What Does The Most Powerful Plug-in For Shooting Games Look Like?The Plug-in Author Specially Opens A Server To Compete, And Changes The Plug-in While Playing.

What does the most powerful plug-in for shooting games look like?The plug-in author specially opens a server to compete, and changes the plug-in while playing.

Speaking of the game of chicken, it is famous for its many cheats. Some people have held a "Fairy War" before, and it was agreed that only people who use plug-ins (called "Fairy" in chicken games) can participate – of course ordinary people can come, but they may be tortured – this is It happened in February this year. The war attracted the attention of many people at the time, and everyone was eager to know how extreme the most exaggerated cheating could be?

In this kind of fairy game, ordinary little tricks are simply not enough. Things like self-aiming, perspective viewing, fast running, etc. are just like small fish that are caught casually. Real cheating users change the gun's range, penetration, visual range, etc., so that you can die without seeing anyone at all. There are also ones that track bullets, make other people's heads bigger, and even detonate the plane directly, killing everyone else and eating the chicken… These plug-ins have greatly broadened people's imagination, making people sigh, "The game can still be You can play like this!”

What does the most powerful plug-in for shooting games look like?The plug-in author specially opens a server to compete, and changes the plug-in while playing.

As the number one game currently on Steam, the "War of the Gods" gameplay of eating chicken is not the first of its kind. CSGO, the third-ranked game on Steam, is its true ancestor. In CSGO, this gameplay is called HvH, which is very enjoyable…

What does the most powerful plug-in for shooting games look like?The plug-in author specially opens a server to compete, and changes the plug-in while playing.

HvH means Hack vs Hack, plug-in versus plug-in. Because it is an ancestor, this HvH gameplay faithfully reproduces the entire process of plug-in development history. First of all, the earliest developed plug-in is self-aiming, also called head lock. The principle is very simple, it helps you automatically aim and lock the target's head, because hitting the head will kill you with one shot, which is much more efficient than hitting the body. In the early days of CS, when the version numbers were still beta 6.0 and 7.0, the AWP at that time was extremely powerful, with a head shot giving 500 health and a foot shot also giving 200 health. Therefore, you can often see big snipers beating people to negative health points. At that time, there was no need to lock the head when using self-aim. Later, the official version of CS was released, and the power of the gun was reduced. Basically, you have to hit the head to kill it with one shot (a small gun will not die if you hit the head with a high-end body armor), and the head lock became a necessary function for plug-ins.

What does the most powerful plug-in for shooting games look like?The plug-in author specially opens a server to compete, and changes the plug-in while playing.

This gave rise to the first form of plug-in, called "little top". The meaning of the small spinning top is that when a cheater encounters 3 or 4 people on the opposite side, he will aim at the first person's head at a very fast speed, blast his person, and then turn to the next person to repeat the process. Because people may be in different directions (you can imagine what happens when you rush out of the wooden door of area A with dust 2 and find a total of 3 gangsters ambushing 1 on the left and 2 on the right), he has already turned around in just 1 second. , blasting the heads of all the people on the opposite side, like a top spinning at high speed.

What does the most powerful plug-in for shooting games look like?The plug-in author specially opens a server to compete, and changes the plug-in while playing.

So why is it called "Little Top"? Because there is also a "big top". The big one defeats the small one, and the big top eats the small one. Specifically, because of the self-aim, if you squat somewhere motionless like a normal game, someone else's self-aim will blow your head off instantly! So the plug-in has a new function, that is, even if there is no target, you will randomly turn in random directions and shake your head randomly, as if you are listening to dynamic music and want to burn your calories! Because no matter how powerful self-aim is, it reads the position of the opponent's head first and then aims; now that the position of the head is changing and changing randomly, it is difficult to keep up with this action, and the aim is not accurate at all, that is, there is no way to aim. You can't aim at him, but he can aim at you, so the big top can eat the small top.

What does the most powerful plug-in for shooting games look like?The plug-in author specially opens a server to compete, and changes the plug-in while playing.

The question is, who can win when a big top fights a big top? This depends on who writes the script well and can achieve irregular movements, head swings, etc., making it difficult for the other party to figure out your movements. On the other hand, self-aiming must also be improved. Try to identify the head from a blurry and rapidly changing image and lock it. This also places high demands on programmer. Therefore, the battle of the big top is often a battle between experts, involving random algorithms, dynamic capture, behavior pattern analysis… Take the chicken game as an analogy, some people use plug-ins from the Internet or buy ready-made plug-ins. These people If you encounter those who make up their own plug-ins and modify them, then they must be the latter.

What does the most powerful plug-in for shooting games look like?The plug-in author specially opens a server to compete, and changes the plug-in while playing.

And how do the top players compete in their skills? Ordinary servers will definitely not work. In fact, they have the ability to make and modify plug-ins themselves, and they are not willing to use them to massacre ordinary players and degrade themselves. For this reason, they have opened a HvH server specifically for fighting. This history has been around for many years. The history of HvH on foreign servers can be traced back to the era of CSS (origins), in 2009, which was ten years ago. There are now similar dedicated servers in China. It is said that they have gone very far and started to study "local client data delay, so that the person seen by the other party on his machine is not the real person's location on the server." After this function is implemented, no matter how the gyro is aimed or hit, it will be invalid because the server determines that you missed…

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