More Than Ten Games In Q4 Are Lined Up On WeChat: Starting With "Fight Every Day"

On the first day after the National Day holiday, the mobile game industry announced many major events.

Chen Fang, the former vice president of Shanda Games, joined Kunlun Wanwei and became the CEO of Kunlun Games; Synchronous Network sold all its shares to Taiwanese game manufacturer Le Sheng for 1.068 billion yuan; the mobile advertising platform received a tens of millions of dollars in Series A investment from NetEase

Tencent has a piece of news that doesn’t seem so eye-catching: it announced today (October 8) that the Android version of its first next-generation 3D action mobile game “Tiantian Lai Zhan” will be launched on the dual platforms of Mobile QQ and WeChat. Test without deleting files.

The "October New Game Release" topic in the Android version of WeChat revealed another news: New games that have been launched on the WeChat platform recently include "Blade of the Three Kingdoms", "Sweeping Journey to the West", "Dragon Knight Empire", etc., and "Tiantian" "Tower Defense", "Seven Heroes Contest", and "Tiantianfeng Journey" will be launched on October 12, 16, and 26 respectively.

Friends of Putaojun told us that in Q4 or as late as January or February next year, the WeChat platform is likely to receive these products: The Voice of China mobile game "National Idol", Avengers mobile game, Sword and Fairy 2 You, Chinese version, "Dragon Heroes", "Tribe Guard", "Tiantian Cute Battle", "Gem Demon", "Bullfighting", "Fighting Adventure", "Endless Tower Defense", "Tiantian Adventure" ”, “National Tank Battle”, “National Hero Struggle”, “Help the Brats”,, Hydra, “National Dungeon King”, “Penguin Mobilization”.

At the end of the article, Mr. Putao will give a brief introduction to each of the mentioned games.

Tencent product card slots

"Tiantian Battle" is the fourth action mobile game launched on the Tencent platform within half a year. The first three are "Tiantian Fighting", "Blade of the Three Kingdoms" and "Sweeping Journey to the West".

This rhythm is surprising, but it also catches some manufacturers off guard.

The vice president of Tencent Interactive Entertainment talked about their three major goals more than two months ago, the second of which is to have benchmark products in various market segments.They hope to find benchmark products with the best quality "in proven product fields", including cards, fighting games, and ARPG, and truly build it into a flagship product in the industry.

"Fight Every Day" is an example of the specific tactics behind this strategy. The number of users of "Tiantian Xuan Dou" has "verified" the product field of action mobile games. However, its 2D horizontal version characteristics, lack of game content, and many factors have led to room for improvement in revenue performance, and innovative products have not yet been developed. There is room for survival and development.

The quality of "Fight Every Day" itself is indeed better than many action mobile games on the market. Created with 3D effects, it has a variety of levels and rich combat modes. The game cancels the traditional joystick operation and uses gestures such as clicking, lifting, and swiping down. In addition to floating in the air and continuous combo, players can also experience gameplay such as flying an aircraft to fight. "Fight Every Day" was selected by Tencent, which may mean that some new trends in mobile fighting games – 3D effects, floating strikes, gesture operations, etc. – will be more popular with platforms and players. Its test data performance on Yongyongbao is also one of the reasons why Tencent chose it when it entered the ARPG field again after "Tiantian Xuan Dou" was launched for a long time.

In addition to having multiple product slots in the action mobile game genre, Tencent WeChat also has (or will soon have) "Tiantian Cool Run" and "Tiantian Wind Journey" in parkour, and "Tiantian Lai Tower Defense" and "Tribe" in tower defense. "Guard War" and "Endless Tower Defense", in elimination there are "Love Elimination Everyday", "Candy Crush Saga", "Gem Demon", in MT like card promotion types there are "Heroes of All" and "Water Margin" , "Happy Journey to the West", and board and card games include "Happy Landlord", "Bullfighting", "Happy Mahjong Collection", "Tiantian Dezhou"…

Tencent’s CP network weaving

In addition to its far-leading channels and complete product matrix, another key breakthrough within Tencent that has not been publicly announced is the weaving of CP networks. Executives from Tencent's competitors once formed a group discussion in the early morning to discuss how to deal with a certain CP's signs of leaning towards Tencent; there were also Tencent BDs who searched for game startups founded by former NetEase game core figures.

For this strategy, "Fight Every Day" is also a typical example. Its developer is Guangzhou Jianyue, and its founders are former NetEase game veterans such as Dingdang (former NetEase COO Zhan Zhonghui) and Yunfeng (former NetEase Hangzhou Research Center Director Wu Yunyang).

