Musket Equipment ("How To Equip The Dwarf Musketeer" Introduction_Musket Equipment ("How To Equip The Dwarf Musketeer")

We will give you a detailed introduction to musket equipment ("How to equip a dwarf musketeer with musket equipment and ideas" Baijiahao Lite). , you can read it, I hope this article about musket equipment ("How to equip dwarf musketeers, ideas for musket equipment" Baijiahao Lite) can bring you reference value.

"How to equip a dwarf musketeer and how to equip a musket" Baijiahao Lite_Author's self-comment:

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What do you think of the hot topic in the Baijiahao Lite mini program "How to equip a dwarf musketeer?" – As the saying goes, there are ten muskets and nine dishes, and there are more dishes. What I'm talking about is that the hero Dwarf Musketeer is difficult to play, but once the Musketeer comes out with his key equipment or the equipment is ahead, the Musketeer is very invincible. As a dota agility hero, he has the longest range in all dota, has deceleration skills, headshot stun skills, and a very awesome sniper ultimate move. At this time, the gun is euphemistically called: Legend Brother. However, muskets have no escape skills or control skills. They have little combat effectiveness in the early stage and have low health, making them easy to die. At this time, muskets are generally called ATM machines. You must keep a few things in mind when playing with guns: 1. You must have a clumsy position 2. You must have a clumsy consciousness 3. You must have clumsy skills and some skills 4. There must be a clumsy outfit process and be mentally prepared 5. There must be a clumsy one Be careful, I'm a coward in the first ten minutes, I'll be a green onion in twenty minutes, call me an agile hero in thirty minutes, kill someone in the way of a Buddha in the forty minutes, call me a god in the fifty minutes~~~ You're right to go berserk. There are only two words for playing with guns: wretched~~~ The premise is that you are wretched enough and more wretched than your opponent! ! The weapon can be equipped with all attributes when starting out. Unless you are wretched enough to equip the gun, it will be better to bring big medicine with you. It will be better to bring some branches. As long as you don't die in the early stage, it will be fine. In the tailwind round, push the tower to play in the jungle. First, use a blood-sucking mask. Pay attention to development. This hero needs equipment. As for whether you can get the Midas or not, it is very random. Ensure the movement speed and attack speed appropriately, and do not join the group casually, especially in the early stage.

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If you are under pressure, upgrade skills 1 and 2, and skill 3 will be upgraded to at least one level, and it will be greatly increased. You can be more casual about the equipment of the musket in the Shunfeng round. You can use the dual swords to suck blood and use it however you want. The premise is that you can switch to the physical stage and don't use too weird equipment. In the headwind game, it is very difficult to mix the musket equipment, especially after you choose the musket, if there is a White Bull on the opposite side, and then an Ax King, if you add any other, it will be difficult for you to play. In special circumstances, the musket will be equipped with shoes. In the early stage, you should mainly upgrade skills 2 and 3. Don’t think about anything else. Just save your own life. Try to do as much damage as possible. Pay attention to your positioning in the inevitable team battles. Don’t use it as a cash machine. It is appropriate to use some meaty equipment in the headwind, but the attack speed and attack power must be guaranteed. Crazy Face + Sanhua + Crystal Sword. In the mid-to-late stage, Sanhua can be turned into the Foundation of Heaven, and the Crystal Sword can be turned into a cannon. If a teammate makes a strong attack, under the premise of ensuring that you can stand, just use the damage equipment such as Whirlpool and Golden Cudgel. , or a holy sword. In most cases, an ice eye is very good. It has output and is not easy to die. The design idea of ​​the musket is still around survival. This is very powerful as long as you have your own equipment. It is difficult to play in the late stage. Novices like this hero very much because it is easy to get started and the operation is simple. The equipment of the dwarf musketeer is determined by the situation and is not fixed. I believe that I have seen masters like to use the jumping knife. This is also okay, but what level are you? It is better to come up with some common and reasonable equipment. Sometimes whether you play well with guns depends on your understanding of the game, not just the equipment. This article is compiled and provided by Cainiao. This topic is compiled and published by Baijiahao author Xiaocainiao Studio "Introduction: Hi, I am Xiaocainiao. I follow the Internet and it will be more exciting with you!" For more discussions on the topic of how to equip a dwarf musketeer, please subscribe to the Baijiahao Lite mini program and follow the author "Xiao Rookie Studio"!

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"How to equip a dwarf musketeer" How to equip a musket? Baijiahao Lite_ User Guide:

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Step 1: Scan the Baijiahao Lite applet code of "How to equip a dwarf musketeer with weapons and outfit ideas" on WeChat to use it;

Step 2: Search "How to equip a dwarf musketeer with a musket and outfit ideas" on WeChat and use the Baijiahao Lite applet name;

Step 3: Visit the instant store on the WeChat webpage – long press to identify the Baijiahao Lite applet code of "How to equip the dwarf musketeer and equip the musket" to use.

Small Musket Production Order (Small Musket Production Guide) "Solved"

I have played hundreds of rounds of muskets, and strictly speaking, I have been abused for hundreds of rounds. Logically speaking, I am not qualified to talk about the equipment and strategies of muskets. But at least I am qualified to summarize my experience from the hundreds of games I was abused. Ask God to squirt gently.

It is written at the front. Why is it written at the front? Because I think this is too important for muskets, that is, playing with muskets must be obscene and obscene.

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Musketeer is a hero that is easy to use, but very difficult to play well. When I first started playing DOTA, I was often sprayed with blood by my teammates when I picked a musket. The reason why my teammates criticized me is very simple. I am a novice, and it is natural for novices to choose muskets and get tortured. I also admit that I was tortured miserably.

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Let’s talk about the musket equipment first. The first piece of equipment for the musket, the Wraith Belt, should be nothing to refute. The second piece of equipment, the prosthetic leg, should also be a normal piece of equipment. The third piece of equipment, I personally like to use the small electric hammer. After the small electric hammer, I like to use the hidden knife. There may have been differences since the Hidden Sword was released. Some players say that the Musketeer and the Hidden Sword are useless and can be finished with just one fan. I also admit this, it is indeed a huge disadvantage of Hidden Knife. But don’t forget that the number of real eyes in the new version is limited, so this in disguise enhances the function of the Hidden Sword, so I still insist that large-scale Hidden Swords must have it.

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After taking out the Hidden Sword, I usually start taking out the big electric hammer. After taking out the big electric hammer, I will take out the Great Hidden Sword. After these pieces of equipment are released, the combat effectiveness of the musket will basically be above average. Here comes the disagreement again. Some players may advocate a big push. To be honest, I have played a lot of big pushes in many rounds, but my personal feeling is just a personal feeling. I don’t think it is of much use, so I played with a musket. There aren’t many big pushes.

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Next, I usually choose the golden cudgel, and depending on the situation, it may be a big blood-stealer. There are not many games where the cannon is used, but I personally think that the cannon from the musket is very useful.

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Next, it depends on the development of the situation. If it is a favorable situation, then the victory is basically locked with this set of equipment.

If it is a headwind game, it is really not easy for the musket to produce these equipment, and if the musket can produce the equipment to this extent in the headwind game, there is basically a possibility of a comeback. Next, I may consider using the black and yellow sticks. If the black and yellow sticks are played again in the headwind game, then I think a comeback in this game is certain.

I have said so much without knowing it. The above opinions are just my personal opinions. There must be many players who think what I said is wrong. If you think what I said is wrong? Corrections are welcome, thank you.