 in front and 2 in back, or 3 in front and 1 in back. 4 prefixes or 4 suffix attributes cannot appear at the same time.

Rune No. 4

(1) Rune No. 4

The formula of bloody series gloves made using rune No. 4 is:

Blue quality heavy gloves/shark skin gloves/vampire skeleton gloves+4#+perfect ruby+any jewelry

Fixed attributes: + (10-20) life, (1-3)% life drain, (5-10)% chance of crushing blow

Vampire Skeleton Gloves

In addition to the fixed attributes in the picture above, the randomly appearing attributes are prefix: +2 Amazon passive and magic skills, suffix: 20% attack speed, 3% mana absorption, 15 agility.

Rune No. 8

(2) Rune No. 8

The formula of the spellcasting series necklace made using rune No. 8 is:

Blue quality necklace+8#+perfect purple gemstone+any jewelry

Fixed attributes: +(10-20) mana, mana recovery speed increased by (4-10)%, (5-10)% fast casting speed

necklace

In addition to the fixed attributes in the picture above, the randomly appearing attributes are the prefix: +2 Necromancer skills, 40% electrical resistance, and the suffix: 10% fast casting speed, gas gathering teleportation.

Rune No. 9

(3) Rune No. 9

The formula of the mana recovery series gloves made using rune No. 9 is:

Blue quality leather gloves/magic leather gloves/thorn mittens+9#+perfect purple gemstone+any jewelry

Fixed attributes: + (10-20) mana, mana recovery speed increased by (4-10)%, (1-3) mana gained after killing an enemy (EK)

Thorn Mittens

In addition to the fixed attributes in the picture above, the randomly appearing attributes are prefix: +2 Amazon javelin and spear skills, suffix: 20% attack speed, 3% mana drain, 3% life drain.

Rune No. 12

(4) Rune No. 12

The formula for using the No. 12 rune to make a bloody series ring is:

Blue quality ring+12#+perfect ruby+any jewelry

Fixed attributes: + (1-5) strength, (10-20) life, (1-3)% life drain

ring

In addition to the fixed attributes in the picture above, the randomly appearing attributes are prefix: total resistance 11 points, suffix: 6% mana drain, 8% life drain, 20 points strength.

In addition to making orange equipment, rune No. 8 can also be used to repair armor durability, and rune No. 9 can repair weapons. If a pure necromancer uses the "vision" iron demon, he needs to keep more runes No. 8 and 12.

2. If you are into Diablo 2 again, do you still remember these low-cost rune words?

Recently, due to various reasons, there are suddenly a lot more friends playing games at home. Diablo 2, as a very playable old game, has also attracted many players. A small proportion of them are old players with a certain foundation. Most of them have forgotten it because they haven’t been exposed to it for so long, and they are almost novices starting from the beginning. So here are some low-level rune words recommended for novices that are very suitable for getting started and are not difficult to obtain.

The production of Rune Language requires the correct substrate and runes (inlaying order). The substrate must be white or gray (red, orange, purple, etc. with map plug-in installed). Basic equipment. Do not use blue, Production of gold, green, dark gold and other quality equipment. The low-cost Rune Language parts that can be produced in the early stage include character helmets, weapons, shields, and clothes, as well as mercenary weapons and clothes. Characters are made of tangible substrates that can be repaired. For mercenaries, it is recommended to use invisible substrates with higher basic attributes. Crafted from materials (mercenary equipment will not lose durability).

rhyme

The character helmet method can produce "knowledge". The order of runes is number 9 + 12. It is not easy to get the runes in the early stage. If there are no extra runes, there is actually no need to make them. The same base material can be used to make "Nadir", the rune sequence is No. 4 + No. 3, and the "Qi Gathering Shadow Cloak" given is very practical for saving lives or rummaging through boxes.

It is recommended to make a "spiritual sword" in the character weapon system. The order of runes is No. 7 + No. 10 + No. 9 + No. 11. It can be used for a long time. However, the base material is not easy to brush in the early stage. Pay more attention to the lower 4 holes. White sword. It is not recommended to make a "spiritual sword" for physical professions. You can use the following types, such as "Steel" (2-hole sword/axe, rune order No. 3+1), "Strength" (2-hole weapon, rune order No. 11+ No. 3), "Resentment" (3-hole melee weapon, rune sequence No. 6 + No. 1 + No. 5) and so on.

vision

Except for the Paladin, character shields cannot be made into "spiritual shields" for the time being. You can make a very practical "rhyme" (rune order No. 13 + No. 5). The 2-hole shield required for the base material is not difficult to obtain in the early stage. Choose one. The one with lower power requirements is enough.

Character Clothes The most worthwhile thing about low-cost clothes is "secretness". The runes are in sequence No. 7 + No. 5, and the 2-hole clothing base material can be found everywhere.

For mercenary weapons, you can choose the "Strength" mentioned above. Of course, it is more recommended to choose "Vision" (Insight). The order of runes is No. 8 + No. 3 + No. 7 + No. 12. However, the base material for a 4-hole long-handled weapon is not easy. To obtain, usually give priority to the first 12th rune to make "vision" for mercenaries, and don't rush to make "knowledge" for characters.

