This is the 763rd original article of Old Boy Game Box, written by @雷小雷
To this day, "Dragon Quest 4" is still regarded by some players as one of the best works in the DQ series, not only because this generation is the last work on the red and white consoles, and it is the culmination of the three previous DQ games, but also because The content of this generation of games is really rich. The adventure chapter alone is divided into five major chapters. Not only are there many protagonists and different perspectives, but the adventure process goes from heaven to sea, and the plot flow is much more compact than previous works.
Previously, @老boy游戏Box reviewed the various plot props of "Dragon Quest 4" in the 755th original article. Today, based on the previous content, I will continue to review what the fifth chapter of "Dragon Quest 4" contains. Impressive plot props, what details do you still remember?
trust
Chapter 5 The first plot prop we need to find is to exchange for the trust of the carriage driver Hoffman.
The screenwriter for this section was also very outrageous. We borrowed a carriage from Hoffman, but Hoffman didn’t trust us, so we ran to a place called the "Betrayal Cave". After seeing through the disguises and deceptions of many monsters, we finally… The gem "Heart of Trust" was found.
Then there was neither a trick nor a trick. Hoffman suddenly realized his conscience because of a gem, and even gave us the carriage. It can only be said that the "Dragon Quest" of that era still had an obvious allegorical nature, and many plots were like fairy tales.
It is worth mentioning that although the prop of trust is not often found in the sequel, the setting of the carriage has been passed down. This is why "Dragon Quest 4" has an extremely high status among many players. .
holy fire
The key prop for Drunik to join the team in Conanberry is actually to let us climb a lighthouse maze and then fight a group of bosses.
The numerous metal slimes in the Great Lighthouse back then, and the fact that after we put the Holy Fire into the Great Lighthouse, the entire lighthouse map changed from dark purple to fiery red are very impressive. Other than that, there is nothing much to say about this prop. That’s it.
Chia Seeds/Chia Roots
The plot props we found in the Kingdom of Sureda were originally here to find the plant "Partikia" that can cure all diseases. But when we came to this country, we found that Partikia had long been extinct, so we had to help The king here looks for the seeds of Partikia, and then grows the roots at the speed of light and takes them back to save Clifford of the Princess Team.
It is worth mentioning that the bard who has been waiting for the princess team here is the slime who can sing Hoimi from the Ryan chapter. It seems that he has finally transformed into a human form.
In fact, the most unforgettable thing about this plot was not just these, but the words of the minister of the Kingdom of Sureda:
Because Sureda lost his source of income, the king had to work in the fields like farmers, while the ministers could only sigh from the sidelines – the more the king works himself, the more the country will become poorer. Now it seems that "Dragon Quest" 4》The metaphorical pattern of this plot is really high!
Transformation Staff
An heirloom of the DQ series, this generation of transformation staff is mainly used to transform into monsters, thereby blending into the demon city ruled by monsters.
Although the process is quite arduous, as you have to wander around the tomb of the royal family for a long time to find the transformation staff, and you have to walk past the big bronze statue to go to the Demon City, the process is relatively linear, and it is better than using transformation in "Dragon Quest 3". It's better to go to the elf village with a kick-in-the-sky scriptwriter.
By the way, the Tomb of the Royal Family where you find the Transformation Staff is a treasure trove of leveling in Dragon Quest 4. At the entrance, you can drive a carriage to level up metal slimes, and all your teammates can level up together. Be as happy as you want. !
magic flute
It is another ancestral plot prop of the DQ series. The function of playing the flute in this generation has been changed beyond recognition. Finally, instead of looking for gems, it is changed to looking for stairs.
The magical flute of DQ4 is actually hidden in the treasure house of Sandolheim. We need to get the magic key to enter. Then we can take the fairy flute to Rosalie Village to trigger the mechanism and meet the childhood sweetheart of Bizarro, the final boss.
Originally we were looking for Rosalie to get information about Bizarro, but because we killed Rosalie's guard before entering the door, Rosalie was captured and mutilated to death by humans, and Bizarro turned into Death Bizarro. . If there were no supplementary plot in the later NDS remake, the editor thinks that the culprit causing Death Bizarro's blackening might actually be ourselves?
gas pot
One of the most outrageous plot props in "Dragon Quest 4". Instead of calling it a gas pot, it actually seems to be more appropriately translated as a gas can. It was hidden deep underground by the Lord of Hell. I didn't expect it when I scratched my head while playing. What is this thing used for? After searching the guide, I found out that it is actually used to make hot air balloons!
With hot air balloons, we can go to places beyond the reach of human beings such as World Tree and Sky City. It is said that the games of the same era at that time either drove airships or rode phoenixes, but in "Dragon Quest 4", they actually did it A hot air balloon is also very surprising.
For reasons of space, today’s inventory of plot props in “Dragon Quest 4” ends here. I wonder if you had difficulties finding props back then, or were stuck for a long time and didn’t know how to break through the plot? Welcome to leave a message in the comment area to discuss!