Moreover, Jianyue's previous products such as "Momo Contest" have also proven its strength. Competition among channels has already entered the stage of vying for high-quality content and content creators.

In Beijing, Shanghai, Guangzhou, Shenzhen and Chengdu, there are more Jianyue.

Is winter really coming?

After studying the best-selling list for a long time, Taojun’s friend Xigua Tarang said with emotion: Tencent, Perfect, NetEase, Dota, Let Go, MT, and Diablo are among the top 30 for 2 months~~ You can summarize it Commonalities and trends. There are only two or three pitfalls left in the market. Large and medium-sized developers conduct self-research and development, and pure publishers without self-research or CP investment will die faster and bigger. The number of CPs and publishers that will survive by the end of next year will not exceed 10%.

With big companies like Tencent doing their best and covering everything, the question becomes, which company is better at developing mobile games?

Grape Jun does not intend to give a 100% perfect answer in this article. In such a complex competitive landscape, people with judgment will go further.

Let’s borrow the point of view mentioned by Ying Shuling, COO of China Mobile Games, in an exclusive interview with Putaojun not long ago:

The beauty of mobile games is that everyone has a chance. But I believe that this window of opportunity is constantly shrinking. If there is any other area where entrepreneurs can get opportunities, it must be innovation. The energy of creativity is unlimited, and no matter how big the capital or the company, it cannot stifle creativity.

This requires developers to innovate, otherwise they will have few opportunities. If a CP makes a great product, it will be very difficult next time.

The greatest value for publishers is discovery value, which is to find rough jade from a pile of stones and polish it until it is very shiny.Firstly, it needs to accumulate acumen in product direction; secondly, it needs advantages in the industrial chain, with a relatively in-depth layout in platforms, IP, and self-research.

You can also click on the bottom to read the original text. The blog post of Mr. Wu Gang, CEO of Hard Rock Interactive and member of the GAC Grape Angel Club, may be able to inspire you.

Attached: Recent and upcoming mobile games on WeChat Mobile QQ platform

"Blade of the Three Kingdoms"

A fighting mobile game with the theme of the Three Kingdoms, exclusively distributed by Tencent and developed by Yidian Network, a subsidiary of Feiyu Technology.

"Journey across the West"

A Journey to the West-themed side-scrolling action mobile game developed by Beijing Game Valley.

"Dragon Rider Empire"

A Western fantasy-style war strategy mobile game, formerly known as Mini Empire.

"Tower Defense Every Day"

Tianmeiyiyou's side-scrolling tower defense mobile game adds systems such as hero assistance and friends' same-screen battles in addition to the tower defense gameplay.

"Seven Heroes" mobile game

The mobile game version of Tencent’s web game masterpiece is still developed by Roaming Valley (Game Valley).

"Journey of Tiantianfeng"

Action-adventure 3D parkour mobile game.

"Help the naughty kids"

A casual puzzle game that contains various physical puzzles.

The Voice of China mobile game "National Idol"

Introducing the IP of "The Voice of China" and integrating singing and rhythm gameplay.

Avengers mobile game

A strategy RPG licensed by Disney's Marvel () and self-developed by Tencent.

Legend of Sword and Fairy Mobile Game

A card mobile game authorized by Daewoo and self-developed by Tencent.

Chinese version (tentative name)

The developer of the original encyclopedia knowledge quiz app received US$22 million in Series B financing from Tencent and Sequoia.

"Wandering Dragon Hero"

Developed by Yinhan, it is also an action mobile game.

"Tribal Guard War"

Tencent’s classic tower defense mobile game achieved great success without logging into WeChat Mobile QQ.

"Tiantian Cute Battle"

The gameplay is similar to the mobile battle game "Age of Empires". Players have to defend the main city and destroy the opponent.

"Gem Demon"

Players draw as long a line as possible to connect balls of the same color to eliminate them.

"Everyday Adventure"

It may be a competitive RPG online mobile game.

"National Tank Battle"

A shooting game that continues the classic arcade tank battle gameplay.

There are still several models for which no information is available.

Happy Westward Journey's Strongest Lineup Combination Strategy Open Beta Event CDKey Gift Pack Receipt Address Details

"Happy Journey to the West" open beta for three days and you will get silver horn fragments if you log in

Report King:

Thanks to your great love, the open beta of "Happy Journey to the West" went smoothly, reaching the top of the free rankings in six hours, and the number of registered users in a single day exceeded the mark! In order to thank you for your kindness, we have carefully prepared a public beta gift package for you, July 16th – July You can collect it once a day on the 18th, and the gift pack will be distributed via email. Please accept it!