For mercenary clothes, you can also choose the "Secret" that is available to the characters above. If you are lucky enough to get rune No. 20 in Nightmare, you must find a way to change him to a "betrayal" one (rune sequence No. 13 + No. 10 + No. 20), ordinary 3-hole clothing base material will be enough. There is no need to pursue a good base material in the early stage. In addition to the 45% attack speed attribute that can be directly obtained, when the passive "energy dissipation" is triggered, it can increase the mercenary's resistance by 60 points and 15% physical immunity, and shorten the curse time by 79%, greatly improving the mercenary's output and survival. force.

Breach of trust

3. Diablo 2-Several Important Rune Languages ​​and Practical Runes

Not much to say, let’s get to the point

Diablo 2's Rune Language is a reliable way for players to obtain powerful equipment through their own efforts. In addition to gaining high-level rare runes through luck, runes can also be obtained through continuous synthesis and upgrades through box formulas. The last boss of the Forgotten Tower in the Black Wasteland – the Countess, is different from other similar dark gold monsters. In addition to the usual equipment drops, she also drops additional runes. Therefore, as long as you have perseverance, even the African Chief players can If you have been unable to explode high-level runes, you can also slowly synthesize the required high-level runes through continuous synthesis of low-level runes. Although the process will be very boring and boring, after synthesizing advanced Rune Language equipment, wouldn't it be very refreshing to have the same feeling as good equipment?

Let me first introduce the most valuable runes: 28#Lo; 29#Sur; 30#贝Ber; 31#Qiao Jah. Basic and advanced rune language equipment requires these four runes, so if you can, please Try not to use them to synthesize upgrades

20% probability of double strike, +5% upper limit of electricity protection, +5% upper limit of electricity protection, level requirement 59

After hitting, the target will be blinded, and the upper limit of mana will be increased by 5%, +50 mana points. Level requirement is 61.

20% probability of decisive strike, offset 8% of physical damage, offset 8% of physical damage, level requirement 63

Ignore the target's defense, increase the maximum health limit by 5%, +50 health, level requirement 65

Here are some examples of the most practical runic words:

4-hole spiritual sword/shield:

7-10-9-11 (Tal+Thul+Ort+Amn) It can be made with a sword or a shield. It is not an exaggeration to say that it is the most cost-effective rune language, tailor-made for legal professions+ 2 skills and fast casting, the mental shield can also provide reliable 4 element attribute resistance, greatly improving survivability.

4 Sights (Perception) Polearm/Mage Two-Handed Staff:

8-3-7-12 (Ral+Tir+Tal+Sol) High-speed mana recovery, mostly owned by the mercenary Uncle Mishan. In the early stage of the game, after having the A2 spear mercenary with vision, it is equivalent to having a double halo move Power bank, say goodbye to the need for blue bottles. Naturally, it won't be a big problem to return to blue when the equipment is better. At that time, the mercenary can change to a more powerful long-handled weapon.

But special attention should be paid to the fact that the substrate must not use long hair or spears. I believe that no matter how much I say, some people will still make this mistake. Fortunately, the runes are not difficult to come up with. If you fail, you will remember it.

2 Hole Rhythm Shield:

13-5 (Shael+Eth) A very good rune language to get. The base material is very common and the rune level is not high, but the equipment attributes are very practical. Legal professions can also use it to increase mf and gf values.

3 Hole Armor Betrayal:

13 -10- 20 (Shael + Thul + Lem) Please ignore the attribute of assassin skill +2. The energy reduction of this equipment is a magical skill. Whether you wear it yourself or give it to mercenaries, it greatly enhances your survivability. The increase in attack speed is even more obvious.

————————————————————————————————————————-The following is the advanced equipment, this is the goal, It will happen one day.

4 hole armor fortitude:

1-12-14-28 (El+Sol+Dol+Lo) Mercenaries must use invisible top-grade sacred armor. To wear it yourself, please choose tangible 4-hole light armor Archon Armor (otherwise you will waste attribute points to wear high-level armor) Heavy armor is meaningless) This can be said to be the armor with the highest usage rate. In the later stage, only the "Mystery" armor is eligible to replace him.

3 hole armor mystery:

31-6-30 (Jah+Ith+Ber) comes with teleportation, skill 2, and other attributes are not garbage. It can be said to be the ultimate equipment, but as a player on the ns platform, I have to say with tears, don't do it. The console version of Diablo II relies on the auxiliary aiming system to release magic, and the mouse cannot determine the teleportation like the PC version. s position. Teleportation often means sending it into the monster's arms, and the result is self-evident. You can't get back the experience you've lost.

5 Hole Ax/Scepter/Hammer Beast:

30-3-22-23-17 (Ber+Tir+Um+Mal+Lum) is exclusive to the famous five-ring undead. Zealot Aura is very useful against skeletons. The base material uses a tangible berserker ax.

4 Hole Ranger Shield Exile:

26-27-24-14 (Vex+Ohm+Ist+Dol) Exclusively for Paladins, a super first-class shield. Remember to use an invisible 4-hole cyclone shield. The equipment comes with built-in recovery and durability, so you don’t have to worry about being damaged.

4-Hole Ranged Weapon Confidence:

27-31-20-2 (Ohm+Jah+Lem+Eld) The bow and arrow mm are the best. A1 mercenaries can also use it to provide halo dps. However, since the runes are relatively high-level and rare, it is recommended not to waste them. The base material is better. The 4-hole Grand Dean with +3 skills and the 15ed Buddhist system are not required, it’s almost enough. If you are short of base materials, I suggest you go to the A3 supermarket to rummage through the boxes and weapons racks. You can get them in about a day.

