Sword Spirit Conjurer's Points Adding Instructions – Sword Spirit Conjurer's Guide To Max Level Talent Points Adding Analysis And Instructions

Sword Spirit Conjurer's Guide to Adding Points (Analysis of Points Added to Full-Level Talents), 57G Game Network brings you a detailed introduction to Sword Spirit Conjurer's Guide to Points Added to Full-Level Talents (Analysis of Points Added to Full-Level Talents), You can read it, I hope this article can bring you reference value.

In Sword and Soul, when the spell reaches level 45, you can finally learn all the skills. It is also the beginning of the journey of the spell master. Starting from level 45, various hero copies are waiting for everyone.

At level 45, we have 31 talent points. Although the points are far from enough for a conjurer, it is enough to meet general needs.

Dimension bomb, shortcut key [RB], choose the left column or the right column depending on whether you are playing a dungeon or a single brush. If you are playing solo, choose stage 4 and stage 1. If you are playing a copy, choose stage 4 and stage 4.

Summoning, passive skills increase the defense ability of the summoned beast. A little more points can increase the summoner's blood recovery ability and survivability, but generally 2 points is enough.

Mantra, skill shortcut key [LB] The magician's return skill is similar to the effect of Hot Wheels, and the triggering conditions are easy. This is the best if you don't want to keep drawing A.

For enchantment, click on the skill shortcut key [2] at stage 3 and stage 1 to restrain the immobilized enemy for a longer time. Since the CD cannot be reset like the summoner, click 3 points in order to better control the monster.

Exploding Demon Spirit, click on the skill shortcut key [4] to add points to Stage 1 Sword Spirit Conjurer. It will instantly fire dimension bombs on the hit target within 4 seconds. At this time, it is very lacking, so it can have a more powerful output when combined with the mantra.

Alert Slash, skill shortcut key [X]. For PVE, it is enough to click 1 point to get the brand effect. For PVP, you need to click 3 stages and 3 stages, which has a stun effect. Of course, if you need to cooperate with dual control in the team, you can also consider clicking 3 stages 3. stage or stage 3 and stage 1.

To open the door, if the skill shortcut key [3] is full with 4 points, the damage of opening the door will be increased, and when the final attack hits, it can instantly explode the demon spirit or the undead.

Lunar Eclipse Step, click the skill shortcut key [SS] to reset the cooldown of the Demon Explosion Spirit.

The Rupture Sword Spirit Conjurer adds points. The skill shortcut key [F] outputs good damage, and when it hits the target, it can instantly fire dimension bombs and reduce the cooldown of the Explosive Demon Spirit by 3 seconds. It is one of the main output skills of the Conjurer.

Protective talisman, skill shortcut key [Z], the effect is as shown in the picture, it is a must-have life-saving skill. Compared with the guarding spirit of the spirit sword, it has the advantages of returning inward and not consuming internal energy to cast.

Escape, skill shortcut key [2] is the magician's universal solution, and it is still necessary to remove stun with one click when downloading a copy.

Plunder, the skill shortcut key [F] can enhance the burst of the spellcaster when facing a branded enemy. When reaching stage 3 and stage 1, it can increase the critical hit damage by 20%. However, the talent points are still too lacking at this stage. Here It is not recommended to go to stage 3 and stage 1.

The fighting spirit is high, the shortcut key [TAB] sacrifices the summoned beast in exchange for gorgeous visual effects, super output skills, and the most important thing is that if you don’t click on your teammates, they will spray you to death!

The overall output of the conjurer is achieved by exploding demon spirits, dimensional bombs and ruptures. All other skills are used to quickly cast these skills or reduce the CD of these skills, so the conjurer must always pay attention to the CD of each skill. The order in which the next skills should be released is actually very high in terms of output. Of course, if the dungeon team chooses the most likely one, it is to have the awakening effect of your [High Fighting] skill, so draw it appropriately. The water is probably fine too.

The above is an analysis of the talents of the Sword Spirit Conjurer. I hope it will be helpful to the players. Finally, I wish everyone a happy game.

Summary: The above content is a detailed explanation of the points added to the Sword Spirit Conjurer (Sword Spirit Conjurer Guide to the full-level talent points analysis). If you think you have better suggestions, you can provide them to the editor of 57G Game Network, Sword Spirit Conjurer Part of the content of Adding Points (Sword Spirit Conjurer Guide to Adding Points for Full-Level Talents) is reproduced from the Internet. If it is helpful, you can save it.

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