Fantasy Westward Journey: Comprehensive Analysis Of Life Skills And Ways To Make Money

The cost of this experimental character's card points for 4 hours online is 31.2W, which increases vitality by 816 points and physical strength by 624 points. Let's analyze how to use these physical activities to really keep the card points?

1. Level 140 cooking + physical strength bookstore

Although all types of cooking can be produced at level 65, the quality is very low. Since all tasks that require cooking require quality (the higher the level, the higher the cooking quality), no one wants low-level cooking. It is recommended that everyone learn to cook to the fullest (level 140). This will give you a high-quality lifespan. Only then can you sell it at a good price.

816 points of vitality can produce 10 cooking items, and there are 16 types of cooking that have a chance of appearing. Among them, three types: steamed buns, daughter's red, and tiger bone wine are not worth a penny. Just throw them away. There is a 3/16 chance of getting 0 money; five types are roast duck, barbecue, Buddha jumping over the wall, stinky tofu, and Zhenlu wine. 7000-9000 each, counting 8888 here, there is a 5/16 chance of getting the money for 8888; the four types of jade tofu, plum blossom wine, Baiwei wine, and snake bile wine are generally 11111, and there is a 4/16 chance of getting the money for it. 11111; Osmanthus Pills and Zui Sheng Meng Shei are two kinds of 22222, with a 2/16 chance of getting the money 22222; longevity noodles 44444, Douzhaiguo 55555, both with a probability of 1/16.

Then it is estimated that the fantasy coins that can be obtained by cooking 10 pieces are: 10*5/16*8888+10*4/16*11111+10*2/16*22222+10*1/16*44444+10*1/16* 55555=14.58W

624 points of stamina can be sold 15.6 times in the bookstore for 3000 each time, totaling 4.68W.

analyze:

1. After calculation, through 140 cooking + physical activity and selling bookstores, the physical activity can earn back a total of 19.26W fantasy coins, which is quite different from the cost of 31.2W.

2. Since most players now have no time to do the "Fragrant Fragrance" task to make recipes, it is not calculated to make red and blue centenarians through cooking and sell them.

3. If you own a house with purple energy and can cook double meals with a 50% probability, then 14.58W can instantly become 21.87W. Plus the money from selling your body, you can roughly save a point card (26.55 W/31.2W), but whether a 1000W purple gas house is worth investing in depends on the individual. When can you earn back the 1000W cooking time? (About 549 hours) But buy it and use it first, and then don’t use it anymore It won’t cost a lot if you sell it, and it also retains its value!

4. This calculation is based on the equal probability of 16 cooking items appearing. Don't be happy about how many beans you cooked in a certain cycle, but look at the problem from a long-term perspective.

5. Cooking with a cooking value of 0 is the lowest cost-effective, cooking Douzhai is the highest cost-effective, and other cooking values ​​are about the same, because the probability of cooking is low and the price is high, and the estimated values ​​are almost the same. of.

2. 140 refining medicine + physical strength selling bookstore

Compared with cost-free cooking, refining medicine has another cost issue. And the details that need to be paid attention to are that the operation of refining medicine is more troublesome than cooking. If you want low-cost second medicine, you have to go to the world to collect it!

Level 140 Traditional Chinese Medicine consumes 40 points of vitality each time, and 814 points of vitality can be used to refine medicine 20.35 times in total. We assume that the situation of producing gold and medicine is one every 6 times, and the probability of producing three normal medicines is 5/6.

Players generally use [Blood Camellia] and [Lilac Water] from the drugstore to make medicine. The cost is 1,500 each, and four of them are 6,000.

Cost of 20.35 times=20.35*6000=12.21W

Three medicines can be produced in 20.35 times = 20.35*5/6=16.96, one three medicines is 1.3W, total income = 16.96*13000=22W

Total income from refining medicine=22-12.21=9.79W

analyze:

1. The total income from 140 refining medicine + selling bookstores with physical strength is 14.47W. This is compared to cooking, which is a loss of blood, and you will definitely not be able to keep the card money!

2. The advantage of refining medicine is that it is easy to sell and has high demand. The disadvantage is that the operation is troublesome and requires a certain cost (liquidity), because if your medicine cannot be sold, you will have to pledge part of your money to the system.

3. If you don’t buy it from the system at level 2, how about going to the world for 1333/piece (4W for a set of 2 medicines)? How much cost can be saved? The answer is 20.35*4*167=1.36W, so for players who often refine and sell medicines , please trouble me, go to the world to collect the second-level medicine, you can also save a lot of costs. You must know that for a 4-hour medicine refining with a total revenue of 9.79W, you can save 1.36W in cost by collecting two medicines. Isn’t this worth it?