Gift pack contents:

July 16th Silver Horned King Fragments*10, Three Thousand Years Flat Peach*10

July 17th Silver Horned King Fragments*10, Three Thousand Years Flat Peach*10

July 18th Silver Horned King Fragments*10, Three Thousand Years Flat Peach*10

Collect all the fragments and exchange them for the Silver Horn King, which can be used by Sun Wukong to upgrade to a purple card.

Sharing is fun, and there are surprises every day. I wish you a happy game, little ones.

At the same time, we bring you the tutorial for receiving the cdkey gift pack:

The CDKey gift pack redemption system of "Happy Journey to the West" is officially launched! If you obtain a CDKey order number, please scan the QR code to enter the redemption on your mobile phone.

Redemption process:

1. Please confirm that you have created a game character and logged in to the game before redeeming;

2. WeChat users use WeChat to scan: Start WeChat—–Discover—–Scan

3. Mobile QQ users scan: Start mobile QQ—–News—–Scan

4. After entering the redemption center, fill in the relevant information correctly. After the redemption is successful, enter the game to check the gift package.

WeChat players please scan this QR code

Mobile QQ players please scan this QR code

Warm reminder: CDKeys obtained through various unofficial channels may not be redeemable, may fail to be redeemed, or may not be redeemed for the product you want. Please try to avoid purchasing CDKeys from third-party channels.

Happy Westward Journey's Strongest Lineup Combination Strategy Open Beta Event CDKey Gift Pack Receipt Address Details

Happy Westward Journey is a card mobile game independently developed by Tencent Games Lightspeed Studio. Happy Westward Journey takes "Journey to the West", one of the four famous classics, as the background theme. Players can feel the relaxed and humorous atmosphere on the journey westward. Eighteen paragraphs of decrypted files of Journey to the West, thirty-six bloody battle scenes, one hundred and seventy-two plot copies, and three hundred and sixty paragraphs of descriptions of the heroes of Journey to the West. Below, the editor will bring you a guide to the combination of the strongest lineup in Happy Journey to the West, as well as a detailed explanation of the public beta event and the address and method for receiving cdkey gift packs. Let’s take a look!

?First of all, everyone is most looking forward to Tiandi Wuji: Little White Dragon, Bull Demon King, Wukong, Zixia, Chang'e

Lineup description: Our first impression of this lineup is not very strong, but the lineup of the new version of Happy Westward Journey is indeed the strongest. To say that this lineup is the strongest does not mean that this lineup is invincible, but that this lineup is a must-have lineup for novices in the early stage. This lineup has milk, output, and treatment, and this lineup can also mix purple cards and blue cards. It is a good choice for us in the early stage.

Recommendation index: 3 stars

Then there are the recommended spell crit lineups:

?Early stage mage lineup: Little White Dragon, Bull Demon King, Friend, Princess Iron Fan, Jade Linglong, Chang'e

Lineup description: In the early stage, this lineup can be a blue card lineup. The requirements for our lineup are not high. It is not difficult to get these heroes, so Pocket Bus Lost recommends this lineup. The advantage of this lineup is its high efficiency and high critical hit. Of course there are also powerful milks.

?Recommended core lineup: Princess Iron Fan, Yu Linglong, Little White Dragon, Chang'e, Bull Demon King

Lineup description: The core of this lineup is: Yu Linglong, Princess Iron Fan and Little White Dragon. All three of them use spell attacks, and their special moves are group damage, so they can easily kill the opponent's DPS and wet nurse with low health in seconds. If they add a critical hit, the battle can be over in minutes. In addition, paired with the Bull Demon King and Chang'e, with T and milk, it has the same defense as a regular team, so you don't have to worry about fighting hard for several rounds.

?Later line-up recommendations: Princess Iron Fan, Bull Demon King, Tathagata, Little White Dragon, Yu Linglong, Chang'e

Lineup description: After the positions of Little White Dragon and Iron Fan Princess are swapped, they can all attack from the beginning. At the same time, the critical hit probability and damage are very high. Even if she is killed by the opponent in a single second, Tathagata will still be resurrected, so Princess Iron Fan has at least two opportunities to use her skills. Coupled with the random damage of the little white dragon, the survival rate of the opponent's back row is really too low.