5 Hole Sword/Ax Regret:

5-3-28-23-8 (Eth+Tir+Lo+Mal+Ral) For melee character selection, the better base material is the 15ed Transformed Blade.

4 Hole Polearms Unlimited:

30-23-30-24 (Ber+Mal+Ber+Ist) You will know the value by looking at the required runes. Choose the electric weapon. It has high attack speed and fast attack speed. It can also reduce electric resistance, making it invincible.

Finally, there must be the most exciting funny rune.

6-hole sword/hammer/axe The last hope (actually it can be called the last joke):

4. How much do you know about the runes in Diablo II?Let’s take a look at what attributes the runes have.

What is the most classic content of Diablo II? It must be the language of runes, but the language of runes is synthesized with runes, so runes are very important.

After Diablo 2 was updated to version 1.10, Rune Language equipment became mainstream. After making the Rune Language, the original magical properties of each inlaid rune are still retained. The number of holes on the equipment to be embedded with the Rune Word must be exactly the same as the number of holes required in the formula. Moreover, the equipment inlaid with Rune Language must be of the same type as the equipment required in the formula. Rune Language can only be crafted using white or gray equipment.

All runes

The prerequisite for making rune language is that there must be runes.There are a total of 33 runes in Diablo II.

1# El Al

1# El Al

+50 accuracy, +1 brightness, +15 defense, +1 brightness, level requirement 11

2# Eld Ed

2# Eld Ed

75% damage against undead, +50 hit rate against undead, 15% physical consumption slowdown, increased resistance, level requirement 11

3# Tir

3# Tir

+2 mana for each enemy killed, +2 mana for each enemy killed, +2 mana for each enemy killed, level requirement 13

4# Nef

4# Nef

Knocks back enemies, +30 defense against long-range attacks, +30 defense against long-range attacks, level requirement 13

5# Eth Ace

5# Eth Ace

-25% target defense, increase mana recovery speed by 15%, increase mana recovery speed by 15%, level requirement 15

6# Ith 伊斯

6# Ith 伊斯

+9 maximum damage, 15% damage converted to mana, 15% damage converted to mana, level requirement 15

7# Tal Tal

7# Tal Tal

+75 Poison attack effect lasts for 5 seconds, anti-poison is increased by 30%, anti-poison is increased by 35%, level requirement is 17

8# Ral ral

8# Ral ral

+5~30 fire damage, fire resistance increased by 30%, fire resistance increased by 35%, level requirement 19

9# Ort 欧特

9# Ort 欧特

+1~50 electric damage, electric resistance increased by 30%, electric resistance increased by 35%, level requirement 21

10# Thul Shure

10# Thul Shure

+3~14 ice damage, the effect lasts for 3 seconds, anti-icing is increased by 30%, anti-icing is increased by 35%, level requirement is 23

11# Amn Amn

11# Amn Amn

Steal 7% life per hit, the enemy takes 14 counter damage, the enemy takes 14 counter damage, the enemy takes 14 counter damage, level requirement is 25

12# Sol Sol

12# Sol Sol

+9 minimum damage, offset physical damage 7, offset physical damage 7, offset physical damage 7, level requirement 27

13# Shael

13# Shael

20% increased attack speed by 20%, quick recovery of strikes, 20% quick resistance rate, level requirement 29

14# Dol Dole

14# Dol Dole

The probability of scaring away monsters after hitting is 25%, automatically restores life +7, automatically restores life +7, level requirement is 31

15# Hel Haier

15# Hel Haier

Equipment requirement -20%, equipment requirement -15%, equipment requirement -15%, level requirement 0

16# Io Io

16# Io Io

+10 vitality, +10 vitality, +10 vitality, level requirement 35

17# Lum Lum

18# Ko Branch

+10 energy, +10 energy, +10 energy, level requirement 37

18# Ko Branch

18# Ko Branch

+10 Agility, +10 Agility, +10 Agility, level requirement 39

19# Fal Far

19# Fal Far

+10 Strong, +10 Strong, +10 Strong, level requirement 41

20# Lem Lamb

20# Lem Lamb

75% to get extra money, 50% to get extra money, 50% to get extra money, level requirement 43

21# Pul

21# Pul

+75% damage to demons and +100 hit rate to demons, 30% increased defense, 30% increased defense, level requirement 45

22# Um Um

22# Um Um

25% probability of causing wounds, four defenses +15, four defenses +22, level requirement 47

23# Mal Mal

23# Mal Mal

Prevent monster healing, negate magic damage 7, negate magic damage 7, level requirement 49

24# Ist

24# Ist

30% increase MF, 25% increase MF, 25% increase MF, level requirement is 51

25# Gul Gul

25# Gul Gul

20% increase in attack hit rate, +5% anti-virus upper limit, +5% anti-virus upper limit, level requirement 53

26# Vex Vex

26# Vex Vex

Steal 7% Mana per hit, +5% fire resistance limit, +5% fire resistance limit, level requirement 55

27# Ohm Ohm

27# Ohm Ohm

+50% damage, +5% maximum ice resistance, +5% maximum ice resistance, level requirement 57

28# Lo 罗 罗

28# Lo 罗 罗

20% probability of double strike, +5% upper limit of electricity protection, +5% upper limit of electricity protection, level requirement 59

29# Sur

29# Sur

After hitting, the target will be blinded, and the upper limit of mana will be increased by 5%, +50 mana points. Level requirement is 61.

