How To Add Points To The Hunter In Guiwanren Game? Hunter Skill Effects And Point Recommendations In Guiwanren Game.

The Hunter in Gui Wan Ren is a profession in the game. Many friends want to know how to add points to the Hunter in Gui Wan Ren. Today we bring you the skill effects and points recommendations of the Hunter in Gui Wan Ren. Let’s take a look.

Hunter skill effects and points recommendations in Guiwanren game

(hollow point bullet)

Increased ranged weapon damage.

It is easiest to reach a consensus on adding points to hunters' talents. The hunter's task is to provide most of the long-range damage in the team, and is the talent that can most directly increase the damage of long-range weapons. Even if the warrior responsible for melee damage is indispensable in the team, once the hunter reaches full points, the warrior has basically no chance of beating the hunter in terms of damage data at the final settlement. The effect is simple and direct, and also the most powerful.

Wig (wig separator)

Increased headshot damage.

Headshots can cause the most damage, so hunters will also give priority to aiming at the head, and the benefits of increasing headshot damage will be very high. For most enemies, headshot damage can basically kill them instantly.

Long Shot

Increases the range of ranged weapons.

Some guns have a relatively small range and are no different from melee weapons. If you have to wait for the target to get close to deal damage, you cannot effectively play the role of a hunter, and all the time waiting for the target to get close is wasted. However, this initial talent can increase the range by up to 50%. If the hunter's fire coverage is imagined as a circular area, an increase of 50% is equivalent to doubling the coverage.

And (divide and conquer)

Increases body damage from ranged weapons.

Although hunters do not have the ability to directly provide auxiliary effects to the team, they can help the entire team by cutting down evil spirits. Increasing the probability of causing limb breakage on an ordinary or elite target can seriously hinder the target's ability, and can even directly interrupt the target's attack. If a demon wants to reshape the broken limbs of an ordinary or elite target through possession, it also needs to consume energy, which can also indirectly weaken the demon.

Up Close(Deadly close attack)

Increases the damage done by ranged weapons when the target is within a certain distance.

When the evil spirit attacks, it doesn't ask how many meters the hunter wants to hit it, and the devil doesn't let the evil spirits line up within the hunter's optimal range. Demons will often place the portal in the middle of the group of survivors, making it difficult for the survivors to kill them all before the demons are fully close, so stopping is very important. After a hunter upgrades this talent, instead of switching to melee attacks, it is better to use long-range weapons to kill the targets one by one.

From A (Deadly range attack)

Increases the damage done by ranged weapons when the target is a certain distance away.

The best time to shoot the Wraiths is before they get close. Gaining the damage bonus when the target is within a safe distance can kill the target before it gets close to the survivor, thus weakening the number of Wraiths attacking. In addition, many BOSS and targets will use long-range attacks, which is easier for a hunter to deal with.

(Lingbo Weibu)

Reduce the physical consumption of dodge.

Paired with stamina, a hunter who can dodge reasonably seems to have almost unlimited dodges. At least the hunter can use this talent to avoid attacks from enemies that are already close, and then shoot them before they get closer again. It's impossible to completely avoid melee attacks in any matchup. This talent can help hunters deal with some critical situations.

Power (maintain endurance)

Increase maximum physical strength.

Even if there are auxiliary roles in the team, in order to reduce the pressure on the auxiliary, the hunter can choose to click on this talent to protect himself when the pressure on the auxiliary is high. The hunter's initial stamina (stamina) attribute is not good enough. Clicking on one or two talents that can increase stamina can ensure that you can dodge multiple times to avoid damage in critical moments.

Last

Increases the damage of the last bullet.

Most talents that provide increments are 5% or 10% improvements, but this talent can provide up to 30% additional damage, which is very impressive, but the key is that it must be the last bullet of each gun. But this is actually not difficult to do, because hunters will shoot almost continuously during combat, and some weapons have only one magazine (or only one bullet loaded at a time), which will directly increase the overall damage by 30%.

Than Hell(Perseverance)

Reduce damage taken.

No one will push the hunter out to bear the damage for the entire team, especially when there are friends playing black together. Everyone understands each other's roles. The hunter is the most unsuitable profession for melee combat. However, this does not mean that hunters can avoid every melee battle and injury. For encounters and targeted attacks by demons, the wisest approach is to work on damage reduction, improve self-protection capabilities, and improve personal health. Great help and team.

The above is the hunter skill effects and point recommendations in the Guiwanren game brought to you. Interested friends can try it out. For more news and content, pay attention to Game 369, and we will continue to bring you more new content in the future.

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