?Recommended Tiger Balm lineup: Zixia, Bull Demon King, Wukong, Yang Jian, Xiao Bailong, Chang'e

Lineup description: There is a card in this lineup that is a teammate. Players can consider focusing on cultivating five of them.

Lineup analysis: The core of the above lineup is Xiao Bailong, Chang'e, and Bull Demon King (make sure you have a legal output, a necessary wet nurse, and a human shield). Priority is given to elevating Chang'e to the Purple Gold Border. And upgrade the skill to full level (level 6). The little white dragon is a great gift for newbies. The purple card is easy to get. Yang Jian gave the blue card in the early stage. Chang'e is worth using as an overall healer. Whether it's pvp or a dungeon, this lineup is quite unbelievable.

Fantasy Westward Journey 3D Edition: NetEase 3D Flagship Mobile Game, Ultimate Rendering Effect, Plus A Wave Of Memory Killing

Fantasy Westward Journey should be a classic game in the childhood of many players. This game was very popular when we were children. The images of the swordsman Chu Liuxiang, the troll king and the bone elf should still be engraved in our memories.

Fantasy Westward Journey 3D Edition is a 3D documentary role-playing mobile game developed by NetEase. It continues the classic gameplay of our client game Fantasy Westward Journey, while adding many fresh game themes and integrating them into the mobile game, thus providing Provide players with a richer gaming experience.

The launch of the 3D version of Fantasy Westward Journey has surprised many players. In addition to being realistic, the image quality rendering and map settings, characters, etc. are also added with modern rendering elements, giving the entire game a high-end feel. Feel.

Like the background of the PC game, the game background of Fantasy Westward Journey 3D version is also in Chang'an. It was in the Kaiyuan period of Emperor Xuanzong of the Tang Dynasty, which was the most prosperous period of the Tang Dynasty. Therefore, various knights gathered here in this prosperous Kaiyuan era.

The game's ratings on relevant forums are also constantly soaring. It may be due to the incompatibility of some configurations during the development of the new game that some of the scores are low. However, after continuous optimization of the game, the game's score has continued to rise, reaching 6:6 in the last seven days.

More and more players are gathering on the land of Chang'an to play this classic Fantasy Westward Journey together. This classic real-time combat mobile game, Fantasy Westward Journey also includes a lot of content for players to earn money, and it also does a very good job in data comparison and data collection.

Among them, what players are most looking forward to is the gang battle and dungeon links. Perhaps due to mobile phone configuration issues, most players are unable to enjoy the ultimate game experience when playing dungeons, but the game also adds a frame rate adjustment function that can adjust the player's sensitivity and picture details, which can also help some players. Get a better gaming experience in the game.

Okay, today’s game introduction to the 3D version of Fantasy Westward Journey is here. If you have any tips or suggestions for this game, you are welcome to leave a comment below. I look forward to your wonderful remarks. See you in the next issue. Mojin Game said, giving you the best game information! Originality is not easy, please appreciate it carefully!

NetEase Games, Second Place Is Not Guaranteed

Text | Yifan Finance Xing Shubo

In June 2000, NetEase was listed on Nasdaq, and Ding Lei enjoyed flowers and applause. At that time, NetEase's main product was free email.

In the eyes of American investors, NetEase Mailbox, which is comparable to Yahoo Mailbox, is the best communication tool in the Internet era. In the same year, Tencent’s users surged, but it could not find a profit model. Ma Huateng approached Ding Lei, his entrepreneurial idol at the time, and wanted to sell QQ. The valuation was around one million yuan, but Ding Lei refused.

One is that it coincided with the Internet bubble, and Ding Lei had no time to take care of it; the other was that the email system was very popular at the time, and Ding Lei personally felt that QQ technology was backward.

Everyone knows what happened next.

In 2002, NetEase launched "Westward Journey" and found a new growth point in the Chinese Internet ecosystem, the game. The surge in gaming business made NetEase proud in 2003. It jumped from US$0.95 in early 2002 to a high of US$70 in 2003. The growth rate was comparable to that of virtual currencies. It was not inferior to that at the beginning of this year and became the "No. 1 Nasdaq stock". .

"Westward Journey II"

Tencent looked jealous.

According to the "Tencent Biography", Ma Huateng proposed that Tencent make games at the time, but several partners were worried that Tencent had no game genes and believed that games could only be done by companies like NetEase and Shanda.

But Ma Huateng doesn’t believe in evil. Sure enough, the quality of the first few Tencent games was extremely poor, the servers kept going offline, and most of them were involved in plagiarism. Compared with the glory days when everyone in Internet cafes had a "Westward Journey" point card, the future of Tencent games is bleak.