30# Ber 贝 贝

30# Ber 贝 贝

20% probability of decisive strike, offset 8% of physical damage, offset 8% of physical damage, level requirement 63

31# Jah Joe

31# Jah Joe

Ignore the target's defense, increase the maximum health limit by 5%, +50 health, level requirement 65

32# Cham Chamu

32# Cham Chamu

Freeze target +3, not frozen, not frozen, level requirement 67

33# Zod Sade

33# Zod Sade

Never wear, never wear, never wear, grade requirement 69

The runes in Diablo 2 are divided into levels. Low-level runes can be used to defeat the Countess. The runes that the Countess must explode every time are low-level runes. The highest level is only 24#. In addition, a god will be dropped in the mission. The Talisman can be obtained in the second task of Act 4. At this time, if you break the Soul Stone, you can obtain a Talisman.

countess

High-numbered runes can be obtained from Cui Fanke in Hell difficulty. It is the most efficient to kill the three members of the House of Lords and their servants. Then there are a few super dark gold and Baal that can be dropped, so it is recommended to go to level 85 scenes (such as ancient passages). The cattle farm can drop all the talismans, but the explosion rate of cattle is not high. The advantage is the numerical advantage.

Barr

Of course, in addition to being dropped by killing monsters, runes can also be synthesized. 2-10# runes can be directly synthesized into a rune of one higher level by placing three runes of one lower level in the box.

The rune synthesis formula for the range of runes No. 11 to No. 33 is a little different from the above. Three identical runes cannot be synthesized into a higher level one, and an additional material is required. This kind of material is gems. There are a lot of them dropped in the early stage, so you can collect some. For example: three No. 10 runes + one broken yellow gem = one No. 11 rune. The color sequence of the broken gems that will be used later is yellow, Purple, blue, red, green, white.

Rune synthesis formula

Number 15 + Town Return Scroll can clear the runes in Rune Word. If the Rune Word variable is not ideal, you can use this formula.

Runeword: Steel

Once you have the runes and base materials, you can follow the formula to make Rune Language equipment.

Steel synthesis formula

For example, this piece of steel requires a 2-hole sword, ax or mace, and requires runes No. 1 and No. 3. After placing the materials in order, they can be synthesized.

steel

5. For the big guys who stand on the streets in Diablo 2, take a look at the runes that are used to show wealth.

Talking about games and stories, hello everyone, I’m Xiaoling~

As the most classic aprg game, Diablo 2 is also one of the first games to enable online play. However, unlike online games such as Red Alert and Warcraft, Diablo 2 is more focused on the development of online games. Creating a character requires a lot of time and energy. Therefore, Diablo 2 has already appeared on Battle.net.

In Battle.net, there will be many wealthy players who, after saturating their equipment, will create some characters, equipment, etc. just for viewing, which is now commonly known as "showing off their wealth." So in this article, the editor will talk to you about the runic words that are specially used to show wealth.

For the big guys who stand on the streets in Diablo 2, take a look at the runes that are used to show wealth.

01

The last hope (last wish)

The most expensive rune language in Diablo 2 is translated as "last hope" in the original version and "last wish" in the remake. It seems to imply that the last hope has been shattered and is now a last wish? (laugh)

Since the equipment used to display wealth must not only have the characteristics of high cost, but also need to have some remarkable attributes. It is commonly known as low cost performance and highlights the willfulness of money, but it cannot be useless. After all, rich ≠ fool .

Although the price/performance ratio of Last Hope is extremely low, in terms of the attribute improvement of a single piece of equipment, it is the highest and most comprehensive in Diablo 2*. However, it is precisely because of this that Last Hope is difficult to equip, but in Battle.net 1pp, it is only one Each piece of equipment can provide various attributes, making it more comfortable to play.

02

destroy

Destruction, the weapon used by melee characters, has very low practicality compared to Last Hope, and stands out as flashy.

But in any game, "gorgeous" is a remarkable advantage, and destruction is the most typical one in Diablo 2. When hitting the target, various skills are triggered, highlighting a "bells and whistles". The designer who designed this equipment probably wanted to create a special effects flow gameplay, but the special effects flow in Diablo 2 is really not great. Only suitable for entertainment use by rich and powerful people.

03

frozen

One of the Amazon's final weapons in the ice bow style, it can maximize ice damage. However, due to the limitations of the elemental bow itself, this pure ice damage method is not very powerful, resulting in freezing being rarely used.

In fact, from the perspective of the attributes of the equipment itself, increasing ice damage, reducing ice resistance, and increasing attack speed greatly improve the output of the ice bow. It triggers Frost Nova, provides a high-level holy freezing aura, and increases safety. The attributes are really good.

The problem is that the cost is too high and the gameplay limitations make it a piece of equipment to show off your wealth. If you have the conditions and like the ice bow style gameplay, you can make one yourself.

04

brand

It's Amazon's bow and arrow again. Its attributes are good, but it's a bit inferior to confidence. The more interesting and popular attributes are shooting explosive arrows and bone spears, but since the bone spears themselves do very little damage, they can only be said to be flashy.