4. The upper limit level for refining medicine is not 140 but 160. Every two levels above 140 will consume 1 more vitality point, up to a maximum of 50 vitality points per time refining medicine. I heard that for level 160 medicine refining, you can replace four second-level medicines with three second-level medicines and one first-level medicine. This way, the success rate of refining medicine is also very high. This can save a lot of costs!

3. 100 pieces of furniture can be used for physical activity

Vitality formula: 40+artisan level/3

Physical formula: 50 + craftsman level/2

It is well known that making furniture requires both physical strength and vitality. Because of this, many players get into the furniture trap in order not to sell their physical strength to bookstores (think selling bookstores is a loss), but in fact this auxiliary makes money How is the effect?

Note: The elf tells you that the level of skill does not affect the success rate! In other words, increasing the level of craftsmanship can only increase the types of furniture that can be made, but it does not affect the success rate. The success rate still depends on it. Face!!

Let’s count the costs of various types of furniture:

First class furniture:

Level 10 craftsman, 43 points of vitality, 55 points of physical strength: black linen curtain (1100 gold), birch round table (1000 gold)

Level 15 craftsman, 45 points of vitality, 57 points of stamina: straw carpet (6700 gold), birch cabinet (1300 gold)

Level 20 craftsman, 46 vitality points, 60 physical strength points: lacquered bamboo stool (1500 gold), hazelwood bed (900 gold)

Level 25 craftsman, 48 points of vitality, 62 points of physical strength: printed screen (1100 gold), asparagus (3000 gold)

Level 30 craftsman, 50 points of vitality, 65 points of physical strength: Clivia (2700 gold), Phalaenopsis (2300 gold)

Level 35 craftsman, 51 points of vitality, 67 points of physical strength: Narcissus (2700 gold), cactus (3000 gold)

Level 40 craftsman, 53 points of vitality, 70 points of physical strength: jade porcelain vase (6000 gold), silver candlestick (1800 gold)

Level 45 craftsman, 55 points of vitality, 72 points of physical strength: lacquer floor (1800 gold), spring outing picture (2700 gold)

Secondary furniture:

Level 50 craftsman, 56 vitality points, 75 physical strength points: White Crane Spreading Wings Curtain (7300 gold), Blue Silk Embroidered Curtain (6300 gold)

Level 55 craftsman, 58 vitality points, 77 physical strength points: mahogany Eight Immortals Table (8,700 gold), jade tiger pattern table (10,700 gold)

Level 60 craftsman, 60 points of vitality, 80 points of physical strength: Pisces Lucky Cabinet (10,300 gold), Painted Standing Cabinet (6,700 gold)

Level 65 craftsman, 61 points of vitality, 82 points of stamina: linen carpet (6300 gold), animal skin carpet (6700 gold)

Level 70 Craftsman, 63 points of vitality, 85 points of stamina: Birch Back Chair (8,300 gold), Crescent Stool (10,000 gold)

Level 75 craftsman, 65 points of vitality, 87 points of physical strength: Bagua Suppressing Evil Couch (11,000 gold), Immortal Tent (9,500 gold)

Level 80 craftsman, 66 vitality points, 90 physical strength points: flower and bird screen (6700 gold), lion screen (6000 gold)

Level 85 craftsman, 68 points of vitality, 92 points of stamina: Turtle Crane Lamp (7400 gold), Tianshan Yunxue (7700 gold)

Level 90 craftsman, 70 points of vitality, 95 points of physical strength: carved toilet (4000 gold), Changxin palace lantern (13400 gold)

Level 95 craftsman, 71 vitality points, 97 physical strength points: painted vase (4000 gold), sunset landscape painting (6700 gold)

Level 100 Craftsman, 73 points of vitality, 100 points of physical strength: Tiger Sitting on the Mountain (10,000 gold), Birch Floor (6,300 gold)

analyze:

1. For people who sell a mixed bag of straw carpets, jade porcelain vases and spring outing pictures, be sure not to make them. The cost is huge! Followed by five kinds of flowers, silver candlesticks and lacquered floors, the cost is around 2700. It is recommended not to make them or to make them less. The three most cost-effective ones are black linen curtains, birch round tables and hazelwood beds, and the cost is around 1,100. Followed by birch vertical cabinets, lacquered bamboo stools, and printed screens, the cost is around 1,500. Therefore, our cost is estimated at 1,300 per time (45 points live, 57 points body), which is already a very cheap cost! The stall is sold at 1.7W!