But 20 years later, Tencent has become the leader in the gaming industry, while NetEase has become a follower.

01 The arrogance and helplessness of the second best player in the industry

Let’s look at two pictures first:

Are game accessories on NetEase trading platform safe? What are the games on NetEase trading platform? NetEase game trading platform

Tencent's game conference on May 16 set up six major chapters: "Social Service", "High-energy Passion", "Leisure and Stress Reduction", "Dimensional Shuttle", "Cultural Innovation" and "Technological Exploration", with the intention of building a " "Super Digital Scene", which coincides with the recently popular concepts of the Metaverse and the True Internet. At this press conference, Tencent released more than 60 products. In addition to the appearance of several popular old games, it mainly focused on new products and new IPs, which has the meaning of "the Sun and Moon God Sect unifies the world."

Four days later, NetEase was not to be outdone and also released more than 60 products, gathering 12 major IPs under NetEase. According to statistics from game media 17173, NetEase has only 27 new games, and the rest of its products are old games used to prop up its appearance. The "Journey to the West" series alone has 7 games in total, accounting for more than one-tenth. There are also products that have nothing to do with games, such as campus recruitment and NetEase membership. This move seems like Yue Buqun wants to be the leader of the martial arts alliance and has to use the "Sunflower Collection" to make up for it.

You can have fewer products, but you can’t lose face. This is the arrogance and helplessness of the industry’s second best.

What is arrogant is the original ability of NetEase games and the arrogance of "the ancestors were once rich". What is helpless is that the current game market is no longer the era where you can make money by selling cards 20 years ago.

Although Tencent and NetEase are both platform companies focusing on games. But according to the financial reports of both parties in the first quarter of 2021, it is obvious that Tencent’s revenue is healthier, while NetEase relies more on games.

NetEase's first quarter financial report showed that its net revenue was 20.5 billion yuan, and its online game service net revenue was 15 billion yuan. Games contributed more than two-thirds of NetEase's revenue.

NetEase financial report

Tencent’s revenue in the first quarter was 135.303 billion yuan, with total mobile game revenue and PC client game revenue of 41.5 billion yuan and 11.9 billion yuan respectively. Tencent games contribute more than one-third of Tencent's revenue.

Tencent has enough food in its belly and is not panicking. It can delve into the industry chain and expand the scope of IP cooperation. At the same time, it can maintain its absolute control over large-scale competitive mobile games such as MOBA and FPS.

NetEase, which is a "small business", is obviously a little impatient, from its founder Ding Lei to the launch of new game products and the development of new games.

Because from all levels, games are too important to NetEase. If the game catches a cold, NetEase's financial report will not look good, and Ding Lei will get angry.

In 2017, during a press conference held by the production team of NetEase's Xianxia game "Ni Shui Han", Ding Lei "went crazy" and cursed. In addition to NetEase executives, the attendees of this press conference were also many game media, and there was even a live broadcast on NetEase CC. Immediately, a recording of the on-site swearing was spread all over the Internet.

Are game accessories on NetEase trading platform safe? What are the games on NetEase trading platform? NetEase game trading platform

(actual video)

According to Aurora Big Data's "2017 Mobile Game Market Research Report", among the top ten mobile game penetration rates in 2017, NetEase only had one game, "Onmyoji", on the list, ranking ninth; the top three were all games owned by Tencent, and even The game's auxiliary application "King of Glory Assistant" actually ranked fourth.

From the perspective of game categories, NetEase's penetration rate in the role-playing category was only single digits that year: 4.4%. The rest of the share was occupied by real-time strategy, casual puzzles and even game assistants, and these are Tencent's strengths.

In 2018, NetEase's penetration rate in role-playing games increased, but it did not rely on the fairy tale "Ni Shuihan", but a new game that is a mix of role-playing and shooting games.

In January 2018, NetEase's mobile chicken-fighting games "Knives Out" and "Terminator 2" took the lead and occupied the mobile chicken-fighting game market. NetEase's game penetration rate also reached 7.1%.

In February and March, with the entry of the orthodox mobile version of Tencent's PC game "Peace Elite", the penetration rate of Tencent's mobile games reached 38%, and the number of users exceeded 400 million, reaching the peak for the whole year. NetEase's chicken game was squeezed out of the Chinese market and turned to the Japanese market to seek opportunities. It has also won the number one ranking of Japanese mobile games several times.

At this stage, the gap between NetEase and Tencent is not just in size. In the field of gaming, there are deep-seated reasons.