Triggering damage amplification is a magical skill in Diablo 2, but when it is being beaten, if it is an attack, I am afraid that there is nothing wrong with it. If it is not a long-range weapon, but a weapon or equipment that melee mercenaries can use, it will also be an artifact. However, due to various factors, it is also known as one of the representatives of wealth.

Thank you readers for reading. Please also like and follow. Original coding is not easy, thank you very much ~

The above is the detailed content of Diablo 2's low-level rune words (for those of you who are into the trap again in Diablo 2). I hope you can gain something from reading the editor's article! For more information, please pay attention to other related articles on Xiprice Game Network!

Happy Defense-Beginner’s Guide: The Pace Of The Game Is Quite Fast. We Basically Only Need To Defend At The Entrance Of The Base.

The editor thinks that it is normal for a defensive map with a large map to have rich gameplay. With the setting of practice room and various dungeon challenges, the variety of gameplay can be overwhelming.

And if you want to play tricks on a map with a small space, no practice room, and no various teleportation functions, and it is still a defensive map, it will quite test the author's ability.

The defensive map "Happy Defense" brought by the editor today does a very good job in this regard. The pace of the game is quite fast. We basically only need to defend at the entrance of the base. There is no need to teleport to various small squares to kill monsters.

However, the content of the game is very rich. Different heroes can be randomized at different difficulties, and the skills, talents, equipment, and treasures of the heroes can be played and spent. The unique money setting also allows all players to develop normally. . The plot and gem system that are only available at high difficulty levels give us the motivation to constantly challenge higher difficulty levels.

However, the difficulty of the game is still a bit high, so I will let you familiarize yourself with the basic gameplay of the game so that you can enjoy the happiness that the game brings to us as soon as possible.

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After the game starts, we will have 1 minute of preparation time. During this period, we can enter "-re" or directly click the reset button of the hero pool in the upper left to randomly select a few heroes.

We can use the mouse to move over the hero's avatar to view the hero's talents. After selecting, we can view the hero's measurement growth, and then select one of them as the hero of the game.

After confirming the hero we want to play, we can learn the W skill and E skill. The learning method is very simple, just click on the two question marks on the hero.

The learning of hero skills is random. If you are not satisfied with the randomly obtained skills, you can also go to the skill master on the left side of the base to reset the corresponding skills, and then re-randomize them.

The other two bleak question marks are our first awakening skills and second awakening skills, which can only be learned after heroes reach the corresponding level. Among them, only a few heroes currently have the first awakening skills. If other heroes cannot learn them, don’t be too entangled.

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However, we don't have the resources to reset skills at this time. Let's use whatever skills we draw first, and then change the skills later when they become more developed.

Next, we move our attention to the talent extraction sitting above. Our hero will receive a few talent points every time he upgrades. Talent points can be used to learn various talents here, but some talents have conditional settings or debuff effects, so you should check them carefully before making a decision.

The talents we have learned can be opened and viewed in the status bar on the right side of the minimap, and the attributes of the hero can also be queried here.

There are upper limits for attributes such as damage reduction and cooldown reduction in the game. Once the upper limit is reached, do not learn any more, because even if the value exceeds the upper limit, the actual calculation is still based on the upper limit.

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The three pieces of equipment we initially have can all be upgraded with one click. After upgrading to level 5, you can go to the equipment upgrade section to challenge the BOSS to improve the quality.

The higher the quality of equipment, the more resources are required to upgrade it, and the corresponding success rate is lower. This is the time to test your character.

In addition to killing attacking monsters, there are two important sources of resources. The first is to obtain resources by challenging various BOSS at the Monster Challenge.

The three bosses above can directly give us attribute, gold coins and level bonuses, while the bottom two rows of bosses give us a lot of gold coins and treasures.

Treasures are equipment other than our three-piece novice set, from the lowest D level to the high-end SSS level.

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Treasures can also be purchased and upgraded at the wish exchange office, but the resources spent are quite high.

Another source of gold coins is the economic efficiency skill that comes with the hero. This skill can obtain gold coins based on the damage caused by our hero, so that players do not have to fight for kills and can just do their best to deal damage.

Economic efficiency skills can challenge the economic BOSS upgrade at the realm challenge, and our hero realm and awakening are also carried out here.

There are four BOSSs in the four corners of the main base. They are responsible for point redemption, team challenges, gem system and plot challenges respectively. However, since the editor is playing N1, most of the challenges are unavailable, so I won’t introduce them here.

But friends, when you challenge higher difficulties, don’t forget that there are many fun functions waiting for you at these NPCs.

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There is no rest time in the game. The mobs are constantly coming, and the BOSS will also come to attack. Therefore, when we challenge other BOSS, we must pay attention to the arrival time of the attacking BOSS, otherwise it will be much more difficult to kill two BOSS together.

Finally, as long as we kill the tenth BOSS within the specified time, we can successfully pass the level. When fighting the BOSS, be sure to use D skills to constantly avoid the BOSS's skills, otherwise it will be easy to be killed by the BOSS.

The above is the basic gameplay of this map. As long as players ensure their own development speed, it is relatively easy to clear the level at low difficulty. However, this map also tests the player's luck. If your luck is always bad, it is better to take a bath and change clothes before challenging again.

Hide password

Diablo 2 Runes + Rune Words Detailed Guide

In the game Diablo 2, each rune has a different purpose when embedded in the equipment. Some of them are very useful. The editor has compiled them below for everyone to take a look. I hope it will be helpful to everyone.

