On the first day after the National Day holiday, the mobile game industry announced many major events.
Chen Fang, the former vice president of Shanda Games, joined Kunlun Wanwei and became the CEO of Kunlun Games; Synchronous Network sold all its shares to Taiwanese game manufacturer Le Sheng for 1.068 billion yuan; the mobile advertising platform received a tens of millions of dollars in Series A investment from NetEase…
Tencent has a piece of news that doesn’t seem so eye-catching: it announced today (October 8) that the Android version of its first next-generation 3D action mobile game “Tiantian Lai Zhan” will be launched on the dual platforms of Mobile QQ and WeChat. Test without deleting files.
The "October New Game Release" topic in the Android version of WeChat revealed another news: New games that have been launched on the WeChat platform recently include "Blade of the Three Kingdoms", "Sweeping Journey to the West", "Dragon Knight Empire", etc., and "Tiantian" "Tower Defense", "Seven Heroes Contest", and "Tiantianfeng Journey" will be launched on October 12, 16, and 26 respectively.
Friends of Putaojun told us that in Q4 or as late as January or February next year, the WeChat platform is likely to receive these products: The Voice of China mobile game "National Idol", Avengers mobile game, Sword and Fairy 2 You, Chinese version, "Dragon Heroes", "Tribe Guard", "Tiantian Cute Battle", "Gem Demon", "Bullfighting", "Fighting Adventure", "Endless Tower Defense", "Tiantian Adventure" ”, “National Tank Battle”, “National Hero Struggle”, “Help the Brats”,, Hydra, “National Dungeon King”, “Penguin Mobilization”.
At the end of the article, Mr. Putao will give a brief introduction to each of the mentioned games.
Tencent product card slots
"Tiantian Battle" is the fourth action mobile game launched on the Tencent platform within half a year. The first three are "Tiantian Fighting", "Blade of the Three Kingdoms" and "Sweeping Journey to the West".
This rhythm is surprising, but it also catches some manufacturers off guard.
The vice president of Tencent Interactive Entertainment talked about their three major goals more than two months ago, the second of which is to have benchmark products in various market segments.They hope to find benchmark products with the best quality "in proven product fields", including cards, fighting games, and ARPG, and truly build it into a flagship product in the industry.
"Fight Every Day" is an example of the specific tactics behind this strategy. The number of users of "Tiantian Xuan Dou" has "verified" the product field of action mobile games. However, its 2D horizontal version characteristics, lack of game content, and many factors have led to room for improvement in revenue performance, and innovative products have not yet been developed. There is room for survival and development.
The quality of "Fight Every Day" itself is indeed better than many action mobile games on the market. Created with 3D effects, it has a variety of levels and rich combat modes. The game cancels the traditional joystick operation and uses gestures such as clicking, lifting, and swiping down. In addition to floating in the air and continuous combo, players can also experience gameplay such as flying an aircraft to fight. "Fight Every Day" was selected by Tencent, which may mean that some new trends in mobile fighting games – 3D effects, floating strikes, gesture operations, etc. – will be more popular with platforms and players. Its test data performance on Yongyongbao is also one of the reasons why Tencent chose it when it entered the ARPG field again after "Tiantian Xuan Dou" was launched for a long time.
In addition to having multiple product slots in the action mobile game genre, Tencent WeChat also has (or will soon have) "Tiantian Cool Run" and "Tiantian Wind Journey" in parkour, and "Tiantian Lai Tower Defense" and "Tribe" in tower defense. "Guard War" and "Endless Tower Defense", in elimination there are "Love Elimination Everyday", "Candy Crush Saga", "Gem Demon", in MT like card promotion types there are "Heroes of All" and "Water Margin" , "Happy Journey to the West", and board and card games include "Happy Landlord", "Bullfighting", "Happy Mahjong Collection", "Tiantian Dezhou"…
Tencent’s CP network weaving
In addition to its far-leading channels and complete product matrix, another key breakthrough within Tencent that has not been publicly announced is the weaving of CP networks. Executives from Tencent's competitors once formed a group discussion in the early morning to discuss how to deal with a certain CP's signs of leaning towards Tencent; there were also Tencent BDs who searched for game startups founded by former NetEase game core figures.