Sun Tao, CEO of Huawen Games, once wrote in an article: "Those who have narrow vision, do not understand the layout, and are eager to launch products are naive. NetEase is like this. Its ability, understanding, and magnanimity are far behind Tencent, and NetEase cannot compare."

He mentioned in the article that NetEase's game "New World 2" did not give credit to the production staff, copied the automatic path-finding system of the web game, and did not respect the production staff nor the player's IQ; NetEase's game skills and professions plagiarized "World of Warcraft", It is not the originality it claims to be; the art style of "Onmyoji" is inconsistent; the recharge experience of "Late Land" is poor, the card drawing logic is confusing, etc.

Finally, Sun Tao concluded, "NetEase's main products are all based on project thinking, while Tencent's main products are all based on corporate thinking. They are not on the same scale, and the decision-making is obviously different, which affects the future pattern."

02 Following the trend vs. rashly advancing

In the new game scene, NetEase is usually a follower of traditional game categories such as MOBA, FPS, and ARPG, except for the "Journey to the West" series. MOBA "Decisive Battle!" The same is true for "Heian Kyo" and FPS "Knives Out". They took advantage of the game trend of the year to make quick money.

When it comes to niche games or even newer categories, NetEase Games seems too impatient. For example, "Light Encounter" was born out of a niche independent game. Its unique gameplay and light and shadow effects are actually more suitable for display on the console. Mobile games cannot bring out the full charm of this aesthetically oriented independent game. However, NetEase has made mobile games, and in terms of operation Not good.

Asymmetric competitive mobile games should have been a powerful tool to challenge Tencent’s MOBA competition, but NetEase did not make good use of it. After NetEase launched the 1v4 "Identity V" around April 2018, asymmetrical competition once again revived NetEase games. However, in October of that year, this number dropped to 40 million users, with a penetration rate of only 3.8%, indicating that Most players are not optimistic about asymmetric competitive mobile games.

What are the games on NetEase trading platform_Netease game trading platform_Are game accessories on NetEase trading platform safe

"The Fifth Personality"

The reason is that asymmetric mobile games are difficult to achieve balance because of the unequal number of players, and balance is related to the fairness of the game. Without fairness, how can we talk about competition?

In addition, MOBA games have actually become an important social place for Generation Z after social software, and they also have the ability to interact with voice and text messages. This allows the game to not only play games, but also have social attributes such as making friends, sharing, and trading.

In 2017, Yao Xiaoguang, then president of Tencent Interactive Entertainment’s Tianmei Studio Group, talked about “Honor of Kings” for the first time, saying that it had become a new way of socializing.

Mr. Liu Chiping, President of Tencent, once expressed a point of view. He believes that the current Internet is very similar to the martial arts world written by Jin Yong. In the martial arts world, a group of people often cannot defeat a person with a high level of martial arts; in the Internet world, no matter how many products there are, they cannot defeat a product with higher knowledge.

Yao Xiaoguang strongly agrees with this point of view. He said that if the perception is wrong, you will not be able to accomplish anything even if you are too busy every day.

In fact, the earliest in-game social system was "Westward Journey", but unfortunately, NetEase is still posting game advertisements in 163 and 126 mailboxes, and has not been able to make breakthroughs in social networking, especially game social networking, like Tencent. This may be the cognitive difference that Liu Chiping and Yao Xiaoguang think.

"Westward Journey II" communication channel

The same is true for "Identity V".

Asymmetric games that are more immersive have neither strong social elements nor compact competitiveness. NetEase using this game to try to win in the MOBA game camp is equivalent to cutting off its own meridians. The value of asymmetric games lies in storytelling, experience, and immersion. In fact, they can develop into a product ecology similar to the currently popular offline script killing. However, NetEase did not do so and continued to run blindly on the road to asymmetric games.

This year NetEase is still increasing its focus on asymmetric mobile games and has begun internal testing of its new 2v4 game "Mission Zero", hoping for good results. After all, it would be too monotonous if the MOBA game only had "Honor of Kings".

But whether NetEase can increase the fairness and sociability of the game still depends on whether NetEase has learned the lessons of "Identity V".

Are game accessories on NetEase trading platform safe_What are the games on Netease trading platform_Netease game trading platform

03 Can NetEase, which is “floating”, return to putting content first?

NetEase mentioned a concept at this press conference, content first, bringing the game back to the game.

At present, this concept cannot be wrong in the current game environment, but it is not powerful enough and is more like a coping strategy than a goal.