1# El El +50 Accuracy, +1 Lightness, +15 Defense, +1 Lightness, 11

2# Eld: 175% damage against the undead +50 hit rate against the undead, 15% physical consumption slowed down, increased resistance, 11

3# Tir: +2 Mana for each enemy killed, +2 Mana for each enemy killed, +2 Mana for each enemy killed, 13

4# Nef knocks back the enemy, +30 defense against long-range attacks, +30 defense against long-range attacks, 13

5# Eth -25% target defense, increase mana recovery speed by 15%, increase mana recovery speed by 15%, 15

6# Ith Ith +9 maximum damage, 15% damage converted to mana, 15% damage converted to mana, 15

7# Tal Tal +75 poison attack effect lasts for 5 seconds, anti-poison increased by 30%, anti-poison increased by 35%, 17

8# Ral +5-30 fire damage, fire resistance increased by 30%, fire resistance increased by 35%, 19

9# Ort Ort +1-50 electric damage, electric resistance increased by 30%, electric resistance increased by 35%, 21

10# Thul Shure +3-14 ice damage, the effect lasts for 3 seconds, anti-icing is increased by 30%, anti-icing is increased by 35%, 23

11# Amn Amn steals 7% of life for each hit. The enemy takes 14 counter damage and the enemy takes 14 and 25 counter damage.

12# Sol Sol +9 minimum damage, offset physical damage 7, offset physical damage 7, 27

13# Shael 20% Increase attack speed by 20%, quickly recover from blows, 20% fast resistance rate, 29

14# Dol After hitting, the probability of scaring away monsters is 25%. Automatically restore life +7, automatically restore life +7, 31

15# Hel Haier equipment requirements -20%, equipment requirements -15%, equipment requirements -15%

16# Io Io +10 vitality, 35

17# Lum +10 energy, 37

18# Ko +10 Agility, 39

19# Fal Fal +10 Strong, 41

20# Lem 75% get extra money, 50% get extra money, 50% get extra money, 43

21# Pul +75% damage against demons +100 hit rate against demons, 30% increased defense, 30% increased defense, 45

22# Um Um has a 25% probability of causing wounds, four defenses +15, four defenses +22, 47

23# Mal Mal prevents monster healing, offsets magic damage 7, offsets magic damage 7, 49

24# Ist Ist increases MF by 30%, increases MF by 25%, increases MF by 25%, 51

25# Gul Gul increases attack hit rate by 20%, +5% anti-poison upper limit, +5% anti-poison upper limit, 53

26# Vex Vex steals 7% Mana per hit, +5% fire resistance limit, +5% fire resistance limit, 55

27# Ohm +50% damage, +5% upper limit of anti-icing, +5% upper limit of anti-icing, 57

28# Lo Luo 20% probability of double strike, +5% upper limit of electricity protection, +5% upper limit of electricity defense, 59

29# Sur: Sur will blind the target after hitting it, increase the upper limit of Mana by 5%, +50 points of Mana, 61

30# Ber 20% probability of decisive strike, offset 8% of physical damage, offset 8% of physical damage, 63

31# Jah Joe ignores the target's defense, increases the upper limit of health by 5%, +50 health, 65

32# Cham Chamu freezes the target +3, not frozen, not frozen, 67

33# Zod Sade never wears out, 69

The explosion rate of high-level runes is too low, and sometimes they need to be synthesized

3 Thul (10#) + 1 Shattered Topaz = Amn (11#)

3 Amn(11#) + 1 Shattered Purple Gem = Sol (12#)

3 Sol(12#) + 1 Shattered Sapphire = Shael (13#)

3 Shael(13#) + 1 Shattered Ruby = Dol (14#)

This formula can only be used in stand-alone games, open characters, and mode characters. It cannot be used in normal server games.

3 Dol (14#) + 1 Shattered Emerald = Hel(15#)

3 Hel (15#) + 1 Shattered White Gem = Io (16#)

3 Io (16#) + 1 Cracked Topaz = Lum (17#)

3 Lum (17#) + 1 Cracked Purple Gem = Ko (18#)

3 Ko (18#) + 1 Cracked Sapphire = Fal (19#)

3 Fal (19#) + 1 Cracked Ruby = Lem (20#)

3 Lem (20#) + 1 Cracked Emerald = Pul (21#)

2 Pul (21#) + 1 Cracked White Gem = Um (22#)

2 Um (22#) + 1 Topaz = Mal (23#)

2 Mal (23#) + 1 Purple Gem = Ist (24#)

2 Ist (24#) + 1 Sapphire = Gul (25#)

2 Gul (25#) + 1 Ruby = Vex (26#)

2 Vex (26#) + 1 Emerald = Ohm (27#)

2 Ohm (27#) + 1 white stone = Lo (28#)

2 Lo (28#) + 1 Flawless Topaz = Sur (29#)

2 Sur (29#) + 1 flawless purple stone = Ber (30#)

2 Ber (30#) + 1 Flawless Sapphire = Jah (31#)

2 Jah (31#) + 1 flawless ruby ​​= Cham (32#)

2 Cham (32#) + 1 Flawless Emerald = Zod (33#)

3 common gems + 1 socketed weapon (any type) = 1 socketed magic weapon (same type)

This formula will randomly generate a new weapon with holes. The weapon type will be the same as the original one, the number of holes will be randomly generated, and the attributes will also change. The biggest effect is to turn, for example, a black weapon with holes into a blue weapon.