2. For people who are selling two houses together, be sure not to make Changxin palace lanterns and pictures of tigers sitting on mountains. The cost is relatively high! For those who sell inlaid jade tiger patterns tables, Pisces auspicious cabinets, birch back chairs, crescent moon stools, Bagua evil couches and fairy tents The cost of these 6 types is also relatively high, around 10,000. Therefore, the second store is more suitable for the remaining ones, and the cost is around 7,500 (61 points live, 82 points physical), and the second store setting up a stall is 3.3W.

3. Calculation is based on the calculation of only one shop. You can order 18.3 times, and the total cost is 1300*18.3=23573.3. According to the furniture production probability of 3/10, a total of 10.98 pieces of furniture can be produced, which requires a total of 625.86 points of physical strength. Obtained income = 10.98*17000 = 18.67W, net profit = 18.67-2.36 = 16.31W.

4. Calculated based on the calculation of 2 companies, you can order 13.38 times, and the total cost is 7500*13.38=10W. According to the furniture production probability of 3/10, a total of 8.028 pieces of furniture can be produced, which requires a total of 658.30 points of physical strength. Income = 8.028*33000 = 26.49W, net profit = 26.49-10 = 16.49W. Because 25 more points of physical strength were used, the final income = 16.3W.

5. Taking into account one household, two households and the probability of producing furniture, the net profit is 16.3W when all the physical work is done to make furniture. The income is also average and cannot be guaranteed. Moreover, this is estimated using the lowest cost and the higher probability of producing furniture. Personally, I think furniture will make a little more money than Sanyao, but not much more.

4. Selling talismans + selling physical strength in bookstores

If you have a 186 skill, selling talismans is definitely the best choice, but the money and experience required to order a 180 skill are prohibitive for many people. 14E (1100R) of money and 46E of experience…

We calculate based on the civilian talisman selling skill of 160: the total physical income is 4.68W; the temporary talisman is calculated based on 22222 per piece, and the total income is 11.33W. The total income from physical activity is 16.01W.

analyze:

The price of the temporary charms here is calculated based on the usual price. If there are weekend activities, the price of the charms will increase. If each one can be sold for 3W, the revenue from selling the talisman will rise to 15.3W. Add in physical strength, and the total revenue will be close to 20W, which is a good figure.

5. Vigorous study + physical strength to sell bookstores

The price of training points is generally 2,000 points.

Vitality income=816/50*2000=3.264W

Physical gain=4.68W

Total revenue=7.944W

6. Physical strength can also be used to combine gems, build, and repair equipment, but I won’t do calculations here because it is difficult for many people to spend time doing these things. However, combining gems is really a good way to increase physical strength, that is, collecting gems will kind of hard.

The red onyx in our area is 6.5W for level 1, and 105W for level 5. That means you can earn 1W by combining a level 5 gem with a total consumption of 260 points of stamina. So if you combine 624 points of stamina with gems, you can earn = 2.4W. Might as well sell bookstores…

analyze:

Unless you can receive very cheap gems, or you can earn at least 2W for every five levels of gems, and then combine gems, you'd better just go and sell the bookstore.

Summarize:

1. As for the concept of physical survival card, it is generally impossible to achieve it with a civilian assistant!

2. If your talisman selling skill is 186, or the price of the talisman can reach 6W, then there is absolutely no problem with the life save point card, and you can even make a small profit!

3. If your talisman selling skills are around 160 and the price of talismans is around 2W, it is also a good choice if you sell them quickly or you can set up a stall online during the peak period of talismans (morning).

4. On good event days (Eighteen Gates), when the price of talismans is relatively high and the demand is large, Vitality must sell talismans. The price of a single piece is around 3W, which is higher than any other auxiliary income!

5. For players who make three medicines, if they buy a second medicine worth 1,500 each in the system, their income will be very low. It is recommended to go to the world to collect the price of a set of two medicines at 4W. If the amount received is similar to the daily consumption, making three medicines can offset a lot of the point card money.

6. Making furniture is a relatively poor choice because the probability of success is really low. If you still insist on making furniture, then I suggest you follow what I recommended above. If you click on the high-cost items, you will lose money!

Final order:

Event Day: Selling Talisman Above All

Non-event days: Cooking in a house with purple energy > Sell talismans for 3W per unit > Ordinary cooking without your own house > Sell talismans for 2W per unit > Furniture (any family or two) > World collection of raw materials for refining medicine > System raw materials for refining medicine > Vitality training

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