As early as 2018, a report by iiMedia Consulting mentioned that the game industry has reached an inflection point, that is, from an incremental market to a stock market, and player demand has begun to change from being able to play to being able to play well. This means that content-oriented high-quality games will rise to the top, while channel-oriented low-quality krypton gold games will withdraw from the stage of history.

As can be seen from market development, Shanghai F4, MiHoYo, Lilith, etc., which insist on high-quality games, can win a large market with just one or two games; while low-quality web games have become popular with the web games of Sanqi Interactive Entertainment and Youzu.com. Mobile games are also gradually declining; social marketing is beginning to compete with app stores; new players such as ByteDance and Alibaba Interactive Entertainment have also begun to enter the game and focus on high-quality games.

MiHoYo "Genshin Impact"

What is NetEase doing at this time? Paddling.

The old IPs "Westward Journey" and "Fantasy Westward Journey" attract middle-aged and elderly players under the banner of sentiment; classic games such as "World of Warcraft" and "Eve of Star Wars" continue to contribute cash flow, while gradually losing market share like a frog boiling in warm water; "Yin Yang" Works such as "The Master" and "The Coast of the Land" could have made great strides in new categories, but they still can't escape the cycle of online games that require buying more money to draw cards, not to mention these are already old games.

In the era of Tencent's rise, NetEase was second; in the era of Shanghai F4's rise, NetEase also lagged behind; although NetEase was always able to push niche themes into the mainstream online game and mobile game market as soon as possible, it was like "Knives Out". 》Generally, in the end, you can always be intercepted halfway by others, and then use your rich experience, resources, financial resources, and manpower to defeat NetEase.

At this press conference, we can still see that NetEase is sparing no effort to launch new categories and new theme games, such as the apocalyptic ocean survival-themed "Codename: ATLAS", the apocalyptic steampunk-themed "IN", and the single-player plot focusing on cyberpunk style. The reasoning mobile game "Unknown Record" and the 2v4 stealth confrontation mobile game "Mission Zero".

NetEase Games 2021 Online Conference

From the perspective of players, media and game practitioners, such new attempts are of course welcome. After all, new ideas and new gameplay are the vitality of the game industry. But for NetEase itself, people feel sorry for its misfortune and angry that it cannot fight for its dominance in the market.

Are game accessories on NetEase trading platform safe? What are the games on NetEase trading platform? NetEase game trading platform

Or it can be said that NetEase's original intention of constantly developing new products is not that it does not want to rest on its laurels, but that its "old capital" of original creation and agency has been exhausted.

NetEase is not willing to be kicked off the poker table, it just wants to be on the poker table.

At this juncture when old rivals continue to squeeze the market and new manufacturers continue to conquer cities and territories, whether NetEase can maintain its status as the second largest player in the world does not depend on how many new games NetEase can release every year. As Tencent Liu Chiping said: "The rules of the world are as follows: A quality game is much better than a few dozen mediocre games."

04 The market will not always give NetEase the opportunity to be the second best player.

This NetEase press conference all revealed its tone of pleasing Generation Z.

But Generation Z is not a business term, but hundreds of millions of real players behind it. Moreover, when these players grew up, the number and quality of games they played far exceeded that of the generation of players in Internet cafes 20 years ago.

For the Internet cafe generation, Bai Yueguang might have been NetEase and Shanda 20 years ago, and Tencent might have been Tencent 10 years ago. Now, both NetEase and Tencent are facing the dilemma of being abandoned by the well-informed Generation Z. One of the main reasons is that the new generation no longer plays mobile phones, but consoles.

The current global console game market share is 32%, split between mobile games and client games. As mobile gaming grows, the console market declines slightly. But in the Chinese market, although the current market share of console games is not high, the sales of the three major game consoles are rising. In particular, the popularity of masterpieces such as "Cyberpunk 2077" and "The Legend of Zelda: Breath of the Wild 2" will gradually divert players from other platforms.

"Cyberpunk 2077"

People move up the ladder, and after players have tried the charm of 3A games, it is difficult to go back to low-level games.

And with the gradual growth of residents' income, China's console game market will continue to approach the world's mainstream level, accounting for at least 30% of the market share.

In the competition that can be seen with the naked eye, big game companies are either transforming or holding on to their basics; small but beautiful game companies will firmly control market segments; the most uncomfortable thing is the industry's second best, climbing up to the ceiling It is blocked, and if it goes down, it will not be able to compete with those companies that have done their best and invested all the company's resources in one or two high-quality games.