3 Flawless Gems + 1 Magic Weapon = Socketed Magic Weapon

When drilling holes for ordinary blue weapons, there is no specific explanation on how to determine the number of holes, and it should be randomly generated. Properties will be completely changed. .

1 Tal(7#) + 1 Thul(10#) + 1 Perfect Topaz + Ordinary Armor = Same type of armor with holes

The number of jacks will vary randomly.

1 Ral(8#) + 1 Amn(11#) + 1 Perfect Purple Gem + Ordinary Weapon = Same type of holed weapon

The number of jacks will vary randomly.

1 Ral(8#) + 1 Thul(10#) + 1 Perfect Sapphire + Ordinary Helmet = Same type of helmet with holes

The number of jacks will vary randomly.

1 Tal(7#) + 1 Amn(11#) + 1 Perfect Ruby + Ordinary Shield = Same type of shield with holes

The number of jacks will vary randomly.

1 Eld(2#) + 1 Shattered Gem + Low Quality Weapon = High Quality Weapon of the same type

1 El(1#) + 1 Shattered Gem + Low Quality Armor = High Quality Armor of the same type

1 Ral(8#) + 1 Sol(12#) + 1 Perfect Emerald + Ordinary Dark Gold Weapon = Extended Version of this Weapon

This formula will upgrade a normal-level Unique Gold weapon to an extended-level Unique Gold weapon. The original attributes remain unchanged, but the basic type of the item is improved. ETH items are also valid.

1 Tal(7#) + 1 Shael(13#) + 1 Perfect White Gem + Ordinary Dark Gold Armor = Extended Version of this Armor

This formula will upgrade the ordinary level unique gold armor to the extended level unique gold armor. The original attributes remain unchanged, but the basic type of the item is improved. ETH items are also valid.

1 Lum(17#) + 1 Pul(21#) + 1 Perfect Emerald + Extended Dark Gold Weapon = The Essence Version of this Weapon Only

This formula will upgrade the extended level unique gold weapon to the elite level unique gold weapon. The original attributes remain unchanged, but the basic type of the item is improved. ETH items are also valid.

1 Ko(18#) + 1 Lem(20#) + 1 Perfect White Gem + Extended Dark Gold Armor = The Essence Version of this Armor Only

This formula will upgrade the extended level unique gold armor to elite level unique gold armor. The original attributes remain unchanged, but the basic type of the item is improved. ETH items are also valid.

1 Ort(9#) + Weapon = Fully repair weapon durability

Using this formula in CUBE, you can fully repair the durability of your weapon, and ETH items will be invalid. At the same time, charged items will also be fully charged.

1 Ral(8#) + Armor = Completely repair armor durability

Using this formula in CUBE, you can restore the durability of your armor to perfection.

1 Hel(15#) + Town Portal Scroll + Any equipment with holes (to hold items) = Remove to hold items

Note: This formula will cause gems, runes, jewelry and other items already installed on the equipment to disappear.

1 Ort(9#) + 1 Amn(11#) + 1 Perfect Sapphire + Normal (Basic) Bright Gold Weapon = Extended Bright Gold Weapon

The properties remain unchanged, but the underlying type is improved.

1 Ral(8#) + 1 Thul(10#) + 1 Perfect Purple Gem + Ordinary (Basic) Bright Gold Armor = Extended Bright Gold Armor

The properties remain unchanged, but the underlying type is improved.

1 Fal(19#) + 1 Um(22#) + 1 Perfect Sapphire + Extended Bright Gold Weapon = Essence Bright Gold Weapon

The properties remain unchanged, but the underlying type is improved.

1 Ko(18#) + 1 Pul(21#) + 1 Perfect Purple Gem + Extended Bright Gold Armor = Essence Bright Gold Armor

The properties remain unchanged, but the underlying type is improved.

3 Shattered Gem + Magic Item = New Magic Item

The item type does not change, what changes is the magic attribute, 1~2 holes are randomly selected. (Officially undisclosed)

Recommended places to cast runes:

First of all, I thought of the countess who must explode runes every time. However, the highest rune dropped by the countess is 24#, so it is only suitable for low-level runes.

Knocking stones is the main source of runes. The highest EM is 22#. DY is 15#-25#. Some people specialize in RR, that is, knocking stones with a trumpet. Usually, the runes obtained from RR are used to synthesize advanced runes. But ~~ Tired …

Many people like DYKC… It is said that the highest drop is 31#… but you have seen the explosion rate. So don't be depressed if you can't get any runes after N games. As long as you persist, maybe one day the RP will explode.

K3C is also a great way to produce runes. It is said that the highest number is 33#.. BH PAL K3C is considered the fastest. You still have to persevere!

Finally, the rune explosion rate during DYK(R)B is also considerable. 31# may appear at any time! Keep your eyes open and don’t let others snatch it.

The following is the language of the runes.

The specific explanation of the language of runes is: when a limited number of runes are embedded in a certain order on equipment with corresponding white (gray) empty numbers (it is also effective for super powerful equipment), attributes other than the original runes will appear. Other attributes are often very strong.

The following are practical rune words. Some are quite expensive.

The first and most practical TP+

This is infinite.

-The enemy's electric R is endowed with the aura of judgment and can break some of the electricity. It is a must-have item for electric SOR.

The cheap and practical spirit~~ almost affects the balance of the game.

