A Buttery Masterpiece That Is Difficult To Pass On Normal Difficulty, A Tower Defense Skill

After the event, I still managed to find time to successfully complete the game. Here I would like to say a few words about Anton Fei (the kill requirement +10 history

Back to the topic, this is the ダンジョンズレギオン-Demon King Otome's Body, which was released by the club ルナソフト in August 20 (according to the convention, there is a summary at the end, and the middle content is randomly played)

First prove that I passed the customs

Operational aspects

Left and right mouse buttons (select to exit) WSAD (move perspective)

ZXCVB (corresponds to five skills) 123 (three speeds) Ctrl (skip dialogue)

There's nothing much to say about the plot. It's probably the male protagonist who was hit by a truck when he went out, was summoned from the air to a dungeon in a different world and became a demon king, and finally conquered the world on his royal journey. This is possible (appreciation)

Game content

Since the number of monsters that can be placed between each wave is limited, and the HP of the surviving monsters will be restored to full after each wave, the core of the strategy for the high difficulty of this game is to reduce losses. (I’m not a tower defense guy, don’t call me that)

The four difficulties are easy (really easy), normal (difficult), difficult (very difficult), and purgatory (the developers themselves can’t beat the series). The specific reason why there is no ordinary is based on this paragraph in the original introduction.

The highest level of difficulty, "HELL", will be an extremely high level of difficulty that even developers will find unbearable, and is designed to embarrass players.

And in response to the voice that "the game is difficult even on easy difficulty", this game also has a simple mode that can be easily cleared.

So the ordinary is gone, and the original simple should be ordinary. (But because of this sentence, I may start to investigate other works of this society)

The core of the game is to prevent a large number of enemies from entering the last room. Once this guy is defeated, the game will be over. (Although you can restart from the same day, the save will be lost if something goes wrong)

Of course, there is also a technology tree that is useless (it is said to be useless, but most of them must be ordered)

When the wave starts, you will enter this interface. The hero of justice will move randomly from the bottom left to the top right and fight the monsters along the way. Then you can start to listen to the muffled attack sound effects comparable to the legendary hegemony advertisements, and wait. This wave is over. (This process needs to go through many times)

Summarize

Looking at it purely as a tower defense game, it didn't achieve the effect I wanted. The only differences between the various difficulties were blood volume and attack power, but the realistic sound effects were extremely dull. If you think you are good enough to pass the level, you can consider buying it.

CG is not very reliable. It has static sound effects and dubbing. The total number is 39, which is a lot of difference, but there are many people. However, considering the overall quality, I personally do not recommend it as butter.

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