By then, upstream technical resources and art resources will be more concentrated on the head platform; downstream players will also become increasingly demanding on game quality.

Under siege from all sides, old players who relied on their emotions returned to make daily living, and new players may not necessarily buy NetEase games. They don’t have so many resources to follow Tencent’s big net to fish, and they are not willing to follow MiHoYo and only make one or two games. After all, in the past NetEase is also the leader in gaming.

If he doesn't "succeed" if he's high, and if he doesn't "succeed" if he's low, Ding Lei will be anxious. After all, the outside world often sees Ding Lei taking his time raising pigs, singing, and entertaining guests, but the market will not always give NetEase the opportunity to be the second best.

Playing a game is like sailing against the current. If you don't advance, you will retreat. It's the same for everyone.

"Trendy Basketball" "NetEase Official Version" Game Suspended Player Welfare Plan

Benefit three (only available to official NetEase Android users):

In order to provide "Trendy Basketball" players with a better experience of NetEase games, NetEase has launched the following welfare activities for "Trendy Basketball" players. Players can play in the "Fantasy Westward Journey" mobile game, "Westward Journey Westward Journey" mobile game and "Brawl Westward Journey 2" 》Get NetEase game growth benefits in the game. This is also NetEase’s exclusive welfare policy for loyal players of “Trendy Basketball”.

Specific benefits:

As of 14:00 on October 13, 2021, all players who have logged into the "Trendy Basketball" game account will be able to use the account to log in to the NetEase game growth benefit collection page before 15:00 on December 15, 2021 (only NetEase Android official users can receive the benefits by selecting and downloading the aforementioned three NetEase games (NetEase game official versions). After selecting a server and creating a new character, they will be able to receive benefits in the aforementioned three NetEase games:

game name

NetEase game growth welfare content

"Fantasy Westward Journey" mobile game

lSilver ingot*2

lLarge bowl of red luo gan*1

lLarge bowl of green reed soup*1

lStrange colorful fruit (changes character dyeing after use, lasts for 15 days)*1

l Increase the usage time of Sun Wukong, Bull Demon King, Ksitigarbha Bodhisattva and Guanyin Bodhisattva for 7 days

"Brawl Westward Journey 2"

gold

l60 Yuanbao

lYin Yang Sword*1

lIron rod*1

lStamina*20

lVitality*20

l After logging in for 7 days, you can receive 20 Yuanbao and 5,000 gold coins every day.

"Westward Journey" mobile game

lSacred Beast Pill×20

lSoul Condensation Pill×2

lPartner Training Book×20

lGolden Willow Dew×6

L1 level gems×2

game introduction:

The "Fantasy Westward Journey" mobile game is created by the Fantasy Westward Journey team. It is a Q version turn-based mobile game that inherits the classic gameplay of the PC game of the same name and integrates the characteristics of mobile games.

The mobile game "Westward Journey" is the game of the same name as NetEase's super classic turn-based game "Westward Journey"! Exquisite graphics, exciting gameplay, and make friends as you like! Enjoy watching, having fun, and making good friends, all in the mobile game "Westward Journey"!

"Brawl Westward Journey 2" is a new 3D masterpiece created by NetEase's self-developed NeoX engine. Players can use virtual joysticks and virtual buttons to experience the MOBA gameplay of the PVP battlefield. The standard two-camp setting and tower-pushing attack mode redefine mobile games!

Kind tips:

1. All the above benefits are only available to players of the "NetEase Official Version" of "Trendy Basketball";

2. All the above benefits can only be received by new characters created in the aforementioned three games of NetEase with game accounts of "Trendy Basketball" players after 14:00 on October 13, 2021; Characters that have been created in the aforementioned three games of NetEase will not be able to receive benefits;

3. Players who use guest mode to log in to "Trendy Basketball" must bind their NetEase email account before 14:00 on October 13, 2021 to successfully obtain all the above benefits;

4. Players of "Trendy Basketball" can receive the NetEase game growth benefits of the aforementioned three games of NetEase at the same time, but the same game account can only receive the NetEase game growth benefits of the aforementioned three games of NetEase once, and cannot receive them repeatedly;

5. The above benefits must be claimed before 15:00 on December 15, 2021. If not claimed within the time limit, it will be deemed that you have given up the NetEase game growth benefits;

6. As of 15:00 on December 15, 2021, if you have received the above benefits, or have not received them within the time limit and have not raised objections to the above benefit plans, you will be deemed to have agreed to NetEase's suspension plan;