35%FCR +100 mana==

Characters that rely on skills such as SOR and NEC are in great demand.

White~~

Good things from the undead and very cheap.

Use different materials to make them suitable for different undead.

Mainly used for pure bone NEC and bone-recruiting NEC.

Terrible fortitude~~

A great tool for melee combat roles.

300% ED. Combined with Regret, Shield Bash PAL can do tens of thousands of damage…

This is regret.

Added nearly 400 damage…

Good stuff for a dual heat/shield blast PAL.

Heart of Oak~~

+3 skills.40% FCR

For bone NEC, it's better than the best white, but it's a bit more expensive.

War call~~

Its purpose is to BOBO (increase life, mana, and skills)

Most character deputies use it. Awesome!~~

Rune information

Elegant Melody +50% damage

+300% damage to undead monsters

+3 level Bow and (Amazon applicable)

+3 levels (applicable to Amazon)

+3 level Dodge (Amazon applicable)

+3 level Slow (Amazon applicable)

20% increased attack speed

+10 Agility

Knock back enemies

3 hole long range attack weapon

13 + 18 + 4

Shael + Ko + Nef

Recall +3 Witch Skills

33% faster spell casting

Increase Mana upper limit by 20%

+3 levels (for witches)

+2 level Field (for witches)

+10 energy

+10 vitality

+9 minimum damage

-25% target defense

Negates magic damage 7

+50% defense

4 hole staff

17 + 16 + 12 + 5

Lum + Io + Sol + Eth

Nadir

Nadir +50% defense

+10 Defense

+30 defense against ranged attacks

Level 13 Cloak of (9 times)

+2 Mana for each enemy killed

+5 strong

-33% money gained

-3 brightness

2 hole helmet

4+3

Nef+Tir

Radiance +75% Defense

+30 defense against ranged attacks

+10 energy

+10 vitality

15% damage transferred to mana

Negate magic damage 3

+33 Mana

Negates physical damage 7

+5 brightness

3 hole helmet

4+12+6

Nef + Sol + Ith

Nef + Sol + Ith

Rhyme

Rhythm +20% resistance success rate

+40% Quick Block Rate

Four defenses +25%

How Much Does It Cost To Become A Blade And Soul Member From Level 1 To Level 10? Level 8 Is Waiting Online.

Hello fellow veterans, I believe many people don’t know much about how much a Blade & Soul membership costs. Therefore, today I will share with you some knowledge about how much a Blade & Soul membership costs and how much a Blade & Soul membership costs per year. Also, I hope it can help you and solve some of your confusions. Let’s take a look below!

Contents of this article

How much does it cost to open a Sword and Soul membership?

Sword and Soul membership for 30 days, the price is 980 coupons (equivalent to 9.8

Q coins). The full level looks like 700, and the specific level of 10th level membership seems to be 695.3, which will be opened directly until 2019. It takes about 600 experience to upgrade from level 1 to level 6, so it takes 20 months of membership to reach level 6, so it costs about 200-300 yuan to reach level 6 membership.

How much does it cost to become a Blade and Soul member from level 1 to level 10? Level 8 is waiting online.

It only took me one year to reach 90% of level 5. (It means I have been open for one year.).. There was a video on the Internet that talked about membership levels… It seems very confusing.. Level 10 is estimated to cost 700+ .

How much does it cost to be a Blade & Soul member from levels 7 to 10?

Two years and three months. The most cost-effective way is to use gold coins to exchange for points bound to HSBC in the game. If you complete forty tasks every day, you should be able to complete it in one week. Of course, it depends on the exchange ratio.

Does anyone know how much it costs to open a level 10 membership in Blade & Soul?

After two years of membership, you will reach level ten. There used to be a Hongmen Secret Treasures event, and you could get a one-year membership for five yuan, and that was enough for two events. If you buy a membership normally, it costs ten yuan a month.

What’s the best way to become a member of Sword and Soul?

When you sign up as a member, the time for resurrection is reduced to two seconds, and some health and defense are added. If you don’t buy the membership expansion function, it won’t be of much use. If you sign up as a member alone, there will be no discount for upgrading weapons. So, you can try it out for a month and find it useful. You are opening more, I hope the poster will adopt it

How much does it cost to be a member of Sword Spirit Chong for a year?

1. Ordinary membership is 10R/month. Ordinary members are divided into levels according to how much money they charge, which are green, blue, red and gold.

Green's vitality limit is 50% higher, gold's is 250% higher, vitality upper limit = daily experience limit, invalid after full level

When the membership server of all levels is crowded and needs to be queued, players without membership will be queued in front of them.

2. The membership extension function is RMB 15/month, and the specific effect is linked to the level of ordinary members.

Each level of membership expansion, the number of game coins obtained from tasks is 5% more, and the maximum level is 10, 50%

For each level of membership expansion, the game currency required to grow equipment is reduced by 5%. At level 10, 50%

For one year, just multiply it by 12.

Which memberships are more cost-effective to open after reaching the level of Sword and Soul?

Blade and Soul membership; Blade and Soul membership growth service, these two are better. If you have a lot of clothes, you can also open a convenience store with a portable wardrobe. If you are not short of money, you can open all of them.

The sharing of questions about how much does a Blade & Soul membership cost and how much does a Blade & Soul membership cost per year is over. Did the above article solve your problem? Welcome to come again next time!