For this strategy, "Fight Every Day" is also a typical example. Its developer is Guangzhou Jianyue, and its founders are former NetEase game veterans such as Dingdang (former NetEase COO Zhan Zhonghui) and Yunfeng (former NetEase Hangzhou Research Center Director Wu Yunyang).
Moreover, Jianyue's previous products such as "Momo Contest" have also proven its strength. Competition among channels has already entered the stage of vying for high-quality content and content creators.
In Beijing, Shanghai, Guangzhou, Shenzhen and Chengdu, there are more Jianyue.
Is winter really coming?
After studying the best-selling list for a long time, Taojun’s friend Xigua Tarang said with emotion: Tencent, Perfect, NetEase, Dota, Let Go, MT, and Diablo are among the top 30 for 2 months~~ You can summarize it Commonalities and trends. There are only two or three pitfalls left in the market. Large and medium-sized developers conduct self-research and development, and pure publishers without self-research or CP investment will die faster and bigger. The number of CPs and publishers that will survive by the end of next year will not exceed 10%.
With big companies like Tencent doing their best and covering everything, the question becomes, which company is better at developing mobile games?
Grape Jun does not intend to give a 100% perfect answer in this article. In such a complex competitive landscape, people with judgment will go further.
Let’s borrow the point of view mentioned by Ying Shuling, COO of China Mobile Games, in an exclusive interview with Putaojun not long ago:
The beauty of mobile games is that everyone has a chance. But I believe that this window of opportunity is constantly shrinking. If there is any other area where entrepreneurs can get opportunities, it must be innovation. The energy of creativity is unlimited, and no matter how big the capital or the company, it cannot stifle creativity.
This requires developers to innovate, otherwise they will have few opportunities. If a CP makes a great product, it will be very difficult next time.
The greatest value for publishers is discovery value, which is to find rough jade from a pile of stones and polish it until it is very shiny.Firstly, it needs to accumulate acumen in product direction; secondly, it needs advantages in the industrial chain, with a relatively in-depth layout in platforms, IP, and self-research.
You can also click on the bottom to read the original text. The blog post of Mr. Wu Gang, CEO of Hard Rock Interactive and member of the GAC Grape Angel Club, may be able to inspire you.
Attached: Recent and upcoming mobile games on WeChat Mobile QQ platform
"Blade of the Three Kingdoms"
A fighting mobile game with the theme of the Three Kingdoms, exclusively distributed by Tencent and developed by Yidian Network, a subsidiary of Feiyu Technology.
"Journey across the West"
A Journey to the West-themed side-scrolling action mobile game developed by Beijing Game Valley.
"Dragon Rider Empire"
A Western fantasy-style war strategy mobile game, formerly known as Mini Empire.
"Tower Defense Every Day"
Tianmeiyiyou's side-scrolling tower defense mobile game adds systems such as hero assistance and friends' same-screen battles in addition to the tower defense gameplay.
"Seven Heroes" mobile game
The mobile game version of Tencent’s web game masterpiece is still developed by Roaming Valley (Game Valley).
"Journey of Tiantianfeng"
Action-adventure 3D parkour mobile game.
"Help the naughty kids"
A casual puzzle game that contains various physical puzzles.
The Voice of China mobile game "National Idol"
Introducing the IP of "The Voice of China" and integrating singing and rhythm gameplay.
Avengers mobile game
A strategy RPG licensed by Disney's Marvel () and self-developed by Tencent.
Legend of Sword and Fairy Mobile Game
A card mobile game authorized by Daewoo and self-developed by Tencent.
Chinese version (tentative name)
The developer of the original encyclopedia knowledge quiz app received US$22 million in Series B financing from Tencent and Sequoia.
"Wandering Dragon Hero"
Developed by Yinhan, it is also an action mobile game.
"Tribal Guard War"
Tencent’s classic tower defense mobile game achieved great success without logging into WeChat Mobile QQ.
"Tiantian Cute Battle"
The gameplay is similar to the mobile battle game "Age of Empires". Players have to defend the main city and destroy the opponent.
"Gem Demon"
Players draw as long a line as possible to connect balls of the same color to eliminate them.
"Everyday Adventure"
It may be a competitive RPG online mobile game.
"National Tank Battle"
A shooting game that continues the classic arcade tank battle gameplay.
There are still several models for which no information is available.